Vaults Vanquisher
Posts: 461
Joined: Monday, 13th June 2011, 00:21
Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.
Vaults Vanquisher
Posts: 461
Joined: Monday, 13th June 2011, 00:21
Slime Squisher
Posts: 332
Joined: Friday, 4th February 2011, 18:04
Location: The South, US
Mines Malingerer
Posts: 51
Joined: Friday, 10th June 2011, 05:10
Slime Squisher
Posts: 418
Joined: Friday, 11th February 2011, 13:09
Slime Squisher
Posts: 332
Joined: Friday, 4th February 2011, 18:04
Location: The South, US
Ziggurat Zagger
Posts: 5832
Joined: Thursday, 10th February 2011, 18:30
Happy Corner wrote:There's no reason it can't be both, for maximum convenience - a searcher could find their answer by going either to the FAQ or to the topic page in question. I've already started updating the FAQ page on the wiki and sorting the questions from this thread (with the most authoritative answers) into categories. I should be done in a little while...
Halls Hopper
Posts: 55
Joined: Saturday, 2nd July 2011, 14:45
HP 93/93 AC 10 Str 12 Exp: 14/86641 (68), need: 24358
MP 31/34 EV 29 Int 24 God: Okawaru [******]
Gold 1258 SH 26 Dex 20 Spells: 4 memorised, 27 levels left
Inventory:
Hand weapons
a - the +5,+5 mace of Brilliance {god gift, holy, rN+ AC+5 Int+5 SInv Stlth-}
(Okawaru gifted it to you on level 15 of the Dungeon)
b - a +2,+1 demon whip of venom
f - the +10,+6 ankus of the Eggplant {god gift, pierce, rElec rPois MR Stlth++}
(Okawaru gifted it to you on level 1 of the Hive)
i - a +1,+2 katana (weapon)
l - a +4,+2 long sword
Skills:
+ Level 9 Fighting
- Level 4 Short Blades
+ Level 12 Long Blades
+ Level 10 Maces & Flails
+ Level 3 Armour
+ Level 14 Dodging
+ Level 3 Stealth
- Level 1 Stabbing
+ Level 8 Shields
+ Level 2 Traps & Doors
- Level 1 Unarmed Combat
+ Level 12 Spellcasting
+ Level 6 Conjurations
+ Level 6 Charms
+ Level 6 Ice Magic
+ Level 2 Evocations
Your Spells Type Power Success Level Hunger
a - Freeze Ice ##### Excellent 1 None
b - Throw Frost Ice/Conj ######. Excellent 2 None
c - Throw Icicle Ice/Conj ######... Great 4 None
d - Ozocubu's Armour Ice/Chrm ######.... Excellent 3 None
Ziggurat Zagger
Posts: 3037
Joined: Sunday, 2nd January 2011, 02:06
Hydralisk wrote:I'm a noob, can't determine, which weapon's better, but both maces are "better for the strong", and I'm a dex-hybrid. So, since he decided to give me maces:
Hydralist wrote:Should I forget about long blades and switch to maces full-time, or is it possible or worth it to influence him give me swords somehow?
Hydralist wrote:And also, when do I switch off LBlades/Maces/Shields?
Halls Hopper
Posts: 55
Joined: Saturday, 2nd July 2011, 14:45
KoboldLord wrote:The best weapon you listed is the demon whip. Demon whips are the best mace-type weapon for combat damage, period. You'd need an implausible array of artifact properties to consider using a mace over a demon whip with a melee character, because the base damage of demon whips is so much higher.
You can keep the ankus around just in case you really need rElec at some point, but for routine melee combat base damage is king and everything else is comparatively little more than noise.
KoboldLord wrote:Attack speed is more important than any other effect of weapon skill.
Halls Hopper
Posts: 60
Joined: Friday, 17th December 2010, 02:30
Blades Runner
Posts: 575
Joined: Tuesday, 18th January 2011, 15:11
Vestibule Violator
Posts: 1593
Joined: Thursday, 19th May 2011, 16:38
Location: Penza, Russia
Slime Squisher
Posts: 418
Joined: Friday, 11th February 2011, 13:09
Slime Squisher
Posts: 418
Joined: Friday, 11th February 2011, 13:09
Slime Squisher
Posts: 332
Joined: Friday, 4th February 2011, 18:04
Location: The South, US
Ziggurat Zagger
Posts: 5832
Joined: Thursday, 10th February 2011, 18:30
dolphin wrote:Just ran into a D:27 castle vault with ~250 draconians, with more on the way. Is that vault supposed to have so many, or was there a monster generation error?
