Lethally poisoned and no curing. What do I do?


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Vaults Vanquisher

Posts: 463

Joined: Monday, 20th July 2015, 04:01

Post Saturday, 9th January 2016, 04:14

Lethally poisoned and no curing. What do I do?

This makes the second time this run that a black mamba has been right there when I turned a corner. I hate those bastards so much. Anyway, I have six health and I chugged my last curing potion earlier so I don't know what I can do to wait this out.

Also, anyone know why I just reached ** with Ashenzari despite amulet of faith + 8 dungeon floors?

Edit: Whoops, wrong board. Hopefully you guys won't judge me too much for posting here. lol

  Code:
 Dungeon Crawl Stone Soup version 0.17.1 (tiles) character file.

Meridia the Destroyer (DrAE)                       Turns: 20284, Time: 00:58:29

Health: 6/79       AC: 13    Str: 11    XL:     11   Next: 67%
Magic:  14/14      EV: 13    Int: 17    God:    Ashenzari [**....]
Gold:   634        SH:  0    Dex: 13    Spells: 6 memorised, 1 level left

rFire  . . .     SeeInvis .     Z - +2 demon blade (venom) (curse)
rCold  . . .     Clarity  .     (armour unavailable)
rNeg   . . .     SustAt   +     (no shield)
rPois  .         Gourm    .     f - +2 hat (curse)
rElec  .         Spirit   .     D - +0 cloak
rCorr  .         Warding  .     E - +2 pair of gloves (curse)
rMut   .         Stasis   .     (no boots)
MR     .....                    y - amulet of faith (curse)
Stlth  ++........               V - ring of invisibility (curse)
                                k - ring of sustain attributes (curse)

@: lethally poisoned (6 -> -1), short of breath, very slightly contaminated,
repel missiles, not resistant to hostile enchantments, unstealthy
A: breathe sticky flame splash, unfitting armour, cold-blooded, AC +7
a: Breathe Sticky Flame, Scrying, Renounce Religion, Evoke Invisibility


You are on level 1 of the Lair of Beasts.
You worship Ashenzari.
Ashenzari is pleased with you.
You are not hungry.

You have visited 3 branches of the dungeon, and seen 14 of its levels.
You have also visited: Ossuary.

You have collected 732 gold pieces.
You have spent 98 gold pieces at shops.

Inventory:

Hand Weapons
 Z - a cursed +2 demon blade of venom (weapon)
Armour
 f - a cursed +2 hat (worn)
 D - a +0 cloak (worn)
 E - a cursed +2 pair of gloves (worn)
Jewellery
 k - a cursed ring of sustain attributes (left hand)
 y - a cursed amulet of faith (around neck)
 V - a cursed ring of invisibility (right hand)
Wands
 g - a wand of hasting
 j - a wand of slowing
 l - a wand of teleportation {zapped: 3}
 J - a wand of lightning
 L - a wand of confusion
 Y - a wand of fire
Scrolls
 a - 2 scrolls of recharging
 d - a scroll of blinking
 e - a scroll of identify
 i - a scroll of magic mapping
 o - 3 scrolls of teleportation
 q - a scroll of remove curse
 w - a scroll of immolation
 M - a scroll of silence
 P - a scroll of amnesia
 X - a scroll labeled ATEIPE DUNUPT
Potions
 h - 3 potions of magic
 p - a potion of haste
 s - 3 potions of agility
 t - 2 potions of brilliance
 A - 2 potions of cancellation
 C - a potion of invisibility
 G - a potion of resistance
 K - a potion of might
Comestibles
 b - 2 bread rations
 c - 7 fruits
 m - 4 chunks of flesh


   Skills:
 * Level 2.1 Fighting
   Level 8.2(9.8) Short Blades
 * Level 8.5(11.8) Long Blades
 * Level 2.7 Dodging
 * Level 3.1 Stealth
 * Level 2.1 Spellcasting
 - Level 10.3(12.4) Conjurations
 - Level 10.1(12.2) Air Magic


You have one spell level left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Shock                 Conj/Air       ####         1%          1    #......
b - Repel Missiles        Chrm/Air       ###...       2%          2    ###....
c - Swiftness             Chrm/Air       ###.....     2%          2    ###....
d - Static Discharge      Conj/Air       #####...     1%          3    ###....
e - Sting                 Conj/Pois      ###.         1%          1    #......
f - Iskenderun's Mystic   Conj           #####...     1%          4    #####..


