Dungeon Master
Posts: 3618
Joined: Thursday, 23rd December 2010, 12:43
Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Dungeon Master
Posts: 3618
Joined: Thursday, 23rd December 2010, 12:43
Ziggurat Zagger
Posts: 5832
Joined: Thursday, 10th February 2011, 18:30
Ziggurat Zagger
Posts: 5832
Joined: Thursday, 10th February 2011, 18:30
XuaXua wrote:"Prior use and current experience trains {SKILL_NAME} to Level {LEVEL}!"
dpeg wrote:XuaXua: I have been wondering if changing the skill level gain message would help. I think yours is an improvement.
Zot Zealot
Posts: 1060
Joined: Tuesday, 21st December 2010, 17:22
Location: United Kingdom
Shoals Surfer
Posts: 255
Joined: Sunday, 24th April 2011, 04:13
Abyss Ambulator
Posts: 1196
Joined: Friday, 17th December 2010, 13:59
Location: Maryland, USA
Dungeon Master
Posts: 1531
Joined: Saturday, 5th March 2011, 06:29
Ziggurat Zagger
Posts: 3037
Joined: Sunday, 2nd January 2011, 02:06
mumra wrote:I'm playing my first game on the new skill system.
I'm wondering, is there any chance that it's affected Sif Muna's piety gain?
I found a reasonably early temple and joined Sif. Now I'm only at ** piety at XL:10 - I'm feeling like normally I'd be at around **** by this point. It could be my imagination, or the fact that I'd normally be victory dancing my low-level magics up a bit more (I'm just using automatic to see how it goes). But I thought it was worth checking whether the changes could have made a difference?
Otherwise it seems great, although it feels a little weird sometimes
Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
XuaXua wrote:I prefer Automated over Automatic.
Volteccer_Jack wrote:I'm a little confused here. How does Manual work?
Volteccer_Jack wrote:What happens (in both modes) if I turn off all skills?
Stormfox wrote:with the realization that even turned-off skills sometimes get trained
mumra wrote:I'm wondering, is there any chance that it's affected Sif Muna's piety gain?
Crypt Cleanser
Posts: 700
Joined: Wednesday, 5th January 2011, 15:51
But I am finding I spend even more time poring over the 'm' screen, fretting over distribution
Dungeon Master
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Location: France
Slime Squisher
Posts: 332
Joined: Friday, 4th February 2011, 18:04
Location: The South, US
galehar wrote: I'm also considering adding a focus skill feature.
Ziggurat Zagger
Posts: 5832
Joined: Thursday, 10th February 2011, 18:30
galehar wrote:XuaXua wrote:I prefer Automated over Automatic.
Have you noticed it's just called auto?
Ziggurat Zagger
Posts: 5832
Joined: Thursday, 10th February 2011, 18:30
galehar wrote:I do spend a lot of time on the m screen too, but since I designed and coded the new system, it is to be expected
I also find myself searching for the XP pool wondering if there's XP in it to decide if I cast, throw or run up to and smack the monster I just spotted. I'll be glad to get rid of this habit.
More seriously, auto mode needs some polish, and for now it's good to keep an eye on it to see if the percentages make any sense. I'm already thinking about reducing the frequency of weapon skill exercises and upping fighting and spellcasting. If you really need a skill, just turn on manual mode, that's what it's for. I'm also considering adding a focus skill feature. Works both in auto and manual mode, toggled with ctrl+letter, double the weight of the focused skill. Allows you to select a skill to be trained faster while keeping some others training.
Halls Hopper
Posts: 63
Joined: Monday, 6th June 2011, 21:28
Ziggurat Zagger
Posts: 3037
Joined: Sunday, 2nd January 2011, 02:06
Zuboki wrote:Wouldn't victory dancing still work?
Not as clearly as usual, for sure, let's say you're a level 12 character with 25 mp. Say you have Spellcasting 4, which is enough for you to Magic Missile hungerlessly. What's to stop you from disabling Conjurations, using a macro to cast MM 25 times, and then using melee with an amulet of rage to kill a few things, repeating as your MP bar fills up?
Tomb Titivator
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Dungeon Master
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Joined: Tuesday, 28th June 2011, 08:38
galehar wrote:sage wrote:I really like automatic mode; good job on that. However, it annoys me that using some skill just once inevitably forces you to gain a skill point if you didn't have one before. Especially since useless skill points sap some of your experience over time. Could someone look into disabling autotraining of skills you have less than a point of?
No, this intended. Again, I'm trying to avoid creating pre-battle dance effects. If you want to gain spellcasting, just read the scrolls you find whenever you like. You don't need to hoard them and read them all at once as soon as you've spotted a sleeping ogre. Exercises event for unknown skills are not put in the queue and they lose training points only when the skill is actually trained.
You couldn't disable unknown skills in the old system, and you still can't.
And no, useless skills points don't sap your experience over time. Before implementing the new skill training system, I changed the skill costs and made the level 1 much cheaper. I also removed the dependency of the skill cost on the skill level. You used to gain more skills points with the same XP when training low level skills, thus slowing down a bit your progress. This isn't the case anymore. You gain the same amount of skill points whether you train low level skills or high level ones.
Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
sage wrote:Let me see if I understand this correctly. If you have 10 levels of Spellcasting and 20 skill levels total, would it take the same amount of experience to gain a level of Spellcasting as compared to ten levels of Spellcasting and 50 skill levels total? Because if the latter takes more experience than the former, that's what I mean about experience sapping.
sage wrote:Postscript: Bad news. Seems that a manually trained skill can't be unselected once it's mastered, and that putting experience into a mastered skill crashes the game. Plugging that into the tracker tomorrow.
Crypt Cleanser
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Dungeon Master
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Joined: Thursday, 16th December 2010, 20:37
Location: France
Dungeon Master
Posts: 1531
Joined: Saturday, 5th March 2011, 06:29
Dungeon Crawl Stone Soup version 0.9-a1-953-ga0a87fa character file.
Mallamor the Eclecticist (Deep Elf Wizard) Turns: 100204, Time: 10:55:18
HP 120/120 AC 26 Str 7 Exp: 22/650624 (0), need: 40975
MP 52/52 EV 25 Int 34 God: Ashenzari [******]
Gold 2782 SH 17 Dex 14 Spells: 13 memorised, 3 levels left
Res.Fire : . . . See Invis. : + - Unarmed
Res.Cold : + . . Warding : + . f - +2 robe {MR} (curse)
Life Prot.: + + + Conserve : . D - +3 elf buckler (curse)
Res.Acid. : . . . Res.Corr. : . H - +2 helmet {SInv} (curse)
Res.Poison: + Clarity : + K - +2 cloak
Res.Elec. : . Spirit.Shd : . d - +2 pair of elf gauntlets
Sust.Abil.: . . Stasis : . x - +2 pair of orc boots {Stlth+} (curse)
Res.Mut. : . Ctrl.Telep.: . j - cursed brooch of Shielding {Ward AC+4 EV+4
Res.Rott. : + Levitation : . p - ring of magical power
Saprovore : . . . Ctrl.Flight: . v - cursed ring of wizardry
@: lich-form (expires), extraordinarily resistant to hostile enchantments, extraordinarily stealthy
A: Dex +1
a: End Transformation, Scrying, Transfer Knowledge, Renounce Religion
}: 2/15 runes: decaying, barnacled
You are on level 2 of the Hive.
