Webtiles Auto explore


Problems running or configuring the software, commands & options, compiling, different platforms, using the interface, documentation, etc.

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Swamp Slogger

Posts: 155

Joined: Tuesday, 22nd February 2011, 18:24

Post Friday, 27th November 2015, 03:19

Webtiles Auto explore

I'm probably just an idiot, but I just got back into the game after a long break, and I've tried a bunch of different delays on travel and explore in webtiles rc to make it show the movment as it goes (a la offline), but i can't seem to get it to. If anyone could hold my hand or just post the values I need to put in that'd be great, instantly teleporting 500 tiles when I press O does my head in.

Lair Larrikin

Posts: 20

Joined: Friday, 28th March 2014, 10:10

Post Friday, 27th November 2015, 10:41

Re: Webtiles Auto explore

That feature is unfortunatly disabled in WebTiles to limit the amount of data that has to be sent to the user, i think....
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Dungeon Master

Posts: 502

Joined: Wednesday, 7th March 2012, 13:25

Location: Lexington, KY, US

Post Friday, 27th November 2015, 15:09

Re: Webtiles Auto explore

  Code:
travel_delay = 20

should do it. Make sure you remove any travel_delay = -1 later in your config file (I see that a page or two down in your CUE rcfile, after "## Travel-related options ##").

You might also want
  Code:
show_travel_trail = false
to turn off the footprints that show the path you travelled. Likewise remove or replace the line that sets it to true.

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