Dungeon Overview and Level Annotations

Branches:
Dungeon (11/15)            Temple (1/1) D:4            Lair (2/8) D:10
   Orc: D:9-12     

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One

Shops:
D:7 [

Annotations:
D:3 Grinder, Pikel
D:4 Eustachio
D:6 Blork the orc
D:9 1 exclusion


Innate Abilities, Weirdness & Mutations

You can spit globs of burning liquid.
You can ignite nearby creatures when you spit burning liquid.
Your weird mottled scales are hard (AC +7).
Your body does not fit into most forms of armour.
You are cold-blooded and may be slowed by cold attacks.


Message History

There is a lethal amount of poison in your body!
Drink which item? (? for menu, Esc to quit)
Okay, then.
Unknown command.
Unknown command.
Search for what [Enter for "mutation", or ? for help]? poison
Unknown command.
You aren't carrying or standing over any spellbooks.
Unknown command.
Casting: Shock
Confirm with . or Enter, or press ? or * to list all spells.
Okay, then.
Search for what [Enter for "poison", or ? for help]? curing
Can't find anything matching that.
Saving game... please wait.
Welcome back, Meridia the Mottled Draconian Air Elementalist.
Ashenzari says: Partake of my vision. Partake of my curse.
Press ? for a list of commands and other information.
Char dumped to 'morgue/Meridia.txt'.
Saving game... please wait.

       ##.#...#............................
      ##..#................................
     ##..####..............................
   ###...# ##..............................
   #.....###...............................
  ##..........(............................
###........................................
#..............................P...........
####......####.............................
   ###.....................................
    #P.....................................
    ###...........................##.......
     ##.###..........@...........####......
     #..# ##.....................#  ##.....
    ##.##  ##....................#####.....
    #...#   ##.....###..........)..##.....^
   ##.###  ##....### ###........(..........
   #..######.....##    #...................
   ##.##P##.......##  ##...................
    ##.............## #....##..............
     #..............###....###.............
     ##...................##...............
     #.#..................#................
     ###..............#..........#.........
       ###..###.....####......#####........


There are no monsters in sight!

Vanquished Creatures
  A death yak (D:10)
  A giant orange brain (D:10)
  An unseen horror (D:10)
  A black mamba (Lair:1)
  3 spiny frogs (Lair:1)
  A komodo dragon (Lair:2)
  A deep elf mage (D:9)
  19 yaks
  4 hippogriffs
  A basilisk (Lair:1)
  A wyvern (D:9)
  Menkaure (D:4)
  2 porcupines
  A water moccasin (D:8)
  A phantom (D:4)
  A sky beast (D:6)
  2 black bears
  2 ice beasts (D:8)
  An orc warrior (D:8)
  9 ogres
  A slave (D:4)
  4 brain worms (D:10)
  5 centaurs
  6 crocodiles
  4 giant frogs
  2 big kobolds (D:8)
  A gnoll sergeant (D:10)
  A wyvern zombie (D:9)
  2 water moccasin zombies (Ossuary)
  3 scorpions
  10 killer bees
  A wight (D:7)
  A centaur skeleton (D:5)
  11 hounds
  3 jellies
  3 crimson imps
  A centaur zombie (D:6)
  9 orc priests
  6 iguanas
  6 orc wizards
  A gnoll shaman (D:8)
  5 worker ants
  3 big kobold zombies (Ossuary)
  2 mummies (Ossuary)
  2 hound skeletons
  15 adders
  2 river rats (D:10)
  10 gnolls
  A shadow imp (D:9)
  2 adder zombies (Ossuary)
  2 worms
  5 giant geckos
  26 orcs
  5 bats
  5 giant cockroaches
  7 gnoll zombies (Ossuary)
  6 goblins
  17 hobgoblins
  15 jackals
  9 kobolds
  3 ball pythons
  2 giant newts
  5 hobgoblin zombies (Ossuary)
  7 kobold zombies (Ossuary)
  5 orc zombies (Ossuary)
  2 quokkas
  A quokka zombie (D:9)
  12 rats
311 creatures vanquished.

