Demonspawn Fire Elementalist of Sif Muna


Yet Another Stupid Death - Find a particularly innovative way to get killed? Share your pain!
Yet Another Victory Post - Brag about your bad-ass character and all your runes and whatnot.
Characters in Progress - share promising or interesting characters that are not dead yet.

Shoals Surfer

Posts: 257

Joined: Tuesday, 24th September 2013, 17:52

Post Wednesday, 14th May 2014, 15:19

Demonspawn Fire Elementalist of Sif Muna

I posted an earlier version of this guy a week or two ago. I picked him back up recently, so here is the latest. It's my first real attempt with a demonspawn and it hasn't been too bad. The aptitudes are horrible, but overall having more HP than a typical caster has been very nice. I have a source of see invisibility, so I opted to take a stab at Spider (ghost moths can go to hell). I've killed two of the blighters so far, though it was due more to shadow creatures than anything else. Not looking forward to the vault at the bottom. Oh, and I cleared Elf:3 before I did any rune branches. It wasn't too hard, though I had some close calls with summoners. I've also got books with rMissile/Haste buffs that I'd like to train to use after spider. I've got bolt of fire + magma that I'm considering learning as well. I have yet to cast delayed fireball, so I can't comment on how effective it is yet.

  Code:
 Dungeon Crawl Stone Soup version 0.15-a0-800-g7b41838 (tiles) character file.

Ember the Fighter (Demonspawn Fire Elementalist)   Turns: 52082, Time: 06:54:29

HP 134/146       AC 27     Str  9      XL: 18   Next:  1%
MP  37/37        EV 10     Int 28 (29) God: Sif Muna [******]
Gold 1914        SH  0     Dex 11      Spells: 11 memorised, 10 levels left

rFire  . . .     SeeInvis .     a - +8,+9 whip of Eternal Vigilance {pain, rN+ MR+}
rCold  + . .     Clarity  .     N - +3 ring mail {rPois}
rNeg   + . .     Conserve +     (no shield)
rPois  +         rCorr    +     (helmet unavailable)
rElec  .         rRot     +     I - +2 cloak {rCorr, Cons}
SustAb . .       Spirit   .     y - +2 pair of gloves
rMut   .         Warding  .     d - +2 pair of boots
Saprov + . .     Stasis   .     v - amulet of faith
MR     ++...                    h - ring of wizardry
                                j - ring "Pusesch" {Int+5 Stlth---}

@: regenerating (expiring), very resistant to hostile enchantments, extremely
unstealthy
A: horns 3, rough black scales 3, cold resistance 1, demonic guardian 2, foul
stench 1, saprovore 1, wild magic 1
a: Channel Energy, Forget Spell, Renounce Religion


You are on level 5 of the Spider Nest.
You worship Sif Muna.
Sif Muna is exalted by your worship.
You are not hungry.

You have visited 6 branches of the dungeon, and seen 36 of its levels.
You have also visited: Labyrinth, Bailey, Ice Cave and Wizlab.

You have collected 3761 gold pieces.
You have spent 1847 gold pieces at shops.

Inventory:

Hand weapons
 a - the +8,+9 whip of Eternal Vigilance (weapon) {pain, rN+ MR+}
   (You found it on level 5 of the Dungeon)   
   
   In the hands of one skilled in necromantic magic, it inflicts extra damage
   on living creatures.
   
   It protects you from negative energy.
   It affects your resistance to hostile enchantments.
Armour
 d - a +2 pair of boots (worn)
 p - a +1 buckler of poison resistance
 y - a +2 pair of gloves (worn)
 I - a +2 cloak of preservation (worn)
 N - a +3 ring mail of poison resistance (worn)
 Q - the +2 buckler of Impressiveness {rElec MR++ Acc-3}
   (You acquired it in a bailey)   
   
