Rods should fall into 'Staves' category


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Spider Stomper

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Post Monday, 29th June 2015, 18:31

Rods should fall into 'Staves' category

Right now all kinds of rods fall into 'maces & flails' category (at least it says so in description).
Which is pretty strange to me.
It's half way between wand and staff (no way close to mace/flail).
It definitely looks like staff on a tile.
Scroll of aquirement thinks it's a staff (at least it gives me rods when I ask for staves).
It shoots freaking magic (what mace shoots magic?..)
I can only assume it's some kind of mistake that they end up with maces and I suggest to move them to staves.

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Sandman25

Vestibule Violator

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Post Monday, 29th June 2015, 18:49

Re: Rods should fall into 'Staves' category

white_noise wrote:(what mace shoots magic?..)

Devastator. Firestarter. Sceptre of Torment.

Rods. ;)

I think the intent was that you're supposed to envision their use in melee as being more like a makeshift club.

Dungeon Master

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Post Tuesday, 30th June 2015, 13:34

Re: Rods should fall into 'Staves' category

Rods should probably just not be melee weapons (and then be acquired in the misc category instead).

The only effect this would have that I can think of is that you couldn't use them and have your hand bound on an Ash worshipper. I doubt anyone uses rod melee seriously.

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Sandman25, Sar, Sprucery
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Ziggurat Zagger

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Post Tuesday, 30th June 2015, 13:49

Re: Rods should fall into 'Staves' category

Could they be then evoked straight from the inventory...?
DCSS: 97:...MfCj}SpNeBaEEGrFE{HaAKTrCK}DsFESpHu{FoArNaBe}
FeEE{HOIEMiAE}GrGlHuWrGnWrNaAKBaFi{MiDeMfDe}{DrAKTrAMGhEnGnWz}
{PaBeDjFi}OgAKPaCAGnCjOgCKMfAEAtCKSpCjDEEE{HOSu
Bloat: 17: RaRoPrPh{GuStGnCa}{ArEtZoNb}KiPaAnDrBXDBQOApDaMeAGBiOCNKAsFnFlUs{RoBoNeWi

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Arrhythmia, bcadren, Sar

Abyss Ambulator

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Post Tuesday, 30th June 2015, 14:27

Re: Rods should fall into 'Staves' category

Would that mean felids could use them?
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Dis Charger

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Post Tuesday, 30th June 2015, 15:32

Re: Rods should fall into 'Staves' category

wheals wrote:I doubt anyone uses rod melee seriously.
Rods and clubs cause confusion on a successful stab.
I'm beginning to feel like a Cat God! Felid streaks: {FeVM^Sif Muna, FeWn^Dithmenos, FeAr^Pakellas}, {FeEE^Ashenzari, FeEn^Gozag, FeNe^Sif Muna, FeAE^Vehumet...(ongoing)}
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Ziggurat Zagger

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Post Tuesday, 30th June 2015, 15:37

Re: Rods should fall into 'Staves' category

bcadren wrote:Rods and clubs cause confusion on a successful stab.

Wasn't that removed?
DCSS: 97:...MfCj}SpNeBaEEGrFE{HaAKTrCK}DsFESpHu{FoArNaBe}
FeEE{HOIEMiAE}GrGlHuWrGnWrNaAKBaFi{MiDeMfDe}{DrAKTrAMGhEnGnWz}
{PaBeDjFi}OgAKPaCAGnCjOgCKMfAEAtCKSpCjDEEE{HOSu
Bloat: 17: RaRoPrPh{GuStGnCa}{ArEtZoNb}KiPaAnDrBXDBQOApDaMeAGBiOCNKAsFnFlUs{RoBoNeWi
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Dungeon Master

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Post Tuesday, 30th June 2015, 17:21

Re: Rods should fall into 'Staves' category

Sprucery wrote:
bcadren wrote:Rods and clubs cause confusion on a successful stab.

Wasn't that removed?


It was removed by wheals in 0.16 development, but even before that it didn't apply to rods, only actual clubs (OBJ_WEAPONS WPN_CLUB).

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Sprucery
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Shoals Surfer

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Post Wednesday, 1st July 2015, 18:32

Re: Rods should fall into 'Staves' category

Sprucery wrote:Could they be then evoked straight from the inventory...?

this would pretty much turn them into wands
I love pitsprint and pitsprint culture.
dpeg wrote:The only good player is a dead player.
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Tartarus Sorceror

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Post Wednesday, 1st July 2015, 18:38

Re: Rods should fall into 'Staves' category

partial wrote:
Sprucery wrote:Could they be then evoked straight from the inventory...?

this would pretty much turn them into wands


So?
take it easy
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Shoals Surfer

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Post Wednesday, 1st July 2015, 18:56

Re: Rods should fall into 'Staves' category

So the suggestion boils down to "Remove rods and make new wands w/ old rod effects"

Which I'm not saying is a bad idea
I love pitsprint and pitsprint culture.
dpeg wrote:The only good player is a dead player.

Vestibule Violator

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Post Wednesday, 1st July 2015, 19:00

Re: Rods should fall into 'Staves' category

partial wrote:
Sprucery wrote:Could they be then evoked straight from the inventory...?

this would pretty much turn them into wands


Except that they would have a different charging mechanic and maybe retain the hunger cost too, so we should call them by a different name. And since we would have just gotten rid of rods, the name "rod" would then be available for this new class of things.

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Arrhythmia
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Shoals Surfer

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Post Wednesday, 1st July 2015, 20:11

Re: Rods should fall into 'Staves' category

Not different enough imo.
I love pitsprint and pitsprint culture.
dpeg wrote:The only good player is a dead player.

Tomb Titivator

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Post Wednesday, 1st July 2015, 20:41

Re: Rods should fall into 'Staves' category

they auto-recharge though, so they're more like...well, evocables than wands

Tomb Titivator

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Post Wednesday, 1st July 2015, 21:05

Re: Rods should fall into 'Staves' category

Evoking Rods straight from inventory: a mighty fine buff for Ash-users, I thoroughly approve!

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