Ziggurat Zagger
Posts: 5382
Joined: Friday, 25th November 2011, 07:36
Yet another level 9 Translocations spell: Barrier
Barrier - Level 9 Translocations.
Creates an impassible barrier around the caster with a radius of 3. Nothing can pass across this barrier - spells, monsters, projectiles, even smites. Other translocations spells (blink, controlled blink, passage of glourbia, etc) can be used to enter or exit this barrier. Times out after roughly 10 turns.
Use cases: Can isolate the user with a few monsters nearby to break up large fights, can trap monsters inside and then blink out of it to escape, can be used as a shield against far away smiters, tormentors, etc. Is somewhat similar to fog, but with a radius of 3 and not 2, and is always in the same place, unlike fog which moves around. You also can't fire out through barrier, like you can with fog. Duration could scale with spellpower, be fixed, or even have an option to end the spell early, although I don't think that's required.
It's a level 9 translocations spell that's very powerful, synergy with using other translocations spells, and deals 0 damage. Most translocations are about increasing movement so one which counters movement is a slightly different flavor, but I'd still consider it something which is movement related, and hence translocations.
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