You worship Ashenzari.
Ashenzari is exalted by your worship.
You are not hungry.
You are in lich-form.
You have visited 9 branches of the dungeon, and seen 58 of its levels.
You have visited 1 Labyrinth.
You have visited 2 portal chambers: spiders nest, wizlab.
You have collected 5385 gold pieces.
You have spent 2623 gold pieces at shops.
Inventory:
Hand weapons
i - the -4,-4 quarterstaff "Bomuas" {freeze, +Lev rElec rPois rF+}
(You found it in a spider's nest)
It has been specially enchanted to freeze those struck by it, causing extra
injury to most foes and up to double damage against particularly susceptible
opponents. It can also slow down cold-blooded creatures.
It protects you from fire.
It insulates you from electricity.
It protects you from poison.
It lets you levitate.
Armour
d - a +2 pair of elven gauntlets (worn)
f - a cursed +2 robe of magic resistance (worn)
x - a cursed +2 pair of orcish boots of stealth (worn)
D - a cursed +3 elven buckler (worn)
H - a cursed +2 helmet of see invisible (worn)
K - a +2 cloak (worn)
Magical devices
e - a wand of digging {zapped: 1}
t - a wand of fire
J - a wand of teleportation (4)
Scrolls
b - 2 scrolls of identify
c - 6 scrolls of blinking
g - a scroll of enchant weapon III
k - a scroll of magic mapping
m - a scroll of fear
s - a scroll of teleportation
B - a scroll of fog
E - a scroll of curse jewellery
Jewellery
j - the cursed brooch of Shielding (around neck) {Ward AC+4 EV+4}
(You found it in a Labyrinth)
[amulet of warding]
It affects your AC (+4).
It affects your evasion (+4).
Back in the good old days, every adventurer had one of these handy devices.
That, and a pony.
It has a curse placed upon it.
n - an uncursed ring of protection from fire
p - a ring of magical power (right hand)
r - an uncursed ring of teleport control
v - a cursed ring of wizardry (left hand)
z - the ring "Poxzosk" {EV+1 Str+4 Dex+2 Dam+2}
(You found it on level 8 of the Lair of Beasts)
[ring of evasion]
It affects your evasion (+1).
It affects your strength (+4).
It affects your dexterity (+2).
It affects your damage-dealing abilities (+2).
U - an uncursed ring of protection from cold
Potions
a - a potion of magic
h - a potion of restore abilities
l - 3 potions of heal wounds
o - 2 potions of resistance
q - a potion of healing
G - a potion of brilliance
L - a potion of agility
You have 0 experience left.
Skills:
+ Level 9 Fighting
- Level 1 Short Blades
- Level 3 Staves
- Level 2 Armour
+ Level 12(15) Dodging
+ Level 12(15) Stealth
- Level 1 Stabbing
+ Level 7(11) Shields
- Level 2 Traps & Doors
- Level 1 Unarmed Combat
- Level 19 Spellcasting
+ Level 19(20) Conjurations
+ Level 9(12) Charms
- Level 4(7) Summonings
- Level 18(19) Necromancy
- Level 8(12) Translocations
+ Level 11(14) Transmutations
+ Level 6(10) Fire Magic
- Level 4(7) Air Magic
- Level 3(5) Poison Magic
- Level 4(7) Evocations
You have 3 spell levels left.
You know the following spells:
Your Spells Type Power Success Level Hunger
a - Flight Air/Chrm #######... Excellent 4 N/A
b - Animate Skeleton Necr N/A Perfect 1 N/A
c - Blink Tloc N/A Perfect 2 N/A
d - Deflect Missiles Air/Chrm #######... Excellent 6 N/A
e - Necromutation Trmt/Necr #########. Excellent 8 N/A
f - Sublimation of Blood Necr #########. Perfect 2 N/A
g - Orb of Destruction Conj #########. Excellent 7 N/A
h - Ring of Flames Fire/Chrm ########.. Excellent 7 N/A
i - Iskenderun's Mystic Conj ######### Perfect 4 N/A
j - Apportation Tloc ########.. Perfect 1 N/A
k - Bolt of Fire Fire/Conj ########.. Excellent 6 N/A
n - Haste Chrm ########. Excellent 6 N/A
o - Swiftness Air/Chrm #######... Excellent 2 N/A
Dungeon Overview and Level Annotations
Branches:
Dungeon (21/27) Temple (1/1) D:6 Orc (4/4) D:7
Elf (5/5) Orc:3 Lair (8/8) D:11 Swamp (5/5) Lair:2
Shoals (5/5) Lair:6 Slime (0/6) Lair:8 Hive (2/2) D:12
Vault (7/8) D:19 Blade (0/1) Vault:5 Crypt (0/5) Vault:3
Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
The Shining One
Trog
Vehumet
Zin
Lugonu
Shops:
D:7: + D:8: = D:13: [ D:20: [ Orc:4: %+%[ Elf:4: % Shoals:2: [ Vault:2: %[(*? Vault:4: [
Portals:
Hell: D:21
Annotations
D:9 3 exclusions
Lair:6 exclusion: 3 oklob plants
Innate Abilities, Weirdness & Mutations
You are agile (Dex +1).
Message History
a wand of disintegration {zapped: 1}; a wand of fireball
Things that are here:
a wand of draining {zapped: 3}; a wand of fire; a wand of fire {zapped: 4}
Drop what? (Press _ for help.) (? for menu, Esc to quit)
Okay, then.
Your transformation is almost over.
You drop a wand of fire (0).
Things that are here:
a wand of draining {zapped: 3}; a wand of fire; a wand of fire {zapped: 4}
There are several objects here.
Pick up a wand of draining {zapped: 3}? ((y)es/(n)o/(a)ll/(m)enu/*?g,/q)
Pick up a wand of fire? ((y)es/(n)o/(a)ll/(m)enu/*?g,/q)
t - a wand of fire
Pick up a wand of fire {zapped: 4}? ((y)es/(n)o/(a)ll/(m)enu/*?g,/q)
You see here a book of Air.
Okay, then.
Welcome back, Mallamor the Deep Elf Wizard.
Ashenzari says: Partake of my vision. Partake of my curse.
Press ? for a list of commands and other information.
Unknown command.