   It affects your accuracy with ranged weapons and melee attacks (-3).
   It insulates you from electricity.
   It affects your resistance to hostile enchantments.
Magical devices
 e - a wand of hasting {zapped: 1}
 g - a wand of heal wounds (2)
 m - a wand of digging {zapped: 1}
 A - a wand of hasting
 O - a wand of fire {zapped: 5}
 P - a wand of disintegration
Comestibles
 c - 3 bread rations
 k - 2 rotting chunks of wolf spider flesh
 l - a rotting chunk of emperor scorpion flesh
 q - a chunk of redback flesh
 w - 4 chunks of emperor scorpion flesh
 z - a chunk of demonic crawler flesh
 B - a chunk of redback flesh
Scrolls
 i - 2 scrolls of magic mapping
 x - 3 scrolls of fog
 J - 4 scrolls of teleportation
 K - a scroll of fear
Jewellery
 b - an uncursed ring of poison resistance
 f - an uncursed ring of see invisible
 h - a ring of wizardry (right hand)
 j - the ring "Pusesch" (left hand) {Int+5 Stlth---}
   (You took it off a deep elf annihilator on level 3 of the Elven Halls)   
   
   [ring of intelligence]
   
   It affects your intelligence (+5).
   It makes you much less stealthy.
 n - an uncursed ring of invisibility
 v - an amulet of faith (around neck)
 F - an uncursed amulet of stasis
 H - an uncursed ring of protection from cold
 U - an uncursed ring of positive energy
Potions
 o - 3 potions of might
 r - 4 potions of curing
 u - 4 potions of invisibility
 M - 2 potions of magic
 X - a potion of porridge
Books
 t - Sif Muna's Catalogue of Sinister Rites and Conjuration
   (Sif Muna gifted it to you on level 5 of the Spider Nest)   
   
   Spells                             Type                      Level
   Animate Skeleton                   Necromancy                   1
   Stone Arrow                        Conjuration/Earth            3
   Iskenderun's Battlesphere          Conjuration/Charms           5
   Dispel Undead                      Necromancy                   5
   Simulacrum                         Ice/Necromancy               6
Rods
 s - a +5 rod of clouds (12/12)
   (You found it on level 3 of the Elven Halls)


   Skills:
 - Level 14.2 Fighting
 - Level 12.0 Maces & Flails
 - Level 4.4 Throwing
 - Level 10.0 Dodging
 - Level 4.1 Stealth
 - Level 5.0 Shields
 + Level 13.2 Spellcasting
 + Level 11.8 Conjurations
 - Level 9.0 Summonings
 - Level 8.0 Necromancy
 + Level 10.9 Fire Magic
 - Level 7.7 Invocations
 - Level 7.3 Evocations


You have 10 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Flame Tongue          Conj/Fire      #####        1%          1    None
b - Conjure Flame         Conj/Fire      #######.     1%          3    None
c - Sticky Flame          Conj/Fire      #######.     1%          4    None
d - Fireball              Conj/Fire      #######...   1%          5    None
e - Delayed Fireball      Conj/Fire      N/A          32%         7    ######.
f - Flight                Chrm/Air       ####......   14%         3    None
g - Shadow Creatures      Summ           N/A          4%          5    None
h - Animate Dead          Necr           N/A          2%          4    None
i - Regeneration          Chrm/Necr      ######....   3%          3    None
j - Summon Butterflies    Summ           #######.     1%          1    None
k - Swiftness             Chrm/Air       ####....     9%          2    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:4             Orc (4/4) D:9
    Elf (3/3) Orc:4          Lair (8/8) D:9           Swamp (0/5) Lair:3
 Spider (5/5) Lair:4        Slime (0/6) Lair:8     
Vaults: D:13-14     Depths: D:15       

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Lugonu

Shops:
D:6 *   D:9 :   D:11 %**(   D:14 *   Orc:3 (   Orc:4 *(}}   Elf:1 *   Elf:2 *

Annotations:
D:14 exclusion: 2 dancing weapons


Innate Abilities, Weirdness & Mutations

You have a pair of large horns on your head.
You are completely covered in rough black scales (AC +10, Dex -3).
Your flesh is cold resistant.
A demonic guardian rushes to your aid.
You emit a foul stench, and are resistant to rotting and decay.
You can tolerate rotten meat.
Your spells are a little harder to cast, but a little more powerful.