Slime Squisher
Posts: 332
Joined: Friday, 4th February 2011, 18:04
Location: The South, US
Vanquished Creatures
the royal jelly (Slime:6)
Saint Roka (D:23)
the Lernaean hydra (Swamp:5)
Mara (D:18)
Margery (Vault:1)
Nikola (Elf:1)
2 deep elf blademasters (Elf:5)
A quicksilver dragon (D:24)
A lich (D:22)
19 acid blobs
Rupert (Elf:1)
Agnes (D:14)
2 draconian knights************ 2
A bone dragon (D:24)
Wiglaf (Elf:4)
8 frost giants
A fire giant (D:26)
11 azure jellies
A draconian annihilator (D:27)************ 3
A fire giant (shapeshifter) (D:20)
20 stone giants
41 green draconians (D:27)************ 44
An ophan (D:17)
15 greater nagas
32 black draconians (D:27)************ 76
3 shedu (D:17)
A Green Death (D:20)
Jozef (D:9)
7 deep elf annihilators
33 pale draconians (D:27)************ 109
43 purple draconians (D:27)************ 152
51 yellow draconians (D:27)************ 203
5 deep elf death magi (Elf:5)
35 red draconians (D:27)************ 238 (Not exactly 250 :P)
Azrael (D:18)
Dissolution (Slime:4)
10 deep elf sorcerers (Elf:5)
2 deep elf master archers (Elf:5)
6 dire elephants (Lair:8)
A minotaur (Lab)
Snorg (D:16)
6 great orbs of eyes
34 yaktaur captains
4 ettins
2 dragons
A vault guard (D:15)
A titan skeleton (D:20)
Josephine (Orc:2)
9 death oozes
Erica (D:11)
Harold (Orc:2)
An ice dragon (D:20)
2 ogre magi
27 hydras
3 anacondas
A dancing weapon (D:24)
4 deep elf demonologists (Elf:5)
4 alligators
A rakshasa (D:18)
A deep troll (shapeshifter) (D:22)
2 deep elf high priests (Elf:5)
A sphinx skeleton (D:21)
Nergalle (D:18)
4 ball lightnings
4 death yaks (Lair:7)
10 centaur warriors
5 very ugly things
A hell hog (D:21)
An elf (shapeshifter) (D:24)
10 deep trolls
An emperor scorpion (shapeshifter) (D:26)
5 stone giant skeletons
A vapour (Swamp:5)
20 deep elf knights
6 orc high priests (Orc:4)
2 death drakes (D:27)
2 soul eaters
2 giant orange brains (shapeshifter)
2 giant orange brains
12 skeletal warriors
2 green draconian zombies (D:27)
A shadow wraith (D:20)
3 hell knights (Vault:2)
4 iron trolls
7 naga warriors
A red draconian zombie (D:27)
A large large abomination (D:20)
A yellow draconian zombie (D:27)
5 unseen horrors
5 ice devils
3 necromancers
2 ice statues
29 giant amoebae
3 flayed ghosts
A lindwurm (shapeshifter) (D:24)
A grey draconian skeleton (Hell)
Pikel (D:6)
3 elf skeletons (Elf:5)
An orc sorcerer (D:23)
21 orc knights
16 hill giants
A purple draconian skeleton (D:27)
A yellow draconian skeleton (D:27)
9 swamp dragons
A pale draconian skeleton (D:27)
A red draconian skeleton (D:27)
Joseph (D:11)
12 guardian serpents
7 lindwurms
Urug (D:11)
A harpy zombie (Vault:1)
3 red wasps
3 phantasmal warriors
6 shining eyes
6 griffons
An iron troll skeleton (D:24)
A cyclops (shapeshifter) (D:24)
11 cyclopes
4 spiny worms
A moth of wrath (shapeshifter) (D:23)
Maurice (D:11)
A door mimic (D:10)
A griffon zombie (D:17)
A portal mimic (D:21)
A red wasp zombie (Vault:2)
A stone golem (D:18)
A wolf spider (shapeshifter) (Elf:4)
2 weapon mimics
A hydra skeleton (D:16)
3 wolf spiders
2 hell beasts (Hell)
7 black mamba zombies (Snake:4)
17 black mambas
A trapdoor spider (D:12)
5 ettin skeletons
A fountain mimic (D:15)
2 eyes of devastation
92 slime creatures
66 yaktaurs
21 elephants
4 reapers
A rock troll (shapeshifter) (D:24)
7 rock trolls
An orange demon (Elf:5)
6 spiny frogs
A yaktaur (shapeshifter) (D:27)
Psyche (D:9)
2 stair mimics
98 ugly things
11 naga magi
A hill giant zombie (D:14)