###########
#### ####.........####
..<# #........###.<..######
.######........###..??????####
.###......P..######..<"?<.[(.##
.............####.!!!!!!!="[..#####
.........<....##..=..%%...)..###..##
..................|[./LP..)###.....#
......###...........:::::|.#.......##
.......#####......../////##.........##
.......####.....(...#/.)#............#
...........X.........................#
.........P....................)P.....#
...........P###...........P.........##
............###...#.#...............#
....................##........P....##
##.....P...(........###............#
##........(.......###..........(..#
#......P......P.#####............#
##........P......##..............#
There are no monsters in sight!
Vanquished Creatures
Boris (Shoals:5)
Mara (D:18)
Mennas (Vault:6)
Xtahua (Shoals:5)
Frederick (Shoals:3)
2 deep elf blademasters (Elf:5)
A lich (Vault:5)
A kraken (Shoals:5)
2 sphinxes
Ilsuiw (Shoals:5)
Donald (Elf:2)
Louise (D:17)
6 stone giants
A fire giant (Vault:7)
10 deep elf annihilators
2 shedu (D:17)
Jozef (D:12)
3 dire elephants (Lair:8)
2 deep elf master archers (Elf:5)
7 deep elf death magi (Elf:5)
7 deep elf sorcerers (Elf:5)
A minotaur (Lab)
13 yaktaur captains
2 dragons
2 sirens
A salamander (Vault:1)
2 vault guards (D:19)
3 merfolk impalers
Erica (D:12)
3 merfolk aquamancers (Shoals:5)
A hydra (shapeshifter) (Vault:5)
A great orb of eyes (D:21)
4 merfolk javelineers (Shoals:5)
Polyphemus (Shoals:5)
16 hydras
5 deep elf demonologists
Nessos (D:12)
An anaconda (Lair:8)
39 slime creatures
An alligator snapping turtle (Shoals:5)
5 alligators
2 stone giant zombies
A rakshasa (D:20)
7 ogre magi
A deep elf high priest (Elf:5)
7 death yaks
2 sphinx skeletons
19 centaur warriors
5 deep trolls
3 frost giant skeletons
An iron troll (Vault:6)
3 stone giant skeletons
4 very ugly things
3 emperor scorpions (Port)
A giant orange brain (shapeshifter) (Elf:1)
2 hell knights (D:21)
A wizard (Elf:4)
28 deep elf knights
A shadow wraith (Vault:3)
5 sea snakes
5 flayed ghosts
Erolcha (D:11)
2 unseen horrors
An orc sorcerer (Vault:5)
An iron troll zombie (Vault:2)
2 hill giants (shapeshifter)
A swamp dragon (Swamp:5)
A swamp dragon (shapeshifter) (Vault:6)
2 necromancers
4 giant amoebae
9 orc knights
11 hill giants
8 harpies
2 iron troll skeletons
5 centaur skeletons (Port)
A harpy skeleton (D:20)
A guardian serpent (shapeshifter) (Elf:4)
3 oklob plants
8 cyclopes
A red wasp zombie (Vault:3)
5 red wasps
2 stone golems (Port)
A weapon mimic (D:12)
A griffon zombie (Vault:2)
3 wolf spiders
2 shop mimics (D:17)
A portal mimic (Vault:1)
An ettin zombie (D:19)
A fire crab (shapeshifter) (D:18)
3 black mambas
A door mimic (D:11)
2 trapdoor spiders
2 elephant slugs
A stair mimic (D:19)
5 orange demons
3 ettin skeletons
A spiny worm zombie (D:19)
A yaktaur (shapeshifter) (Elf:3)
26 yaktaurs
3 elephants (Lair:8)
Psyche (Elf:1)
4 rock trolls
51 ugly things
2 hellwings
A queen bee (Vault:3)
8 spiny frogs
A troll (shapeshifter) (D:19)
2 hill giant skeletons
5 large large abominations (Elf:4)
5 mermaids
4 redbacks
Sonja (D:12)
3 komodo dragons
An efreet (D:16)
19 two-headed ogres
A baby alligator (shapeshifter) (Elf:5)
6 trolls
2 spriggans (shapeshifter)
2 deep troll zombies
3 bog mummies
2 rock troll zombies (Vault:3)
6 baby alligators
3 human zombies (D:21)
2 deep troll skeletons
7 snapping turtles
2 rock troll skeletons
3 elves (shapeshifter)
24 giant toads
16 blink frogs
10 bumblebees (Vault:6)
20 hippogriffs
24 deep elf conjurers
A dragon simulacrum (D:18)
A wraith (Lair:1)
41 merfolk
A fire drake (Lair:6)
16 deep elf summoners
39 vampire mosquitoes
39 yaks
2 sharks
Grum (D:13)
2 wyverns
2 hungry ghosts
A soldier ant (D:12)
28 deep elf fighters
A steam dragon (Swamp:5)
5 basilisks
8 war dogs
4 water elementals (Shoals:5)
2 yaktaur zombies
A necrophage (Vault:3)
A rock worm (D:18)
Edmund (D:4)
22 orc warriors
Menkaure (D:4)
8 yaktaur skeletons
29 swamp worms
5 mottled dragons
A wyvern zombie (D:13)
11 manticores
Purgy (D:3)
A redback simulacrum (Vault:5)
20 insubstantial wisps
5 swamp drakes
8 freezing wraiths
6 sky beasts
6 giant goldfish
A hippogriff zombie (D:14)
2 kenku (Swamp:5)
52 ogres
10 deep elf priests
A bumblebee zombie (Vault:3)
40 centaurs
6 yellow wasps
2 phantoms
24 deep elf magi
A boring beetle (Lair:8)
2 wargs
13 crocodiles
A wolf (Lair:2)
2 lava worms
A brain worm (shapeshifter) (Vault:6)
13 water moccasins
A brain worm (D:12)
8 giant slugs
2 boulder beetle zombies
3 giant leeches
A centaur zombie (D:8)
4 agate snails
A tarantella (Port)
A soldier ant zombie (D:11)
Blork the orc (D:4)
8 small abominations
20 giant frogs
A two-headed ogre skeleton (Vault:5)
An eye of draining (D:12)
63 killer bees
2 boulder beetles
2 killer bee zombies (D:8)
A lava fish (Vault:1)
9 wights (D:10)
A basilisk zombie (D:11)
11 electric eels
11 jellyfish
A quasit (D:8)
2 big kobold zombies
2 shadows
2 mottled dragon skeletons
A big kobold skeleton (D:9)
3 goliath beetles
5 imps
7 orc priests
A basilisk skeleton (D:11)
A hound zombie (D:8)
A hound skeleton (D:17)
5 ogre skeletons
4 hounds
6 big fish
5 iguanas
10 spiders
7 worker ants
A swamp drake zombie (Swamp:5)
54 deep elf soldiers
22 orc wizards
10 scorpions
5 orange rats
2 worker ant zombies
4 porcupines
25 sheep
A goliath beetle zombie (D:18)
3 jellies
A mummy (D:15)
17 snakes
4 giant centipedes
6 gnolls
24 green rats
13 elf zombies
A scorpion zombie (D:4)
2 giant centipede zombies
A snake skeleton (D:8)
6 giant mites
2 lemures
A white imp (Lair:4)
A sheep skeleton (Shoals:3)
7 worms
12 ufetubi
A grey rat (Elf:2)
2 giant eyeballs
10 giant geckos
A gnoll zombie (D:8)
3 oozes
125 orcs
47 bats
2 giant cockroaches (D:2)
18 goblins
13 hobgoblins
23 jackals
18 kobolds
5 quokkas
9 giant newts
A giant spore (D:11)
A hobgoblin zombie (D:6)
27 killer bee larvae
A kobold skeleton (D:8)
6 orc skeletons
A quokka zombie (D:10)
36 rats
A rat skeleton (D:5)
2 small snakes
6 ballistomycetes (D:11)
2 fungi
9 plants
2 tentacle segments (Shoals:4)
39 toadstools
1970 creatures vanquished.
