Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
Re: Tornado
To avoid a too big difference between damage vs AC and no AC, it has been suggested on IRC to apply AC/3 per turn (so 2xAC over 6 turns).
Base damage is 6d(power)/n (currently, n=10). Let's find a good value for n. I've made spreadsheet.
15?
Base damage is 6d(power)/n (currently, n=10). Let's find a good value for n. I've made spreadsheet.
15?
<+Grunt> You dereference an invalid pointer! Ouch! That really hurt! The game dies...