Temple Termagant
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If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.
Temple Termagant
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Tartarus Sorceror
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Temple Termagant
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jejorda2 wrote:Most removals happen because the enemies aren't different enough from other enemies. Some happen because the specialties that made them different were bad for the game.
Which enemies in particular are you interested in bringing back? How are they different from other enemies that could be used instead? How should the problems that led to their removal be solved?
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Ziggurat Zagger
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Temple Termagant
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Siegurt wrote:Also fwiw, there have been some discussions about this in the past and someone actually went and crunched the numbers and crawl has, in every major version so far, added more things than were removed, so the initial premise here is flawed.
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Crypt Cleanser
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Cthulhu_55 wrote:Goliath beetle
- Various deep dwarfs
- Boring beetle
- Centipedes
- Grizzly bears, maybe also Ancient bear
- Stone golems
- Pan
- Some holy creatures - Shedu, Paladin, Phoenix
- Lamia
- Ravens
- Unborn
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Ziggurat Zagger
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Cthulhu_55 wrote:I have a suspition thats Crawl lose at updates more creatures than recieves. Maybe it's not bad but with each retired monster game lose part of its atmosphere. And that can be not very good for Crawl. So maybe you'll think about returning some of retired enemies to countervail remove of some already familiar content?
Wahaha wrote:-Grizzly bears: literally nothing wrong with these, they have a special ability. Removed for being too similar to polar bears except that's not true because grizzly bears appeared in Dungeon even before Lair and were a unique threat at that level.
Wahaha wrote:-Lamia: too dangerous? If some people are going to complain about slow monsters being useless, well maybe you shouldn't remove this one.
Crypt Cleanser
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duvessa wrote:If you're going to say "literally nothing wrong with these" you probably shouldn't immediately follow that by saying something that was wrong with them. And there are still two bear monsters left!
What evidence do you have that Lamia was removed for being dangerous? I can't find anything to suggest that, and would be surprised if I did, since Lamia wasn't dangerous...
Crypt Cleanser
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Cthulhu_55 wrote:Maybe it's not bad but with each retired monster game lose part of its atmosphere. And that can be not very good for Crawl.
Ziggurat Zagger
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duvessa wrote:What evidence do you have that Lamia was removed for being dangerous? I can't find anything to suggest that, and would be surprised if I did, since Lamia wasn't dangerous...Wahaha wrote:-Lamia: too dangerous? If some people are going to complain about slow monsters being useless, well maybe you shouldn't remove this one.
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