Tomb Titivator
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Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Tomb Titivator
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Vestibule Violator
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Tomb Titivator
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dck wrote:It also exists to kill things early on and achieves this very well.
Vestibule Violator
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Ziggurat Zagger
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Tomb Titivator
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dck wrote:Yeah I'm gonna have to ask you to zap the wand at things that are dangerous early on (and not even so early on) and compare the damage to zero skill stones.
And I don't know what crawl you're playing that has every background start with a full LoS ranged attack that does remarkable damage but it doesn't seem like standard business to me.
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Pandemonium Purger
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Location: Limbo
Ziggurat Zagger
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Tomb Titivator
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Bloax wrote:It can kill ogres without risking melee combat, and even significantly cut into the health pool of trolls for when you're playing weaker characters.
That's not "useless", that's quite good.
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Spider Stomper
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Ziggurat Zagger
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Sar wrote:I remember a suggestion of merging flame/fire and frost/cold wands to roll either bolt or puff, the more Evo you have - the bigger chance of bolt.
That would be a big nerf to bolt wands, though.
Ziggurat Zagger
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Abyss Ambulator
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Ziggurat Zagger
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Tomb Titivator
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Abyss Ambulator
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Ziggurat Zagger
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damiac wrote:Cutlasses ... are fairly useless past the early game as well.
Abyss Ambulator
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Dungeon Dilettante
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Shoals Surfer
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Shoals Surfer
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dck wrote:It also exists to kill things early on and achieves this very well.
dpeg wrote:The only good player is a dead player.
Crypt Cleanser
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