2 draconians (shapeshifter)
2 iron devils (D:21)
A hill giant skeleton (D:14)
Grinder (D:3)
9 komodo dragons
A troll (shapeshifter) (Vault:1)
6 two-headed ogres
A queen bee (shapeshifter) (D:22)
Prince Ribbit (D:9)
4 queen bees
A human zombie (Vault:2)
15 polar bears
A spriggan (shapeshifter) (D:25)
6 baby alligators
A red wasp simulacrum (D:22)
2 deep troll skeletons
A giant toad (shapeshifter) (D:18)
3 demonic crawlers
4 blue devils (D:21)
26 blink frogs
12 trolls
24 giant toads
A merfolk zombie (Orc:2)
17 air elementals
14 deep elf conjurers
60 yaks
16 brown oozes
A blink frog zombie (D:8)
4 grizzly bears
12 wraiths
5 viper zombies (Snake:4)
4 fire elementals (D:18)
A merfolk (shapeshifter) (D:26)
A chaos spawn (D:20)
5 vampires
Eustachio (D:8)
A shark (D:14)
6 metal gargoyles (D:21)
11 golden eyes
6 hippogriffs
A water elemental (Swamp:1)
Grum (D:8)
A blink frog skeleton (D:18)
29 vampire mosquitoes
21 deep elf summoners
2 war dogs (D:8)
2 yaktaur zombies
5 fire drakes
15 deep elf fighters
A rock worm (D:21)
4 vipers
8 necrophages
A manticore (shapeshifter) (D:18)
A hungry ghost (D:9)
3 wyverns
3 manticores
A giant slug zombie (Vault:1)
2 soldier ants
Edmund (D:6)
A mermaid skeleton (Hell)
3 mottled dragons
4 basilisks
5 hell hounds
27 swamp worms
52 orc warriors
A rock worm zombie (D:17)
10 deep elf priests
A deep dwarf (shapeshifter) (D:24)
A red devil (Hell)
22 giant goldfish
A slave (D:6)
18 insubstantial wisps
A manticore skeleton (D:14)
2 black bears
4 phantoms
A troll zombie (D:12)
24 centaurs
17 ice beasts
8 freezing wraiths
26 ogres
4 sky beasts
12 swamp drakes
14 deep elf magi
9 wargs
5 boring beetles
11 wolves
A yellow wasp (D:20)
Sigmund (D:6)
Duvessa (D:8)
14 crocodiles
40 nagas
2 brain worms
34 water moccasins
4 giant slugs
15 giant frogs
A giant frog zombie (D:15)
20 big kobolds
5 giant leeches
5 water moccasin zombies
A soldier ant zombie (D:10)
6 elf zombies
2 lava worms (D:12)
Blork the orc (D:8)
A giant frog skeleton (D:18)
7 agate snails
A two-headed ogre skeleton (Orc:2)
2 warg zombies (Orc:4)
7 boulder beetles
7 jellyfish
6 eyes of draining
A boulder beetle (shapeshifter) (D:25)
251 killer bees
3 lava fish (D:12)
18 wights
A killer bee zombie (D:14)
A big kobold zombie (D:14)
14 electric eels
2 pulsating lumps
4 lava snakes (D:12)
A small abomination (D:20)
46 orc priests
2 big kobold skeletons
A hound zombie (D:7)
8 spiders (Snake:4)
Dowan (D:8)
17 imps
3 quasits
4 goliath beetles
2 shadows
15 hounds
7 scorpions
12 iguanas
19 big fish
27 deep elf soldiers
4 orange rats
36 orc wizards
6 worker ants
An orange rat zombie (Hell)
10 sheep
2 worker ant zombies
A swamp drake zombie (Hell)
7 porcupines
A brain worm simulacrum (D:17)
3 boggarts (D:19)
46 jellies
48 snakes
12 gnolls
31 green rats
7 lemures
2 iguana skeletons
3 shadow imps
2 snake skeletons
8 snake zombies
A giant centipede (Swamp:1)
3 giant mites
2 ufetubi
6 worms
17 grey rats
A bat skeleton (D:8)
7 giant eyeballs
9 giant geckos
11 oozes
286 orcs
34 bats
7 giant cockroaches
26 goblins
32 hobgoblins
25 jackals
61 kobolds
8 quokkas
4 small snakes
7 giant newts
2 giant spores
A goblin zombie (Orc:2)
2 hobgoblin skeletons
A hobgoblin zombie (Orc:4)
2 illusory rakshasas (D:18)
13 killer bee larvae
2 orc skeletons
12 orc zombies
A quokka zombie (D:6)
62 rats
A rat skeleton (D:5)
7 small snake zombies (Snake:4)
8 ballistomycetes (D:12)
14 bushes
6 fungi
9 plants
117 toadstools
3462 creatures vanquished.
