Shulal-ruubthak the Unspeakable
Redrafted for the fifth? time.
Shulal-ruubthak the Unspeakable is a Destructive-themed evil magic god of Pandemonium. God of Eldritch Magic. Eldritch magic is largely forgotten. More powerful than normal spells, but more chaotic and unpredictable. Shulal grants you knowledge of this craft in return for your pain, feeding on your HP.
Altar: A writhing mass of tentacles at the base of a black obelisk. (Reference to the Dunwich Horror).
Gaining Shulal-ruubthak:
- Shulal is a temple god.
- Shulal is chaotic, not evil. (Hated by Zin; but not other good gods).
Piety:
- Gain: Kills.
- Loss: Time. (Piety Decay).
- Your Eyes Begin to Bleed - Pain. No scrolls for a few turns.
- Broken and Unintelligible Voices Call Out to You - INT Drain.
- Your body suddenly rends itself with horrible wounds - Flay.
- Your Blood Turns to Acid - *Corrode
- A Tentacle Reaches from the Ground and Grabs You - Constriction.
- You are bathed in an Eldritch light. - 4-6 Transient Mutations. (Wretched Star).
- Distant voices call out to you, begging you to stay. - You mesmerize yourself. (you can't move; but can use any other action).
- A vision of a great and terrible truth assaults your senses. - Confusion.
- A horrible image appears in your vision; you can't help but fear it. - An 8 appears that you are afraid of. The 8 will time itself out, but cannot be damaged.
Passive Powers:
- ...... - Chaotic Elementalism:
- Fire, Ice, Air, Earth and Poison Magic schools are locked.
- Invocations is used as a spellschool in place of these. (Poison Arrow and Bolt of Fire are both Invocations/Conjurations, for example).
- Most affected spells are chaotically branded.
- Bolts and explosions are randomly: (Flaming, Freezing, Electrocution, Poison, Acid, Draining, Distortion, Vampiric, True Chaos); if true chaos, everything hit gets the same chaos effect (all hasted, all berserked, all paralyzed, etc.)
- Clouds placed are randomly: (Flaming, Freezing, Storm, Poison, Acid, Miasma, Seething Chaos, Mutagenic)
- Similarly elemental staves are treated as all "Chaos" Staves. Which act as an enhancer for all related spells and has an Invo/Evo dependent chaos hit that ignores AC on hit.
- Charms/Buffs such as Repel Missiles and Stoneskin are affected by the boosting, but do not have chaotic effect applied.
- Complete list of affected spells with a summary of changes; here.
- **.... - Eldritch Power - EVP of armour is halved for the purposes of spellcasting penalties.
- ****.. - Cast from HP - When out of MP, you may cast spells from your HP, instead.
- ****.. - Spirit Shield
Active Powers:
- *..... - Hellfire - 4 MP, 0-3 Piety [1d4-1] - a Hellfire Ball, similar to those used by Deep Elf Priests. Spellpower scales with Invocations. [3d1-3d20].
- **.... - Chaotic Infusion - 7 HP, 5-15 piety [5d3] - The target (can self-target) is granted a slay boost (spellpower-dependant, up to +9), Chaos-branded physical attacks (both melee and ranged, weapons and UC) and a (spellpower-dependant, up to 50%) chance to add an extra + to any element when hit by an attack of that element. If used on a summon adds a random amount to their duration. Spellpower and Miscast Rate Calculated as a Level 6, Charms/Invocations spell.
- ****.. - Gatekeeper's Key - 8 HP, 0-10 Piety [2d5-2] - Forceful Abjuration (All hostile AND allied summons explode), nothing can be summoned for several turns (enemies attempting cantrip instead). Duration depends on Invocations.
- *****. - Shulal Revealed - 1/3 total HP, 0-50 piety [2d26-2] - Cost cannot kill you (leaves at 1HP if it would); but the flame clouds can! All the following happen at once.
- All wall tiles in LoS turn into 'weird stuff that makes up Pandemonium.
- The walls begin to bleed. Amount of Blood depends on Invo.
- Tentacles sprout forth from the ground. (All enemies are constricted and hit with chaos-branded hits). Base damage of hits depends on Invo
- An "Avatar of Shulal" (Allied Pandemonium Lord) appears. HD depends on Invo.
- As it's an avatar of Shulal; it's spellset is heavily weighted to include chaos spells, such as B.Chaos and Chaos Breath (Cone of Clouds of Seething Chaos).
- Blood is Ignited into random kinds of Fire. (Ghostly, Normal, Holy)
- ****** - Bless Weapon - Same as Lugonu, only chaos-brands.
Old Version: