Remove Naga 'skald' from recommended build list


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Shoals Surfer

Posts: 301

Joined: Saturday, 21st May 2011, 08:23

Post Tuesday, 12th July 2011, 07:37

Remove Naga 'skald' from recommended build list

Seriously a build which is still running from 2 jackals by level 3 should not be recommended.
(p.s. this is stupid some dev please make it not stupid) - minmay

Blades Runner

Posts: 554

Joined: Tuesday, 25th January 2011, 14:24

Post Tuesday, 12th July 2011, 12:28

Re: Remove Naga 'skald' from recommended build list

If a Naga is running from jackals....it'll just get caught? However, I can think of *lots* of caster builds that would run in this situation, at least if they were low on mana.

Vaults Vanquisher

Posts: 461

Joined: Monday, 13th June 2011, 00:21

Post Tuesday, 12th July 2011, 23:05

Re: Remove Naga 'skald' from recommended build list

Indeed. A Naga's poison spit is a better ranged attack than almost anything any other character starts with. Granted, you can't do it every turn, but that's why Naga players are so careful with the position game.

Spider Stomper

Posts: 195

Joined: Monday, 25th April 2011, 20:48

Post Wednesday, 13th July 2011, 19:35

Re: Remove Naga 'skald' from recommended build list

A Naga was my most successful Skald so far. Their pretty huge HP and native AC become very helpful for hybrids once you get some XPs on that sucker.

Their breath attack will probably take out about one in average out of a jackal pack to begin with, and then you can cast your brand spell and Shroud and it should be pretty easygoing to take care of the rest. It shouldn't take much pumping of Spellcasting in the beginning game to get these two spells casting reliably.
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Slime Squisher

Posts: 332

Joined: Friday, 4th February 2011, 18:04

Location: The South, US

Post Wednesday, 13th July 2011, 22:50

Re: Remove Naga 'skald' from recommended build list

Naga Skalds should stay recommended. They play differently than other skalds, since they are all naga-y and weird, but they are very good and have a lot of survivability once you get used to them.
Human kind cannot bear very much reality.
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