Dungeon Crawl Stone Soup version 0.9-a1-953-ga0a87fa character file.
542707 Mathis the Sorcerer (level 27, -9/162 (166) HPs)
Began as a Demonspawn Air Elementalist on July 7, 2011.
Was the Champion of Vehumet.
Killed from afar by a red draconian scorcher (22 damage)
... with a searing blast
... on Level 27 of the Dungeon on July 10, 2011.
The game lasted 10:47:20 (129070 turns).
Mathis the Sorcerer (Demonspawn Air Elementalist) Turns: 129070, Time: 10:47:20
HP -9/162 (166) AC 18 Str 10 Exp: 27/1324114 (156)
MP 46/46 EV 9 Int 32 God: Vehumet [******]
Gold 2885 SH 11 Dex 19 Spells: 17 memorised, 8 levels left
Res.Fire : . . . See Invis. : + d - staff of air
Res.Cold : + + . Warding : . . e - +2 swamp dragon armour of Winter {Int+2}
Life Prot.: + . . Conserve : . C - -4 elf buckler
Res.Acid. : + . . Res.Corr. : + B - -3 helmet
Res.Poison: + Clarity : . w - -1 elf cloak
Res.Elec. : + Spirit.Shd : . f - +3 pair of gloves "Clil" {Dex+4 Int-2 SInv
Sust.Abil.: . . Stasis : . (boots unavailable)
Res.Mut. : . Ctrl.Telep.: . r - amulet of resist corrosion
Res.Rott. : . Levitation : . X - ring "Jitocyse" {AC-2 Dex+3 Int+4}
Saprovore : . . . Ctrl.Flight: . W - ring of Noaw Ire {rPois rC+ rN+ Str+1}
@: quite resistant to hostile enchantments, fairly stealthy
A: hooves 3, cold resistance 1, conserve potions, deformed body 1, 60% torment resistance, powered by pain 3, AC
+10, Dex -3
a: Renounce Religion
}: 3/15 runes: decaying, serpentine, slimy
Message History
You hear a slurping noise.
The jelly is engulfed in freezing vapours.
The red draconian scorcher casts a spell at you.
The hellfire explodes!
Your icy envelope dissipates!
You focus.
The blast of hellfire engulfs the jelly.
The jelly dies!
You are engulfed in roaring flames.
Your icy envelope dissipates!
The jelly is engulfed in freezing vapours.
You kill the jelly!
Vehumet accepts your kill.
The purple draconian breathes energy at you.
The bolt of dispelling energy hits you!
* * * LOW HITPOINT WARNING * * *
The red draconian scorcher breathes fire at you.
The searing blast hits you!
Your icy envelope dissipates!
You die...
...# #.##.# #.
...# #.##.# #.
###..# #.##.# ##
..#..# #.##.# #
..#..# #####.##.# #
###..# #......n.# #
...§[# #........# #
[§)[§# #........# #
§§)[§#####d.......# #
§§)[§d[[d[[.).((..# #
##########[[..@...# #
#####§#### #
#J# #
#§# #
#§# #
##### #§# #
....# #§# #
....# #§# #
....# #J# #
##### #.# #
...## #.# #
You could see a purple draconian, a red draconian scorcher and 2 jellies.
Ziggurat Zagger
Posts: 3037
Joined: Sunday, 2nd January 2011, 02:06
Slime Squisher
Posts: 332
Joined: Friday, 4th February 2011, 18:04
Location: The South, US
Blades Runner
Posts: 575
Joined: Tuesday, 18th January 2011, 15:11
Ziggurat Zagger
Posts: 3037
Joined: Sunday, 2nd January 2011, 02:06
absolutego wrote:i'm playing a game on CDO where i just killed gastronok and got the hat of pondering. i have the turns display active and swiftness isn't cancelling out the ponderousness delay, and neither is spider form (i have to cast both to be at >=1 per move, and then i get 0.9). i'm not encumbered, and if i take the hat off i'm back to normal. any idea what this may be due to? the dump is here:
http://crawl.develz.org/morgues/trunk/a ... lutego.txt
i thought ponderousness (or the hat of pondering) might have changed on trunk, so i generated the item on wizard mode/trunk and it behaves as expected.