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Ember, the Demonspawn Fire Elementalist, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   729 | D:1      | Gained mutation: You can tolerate rotten meat. [demonic ancestry]
   729 | D:1      | Reached XP level 2. HP: 19/19 MP: 1/4
   782 | D:1      | Reached skill level 3 in Fire Magic
  1337 | D:2      | Reached XP level 3. HP: 24/24 MP: 4/6
  1715 | D:2      | Learned a level 3 spell: Conjure Flame
  2140 | D:2      | Gained mutation: You have a pair of small horns on your head. [demonic ancestry]
  2140 | D:2      | Reached XP level 4. HP: 30/30 MP: 2/8
  2569 | D:3      | Noticed Natasha
  2569 | D:3      | Noticed Sigmund
  2740 | D:3      | Found a bloodstained altar of Trog.
  3299 | D:3      | Found a glowing golden altar of the Shining One.
  3445 | D:4      | Found a glowing silver altar of Zin.
  3468 | D:4      | Learned a level 4 spell: Sticky Flame
  3485 | D:4      | Found a snail-covered altar of Cheibriados.
  3491 | D:4      | Reached XP level 5. HP: 35/35 MP: 8/11
  3562 | D:4      | Reached skill level 4 in Fire Magic
  3690 | D:4      | Got a transparent chain mail
  3967 | D:4      | Found a staircase to the Ecumenical Temple.
  3999 | Temple   | Entered the Ecumenical Temple
  4625 | D:5      | Entered Level 5 of the Dungeon
  4969 | D:5      | Got a polished whip
  4970 | D:5      | Identified the +8,+9 whip of Eternal Vigilance {pain, rN+ MR+} (You found it on level 5 of the Dungeon)
  5069 | D:5      | Noticed a centaur
  5075 | D:5      | Killed a centaur
  5075 | D:5      | Gained mutation: You are partially covered in rough black scales (AC +4, Dex -1). [demonic ancestry]
  5075 | D:5      | Reached XP level 6. HP: 33/41 MP: 12/12
  5403 | D:5      | Found a blossoming altar of Fedhas.
  5466 | D:5      | Found a sparkling altar of Nemelex Xobeh.
  5466 | D:5      | Found a shadowy altar of Dithmenos.
  5725 | D:6      | Reached skill level 5 in Fire Magic
  5826 | D:6      | Noticed a steam dragon
  5842 | D:6      | Killed a steam dragon
  5842 | D:6      | Reached skill level 5 in Conjurations
  5842 | D:6      | Gained mutation: A weak demonic guardian rushes to your aid. [demonic ancestry]
  5842 | D:6      | Reached XP level 7. HP: 19/46 MP: 4/14
  6098 | D:6      | Found Qausah's General Store.
  6113 | D:6      | Bought a potion of degeneration for 26 gold pieces
  6113 | D:6      | Bought a potion of brilliance for 32 gold pieces
  6302 | D:6      | Reached skill level 6 in Fire Magic
  6403 | D:6      | Noticed a hill giant
  6433 | D:6      | Killed a hill giant
  6433 | D:6      | Gained mutation: You emit a foul stench, and are resistant to rotting and decay. [demonic ancestry]
  6433 | D:6      | Reached XP level 8. HP: 52/52 MP: 10/16
  6497 | D:6      | Found a deep blue altar of Sif Muna.
  6503 | D:6      | Became a worshipper of Sif Muna the Loreminder
  6510 | D:6      | Learned a level 5 spell: Fireball
  6541 | D:6      | Noticed Edmund
  6564 | D:6      | Killed Edmund
  6638 | D:6      | Reached skill level 7 in Fire Magic
  7135 | D:6      | Acquired Sif Muna's first power
  7562 | D:3      | Killed Natasha
  7789 | D:3      | Noticed Natasha
  7795 | D:3      | Killed Natasha
  7854 | D:3      | Noticed Natasha
  7854 | D:3      | Killed Sigmund
  7861 | D:3      | Killed Natasha
  8159 | D:7      | Found a burning altar of Makhleb.
  8179 | D:7      | Reached skill level 8 in Conjurations
  8231 | D:7      | Gained mutation: You have a pair of horns on your head. [demonic ancestry]
  8231 | D:7      | Reached XP level 9. HP: 57/57 MP: 13/17
  8482 | D:7      | Found a shimmering altar of Xom.
  8842 | D:7      | Acquired Sif Muna's second power
