Spider Stomper
Posts: 245
Joined: Sunday, 1st March 2015, 19:26
Why double swords and triple swords?
Current game: http://crawl.akrasiac.org/rawdata/Blobbo/Blobbo.txt
If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.
Spider Stomper
Posts: 245
Joined: Sunday, 1st March 2015, 19:26
Dungeon Master
Posts: 1051
Joined: Thursday, 12th June 2014, 05:19
Spider Stomper
Posts: 245
Joined: Sunday, 1st March 2015, 19:26
Dungeon Master
Posts: 1613
Joined: Thursday, 16th December 2010, 21:54
Dungeon Master
Posts: 3618
Joined: Thursday, 23rd December 2010, 12:43
Barkeep
Posts: 1788
Joined: Saturday, 29th June 2013, 16:52
bcadren wrote:It also goes against the tone pretty strongly
archaeo wrote:bcadren wrote:It also goes against the tone pretty strongly
If crawl has a "tone," it's a lot closer to triple swords and killer klowns than any kind of serious grimdark business.
Blades Runner
Posts: 552
Joined: Tuesday, 10th April 2012, 21:11
bcadren wrote:Triple Swords are seriously a film reference that very few people get.
I don't really think humor works in crawl, because crawl has no writing at all. (I mean there's no plotline and very little flavour text to convey humour). It also goes against the tone pretty strongly and would/could only be enjoyed once, thus doesn't mesh well with the Roguelike genre in general.
Spider Stomper
Posts: 245
Joined: Sunday, 1st March 2015, 19:26
Tartarus Sorceror
Posts: 1891
Joined: Monday, 1st April 2013, 04:41
Location: Toronto, Canada
MarvinPA wrote:The rename was because of tedious awful sword realism, which is tedious and awful so it was undone!
Arrhythmia wrote:MarvinPA wrote:The rename was because of tedious awful sword realism, which is tedious and awful so it was undone!
Ziggurat Zagger
Posts: 2996
Joined: Tuesday, 28th June 2011, 20:41
Location: Berlin
Tartarus Sorceror
Posts: 1891
Joined: Monday, 1st April 2013, 04:41
Location: Toronto, Canada
bcadren wrote:Tedious: "too long, slow, or dull: tiresome or monotonous."Arrhythmia wrote:MarvinPA wrote:The rename was because of tedious awful sword realism, which is tedious and awful so it was undone!
Realism: "the quality or fact of representing a person, thing, or situation accurately or in a way that is true to life."
So; 'claymore' is more tiresome than 'Triple Sword'? It's certainly a much longer phrase isn't it? As for realism; no, absolutely nothing about crawl melee is realistic; don't even try to argue it. It's as realistic as Chess.
Going off the Philosophy document "Clarity" is a game design goal of crawl. Which phrase conveys the meaning of the attached object more clearly 'Triple Sword' or 'Claymore'? Well, claymore is actually a word that refers to a real thing; triple sword is a joke reference and the 'triple' part is complete nonsense implying functionality that is not there.
If you want to claim ANYTHING about long blades is tedious; it's the fact that there are 6! varieties of one-handed long-blade. You really don't need half that many.
Ziggurat Zagger
Posts: 6418
Joined: Friday, 6th July 2012, 12:48
Dungeon Master
Posts: 3618
Joined: Thursday, 23rd December 2010, 12:43
Ziggurat Zagger
Posts: 11111
Joined: Friday, 8th February 2013, 12:00
dpeg wrote:If you complain too much about it, we will call them Axe A, Axe B, Axe C etc. )
Ziggurat Zagger
Posts: 6418
Joined: Friday, 6th July 2012, 12:48
Tomb Titivator
Posts: 886
Joined: Saturday, 3rd January 2015, 22:34
Tomb Titivator
Posts: 802
Joined: Sunday, 30th March 2014, 21:06
mps wrote:You may laugh, but in the only game I know that has a ridiculous variety of types of weapons with obscure names (angband), they at least show the damage formula for the weapon on the description line in inventory.
Ziggurat Zagger
Posts: 6454
Joined: Tuesday, 30th October 2012, 19:06
xentronium wrote:mps wrote:You may laugh, but in the only game I know that has a ridiculous variety of types of weapons with obscure names (angband), they at least show the damage formula for the weapon on the description line in inventory.
Diablo 2 has some weird ones. What kind of item do you think a "troll's nest" is?
Tartarus Sorceror
Posts: 1881
Joined: Saturday, 7th September 2013, 21:16
Location: Itajubá, MG, Brazil.