Vanquished Creatures (others)
  An adder (D:10)
  A fungus (Lair:2)
2 creatures vanquished.

Grand Total: 313 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Meridia the Draconian Air Elementalist began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 3/3
   219 | D:1      | Reached XP level 2. HP: 4/20 MP: 0/5
   270 | D:1      | Learned a level 2 spell: Repel Missiles
   273 | D:1      | Learned a level 2 spell: Swiftness
  1175 | D:2      | Reached XP level 3. HP: 24/26 MP: 4/6
  1726 | D:2      | Found a burning altar of Makhleb.
  1877 | D:3      | Reached skill level 1 in Short Blades
  2117 | D:3      | Noticed Grinder
  2864 | D:4      | Noticed Menkaure
  2944 | D:3      | Reached XP level 4. HP: 33/33 MP: 2/7
  3060 | D:4      | Reached skill level 4 in Air Magic
  3185 | D:4      | Found a staircase to the Ecumenical Temple.
  3234 | Temple   | Entered the Ecumenical Temple
  3495 | D:4      | Found a sparkling altar of Nemelex Xobeh.
  3532 | D:4      | Noticed a phantom
  3533 | D:4      | Noticed a slave
  3535 | D:4      | Noticed Pikel
  3567 | D:4      | Killed Menkaure
  3567 | D:4      | Reached XP level 5. HP: 24/38 MP: 0/8
  3723 | D:4      | Noticed Eustachio
  3851 | D:4      | Noticed a slave
  4140 | D:4      | Reached XP level 6. HP: 17/45 MP: 0/9
  4403 | D:4      | Noticed a slave
  4537 | D:4      | Killed a phantom
  4537 | D:4      | Reached skill level 5 in Air Magic
  4616 | D:4      | Noticed a slave
  4796 | D:4      | Killed a slave
  4931 | D:5      | Entered Level 5 of the Dungeon
  5093 | D:5      | Learned a level 3 spell: Static Discharge
  5483 | D:5      | Your scales start taking on a weird mottled colour.
  5483 | D:5      | Reached XP level 7. HP: 33/50 MP: 0/10
  5591 | D:5      | Found a snail-covered altar of Cheibriados.
  5768 | D:5      | Found a shattered altar of Ashenzari.
  5804 | D:5      | Became a worshipper of Ashenzari the Shackled
  5857 | D:5      | Identified Kabeos's Papyrus of Combat Magic
  5879 | D:5      | Learned a level 1 spell: Sting
  6725 | D:5      | Reached skill level 6 in Air Magic
  6968 | D:6      | Noticed Blork the orc
  7244 | D:6      | Reached skill level 5 in Conjurations
  7537 | D:7      | Noticed a yak
  7540 | D:7      | Noticed a yak
  7545 | D:7      | Noticed a yak
  7548 | D:7      | Killed a yak
  7548 | D:7      | Reached skill level 5 in Short Blades
  7548 | D:7      | Reached XP level 8. HP: 44/57 MP: 2/11
  7558 | D:7      | Killed a yak
  7560 | D:7      | Killed a yak
  7686 | D:7      | Found Amyhist's Armour Emporium.
  7691 | D:7      | Bought a +0 cloak for 49 gold pieces
  7691 | D:7      | Bought a +0 pair of gloves for 49 gold pieces
  7788 | D:7      | Found a sand-covered staircase.
  7804 | Ossuary  | Entered an ossuary
  7874 | Ossuary  | Reached skill level 7 in Air Magic
  9228 | D:6      | Gained mutation: You are clumsy. (Dex -2) [mutagenic meat]
  9229 | D:6      | Gained mutation: Your skin changes colour to match your surroundings (Stealth). [mutagenic meat]
  9230 | D:6      | Gained mutation: Potions and wands are less effective at restoring your health. [mutagenic meat]
  9258 | D:6      | Lost mutation: Potions and wands are less effective at restoring your health. [potion of cure mutation]
  9258 | D:6      | Lost mutation: You are clumsy. (Dex -2) [potion of cure mutation]
  9258 | D:6      | Lost mutation: Your skin changes colour to match your surroundings (Stealth). [potion of cure mutation]
  9402 | D:7      | Found an iron altar of Okawaru.
  9433 | D:7      | Reached XP level 9. HP: 55/62 MP: 5/12
 10019 | D:8      | Identified a +0 rod of inaccuracy (13/13)
 10089 | D:8      | Reached skill level 8 in Air Magic
 10723 | D:8      | Found an opulent altar of Gozag.
 12674 | D:8      | Reached skill level 9 in Air Magic
 12766 | D:8      | Reached XP level 10. HP: 66/69 MP: 6/13
 13488 | D:9      | Found a blossoming altar of Fedhas.
 13500 | D:9      | Reached skill level 1 in Long Blades
 14242 | D:9      | Found a glowing golden altar of the Shining One.
 14477 | D:10     | Entered Level 10 of the Dungeon
 15724 | D:10     | Identified a +1 rod of the swarm (11/11)
 15816 | D:10     | Found a deep blue altar of Sif Muna.
 15842 | D:10     | Reached * piety under Ashenzari
 16183 | D:10     | Noticed a giant orange brain
 16228 | D:10     | Killed a giant orange brain
 16228 | D:10     | Reached skill level 10 in Air Magic
 16448 | D:10     | Killed an unseen horror
 16448 | D:10     | Reached skill level 5 in Long Blades
 16660 | D:10     | Reached skill level 10 in Conjurations
 16660 | D:10     | Reached XP level 11. HP: 65/74 MP: 12/14
 16876 | D:10     | Found a staircase to the Lair.
 16890 | D:10     | Noticed a death yak
 17502 | D:10     | Killed a death yak
 18357 | D:9      | Learned a level 4 spell: Iskenderun's Mystic Blast
 18456 | Lair:1   | Entered Level 1 of the Lair of Beasts
 19038 | Lair:1   | Reached skill level 1 in Fighting
 20099 | Lair:2   | Reached ** piety under Ashenzari


