Tomb Titivator
Posts: 900
Joined: Sunday, 30th December 2012, 05:26
Caster Giant: Giant Caster Race
Caster giants live in the mountains of Terrain where they stumble about aimlessly, refusing to so much as lift a tree trunk or boulder for to bash in the skulls of their enemies. Even corn frightens them for its ability to expand to a much larger size and be non threatening. One day after most of them had starved to death one of them stumbled on a book with magic dart and mephitic cloud in it and they were off to the races
Size: it's big, shallow water and whatever
+1ac, probably
The caster giant has a severe disdain for weaponry and so the only weapons they can even lift are enhancer staves AND EVEN THEN they feel reeeeeal guilty about their lack of purity (-purecast debuff which adds a stacking shame aura which I will let other people generate and code)
If it has spell or magic or hex or charm or necro in the name they get a +1 except transmutations which is +3, because I love forms, also, they get +2 to fighting because it makes sense because
Also anything else is a minus 1 except invocations which is a -2 because they're mostly atheists, which I think I mentioned?
Anyway let me know what/if you think, this is a real starter and maybe even good for new players because have you ever even TRIED a level 9 spell, you can win with one
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