Vanquished Creatures (collateral kills)
Saint Roka (Shoals:1)
Margery (D:21)
A kraken (Shoals:4)
Roxanne (D:14)
A frost giant (D:21)
Maud (D:14)
Gastronok (D:13)
An ophan (D:17)
A shedu (D:17)
Azrael (D:14)
2 dire elephants (Lair:8)
Snorg (D:18)
A siren (Shoals:3)
6 vault guards (D:19)
Josephine (D:14)
6 hydras
A merfolk aquamancer (Shoals:5)
A merfolk javelineer (Shoals:5)
The ghost of Galhoun the Conjurer, a powerful DEAE of Vehumet (Lair:4)
5 ogre magi
5 harpies
The ghost of Maltalor the Conjurer, a powerful DEWz of Sif Muna (Lair:4)
14 death yaks
3 alligators
Nergalle (D:14)
A sphinx skeleton (D:17)
4 centaur warriors
3 hell knights (D:21)
3 deep elf knights
5 sea snakes
An orc knight (D:18)
An iron troll zombie (D:20)
Urug (Orc:3)
2 cyclopes
A griffon (D:20)
Maurice (D:12)
A red wasp (Swamp:2)
A black mamba (Lair:6)
7 elephants
An eye of devastation (Lair:8)
A giant toad zombie (D:16)
A portal mimic (D:14)
20 slime creatures
A spiny worm zombie (D:14)
A shop mimic (D:17)
2 orange demons
4 yaktaurs
21 ugly things
2 rock trolls (D:21)
An efreet (D:16)
A human zombie (D:21)
A snapping turtle (Shoals:1)
A queen bee (Hive:2)
2 komodo dragons (Lair:7)
A polar bear (Lair:6)
7 trolls
A hill giant skeleton (D:14)
14 two-headed ogres
2 bog mummies
9 giant toads
13 blink frogs
A shark (Shoals:3)
21 vampire mosquitoes
2 deep elf summoners
2 deep elf conjurers
18 yaks
A war dog (D:13)
2 fire elementals (D:14)
9 merfolk
A steam dragon (Swamp:5)
A water elemental (Shoals:5)
6 deep elf fighters
3 fire drakes
2 mottled dragons (Swamp:5)
4 hippogriffs
2 soldier ants
A basilisk (Lair:5)
5 hell hounds (D:14)
3 kenku (Swamp:5)
A wyvern zombie (D:14)
2 manticores
A phantom (D:13)
12 swamp worms
A small abomination (D:10)
An ice beast (D:14)
2 yellow wasps
4 swamp drakes
11 insubstantial wisps
8 orc warriors
7 centaurs
22 ogres
4 crocodiles
4 giant goldfish
A troll skeleton (D:14)
A hippogriff skeleton (D:14)
Duvessa (Orc:2)
3 boring beetles
A lava worm (Swamp:5)
10 giant frogs
A yellow wasp zombie (D:14)
4 water moccasins
3 deep elf magi
2 giant slugs (Lair:4)
A big kobold (D:16)
A giant frog skeleton (D:14)
A tarantella (Port)
3 agate snails
An elf skeleton (Elf:1)
An eye of draining (D:12)
A boulder beetle (D:21)
88 killer bees
2 jellyfish (D:16)
A lava fish (Swamp:5)
7 electric eels
3 big kobold skeletons
A big kobold zombie (D:14)
Dowan (Orc:2)
2 basilisk skeletons
A spider (Vault:1)
3 imps
An iron imp (Lair:4)
5 big fish
13 orc priests
3 hounds
A porcupine (Lair:2)
7 deep elf soldiers
2 worker ants
4 iguanas
2 scorpions
8 sheep
7 orc wizards
2 jellies
2 gnolls
2 lemures (Lair:4)
3 giant centipedes
3 midges
13 snakes
2 elf zombies
21 green rats
4 shadow imps
A giant mite (D:6)
A white imp (Elf:4)
3 worms
2 ufetubi
A grey rat (Elf:2)
A giant eyeball (Lair:8)
69 orcs
12 bats
3 goblins
8 hobgoblins
7 jackals
11 kobolds
4 quokkas
3 giant geckos
25 killer bee larvae
An orc skeleton (D:11)
13 rats
A ballistomycete (D:11)
2 bushes (Lair:6)
3 butterflies
15 fungi
30 plants
3 tentacles
20 toadstools
851 creatures vanquished.
Vanquished Creatures (others)
An anaconda skeleton (Lair:8)
An emperor scorpion (Port)
A deep elf knight (Vault:3)
A death yak skeleton (Shoals:5)
A hydra zombie (Swamp:5)
2 harpy zombies (Shoals:1)
A siren skeleton (Shoals:4)
2 human skeletons
21 slime creatures
2 alligator skeletons
A giant toad zombie (Lair:8)
34 large large abominations
4 giant toad skeletons
A black mamba skeleton (Lair:8)
A rock troll skeleton (D:20)
A deep elf conjurer (Elf:2)
A snapping turtle skeleton (Shoals:4)
A merfolk zombie (Shoals:2)
6 small abominations
A steam dragon (Swamp:5)
9 merfolk skeletons (Shoals:5)
A komodo dragon zombie (Lair:8)
7 vampire mosquitoes
A mottled dragon (Swamp:5)
5 yaktaur skeletons
A giant slug zombie (Lair:8)
A mermaid skeleton (Shoals:5)
A wyvern skeleton (D:16)
2 manticore skeletons
An orc warrior (D:7)
A yak zombie (D:9)
A cyclops skeleton (D:20)
2 swamp worm zombies
2 troll skeletons
3 hippogriff skeletons
2 swamp drakes (Swamp:5)
A yak skeleton (Shoals:5)
A centaur zombie (D:10)
A giant frog zombie (Swamp:4)
3 centaur skeletons
4 giant frog skeletons
A two-headed ogre skeleton (D:20)
A water moccasin skeleton (Swamp:1)
A killer bee (Vault:3)
8 killer bee zombies
A crocodile zombie (Lair:8)
A crocodile skeleton (Lair:6)
A mottled dragon skeleton (Swamp:5)
A basilisk skeleton (Lair:5)
2 spider zombies (Port)
2 hound skeletons
A deep elf soldier (Elf:4)
A swamp drake skeleton (Swamp:5)
A goliath beetle zombie (D:16)
A giant centipede zombie (Lair:5)
18 orc skeletons
53 elf skeletons
5 snake skeletons
An iguana skeleton (D:4)
2 sheep skeletons
6 bat skeletons
A bat zombie (Swamp:1)
A gnoll skeleton (D:16)
2 orcs
2 goblins
A jackal (D:16)
A quokka (D:10)
2 giant gecko skeletons
2 giant gecko zombies (D:11)
A giant spore (D:11)
A goblin skeleton (D:12)
A goblin zombie (D:16)
A hobgoblin skeleton (D:3)
2 hobgoblin zombies
A jackal skeleton (D:16)
3 jackal zombies
A killer bee larva (Hive:1)
3 kobold skeletons
4 kobold zombies
16 orc zombies
2 quokka skeletons
A rat (Swamp:3)
9 rat skeletons
2 rat zombies
A ballistomycete (D:11)
2 bushes (Lair:6)
A butterfly (Swamp:5)
12 fungi
11 plants
11 tentacles
281 tentacle segments
140 toadstools
761 creatures vanquished.
