minmay wrote:If you want to get Spellcasting skill on your fighter, you go through an incredibly bizarre process of chain-reading scrolls and killing monsters with as few actions as possible.
The process you describe sounds like this:
1)Repeat an action that corresponds to a desired level 0 skill as much as possible to build up uses in the queue.
2)Gain experience while avoiding actions that might push those uses out of the queue
This is not how you have to do it. Level 0 skills start to train as soon as you use them a few times (not a few times consecutively), and they don't stop training when you do other things. Level 0 skills train differently from level 1-27 skills; you don't stop training them when you use other skills or set other skills to train more.
A small percentage of your experience will go to that level 0 skill no matter what your training settings are until you gain the first level. I've seen the level vary from 6% to 12%. I'm not sure whether that is because the system has been tweaked, because of the number of level 0 skills I was training at the same time, because of my settings, or because I was using the skills more.
I played a gladiator who gained spellcasting when after only identifying two scrolls, and they weren't identified at the same time. I killed lots of things before gaining the skill, but it was easier than doing the same thing under the old system.
Bim wrote:The thing is that there is STILL VD. It's less, and only for the first level, but it is still there, and as pointed out by minmay, a lot more bizarre.
It isn't really
victory dancing any more, because it doesn't have to be done after a victory while there is experience in the pool. It really isn't dancing, because you don't have to repeat it all at once or at any time. You do have to use skills to gain them, though. And it takes a while to gain the skill after you start using it because you can't turn off all the other skills and put all the experience into the level 0 skill.