Blades Runner
Posts: 575
Joined: Tuesday, 18th January 2011, 15:11
Abyss Ambulator
Posts: 1244
Joined: Thursday, 10th March 2011, 19:45
Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
Jeremiah wrote:If you can't mutate because you are undead, will an amulet of resist mutation give you any protection from the rotting you get instead of mutations?
Shoals Surfer
Posts: 255
Joined: Sunday, 24th April 2011, 04:13
Halls Hopper
Posts: 65
Joined: Monday, 13th June 2011, 17:30
Shoals Surfer
Posts: 312
Joined: Thursday, 9th June 2011, 19:12
Volteccer_Jack wrote:Between Airstrike, Mystic Blast, and Throw Icicle, is there a "preferred" choice? Got a Kenku Vehumite with a pile of spellbooks.
Lair Larrikin
Posts: 19
Joined: Monday, 11th July 2011, 17:32
Vestibule Violator
Posts: 1593
Joined: Thursday, 19th May 2011, 16:38
Location: Penza, Russia
MonorailCat wrote:what happens if teleportitis triggers in a -ctel area while wearing a ring of teleport control? can I cancel the teleport or will it teleport me right into the enemy without asking?
have a really good character .. just this stupid mutation and no cure :/
Vestibule Violator
Posts: 1593
Joined: Thursday, 19th May 2011, 16:38
Location: Penza, Russia
Joehai wrote:I've read about enemies falling down shafts, but I don't think I've seen this scenario posted before, so I have this to ask: my weapon fell down a then-hidden shaft after I threw it at an enemy and missed it. Will I ever find it again?
Edit: Asked too soon, found it I really need to be more patient!
Snake Sneak
Posts: 128
Joined: Friday, 13th May 2011, 12:06
Halls Hopper
Posts: 65
Joined: Monday, 13th June 2011, 17:30
Snake Sneak
Posts: 105
Joined: Sunday, 19th December 2010, 19:28
Location: UK
Tartarus Sorceror
Posts: 1776
Joined: Monday, 21st February 2011, 15:57
Location: South Carolina
Regnix wrote:If I see a "powerful" player ghost on say D8 and skip it.. then come back when I've gained a few levels, will it still be classed as powerful?
Ziggurat Zagger
Posts: 3037
Joined: Sunday, 2nd January 2011, 02:06
MonorailCat wrote:i've looked everywhere but can't seem to find an answert: Will casting Shatter while in Statue Form hurt myself?
Regnix wrote:If I see a "powerful" player ghost on say D8 and skip it.. then come back when I've gained a few levels, will it still be classed as powerful?
Shoals Surfer
Posts: 255
Joined: Sunday, 24th April 2011, 04:13
Tartarus Sorceror
Posts: 1776
Joined: Monday, 21st February 2011, 15:57
Location: South Carolina
Volteccer_Jack wrote:Does a staff of enchantment require Charms skill, Hexes skill, or both?
Vaults Vanquisher
Posts: 461
Joined: Monday, 13th June 2011, 00:21
Lair Larrikin
Posts: 16
Joined: Thursday, 30th June 2011, 19:36
Tartarus Sorceror
Posts: 1850
Joined: Monday, 20th December 2010, 04:22
Location: Surabaya, Indonesia
Shoals Surfer
Posts: 312
Joined: Thursday, 9th June 2011, 19:12
Hambone wrote:Does acquiring Hooves 1 as a demonspawn guarantee stages 2 & 3 eventually?
I'm wondering because...
Halls Hopper
Posts: 63
Joined: Monday, 6th June 2011, 21:28
Hambone wrote:Does acquiring Hooves 1 as a demonspawn guarantee stages 2 & 3 eventually?
I'm wondering because...
Spider Stomper
Posts: 195
Joined: Monday, 25th April 2011, 20:48
Ziggurat Zagger
Posts: 3037
Joined: Sunday, 2nd January 2011, 02:06
ElectricAlbatross wrote:I've got a polearms user (NaSk). At what point, if any, will it be worth it to switch from a trident to a halberd?
Shoals Surfer
Posts: 321
Joined: Friday, 17th December 2010, 02:21
minmay wrote:Post your morgue file, please. It's not supposed to have 250, but I doubt it did.
Vaults Vanquisher
Posts: 461
Joined: Monday, 13th June 2011, 00:21
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