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 || total
-------------------------+-------+-------+-------+-------++-------
Melee: Unarmed           |    19 |       |       |       ||    19
       Dagger            |   134 |   254 |    10 |       ||   398
       Rapier            |       |       |   312 |    24 ||   336
       Demon blade       |       |       |       |   219 ||   219
 Cast: Shock             |    71 |   121 |   216 |   272 ||   680
       Repel Missiles    |     1 |       |       |     3 ||     4
       Swiftness         |       |     2 |     5 |     1 ||     8
       Sting             |       |       |    83 |     4 ||    87
       Static Discharge  |       |       |    13 |       ||    13
       Iskenderun's Myst |       |       |       |     4 ||     4
 Abil: Breathe Sticky Fl |       |       |     2 |     5 ||     7
Evoke: Wand              |       |       |       |     1 ||     1
  Use: Potion            |       |     1 |     5 |     9 ||    15
       Scroll            |       |       |    19 |    10 ||    29
 Stab: Sleeping          |     1 |       |     6 |     2 ||     9
  Eat: Chunk             |     8 |     4 |    23 |    16 ||    51
       Fruit             |       |     2 |     1 |     6 ||     9
       Meat ration       |       |     1 |       |     1 ||     2
       Bread ration      |       |       |     2 |     1 ||     3

Ziggurat Zagger

Posts: 6106

Joined: Tuesday, 30th October 2012, 19:06

Post Saturday, 9th January 2016, 04:30

Re: Lethally poisoned and no curing. What do I do?

PowerOfKaishin wrote:Edit: Whoops, wrong board. Hopefully you guys won't judge me too much for posting here. lol

Far from it, I judge everyone else for not posting here.
Spoiler: show
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Vestibule Violator

Posts: 1601

Joined: Sunday, 14th July 2013, 16:36

Post Saturday, 9th January 2016, 09:28

Re: Lethally poisoned and no curing. What do I do?

Off the top of my head....

There's an odd interaction with slowing, but even if something is possible, I imagine it could only help with 6 -> 0, but the counter says you'll be poisoned down to -1.

You could read the unidentified scroll and hope to acquire a wand of healing.

You can quaff haste and try to find a potion in unexplored territory. Use the scrolls of blinking to move even faster; maybe save it for when you find the potion. Use a teleport scroll to move away from where you are now, if there is no nearby unexplored territory.

