Tomb Titivator
Posts: 771
Joined: Tuesday, 25th November 2014, 02:47
Felid Innate Proposal: God Wandering
Each time a felid is reborn they are given a one-time per death option to abandon their current god at no penance. This free abandonment option is lost as soon as the character spends spends an aut, and the game would continue as it currently does.
Abandonment voids existing penances and god's wrath, as well as durable summons.
Does not unbanish luguno banishment, or unmutate various god malmutates.
njvack wrote:Alternately, just have felid death cancel any outstanding penance. You'd abandon as normal and try to survive wrath, but if you get killed, your old god is mollified.
Flavor
Cat's different lives follow different gods.
Why Do This?
I think this would make felid more fun to play, and give a unique, novelty a feature that stays in-theme. I think god wandering felids may be crawly and more fun than current felids. It is a straight buff. I don't know if it significant enough to need balance, though smite resistance certainly would:
Source Proposal:
Smite Resistance
Felids take 60% Smite Damage.
bcadren wrote:Alternatively:
Having them trade a slightly decreased piety growth (not as bad as -Faith) for taking less damage from F$%@ING smite and other religious attacks would make them much more reasonable.
This idea from bcarden originally gave me the idea for god wandering aspect.
- For this message the author edgefigaro has received thanks:
- hannobal