  8971 | D:7      | Noticed Menkaure
  8976 | D:7      | Killed Menkaure
  9191 | D:7      | Noticed Ijyb
  9199 | D:7      | Killed Ijyb
  9543 | D:8      | Noticed Grum
  9552 | D:8      | Reached skill level 9 in Conjurations
  9558 | D:8      | Killed Grum
  9718 | D:8      | Identified a scroll of acquirement
  9719 | D:8      | Got a twisted cloak
  9722 | D:8      | Identified the +1 cloak of the Gusle {rN+} (You acquired it on level 8 of the Dungeon)
  9944 | D:8      | Reached skill level 1 in Fighting
 10396 | D:8      | Gained mutation: You are mostly covered in rough black scales (AC +7, Dex -2). [demonic ancestry]
 10396 | D:8      | Reached XP level 10. HP: 63/68 MP: 4/18
 11093 | D:9      | Found a staircase to the Lair.
 11144 | D:9      | Reached skill level 1 in Maces & Flails
 11144 | D:9      | Reached skill level 10 in Conjurations
 11161 | Lair:1   | Entered Level 1 of the Lair of Beasts
 11826 | D:9      | Acquired Sif Muna's third power
 12048 | D:9      | Found Evopuap's Book Boutique.
 12588 | D:9      | Paralysed by a giant eyeball for 3 turns
 12619 | D:9      | Found a radiant altar of Vehumet.
 12763 | D:9      | Found a staircase to the Orcish Mines.
 12904 | D:10     | Entered Level 10 of the Dungeon
 12935 | D:10     | Found a burning altar of Makhleb.
 13603 | Lair:1   | Noticed a black mamba
 13612 | Lair:1   | Reached skill level 5 in Fighting
 13902 | Lair:1   | Reached XP level 11. HP: 50/80 MP: 11/22
 14145 | Lair:1   | Reached skill level 5 in Spellcasting
 14250 | Lair:1   | Noticed Gastronok
 14279 | Lair:1   | Noticed an eight-headed hydra
 14365 | Lair:2   | Found a labyrinth entrance.
 14373 | Lab      | Entered a labyrinth
 14452 | Lab      | Noticed a minotaur
 14456 | Lab      | Noticed a hill giant
 14720 | Lab      | Killed a minotaur
 15051 | Lair:1   | Identified a +1 rod of striking (14/14) (You found it in a labyrinth)
 15052 | Lair:1   | Identified a +2 rod of shadows (12/12) (You took it off a minotaur in a labyrinth)
 15062 | Lair:1   | Learned a level 7 spell: Delayed Fireball
 15279 | Lair:1   | Reached skill level 1 in Throwing
 15288 | Lair:1   | Reached skill level 11 in Conjurations
 15625 | Lair:1   | Killed an eight-headed hydra
 15780 | Lair:1   | Killed a black mamba
 16234 | Lair:2   | Noticed a five-headed hydra
 16241 | Lair:2   | Killed a five-headed hydra
 16545 | Lair:1   | Killed Gastronok
 16545 | Lair:1   | Received a gift from Sif Muna
 17146 | Lair:2   | Gained mutation: You have a pair of large horns on your head. [demonic ancestry]
 17146 | Lair:2   | Reached XP level 12. HP: 74/87 MP: 18/26
 17510 | Lair:3   | Reached skill level 5 in Dodging
 18612 | Lair:3   | Noticed Rupert
 18917 | Lair:2   | Reached skill level 1 in Invocations
 19035 | Lair:3   | Reached skill level 10 in Fire Magic
 19137 | Lair:3   | Found a staircase to the Swamp.
 20482 | Lair:4   | Reached skill level 5 in Invocations
 20614 | Lair:4   | Found a frozen archway.
 20646 | IceCv    | Entered an ice cave
 20816 | IceCv    | HP: 1/87 [ice statue/shard of ice (19)]
 21180 | Lair:4   | Noticed Fannar
 21196 | Lair:4   | Received a gift from Sif Muna
 21203 | Lair:4   | Killed Fannar
 21444 | Lair:1   | Learned a level 3 spell: Flight
 21450 | Lair:1   | Learned a level 5 spell: Shadow Creatures
 21457 | Lair:1   | Learned a level 4 spell: Animate Dead
 21498 | D:11     | Reached XP level 13. HP: 93/93 MP: 23/29
 21659 | D:11     | Found Usoas' General Store.
 21666 | D:11     | Bought a scroll of identify for 28 gold pieces
 21734 | D:11     | Reached skill level 1 in Necromancy
 21879 | D:11     | Found Coug's Antique Weapon Emporium.
 22358 | D:11     | Reached skill level 1 in Summonings
 22411 | D:11     | Found Isig's Food Shoppe.