Grand Total: 3582 creatures vanquished
Notes
Turn | Place | Note
--------------------------------------------------------------
0 | D:1 | Mallamor, the Deep Elf Wizard, began the quest for the Orb.
0 | D:1 | Reached XP level 1. HP: 8/8 MP: 7/7
69 | D:1 | Found a shattered altar of Ashenzari.
75 | D:1 | Got an engraved book
76 | D:1 | Identified Ashenzari's Volume of Skeletal cook (You found it on level 1 of the Dungeon)
254 | D:1 | Became a worshipper of Ashenzari the Shackled
323 | D:1 | Learned a level 1 spell: Animate Skeleton
595 | D:1 | Reached XP level 2. HP: 13/13 MP: 7/10
604 | D:1 | Learned a level 2 spell: Blink
607 | D:1 | Learned a level 2 spell: Repel Missiles
1338 | D:2 | Reached XP level 3. HP: 17/17 MP: 13/13
1365 | D:2 | Found a white marble altar of Elyvilon.
1786 | D:2 | Learned a level 3 spell: Conjure Flame
1790 | D:2 | Learned a level 3 spell: Mephitic Cloud
2033 | D:3 | Reached XP level 4. HP: 22/22 MP: 17/17
2535 | D:3 | Noticed Purgy
2542 | D:3 | Defeated Purgy
2542 | D:3 | Reached skill level 6 in Spellcasting
2542 | D:3 | Reached XP level 5. HP: 26/26 MP: 18/19
2943 | D:4 | Noticed Menkaure
3065 | D:4 | Found an iron altar of Okawaru.
3095 | D:4 | Found a blossoming altar of Fedhas.
3201 | D:4 | Reached skill level 1 in Necromancy
3202 | D:4 | Found a shattered altar of Ashenzari.
3207 | D:4 | Noticed Blork the orc
3218 | D:4 | Defeated Blork the orc
3218 | D:4 | Reached XP level 6. HP: 28/31 MP: 8/21
3554 | D:4 | Found a glowing golden altar of the Shining One.
3925 | D:4 | Your ally Blork died
3933 | D:4 | Defeated Menkaure
4054 | D:5 | Entered Level 5 of the Dungeon
4054 | D:5 | Noticed Edmund
4077 | D:4 | Defeated Edmund
4077 | D:4 | Reached skill level 1 in Fire Magic
4078 | D:4 | Reached skill level 5 in Conjurations
4232 | D:5 | Reached XP level 7. HP: 35/35 MP: 23/23
4736 | D:5 | Reached skill level 1 in Air Magic
6110 | D:6 | Reached skill level 1 in Poison Magic
6326 | D:6 | Found a snail-covered altar of Cheibriados.
6334 | D:6 | Found a staircase to the Ecumenical Temple.
6347 | Temple | Entered the Ecumenical Temple
6386 | D:6 | Reached XP level 8. HP: 29/40 MP: 25/25
6888 | D:6 | Acquired Ashenzari's first power
6950 | D:6 | Got the Singing Sword {Noisy}
7267 | D:7 | Found Chol's Book Emporium.
7351 | D:7 | Found a staircase to the Orcish Mines.
7380 | D:7 | Reached skill level 1 in Traps & Doors
7726 | D:8 | Learned a level 4 spell: Animate Dead
7737 | D:8 | Learned a level 3 spell: Recall
7792 | D:8 | Found a glowing silver altar of Zin.
7830 | D:8 | Reached skill level 1 in Armour
7965 | D:8 | Reached skill level 7 in Spellcasting
8271 | D:8 | Found Epta's Jewellery Boutique.
8725 | D:9 | Reached skill level 1 in Charms
8725 | D:9 | Reached XP level 9. HP: 31/44 MP: 24/27
8769 | D:9 | Found a radiant altar of Vehumet.
9153 | D:9 | Found a burning altar of Makhleb.
9612 | D:10 | Entered Level 10 of the Dungeon
9809 | D:10 | Reached skill level 8 in Conjurations
10031 | D:10 | Found an iron altar of Okawaru.
10401 | D:7 | Bought a book of Power for 495 gold pieces
10466 | D:8 | Bought a cursed ring of hunger for 1 gold piece
11018 | D:9 | Reached XP level 10. HP: 19/48 MP: 20/28
11203 | D:9 | Learned a level 4 spell: Iskenderun's Mystic Blast
11256 | D:10 | Reached skill level 9 in Conjurations
11457 | D:10 | Found a white marble altar of Elyvilon.
12150 | D:11 | Noticed Erolcha
12306 | D:11 | Defeated Erolcha
12588 | D:11 | Reached skill level 10 in Conjurations
14242 | D:11 | Found a staircase to the Lair.
14382 | D:10 | Reached XP level 11. HP: 45/52 MP: 25/30
14593 | Temple | Learned a level 5 spell: Twisted Resurrection
14640 | D:7 | Bought a book of Cantrips for 220 gold pieces
14643 | D:7 | Learned a level 1 spell: Apportation
14986 | Lair:1 | Entered Level 1 of the Lair of Beasts
16213 | Lair:1 | Reached skill level 11 in Conjurations
16648 | Lair:1 | Reached skill level 10 in Spellcasting
17288 | Lair:2 | Found a staircase to the Swamp.
