It should be theoretically impossible to ascend with the orb


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Post Tuesday, 23rd February 2016, 09:27

It should be theoretically impossible to ascend with the orb

This game needs to be harder, I already have 5 wins out of only 2000~ games.
To all new players: Ignore all strategy guides posted on the wiki, ask questions in the Advice forum, players with lots of posts normally have the best advice.

crawl.akrasiac.org:8080 <- take this link to play online or spectate.

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Post Tuesday, 23rd February 2016, 11:37

Re: It should be theoretically impossible to ascend with the

One dev actually thinks this btw, and I agree with him. If game ramp up difficulty to impossible, then we can see who is really the best player by who gets furthest, and not just whos patient enough to get long winstreak.

Unfortunately, devs do not apply the logic evenly to make the early game easier. Maybe its important for DCSS to teach new players that dying can be fun, I dont know.

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Post Tuesday, 23rd February 2016, 11:54

Re: It should be theoretically impossible to ascend with the

Iethediver: I think you mean me, and if so, you have misunderstood: it was a thought experiment, and "no game winnable" was one of two extreme states. I am very fine with players winning. I do think it'd be better if it happened less often, even for the best of them.

Tiktacy: Unfortunately, Brent Ross' Crawl 4.2 alpha (which can be played on CDO) has been proved to be winnable, but for the longest time it was believed to be unwinnable. It has some appeal if you start a game knowing that you will die, but perhaps you go deeper than you've ever been. Perhaps you should try it!

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Post Tuesday, 23rd February 2016, 11:59

Re: It should be theoretically impossible to ascend with the

dpeg wrote:Iethediver: I think you mean me, and if so, you have misunderstood: it was a thought experiment, and "no game winnable" was one of two extreme states. I am very fine with players winning. I do think it'd be better if it happened less often, even for the best of them.

Tiktacy: Unfortunately, Brent Ross' Crawl 4.2 alpha (which can be played on CDO) has been proved to be winnable, but for the longest time it was believed to be unwinnable. It has some appeal if you start a game knowing that you will die, but perhaps you go deeper than you've ever been. Perhaps you should try it!


Thanks for the clarification, and that fork sounds interesting... I will contact you tomorrow or so after i have beaten it.

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Post Tuesday, 23rd February 2016, 15:28

Re: It should be theoretically impossible to ascend with the

What makes Brent Ross' Crawl 4.2 Alpha provably unwinnable?

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Post Tuesday, 23rd February 2016, 16:33

Re: It should be theoretically impossible to ascend with the

milski wrote:What makes Brent Ross' Crawl 4.2 Alpha provably unwinnable?

He said winnable, not unwinnable, I assume it was proven by at least one person winning.
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Post Tuesday, 23rd February 2016, 17:48

Re: It should be theoretically impossible to ascend with the

Siegurt wrote:
milski wrote:What makes Brent Ross' Crawl 4.2 Alpha provably unwinnable?

He said winnable, not unwinnable, I assume it was proven by at least one person winning.


In fact, I think there might even be two wins.

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Post Tuesday, 23rd February 2016, 17:55

Re: It should be theoretically impossible to ascend with the

advil wrote:
Siegurt wrote:
milski wrote:What makes Brent Ross' Crawl 4.2 Alpha provably unwinnable?

He said winnable, not unwinnable, I assume it was proven by at least one person winning.


In fact, I think there might even be two wins.


Bug reports should go to mantis.

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Post Tuesday, 23rd February 2016, 19:52

Re: It should be theoretically impossible to ascend with the

What if crawl had 2 winning stances? You win when you destroy the orb and you extra win if you escape the dungeon after that.
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Post Thursday, 25th February 2016, 23:52

Re: It should be theoretically impossible to ascend with the

What made 4.2 almost unwinnable?

Sar

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Post Friday, 26th February 2016, 00:05

Re: It should be theoretically impossible to ascend with the

difficulty
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Post Friday, 26th February 2016, 13:25

Re: It should be theoretically impossible to ascend with the

IIRC if a monster had a shield it was almost impossible to kill.
DCSS: 97:...MfCj}SpNeBaEEGrFE{HaAKTrCK}DsFESpHu{FoArNaBe}
FeEE{HOIEMiAE}GrGlHuWrGnWrNaAKBaFi{MiDeMfDe}{DrAKTrAMGhEnGnWz}
{PaBeDjFi}OgAKPaCAGnCjOgCKMfAEAtCKSpCjDEEE{HOSu
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Dungeon Master

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Post Friday, 26th February 2016, 14:00

Re: It should be theoretically impossible to ascend with the

And if by some miracle you reached the midgame, MR was nearly impossible to get and chain paralysis was not disallowed, so if you walked into the sight of a sphinx or GOOE, it was game over.

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Post Friday, 26th February 2016, 15:53

Re: It should be theoretically impossible to ascend with the

Alright, where can I play this mystical 4.1.2 alpha? Sounds to me like it needs an experimental fork on berotato.
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Post Friday, 26th February 2016, 15:58

Re: It should be theoretically impossible to ascend with the

what part of CDO don't you understand, Pig??

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Post Friday, 26th February 2016, 16:10

Re: It should be theoretically impossible to ascend with the

Uh.. any of it, apparently.

OK I googled it, I'm back, now I know so many things.

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Post Friday, 26th February 2016, 16:40

Re: It should be theoretically impossible to ascend with the

HardboiledGargoyle wrote:what part of CDO don't you understand, Pig??


The part we don't understand is where the fuck it is.

Just link it god damnit, I just spent 45 minutes trying to find it and the earliest version I could find was 0.10.
To all new players: Ignore all strategy guides posted on the wiki, ask questions in the Advice forum, players with lots of posts normally have the best advice.

crawl.akrasiac.org:8080 <- take this link to play online or spectate.

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Sar

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Post Friday, 26th February 2016, 16:56

Re: It should be theoretically impossible to ascend with the

4.1.2 is console only, just connect to crawl.develz.org through PuTTY or KiTTY, instructions are here: http://crawl.develz.org/wordpress/howto

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