 22418 | D:11     | Found Naulaeta's General Store.
 22421 | D:11     | Bought a book of Necromancy for 330 gold pieces
 22630 | D:11     | Found a shadowy altar of Dithmenos.
 22630 | D:11     | Noticed a fire giant
 22658 | D:11     | HP: 1/93 [fire giant/fireball (30)]
 22990 | D:12     | Found a flagged portal.
 23006 | Bailey   | Entered a bailey
 23819 | Bailey   | Got a faintly glowing buckler
 23823 | Bailey   | Identified the +2 buckler of Impressiveness {rElec MR++ Acc-3} (You acquired it in a bailey)
 24240 | D:12     | Reached skill level 1 in Shields
 24266 | D:12     | Learned a level 3 spell: Regeneration
 24357 | D:12     | Got an ebony glaive {venom}
 25784 | D:13     | Found a glowing silver altar of Zin.
 26129 | D:13     | Identified the +6,+6 glaive of Valiance {venom, rC+ Str+2} (You took it off a wight on level 12 of the Dungeon)
 26288 | D:13     | Noticed Josephine
 26305 | D:13     | Killed Josephine
 26318 | D:13     | Received a gift from Sif Muna
 26319 | D:13     | Identified Lehudib's Incunabulum of Confrontation (Sif Muna gifted it to you on level 13 of the Dungeon)
 27043 | D:14     | Reached skill level 5 in Shields
 27057 | D:14     | Found Twastok's Assorted Antiques.
 27141 | D:14     | Gained mutation: A demonic guardian rushes to your aid. [demonic ancestry]
 27141 | D:14     | Reached XP level 14. HP: 106/106 MP: 18/31
 27478 | D:14     | Got a pitted scimitar
 27489 | D:14     | Identified the +12,+4 scimitar "Q" {freeze, +Blink rPois Dex+1} (You found it on level 14 of the Dungeon)
 27690 | D:14     | Reached skill level 5 in Necromancy
 28029 | D:14     | Learned a level 1 spell: Summon Butterflies
 28109 | D:15     | Entered Level 15 of the Dungeon
 28891 | Lair:3   | Reached skill level 10 in Spellcasting
 30174 | Lair:3   | Found a staircase to the Swamp.
 30629 | Lair:4   | Found a hole to the Spider Nest.
 30814 | Lair:4   | Noticed Erica
 30842 | Lair:4   | Killed Erica
 30969 | Lair:5   | Reached skill level 5 in Summonings
 31484 | Lair:5   | Killed Rupert
 31484 | Lair:5   | Received a gift from Sif Muna
 31485 | Lair:5   | Identified Sif Muna's Wizardry Continued (Sif Muna gifted it to you on level 5 of the Lair of Beasts)
 33204 | Lair:7   | Received a gift from Sif Muna
 33888 | Lair:7   | Reached skill level 10 in Fighting
 34212 | Lair:7   | Gained mutation: You are completely covered in rough black scales (AC +10, Dex -3). [demonic ancestry]
 34212 | Lair:7   | Reached XP level 15. HP: 110/117 MP: 14/32
 34439 | Lair:8   | Entered Level 8 of the Lair of Beasts
 34773 | Lair:8   | Found a staircase to the Slime Pits.
 35087 | Lair:8   | Reached skill level 12 in Fighting
 35242 | Lair:8   | Reached skill level 13 in Fighting
 35333 | Lair:8   | Identified a +4 rod of striking (9/9) (You found it on level 8 of the Lair of Beasts)
 35763 | Orc:1    | Entered Level 1 of the Orcish Mines
 35782 | Orc:1    | Reached skill level 14 in Fighting
 36012 | Orc:3    | Found Phacaxuo's Antique Weapon Boutique.
 36012 | Orc:3    | Found an iron altar of Okawaru.
 36054 | Orc:3    | Bought a runed whip for 77 gold pieces
 36054 | Orc:3    | Bought a glowing mace for 93 gold pieces
 36236 | Orc:4    | Entered Level 4 of the Orcish Mines
 36236 | Orc:4    | Found a staircase to the Elven Halls.
 36368 | Orc:3    | Noticed Erolcha
 36372 | Orc:3    | Killed Erolcha
 36885 | Orc:4    | Found Taxiacwa's Antique Weapon Emporium.
 36885 | Orc:4    | Found Shuhuren's Gadget Shop.
 36885 | Orc:4    | Found Stoux's General Store.
 36885 | Orc:4    | Found Kuelal's Gadget Emporium.
 36984 | Orc:4    | Bought a scroll of identify for 32 gold pieces
 37728 | Orc:2    | Noticed Urug
 37790 | Orc:2    | Killed Urug
 37910 | Orc:2    | Noticed Sonja
