Do unrandarts generate in pandemonium?
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Dis Charger
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Re: Do unrandarts generate in pandemonium?
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Ziggurat Zagger
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Barkeep
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Re: Do unrandarts generate in pandemonium?
Ziggurat Zagger
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Re: Do unrandarts generate in pandemonium?
njvack wrote:Well, the Sword of Cerebov definitely generates there. So at least one does.
kuniqs wrote:Do unrandarts randomly generate in pandemonium?
FTFY.
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Cocytus Succeeder
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Re: Do unrandarts generate in pandemonium?
Tartarus Sorceror
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Re: Do unrandarts generate in pandemonium?
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Ziggurat Zagger
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Re: Do unrandarts generate in pandemonium?
Do unrands randomly generate in Abyss? They probably shouldn't.
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Slime Squisher
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Re: Do unrandarts generate in pandemonium?
XuaXua wrote:That, and if it's needed for a trove, it's a guaranteed unrand, and you don't want it generating in Pan (or Abyss) where it can be lost.
Do unrands randomly generate in Abyss? They probably shouldn't.
I am not sure, but I think if an artefact ends up there it will stay there, much like uniques. Don't know about generation though
Re: Do unrandarts generate in pandemonium?
Given that Pan lords can chase you between Pan levels now, it would make sense to have a "lost in Pan" flag like "lost in Abyss" so that an unrandart can generate again in Pan after being lost there. Then you could allow unrandarts to generate in Pan and Abyss (personally I think they should generate in Pan and Abyss even if they do get permanently destroyed as a result).
Ziggurat Zagger
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Re: Do unrandarts generate in pandemonium?
I suspect a more rational reason like "we don't want unrands to generate in infinite areas so we don't even further encourage pan scumming" or even just "there is enough chance of one generating in the regular game"
If there is an unlimited number of levels for Un Rands to generate, then ultimately, one can get any and all of them, so a spoiled player can scum for a pre defined "perfect" set of equipment.
I hope I am not alone in thinking that would be bad.
Cocytus Succeeder
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Re: Do unrandarts generate in pandemonium?
But honestly I don't find useful in dcss the effort to find the "perfect" set of equipment - by the time you have assembled it you probably have gathered so much experience that even naked you're a terrific murder machine - getting the plutonium sword or orange cpa in the 60th zig floor cleared isn't like finding on d:8.
Barkeep
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Re: Do unrandarts generate in pandemonium?
If they didn't generate in zigs, I could see it from a purely aesthetic point of view, but as things stand now, it just makes scumming for unrands (which is a thing you would do why, again?) another level of tedious.
Slime Squisher
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Re: Do unrandarts generate in pandemonium?
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