(query: I'm assuming haste will give you more actions before you die; I'm not actually sure that's how it works)
User avatar

Mines Malingerer

Posts: 54

Joined: Sunday, 29th November 2015, 17:31

Post Saturday, 9th January 2016, 09:40

Re: Lethally poisoned and no curing. What do I do?

This is why I always carry ambrosia until I'm nicely packed with curing...

PowerOfKaishin wrote:Also, anyone know why I just reached ** with Ashenzari despite amulet of faith + 8 dungeon floors?

Dr = no bound body armour slot. Also it looks like you have an empty offhand. So your piety gain is bound to be considerably slower than if you were fully bound.

edit: I may be hallucinating on the whole unfitting armour dealio, that could have no impact on your piety. It's late.

Spider Stomper

Posts: 201

Joined: Thursday, 16th July 2015, 21:47

Post Saturday, 9th January 2016, 16:53

Re: Lethally poisoned and no curing. What do I do?

The estimate seems none too accurate ... I think I had a -2 character live at some point not long ago.
User avatar

Pandemonium Purger

Posts: 1386

Joined: Sunday, 5th April 2015, 22:37

Post Saturday, 9th January 2016, 17:15

Re: Lethally poisoned and no curing. What do I do?

Lig pots could be good to carry if you are low on healing stuff. Personally I would zap the slowing wand at yourself and then read the unknown scroll. exploring at practically no HP is super dangerous and you probably wouldn't reach the end of los before poison does its work.
http://crawl.akrasiac.org/scoring/playe ... speon.html. I started playing in 0.16.1
I achieved greatplayer in less than a year.
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Slime Squisher

Posts: 419

Joined: Wednesday, 21st September 2011, 09:45

Post Saturday, 9th January 2016, 19:45

Re: Lethally poisoned and no curing. What do I do?

If this was my game, I'd try to read that scroll and hope it's acquirement and hope it gives me Wand of Heal Wounds.

Otherwise, you're dead. Good luck with a new character.
User avatar

Ziggurat Zagger

Posts: 4225

Joined: Wednesday, 23rd October 2013, 07:56

Post Saturday, 9th January 2016, 19:57

Re: Lethally poisoned and no curing. What do I do?

I had this experience where I survived a lethal poisoning after slowing myself with a wand. I'm still not sure though if that had anything to do with surviving. It was possibly just an inaccurate lethality estimate.

But definitely read the unidentified scroll first. If it happens to be summoning and you summon some orcs, read duvessa's hint from the thread I linked.
...{HEMoDEHuDDAs}{HaBeKoAK}CeVM{MfWnMiAK}TeAMDrIE{FoVMVSFi}{MuVMGhGlVpMo}HaWrSpWz
{OgGlTrMo}{CeWnMfBeMiSk}DrEE{GrFiFoGl}DgEnFeNe{OpGlHuSu}DDArHaCKSpAEGrTmDgFEDsCjGhMo
HuVM{HaAMBaEn}{HuMoHOWn}DsWzDDHu{DgWnGnBe}FeIE{MiEnMfCj}SpNeBaEEGrFE{HaAKTrCK}DsFESpHu

Halls Hopper

Posts: 66

Joined: Thursday, 24th May 2012, 14:36

Post Sunday, 10th January 2016, 01:35

Re: Lethally poisoned and no curing. What do I do?

Use the scrolls of blink to try to get somewhere you haven't explored yet. Hope for a potion in range. Chance is slim.

Ziggurat Zagger

Posts: 5287

Joined: Friday, 25th November 2011, 07:36

Post Tuesday, 12th January 2016, 00:56

Re: Lethally poisoned and no curing. What do I do?

Doesn't breadswinging still work? Slow yourself if possible, then swing a ration? I'm not sure it'd be enough to overcome 6 -> -1, but worth a shot.

Snake Sneak

Posts: 118

Joined: Tuesday, 29th December 2015, 20:39

Post Thursday, 14th January 2016, 00:27

Re: Lethally poisoned and no curing. What do I do?

tasonir wrote:Doesn't breadswinging still work? Slow yourself if possible, then swing a ration? I'm not sure it'd be enough to overcome 6 -> -1, but worth a shot.


I...