 37914 | Orc:2    | Noticed Maurice
 37917 | Orc:2    | Killed Sonja
 37946 | Orc:2    | Killed Maurice
 38183 | Orc:2    | Found a bloodstained altar of Trog.
 38802 | Orc:1    | You fall through a shaft!
 39156 | Elf:1    | Entered Level 1 of the Elven Halls
 39276 | Elf:1    | Reached skill level 10 in Dodging
 39407 | Elf:1    | Found Pnesugung's Assorted Antiques.
 39416 | Elf:1    | Bought a scroll of identify for 56 gold pieces
 39416 | Elf:1    | Bought an embroidered cloak for 126 gold pieces
 39453 | Elf:1    | Reached skill level 5 in Maces & Flails
 39627 | Elf:1    | Found a magical portal.
 39635 | WizLab   | Entered Doroklohe's Tomb
 39896 | WizLab   | Upgraded the game from 0.15-a0-306-g5a3139e to 0.15-a0-733-gb4c3b50
 39933 | WizLab   | Noticed an ancient lich
 39958 | WizLab   | Killed an ancient lich
 39958 | WizLab   | Gained mutation: Your flesh is cold resistant. [demonic ancestry]
 39958 | WizLab   | Reached XP level 16. HP: 78/133 MP: 12/33
 41017 | Elf:1    | Got a warped robe
 41018 | Elf:1    | Identified the cursed +0 robe "Greamer" {rF++ rC+} (You found it on level 1 of the Elven Halls)
 41396 | Elf:2    | Noticed a deep elf master archer
 41417 | Elf:2    | Killed a deep elf master archer
 41767 | Elf:2    | Found Teaf's General Store.
 41781 | Elf:2    | Bought a scroll of identify for 38 gold pieces
 41781 | Elf:2    | Bought a +2 cloak of preservation for 788 gold pieces
 42162 | Elf:2    | Reached skill level 10 in Maces & Flails
 42470 | Elf:3    | Entered Level 3 of the Elven Halls
 43025 | Elf:3    | Noticed a deep elf blademaster
 43035 | Elf:3    | Noticed a deep elf blademaster
 43044 | Elf:3    | Killed a deep elf blademaster
 43062 | Elf:3    | Killed a deep elf blademaster
 43393 | Elf:3    | Noticed a deep elf master archer
 43405 | Elf:3    | Killed a deep elf master archer
 43546 | Elf:3    | Noticed an Ice Fiend
 43902 | Spider:1 | Entered Level 1 of the Spider Nest
 45386 | Spider:2 | Reached XP level 17. HP: 124/139 MP: 28/34
 45456 | Spider:2 | Gained mutation: Your spells are a little harder to cast, but a little more powerful. [potion of beneficial mutation]
 46400 | Elf:3    | Noticed Louise
 46616 | Elf:3    | Got a crude bronze ring
 46627 | Elf:3    | Killed Louise
 46786 | Elf:3    | Received a gift from Sif Muna
 46787 | Elf:3    | Identified Cigotuvi's Volume of Dark Magic and Enhancements (Sif Muna gifted it to you on level 3 of the Elven Halls)
 47172 | Elf:3    | Got a glittering tin ring
 47173 | Elf:3    | Identified a +5 rod of clouds (1/12) (You found it on level 3 of the Elven Halls)
 47540 | Elf:3    | Noticed a deep elf master archer
 47568 | Elf:3    | Killed a deep elf master archer
 47831 | Elf:3    | Identified the ring "Pusesch" {Int+5 Stlth---} (You took it off a deep elf annihilator on level 3 of the Elven Halls)
 47832 | Elf:3    | Identified the ring of Birdsong {Str+4 Dex+3 Int+2} (You found it on level 3 of the Elven Halls)
 47880 | Elf:3    | Learned a level 2 spell: Swiftness
 48287 | Lair:1   | Upgraded the game from 0.15-a0-733-gb4c3b50 to 0.15-a0-800-g7b41838
 48408 | D:6      | Bought an uncursed ring of see invisible for 195 gold pieces
 48408 | D:6      | Bought a potion of curing for 26 gold pieces
 48661 | Spider:3 | Reached skill level 1 in Evocations
 49316 | Spider:3 | Reached skill level 5 in Evocations
 51081 | Spider:5 | Entered Level 5 of the Spider Nest
 51162 | Spider:5 | Noticed Norris
 51969 | Spider:5 | Killed Norris
 52027 | Spider:5 | Received a gift from Sif Muna
 52028 | Spider:5 | Identified Sif Muna's Catalogue of Sinister Rites and Conjuration (Sif Muna gifted it to you on level 5 of the Spider Nest)
 52044 | Spider:5 | Reached XP level 18. HP: 121/146 MP: 10/37


