Lair Larrikin
Posts: 20
Joined: Sunday, 10th January 2016, 07:07
Yanos the Two-Natured -- God Idea
Some say Yanos is an angelic demon; some, a demonic angel. Others still whisper that the god was once a mortal who delved too deeply into secrets both infernal and holy. The only thing that is certain is that Yanos is an entity that despises both angels and demons, and teaches his most honored worshippers to use their own powers to destroy them.
The basic theme is a god that is the "evil" (hated by good gods, at least, for hunting angels) equivalent to Tso - a god that gives very good benefits in the late/extended game but is difficult to quickly gain piety with in the early game. Combined with this is a mostly "form" based god, which we really haven't seen yet - Dith is the only god that has a shapeshift power. I also like the idea of having something that grants rHoly in the game, since it doesn't exist yet.
Piety:
Gain: Killing holy creatures. Killing demonic creatures. Exploring the dungeon in search of said creatures (at a lower rate than Ely's exploration-based piety).
Loss: Mid to fast decay.
Conduct:
No demonspawn allowed - sorry Ds, but Yanos wants you dead.
No using holy or unholy items - these are an unsanctioned use of holy/infernal power. This means no: holy word scrolls, torment scrolls, harm amulets, holy branded weapons, demon blades, demon whips, and so on.
Active Powers:
**. - Hell Channeling - Hellfire. Functions the exact same as a staff of Dispater (including self-damage), except the attack damage is based on invocations instead of evocations. Also grants resist (not immune) hellfire for an invocations-based length of time (always relatively short.). Significant piety cost - maybe half of an upheaval.
***.. - Angelic Visage - Holy form. Grants rHoly, 20% hp (just as ice form), holy branded unarmed attacks, and rN-. Does not affect your equipment but cannot be combined with any other forms. If you are attacked, there is an invocations-based chance you will lose some piety and bleed a cleansing flame on the attacker (kind of like Dithmenos's smoke.) More invocations = higher chance to bleed cleansing flame and less piety lost per hit. Invocations also determines length of transform - at 0, it should only last as long as hydra form. Should have significant piety cost so people don't just leave it up all the time - I'm thinking on par with an Upheaval.
*****. - Form of the Bennu - Temporarily transforms you into a Bennu, the personification of life and death, holy and unholy. You gain the draining+holy unarmed attacks of a Bennu while in this form. If you die, you explode in a blast of ghostly flame just like a bennu would - and come back at full health, in your normal form. However, you suffer permanent hp loss on par with using Borg's Revivification, except the amount you lose is based on invocations rather than necromancy. Piety cost the same as Zin's sanctuary - and you pay the same cost again if you die while in this form.
Don't let anybody tell you all I do is try to sell you guys perler stuff! Any thoughts on this idea?