17898 | Lair:3 | Reached skill level 1 in Evocations
17978 | Lair:3 | Reached skill level 1 in Short Blades
18693 | Lair:3 | Reached skill level 12 in Conjurations
18693 | Lair:3 | Reached skill level 5 in Necromancy
19316 | Lair:4 | Noticed Maltalor's ghost (powerful DEWz)
19324 | Lair:4 | Defeated Maltalor's ghost
19409 | Lair:4 | Reached XP level 12. HP: 39/57 MP: 3/33
19489 | Lair:4 | Noticed Galhoun's ghost (powerful DEAE)
19496 | Lair:4 | Defeated Galhoun's ghost
19612 | Lair:4 | Found a crumbling entrance.
19636 | Spider | Entered a spider's nest
20046 | Spider | Reached skill level 13 in Conjurations
20456 | Spider | Got the cursed quarterstaff "Bomuas" {freeze, +Lev rElec rPois rF+}
20755 | Spider | Identified the cursed -4,-4 quarterstaff "Bomuas" {freeze, +Lev rElec rPois rF+} (You found it in a spider's nest)
20916 | Lair:2 | Learned a level 6 spell: Bolt of Fire
20933 | Lair:2 | Identified the +7,+7 Singing Sword {Noisy} (You found it on level 6 of the Dungeon)
21206 | Temple | Identified the +7,+7 Singing Sword {Noisy} (You found it on level 6 of the Dungeon)
22989 | Lair:5 | Reached skill level 5 in Translocations
23112 | Lair:5 | Learned a level 1 spell: Fulsome Distillation
24354 | Lair:6 | Acquired Ashenzari's second power
25581 | Lair:6 | Found a staircase to the Shoals.
25772 | Lair:6 | Identified the cursed -2,+6 long sword of Mallamor's Terror
25920 | Lair:7 | Found a labyrinth entrance.
25941 | Lab | Entered a Labyrinth
26006 | Lab | Found a one-way gate to the infinite horrors of the Abyss.
26176 | Lab | Reached XP level 13. HP: 26/61 MP: 23/36
26178 | Lab | Got an uncursed shield-shaped amulet
26188 | Lab | Identified the cursed +3,-3 quarterstaff of Darkness (You found it in a Labyrinth)
26190 | Lab | Identified the +2,+5 halberd of Mayhem (You found it in a Labyrinth)
26192 | Lab | Identified the cursed -2 blowgun of Vocez (You found it in a Labyrinth)
27841 | Lair:7 | Reached skill level 5 in Dodging
27843 | Lair:7 | Reached skill level 14 in Spellcasting
28158 | Lair:8 | Entered Level 8 of the Lair of Beasts
28417 | Lair:8 | Found a staircase to the Slime Pits.
28973 | Lair:8 | Acquired Ashenzari's third power
29106 | Lair:8 | Identified the ring "Poxzosk"
31123 | Lair:8 | Identified the cursed +3,+10 halberd "Killer Klown's Doom"
31386 | Lair:8 | Reached skill level 15 in Spellcasting
31871 | Lair:8 | Reached XP level 14. HP: 66/66 MP: 9/37
31897 | Lair:8 | Reached skill level 10 in Necromancy
32957 | Lair:2 | Learned a level 5 spell: Poisonous Cloud
33064 | Lair:2 | Identified the cursed brooch of Shielding {AC+4 EV+4} (You found it in a Labyrinth)
33309 | D:12 | Noticed Nessos
33310 | D:12 | Noticed Jozef
33318 | D:12 | Defeated Nessos
33320 | D:12 | Defeated Jozef
33495 | D:12 | Found a staircase to the Hive.
34052 | D:12 | Noticed Maurice
34059 | D:12 | Defeated Maurice
34136 | D:12 | Noticed Sonja
34209 | D:12 | Defeated Sonja
34247 | D:12 | Reached skill level 16 in Spellcasting
34863 | D:12 | Noticed Erica
34867 | D:12 | Defeated Erica
35197 | D:13 | Reached skill level 1 in Transmutations
35578 | D:13 | Found Muvot's Armour Shoppe.
35639 | D:13 | Noticed Gastronok
35648 | D:13 | Defeated Gastronok
35877 | D:13 | Noticed Grum
35879 | D:13 | Defeated Grum
36270 | D:14 | Noticed Roxanne
36281 | D:14 | Defeated Roxanne
36311 | D:14 | Noticed Maud
36324 | D:14 | Noticed Josephine
36333 | D:14 | Defeated Josephine
36478 | D:14 | Defeated Maud
36478 | D:14 | Reached skill level 15 in Conjurations
36959 | D:14 | Noticed Nergalle
36965 | D:14 | Defeated Nergalle
36985 | D:14 | Acquired Ashenzari's fourth power
37217 | D:14 | Noticed Azrael
37223 | D:14 | Your ally Maud died
37243 | D:14 | Defeated Azrael
37244 | D:14 | Defeated a fire elemental
37252 | D:14 | Noticed a fire elemental
37255 | D:14 | Defeated a fire elemental
38440 | Orc:1 | Entered Level 1 of the Orcish Mines
39110 | Orc:2 | Noticed Duvessa
39112 | Orc:2 | Noticed Dowan
39118 | Orc:2 | Defeated Duvessa
39119 | Orc:2 | Defeated Dowan
39848 | Orc:3 | Noticed a stone giant
39852 | Orc:3 | Defeated a stone giant
40077 | Orc:3 | Found a staircase to the Elven Halls.
40365 | Orc:3 | Reached skill level 17 in Spellcasting
40847 | Orc:4 | Entered Level 4 of the Orcish Mines
40984 | Orc:3 | Noticed Urug
40988 | Orc:3 | Defeated Urug
41168 | Orc:4 | Noticed a two-headed ogre
41168 | Orc:4 | Noticed a two-headed ogre
41169 | Orc:4 | Noticed a two-headed ogre
41170 | Orc:4 | Noticed a two-headed ogre
41171 | Orc:4 | Noticed a two-headed ogre
41171 | Orc:4 | Noticed a two-headed ogre
41172 | Orc:4 | Defeated a two-headed ogre
41172 | Orc:4 | Reached skill level 1 in Shields
41174 | Orc:4 | Defeated a two-headed ogre
41174 | Orc:4 | Defeated a two-headed ogre
41175 | Orc:4 | Defeated a two-headed ogre
41177 | Orc:4 | Defeated a two-headed ogre
41177 | Orc:4 | Defeated a two-headed ogre
41178 | Orc:4 | Noticed a two-headed ogre
41178 | Orc:4 | Noticed an ogre mage
41178 | Orc:4 | Noticed a two-headed ogre
41179 | Orc:4 | Reached XP level 15. HP: 70/70 MP: 14/39
41181 | Orc:4 | Defeated a two-headed ogre
41183 | Orc:4 | Defeated an ogre mage
41184 | Orc:4 | Defeated a two-headed ogre
41185 | Orc:4 | Noticed a two-headed ogre
41186 | Orc:4 | Noticed a two-headed ogre
41186 | Orc:4 | Noticed an ogre mage
41187 | Orc:4 | Noticed a two-headed ogre
41187 | Orc:4 | Noticed an ogre mage
41188 | Orc:4 | Noticed an ogre mage
41188 | Orc:4 | Defeated a two-headed ogre
41190 | Orc:4 | Defeated a two-headed ogre
41190 | Orc:4 | Defeated an ogre mage
41191 | Orc:4 | Defeated a two-headed ogre
41196 | Orc:4 | Noticed a two-headed ogre
41196 | Orc:4 | Defeated an ogre mage
41202 | Orc:4 | Defeated a two-headed ogre
41207 | Orc:4 | Defeated an ogre mage
41231 | Orc:4 | Found Ijipidud's Food Emporium.