I have no idea what this is, but please, please enlighten me. I feel like my life is really missing something vital not knowing about something as beautifully named as "breadswinging" in the context of lifesaving techniques.

For this message the author Clownie has received thanks:
nago
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Zot Zealot

Posts: 937

Joined: Monday, 15th April 2013, 15:10

Location: Augsburg, Germany

Post Thursday, 14th January 2016, 00:43

Clownie wrote:I have no idea what this is, but please, please enlighten me. I feel like my life is really missing something vital not knowing about something as beautifully named as "breadswinging" in the context of lifesaving techniques.

Image

For this message the author Turukano has received thanks: 3
all before, archaeo, nago

Vestibule Violator

Posts: 1601

Joined: Sunday, 14th July 2013, 16:36

Post Thursday, 14th January 2016, 00:57

Re: Lethally poisoned and no curing. What do I do?

Clownie wrote:I have no idea what this is, but please, please enlighten me. I feel like my life is really missing something vital not knowing about something as beautifully named as "breadswinging" in the context of lifesaving techniques.

Attacking while wielding bread is slow. You don't die until the end of your turn. The hope is to do it at the last moment and prolong your life enough to regenerate an extra 2 HP.

One is possible, particularly if your scheduled death is just before you were about to gain your next HP. In any case,I'm pretty sure the OP's MaxHP isn't enough to get a regeneration rate large enough to regenerate 2 HP.

Snake Sneak

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Post Thursday, 14th January 2016, 07:10

Re: Lethally poisoned and no curing. What do I do?

Hurkyl wrote:
Clownie wrote:I have no idea what this is, but please, please enlighten me. I feel like my life is really missing something vital not knowing about something as beautifully named as "breadswinging" in the context of lifesaving techniques.

Attacking while wielding bread is slow. You don't die until the end of your turn. The hope is to do it at the last moment and prolong your life enough to regenerate an extra 2 HP.

One is possible, particularly if your scheduled death is just before you were about to gain your next HP. In any case,I'm pretty sure the OP's MaxHP isn't enough to get a regeneration rate large enough to regenerate 2 HP.


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Barkeep

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Post Thursday, 14th January 2016, 20:41

Re: Lethally poisoned and no curing. What do I do?

Does breadswinging even work? The whole reason we breadswing is because you regen more per turn; your per AUT regen rate doesn't change. Poison works by auts, not turns, I assume??

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Post Thursday, 14th January 2016, 21:44

Re: Lethally poisoned and no curing. What do I do?

archaeo wrote:Does breadswinging even work? The whole reason we breadswing is because you regen more per turn; your per AUT regen rate doesn't change. Poison works by auts, not turns, I assume??

I had assumed poison works by auts as well, and that you were just looking to prolong your last turn; I hadn't even considered the possibility that it works by turns, in which case you could hope to get significantly more regeneration. I don't know which way it goes.
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Barkeep

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Post Friday, 15th January 2016, 15:27

Re: Lethally poisoned and no curing. What do I do?

I think poison works by turns so it's not weird for spriggans and nagas?
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Post Friday, 15th January 2016, 19:27

Re: Lethally poisoned and no curing. What do I do?

njvack wrote:I think poison works by turns so it's not weird for spriggans and nagas?


wait...but it would be weird for spriggans and nagas if it worked by turns, as opposed to auts, right?

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Post Friday, 15th January 2016, 20:33

Re: Lethally poisoned and no curing. What do I do?

ITT: Everyone's heard of the concepts but no one is really sure if it still works that way/ever worked that way/how crawl manages 'time' (which is fake time).

Sadly, I'm included in this group, and don't know if it actually still works. I think it does.

Anyways, the overview of breadswinging, since Clownie asked:

Regeneration of health is based on how many auts your last action took, so if you do a slow action, you'll regenerate more per turn, and can win the game in fewer turns. It's thus ideal to do this when you are speedrunning, but players complain about it because it's a lot more tedious than simply pressing 5 to rest. I don't know if this changes the way poison works, because poison damage should also work on an auts-passed-by-last-action, but I haven't ever looked at that code. It's possible people are taking a speedrunning-save-turns trick and trying to apply it to poison, which doesn't work? Or that it mostly doesn't work but could work on just the final turn only, as Hurkyl mentioned.