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 || total
-------------------------+-------+-------+-------+-------+-------+-------++-------
Melee: Club              |     3 |       |       |       |       |       ||     3
       Unarmed           |     1 |       |       |       |    10 |       ||    11
       Short sword       |    47 |    69 |       |       |       |       ||   116
       Whip              |       |    63 |   185 |   557 |  1721 |   829 ||  3355
       Dagger            |       |     4 |     2 |       |       |       ||     6
Throw: Dart              |     6 |     9 |       |    11 |       |       ||    26
       Tomahawk          |       |       |    11 |     2 |    65 |       ||    78
 Cast: Flame Tongue      |    58 |    56 |    32 |   109 |   124 |    40 ||   419
       Conjure Flame     |       |     2 |     2 |     2 |     2 |       ||     8
       Sticky Flame      |       |     1 |    50 |   161 |   263 |   216 ||   691
       Fireball          |       |       |       |    34 |    50 |    62 ||   146
       Regeneration      |       |       |       |       |    66 |   101 ||   167
       Flight            |       |       |       |       |     1 |    10 ||    11
       Animate Dead      |       |       |       |       |     1 |     1 ||     2
       Shadow Creatures  |       |       |       |       |    23 |    73 ||    96
       Summon Butterflie |       |       |       |       |     2 |    11 ||    13
Invok: Channel Energy    |       |       |     6 |    58 |   199 |   266 ||   529
 Abil: Evoke Invisibilit |       |       |       |       |       |     1 ||     1
Evoke: Wand              |       |       |       |    18 |    10 |     7 ||    35
       Rod               |       |       |       |     2 |       |     4 ||     6
       Box of beasts     |       |       |       |       |       |     1 ||     1
  Use: Potion            |       |     1 |       |     2 |     3 |    11 ||    17
       Scroll            |       |     7 |    16 |    19 |    10 |    22 ||    74
 Stab: Sleeping          |     2 |     3 |     3 |     4 |    15 |     1 ||    28
       Distracted        |       |       |     1 |     1 |     9 |     6 ||    17
Current foes list: duvessa, TheDefiniteArticle

