Abyss Ambulator
Posts: 1194
Joined: Friday, 18th April 2014, 01:41
An adjustment to Lair branch pairing
Instead of the current situation with Lair branches, all four will spawn in a given game.
However, the branches are paired in the following way:
-Swamp and Spider are paired
-Snake and Shoals are paired
When you enter one branch, the entry to the branch it is paired with disappears.
This accomplishes a number of positive things:
1. The game is considerably harder when you get Shoals/Snake together, and considerably easier when you get Swamp/Spider together. This change will lead to a more reasonable difficulty curve, so you get an easy branch and a harder branch. Let's be honest here: Shoals and Snake are a lot more dangerous than Spider or Swamp.
2. If you don't find rPois, you need not deal with 2 poison branches and the ensuing resting off of 50hp of poison damage every fight.
3. You have more choice in each game, so if you really loathe a particular branch you don't need to do it.
If there is concern about not exposing the player to poison enough, recall that Swamp is basically a poison branch anyway. Having rPois won't even make Spider/Snake the optimal choices (mostly because Swamp is that easy compared to the other three and Snake can still kill you with rPois easily enough).
- For this message the author tabstorm has received thanks: 3
- Arrhythmia, duvessa, le_nerd