Swamp Slogger
Posts: 138
Joined: Saturday, 4th August 2012, 07:07
Sar wrote:"shit axe", "bad axe", "okay axe", "good axe" and "huge axe"
Swamp Slogger
Posts: 138
Joined: Saturday, 4th August 2012, 07:07
duvessa wrote:halberd, spetum, glaive, fauchard, guisarme, glaive-guisarme, lucern hammer
Dungeon Master
Posts: 625
Joined: Thursday, 23rd October 2014, 03:08
Tartarus Sorceror
Posts: 1739
Joined: Tuesday, 13th March 2012, 02:48
dpeg wrote:Double/triple swords are an attempt at humour, like eveningstars, death cobs, curse toes or Beogh water walking.
Ziggurat Zagger
Posts: 5382
Joined: Friday, 25th November 2011, 07:36
Ziggurat Zagger
Posts: 3037
Joined: Sunday, 2nd January 2011, 02:06
Tomb Titivator
Posts: 793
Joined: Tuesday, 28th January 2014, 16:08
KoboldLord wrote:Beogh...is almost entirely useless, but that's another matter.
Swamp Slogger
Posts: 143
Joined: Wednesday, 23rd October 2013, 02:30
bcadren wrote:FTFYKoboldLord wrote:Beogh...is almost entirely useless, but that's another matter.
Dungeon Master
Posts: 3618
Joined: Thursday, 23rd December 2010, 12:43
KoboldLord wrote:Beogh water walking is terrible flavor as currently implemented. It should more properly be implemented as walking on a bridge constructed from the corpses of infidels.
Also it is almost entirely useless, but that's another matter.
Ziggurat Zagger
Posts: 3037
Joined: Sunday, 2nd January 2011, 02:06
dpeg wrote:It was my idea, so I am mortally offended now. Moreover, I don't understand "terrible flavour" -- didn't you read your Bible? As Rast explains, there are actually more sources, but I was making a joking reference to the Bible. The mechanics may be terrible, i.e. "almost entirely useless", but we were looking for something that explains clearly that you're now the orcish messiah. We toyed with giving a crown, but then went with water walking instead.
Fun fact: the Bible has a number of (unknown) authors, most scholars seem to agree on four authors, and there are aspects of the Christian god in Beogh, Elyvilon, Zin and the Shining One.
Dungeon Master
Posts: 3618
Joined: Thursday, 23rd December 2010, 12:43
Ziggurat Zagger
Posts: 6454
Joined: Tuesday, 30th October 2012, 19:06
Tomb Titivator
Posts: 802
Joined: Sunday, 30th March 2014, 21:06
Siegurt wrote:What would a roguelike designed to be played by orcs look like, I wonder.
dpeg wrote:there are aspects of the Christian god in Beogh, Elyvilon, Zin and the Shining One.
Shoals Surfer
Posts: 300
Joined: Thursday, 1st May 2014, 13:13
dpeg wrote: Fun fact: the Bible has a number of (unknown) authors, most scholars seem to agree on four authors, and there are aspects of the Christian god in Beogh, Elyvilon, Zin and the Shining One.
Dungeon Master
Posts: 3618
Joined: Thursday, 23rd December 2010, 12:43
Ziggurat Zagger
Posts: 5382
Joined: Friday, 25th November 2011, 07:36
Memories, light the corners of my mind
Misty water color memories of the way we were
dpeg wrote:duvessa: I don't know. Myself, I am a died-in-the-wool atheist, if you are referring to that. (I sometimes wonder if a proper believer could imply some blasphemy in my god designs, but I never had a chance to ask: everyone I know who cares about Crawl is not fervently religious enough to be bothered by any of the gods.)
Barkeep
Posts: 1788
Joined: Saturday, 29th June 2013, 16:52
duvessa wrote:I am saying that "haha, religion!" is dead horse shallow parody at best, and resembles the stuff the 14 year olds on that site write
Dungeon Master
Posts: 3618
Joined: Thursday, 23rd December 2010, 12:43
Ziggurat Zagger
Posts: 6418
Joined: Friday, 6th July 2012, 12:48
Tomb Titivator
Posts: 886
Joined: Saturday, 3rd January 2015, 22:34
Ziggurat Zagger
Posts: 6418
Joined: Friday, 6th July 2012, 12:48
Sar wrote:it's trendy to make fun of vocal atheists on the Internet nowadays
Ziggurat Zagger
Posts: 6418
Joined: Friday, 6th July 2012, 12:48
Users browsing this forum: No registered users and 14 guests