41231 | Orc:4 | Found Esaon's Antique Armour Shop.
41232 | Orc:4 | Found Fufyogouh's Food Boutique.
41232 | Orc:4 | Found Usedarr's Book Emporium.
41238 | Orc:4 | Noticed a two-headed ogre
41239 | Orc:4 | Noticed a two-headed ogre
41239 | Orc:4 | Noticed a two-headed ogre
41246 | Orc:4 | Defeated a two-headed ogre
41250 | Orc:4 | Defeated a two-headed ogre
41251 | Orc:4 | Defeated a two-headed ogre
42809 | Orc:4 | Bought a shimmering leather armour for 238 gold pieces
42809 | Orc:4 | Identified the cursed -2 leather armour of Tweps (You bought it in a shop on level 4 of the Orcish Mines)
43214 | Lair:2 | Learned a level 6 spell: Haste
44252 | Swamp:1 | Entered Level 1 of the Swamp
44688 | Swamp:1 | Found a burning altar of Makhleb.
44915 | Swamp:1 | Reached skill level 1 in Staves
47985 | Swamp:3 | Reached skill level 5 in Shields
49002 | Swamp:4 | Reached skill level 1 in Stabbing
49342 | Swamp:4 | Gained mutation: You cover ground slowly.
49367 | Swamp:3 | Gained mutation: You have a fast metabolism.
49551 | Swamp:3 | Reached skill level 5 in Charms
50937 | Swamp:4 | Reached XP level 16. HP: 75/75 MP: 22/40
51478 | Swamp:5 | Entered Level 5 of the Swamp
52646 | Swamp:5 | Got a decaying rune of Zot
52790 | Swamp:4 | Reached skill level 15 in Necromancy
54824 | Hive:1 | Entered Level 1 of the Hive
55123 | Hive:2 | Entered Level 2 of the Hive
55366 | Hive:2 | Reached skill level 5 in Stealth
57825 | D:15 | Entered Level 15 of the Dungeon
58683 | D:16 | Reached skill level 18 in Spellcasting
60986 | D:17 | Reached XP level 17. HP: 79/79 MP: 20/41
61125 | D:17 | Found a blossoming altar of Fedhas.
61215 | D:17 | Noticed Louise
61223 | D:17 | Defeated Louise
62567 | D:17 | Found a glowing golden altar of the Shining One.
62567 | D:17 | Found a white marble altar of Elyvilon.
62567 | D:17 | Found a glowing silver altar of Zin.
63458 | D:18 | Noticed Mara
63467 | D:18 | Defeated Mara
63646 | D:18 | Noticed Snorg
63665 | D:18 | Defeated Snorg
65610 | D:19 | Found a staircase to the Vaults.
66681 | Hive:2 | Learned a level 2 spell: Swiftness
67967 | D:20 | Entered Level 20 of the Dungeon
68025 | D:20 | Reached skill level 10 in Dodging
68048 | D:20 | Found Ziraan's Antique Armour Shop.
68125 | D:20 | Bought a buckler for 77 gold pieces
68152 | D:20 | Bought a dull large shield for 387 gold pieces
68152 | D:20 | Identified the cursed +8 shield of Ignorance (You bought it in a shop on level 20 of the Dungeon)
68324 | D:20 | Reached XP level 18. HP: 84/84 MP: 29/42
68731 | D:20 | Noticed a deep elf conjurer
68736 | D:20 | Defeated a deep elf conjurer
69663 | D:21 | Noticed Margery
69680 | D:21 | Reached skill level 1 in Fighting
69682 | D:21 | Defeated Margery
70083 | D:21 | Paralysed by a giant eyeball for 2 turns
70293 | D:21 | Reached skill level 5 in Fighting
70794 | D:21 | Found a gateway to Hell.
71153 | D:21 | Learned a level 4 spell: Flight
71726 | Hive:2 | Learned a level 6 spell: Deflect Missiles
72442 | Orc:4 | Bought a transparent shield for 323 gold pieces
72442 | Orc:4 | Identified the +2 shield of Okawaru's Vengeance (You bought it in a shop on level 4 of the Orcish Mines)
72528 | D:7 | Bought a book of Alchemy for 825 gold pieces
72532 | D:7 | Learned a level 2 spell: Sublimation of Blood
73306 | Shoals:1 | Entered Level 1 of the Shoals
73892 | Shoals:1 | Got a rare book
73894 | Shoals:1 | Identified the Handbook of Dark Buffs (You found it on level 1 of the Shoals)
73933 | Shoals:1 | Noticed Saint Roka
73940 | Shoals:1 | Defeated Saint Roka
74415 | Shoals:2 | Found Shrapp's Antique Armour Emporium.
74611 | Shoals:2 | Reached skill level 5 in Transmutations
75162 | Shoals:3 | Noticed Frederick
75175 | Shoals:3 | Defeated Frederick
75912 | Shoals:4 | Reached XP level 19. HP: 100/103 MP: 1/42
77085 | Lair:2 | Learned a level 8 spell: Necromutation
77118 | Lair:2 | Learned a level 7 spell: Orb of Destruction
77386 | Shoals:5 | Entered Level 5 of the Shoals
77596 | Shoals:5 | Noticed Polyphemus
77627 | Shoals:5 | Defeated Polyphemus
78545 | Shoals:5 | Noticed Xtahua
78558 | Shoals:5 | Defeated Xtahua
79046 | Shoals:5 | Noticed Boris
79075 | Shoals:5 | Defeated Boris
79436 | Shoals:5 | Reached skill level 19 in Spellcasting
79706 | Shoals:5 | Reached skill level 10 in Stealth
79909 | Shoals:5 | Got the cursed cloak of Freedom {Str+2}
79915 | Shoals:5 | Noticed Ilsuiw
79967 | Shoals:5 | Defeated Ilsuiw
79987 | Shoals:5 | Lost mutation: You have a fast metabolism.
80198 | Shoals:5 | Identified the cursed -3 cloak of Freedom {Str+2} (You found it on level 5 of the Shoals)
80424 | Shoals:5 | Got a barnacled rune of Zot
80727 | Lair:2 | Lost mutation: You cover ground slowly.