Funny side fact: While taking a 15 aut action such as breadswinging always resulted in getting 150% regeneration compared to a 10 aut action, this was NOT the case with walking. If the action you took was walking, then you regenerated 10 aut worth, even if you were a naga. I'm not sure about spriggans (did they get 6aut or 10 of regen?). This was orginally done to prevent nagas from suffering 14 auts of hunger on each step (the hunger/regen were handled together), and I believe it also applied to Chei (a 20 aut chei step regened 10 aut health). This has been removed, you now regen 20 aut per chei step. So if you really want to survive lethal poison, just go chei, and instead of resting, walk. This is why chei gives the "slows and strengthens your metabolism" to protect against hunger/poison.

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Post Friday, 15th January 2016, 22:50

Re: Lethally poisoned and no curing. What do I do?

morbidity wrote:
njvack wrote:I think poison works by turns so it's not weird for spriggans and nagas?


wait...but it would be weird for spriggans and nagas if it worked by turns, as opposed to auts, right?

In the wake of njvack's comment, I realize there are two ways "works by turns" could be taken to mean. Described for a simplified version of poison, they are:

  • Posion does N damage every turn
  • Poison does N*T damage every turn that lasts for T auts

I have assumed the latter.

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Post Saturday, 16th January 2016, 16:40

Re: Lethally poisoned and no curing. What do I do?

Hurkyl wrote:
  • Poison does N*T damage every turn that lasts for T auts

Ah, I see...that's exactly how I imagine that poison would work, too - it at least seems to be the most 'fair' way for all races, regardless of speed.

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Post Saturday, 16th January 2016, 21:08

Re: Lethally poisoned and no curing. What do I do?

morbidity wrote:
Hurkyl wrote:
  • Poison does N*T damage every turn that lasts for T auts

Ah, I see...that's exactly how I imagine that poison would work, too - it at least seems to be the most 'fair' way for all races, regardless of speed.

Fairly sure this is the case. And it is also the case for clouds. The longer you're in a cloud, the more it will hurt you.
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Dis Charger

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Post Sunday, 17th January 2016, 05:03

Re: Lethally poisoned and no curing. What do I do?

Is that why you can't change armour or memorize spells while poisoned? 15 turn action would be better...(put on a CPA)...10 turns to memorize a level 9.
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Post Sunday, 17th January 2016, 11:44

Re: Lethally poisoned and no curing. What do I do?

tasonir wrote:
morbidity wrote:
Hurkyl wrote:
  • Poison does N*T damage every turn that lasts for T auts

Ah, I see...that's exactly how I imagine that poison would work, too - it at least seems to be the most 'fair' way for all races, regardless of speed.

Fairly sure this is the case. And it is also the case for clouds. The longer you're in a cloud, the more it will hurt you.

bcadren wrote:Is that why you can't change armour or memorize spells while poisoned? 15 turn action would be better...(put on a CPA)...10 turns to memorize a level 9.

Actually, the way I understand this, the length of your action measured in auts would not really influence the overall damage - IF poison damage is calculated the way we/I assume (N damage per aut, multiplied by T auts per action, with the resulting damage N*T being applied at the end of your turn).

So you would receive poison damage equal to 15 auts after 1 action that lasted for 15 auts (e.g. put on a CPA), or poison damage equal to 10 auts after an action that lasted 10 auts (e.g. memorizing your level 9 spell). Hence, you would receive the same amount of overall damage - unless health regeneration works differently (e.g. in turns, not considering the actual auts - but that would make longer actions worse for your overall regeneration, which would be very counter-intuitive as well).

Being unable to change armour or learn spells seems to me like a protection for the player, so that he does not get killed while performing a very lengthy action (if he did not yet realize he is lethally poisoned) - but this is of course just an assumption.

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Post Sunday, 17th January 2016, 16:34

Re: Lethally poisoned and no curing. What do I do?

bcadren wrote:Is that why you can't change armour or memorize spells while poisoned? 15 turn action would be better...(put on a CPA)...10 turns to memorize a level 9.

Mechanically, I understand changing armor is a "multi-turn" action; it doesn't take one long turn, but instead some number of consecutive shorter turns, so this wouldn't work to extend your lifespan when lethally poisoned.

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