80985 | Elf:1 | Entered Level 1 of the Elven Halls
82182 | Elf:1 | Noticed Psyche
82188 | Elf:1 | Defeated Psyche
82793 | Elf:2 | Noticed Donald
82802 | Elf:2 | Defeated Donald
82806 | Elf:2 | Reached XP level 20. HP: 108/108 MP: 16/44
83254 | Elf:2 | Your ally Donald died
85201 | Elf:4 | Identified the ring "Duulaog"
85706 | Elf:4 | Found Qubidghoilo's Food Shoppe.
86190 | Elf:5 | Entered Level 5 of the Elven Halls
86216 | Elf:5 | Reached skill level 1 in Unarmed Combat
86697 | Elf:5 | Noticed a deep elf blademaster
87421 | Elf:5 | Defeated a deep elf blademaster
88287 | Elf:5 | Noticed a deep elf blademaster
89200 | Elf:5 | Defeated a deep elf blademaster
89405 | Elf:5 | Reached skill level 10 in Transmutations
89489 | Elf:5 | Identified the cursed +3 leather armour of the Snail (You took it off a deep elf death mage on level 5 of the Elven Halls)
89775 | Elf:5 | Identified the +3 leather armour of Curiosity (You took it off a deep elf mage on level 5 of the Elven Halls)
90005 | Elf:5 | Noticed a deep elf master archer
90015 | Elf:5 | Defeated a deep elf master archer
90017 | Elf:5 | Reached XP level 21. HP: 97/113 MP: 13/45
90117 | Elf:5 | Identified the amulet of Incredulity
90117 | Elf:5 | Identified the ring "Faodgheve"
90117 | Elf:5 | Noticed a deep elf master archer
90149 | Elf:5 | Defeated a deep elf master archer
90366 | Elf:5 | Got the cursed quarterstaff of Zaimuwn {crush, rElec rPois}
90476 | Elf:5 | Got the dagger "Pendulum" {holy, +Blink +Inv rElec rF++}
91036 | Lair:2 | Learned a level 7 spell: Ring of Flames
91328 | Vault:1 | Entered Level 1 of the Vaults
92637 | Vault:2 | Found Effa Guo's Food Emporium.
92675 | Vault:2 | Found Loagaa's Antique Armour Shoppe.
92682 | Vault:2 | Bought a runed robe for 19 gold pieces
92682 | Vault:2 | Bought an embroidered robe for 19 gold pieces
92682 | Vault:2 | Bought an embroidered robe for 19 gold pieces
93131 | Vault:2 | Found Arrideoh's Antique Weapon Boutique.
93242 | Vault:2 | Found Mnepam's Magic Scroll Emporium.
93247 | Vault:2 | Found Beoz's Assorted Antiques.
93499 | Vault:3 | Noticed a deep elf conjurer
93508 | Vault:3 | Defeated a deep elf conjurer
94073 | Vault:3 | Found a staircase to the Crypt.
95436 | Vault:4 | Found Moedeh's Armour Emporium.
95828 | Vault:4 | Gained mutation: You are agile (Dex +1).
96808 | Vault:5 | Found a staircase to the Hall of Blades.
96993 | Vault:5 | Reached skill level 5 in Fire Magic
96993 | Vault:5 | Reached XP level 22. HP: 119/119 MP: 6/45
98051 | Vault:6 | Found a magical portal.
98062 | WizLab | Entered Eringya's Formal Garden
98070 | WizLab | Identified a rod of destruction [ice]
98118 | WizLab | Got a colourful book
98123 | WizLab | Got a sparkling book
98130 | WizLab | Got a droning book
98132 | WizLab | Got a yellowed book
98143 | WizLab | Identified Amoam's Tome of Earthen Ice (You found it in Eringya's Formal Garden)
98143 | WizLab | Identified Easy Secret Knowledge (You found it in Eringya's Formal Garden)
98143 | WizLab | Identified The Advanced Guide to Sorcery (You found it in Eringya's Formal Garden)
98143 | WizLab | Identified the Catalogue of the Shifting Snowflakes (You found it in Eringya's Formal Garden)
98445 | WizLab | Found a blossoming altar of Fedhas.
98810 | Vault:6 | Noticed Mennas
98912 | Vault:6 | Defeated Mennas
Vestibule Violator
Posts: 1567
Joined: Friday, 21st January 2011, 22:56
minmay wrote:Is there a reason for not letting the player toggle level 0 skills in the new system?
Dungeon Master
Posts: 1531
Joined: Saturday, 5th March 2011, 06:29
Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
minmay wrote:Is there a reason for not letting the player toggle level 0 skills in the new system?
mumra wrote:That was one issue - it took me a seriously long time to get Fighting 1. I'd cleared Swamp before I got it.
Dungeon Master
Posts: 1531
Joined: Saturday, 5th March 2011, 06:29
galehar wrote:mumra wrote:That was one issue - it took me a seriously long time to get Fighting 1. I'd cleared Swamp before I got it.
I will increase the frequency of exercises, so it will be easier to gain it. What was your aptitude?
Dungeon Master
Posts: 1531
Joined: Saturday, 5th March 2011, 06:29
Ziggurat Zagger
Posts: 5832
Joined: Thursday, 10th February 2011, 18:30
Crypt Cleanser
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It's more than it being a hassle to experienced players: level 0 skills being treated in this way will be very unintuitive to new players
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dpeg wrote:1) Train skills as now, but only level a skill when it is actually used.
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Nobody wrote:And as for the odd timing of skill increases, dpeg's first suggestion sounds like the best way to fix it:dpeg wrote:1) Train skills as now, but only level a skill when it is actually used.
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dpeg wrote:After some playing, my main quirk is the 0% for deselected skills. I know that this is very often what you want, but, at least for me, it is also not what I want: suppose I start a VM. I'll want to disable Poison soon enough, so that it doesn't eat all the xp. However, I never intended Poison to stall at skill 6 -- I was perfectly happy it would grow, just slower.
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njvack wrote:dpeg wrote:After some playing, my main quirk is the 0% for deselected skills. I know that this is very often what you want, but, at least for me, it is also not what I want: suppose I start a VM. I'll want to disable Poison soon enough, so that it doesn't eat all the xp. However, I never intended Poison to stall at skill 6 -- I was perfectly happy it would grow, just slower.
What if you could set training for a skill to, say, "Focused", "Normal", "Slow", and "Off"?
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dpeg wrote:That is definitely one too many. If I was more concerned about the issue than I am, I'd suggest three levels (Normal, Slow, Off). Galehar made it clear that disabled skills training a little is not going to happen, so I didn't push this point.
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jejorda2 wrote:Is there ever an advantage to having a partially trained skill? That is, does Bolt of Fire do more damage with Level 15 Fire Magic and 95% progress than with Level 15 Fire Magic and 0% progress? Am I more likely to connect a blow with Level 15 Axes and 95% progress than with Level 15 Axes and 0% progress?
If not, (If partial levels don't help the player), then isn't it best to always have all the experience going to one skill, so you don't waste experience on partial levels? With this system, I find myself using manual with one skill on at a time, choosing the least expensive skill among those that need to be raised to reach the next goal.
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