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Wednesday, 14th May 2014, 16:13

Re: Demonspawn Fire Elementalist of Sif Muna

Delayed fireball is just a panic button, it does not cost mana and is instant so I would train Charms for RMsl/Regeneration/Haste first, Delayed Fireball is not spammable.
Also I would train Armour to 2.8 or 5.5, it will give 1 or 2 AC which is your main defense.

Barkeep

Posts: 3890

Joined: Wednesday, 14th August 2013, 23:25

Location: USA

Post Wednesday, 14th May 2014, 17:49

Re: Demonspawn Fire Elementalist of Sif Muna

Nice whip! There's probably a buckler somewhere, which you should be wearing.

Sandman's right about training armour for a few easy points of AC. I'd also put some stat ups into dex (maybe one into str), moving forward, so that by end game you can achieve something like 30 AC, with low to mid-20s EV (the more the better obvs), without having to put a ton of experience into dodging.

I wouldn't train any more spell casting, you got lots of spell levels. Your success rates for all current spells are very good, especially considering you have wild magic 1, which will incidentally give all your conjurations a nice punch. With miscast protection your 32% failure on delayed fireball is fine. You cast that spell outside of combat anyway, you can get away with very high spell failure.

So my advice: Pick up enough armor skill for a couple extra AC. Train a bit more necromancy to power up you death whip (~10 or so would be good). Then train charms for haste.

Overall your character is looking good.

For this message the author and into has received thanks:
skjarl

Shoals Surfer

Posts: 257

Joined: Tuesday, 24th September 2013, 17:52

Post Wednesday, 14th May 2014, 17:59

Re: Demonspawn Fire Elementalist of Sif Muna

I finished Spider without much trouble, which pleased me immensely. I'm wearing the +2 buckler of Impressiveness {rElec MR++ Acc-3} that I had in my inventory. I took it off to test a 2H weapon and forgot to put it back on for the dump. I took armor to 5.5 as suggested and now I am working on charms. I'll pump necromancy up a bit more after haste is online.

How do you guys feel about my prospects for making this a 15 rune win? Melee+sticky flame is beastly, but I know that my pain & flame approach is going to fall on its face once I get into Hell/Pan. Thoughts on how I should diversify if I opt to go for extended?
Current foes list: duvessa, TheDefiniteArticle

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Wednesday, 14th May 2014, 18:14

Re: Demonspawn Fire Elementalist of Sif Muna

I don't like Sticky Flame in extended neither, it's too slow. Bolt of Fire/Magma is fine.
I like Controlled Blink in extended but I am not sure how much XP it takes with Wild Magic.

Barkeep

Posts: 3890

Joined: Wednesday, 14th August 2013, 23:25

Location: USA

Post Wednesday, 14th May 2014, 18:15

Re: Demonspawn Fire Elementalist of Sif Muna

Wow missed that buckler with MR++, very nice.

Once haste is online and necromancy slightly higher, this character is basically good for 3 runes (you will need more investment in defenses but not *that* much more), so the option to develop him with an eye toward extended, if you want to go for more runes, is certainly on the table. I'd get iron shot to an okay spell failure while still in the "standard" portion of the game, and obviously there are more utility and defense spells (phase shift in particular) that would be worth getting.

You'll eventually find a demon whip or maybe even an eveningstar with a good damage brand (electrocution, flaming, freezing, vorpal) which you can enchant up and put in your b slot to switch when things are pain immune. Once you get into hells/pan/tomb that will simply become your main weapon obviously.

With Sif I assume you have access to lots of spells, and your library will only continue to grow.

When all your basic stuff is looking good, I'd recommend getting b. revivification and then consider eventually getting death's door. It will take time with wild magic 1, but it is worth it to use some V:5 and Slime experience to work toward revivification at least. Even at rather bad success while training necro for it, the spell isn't just a waste of 8 slots if you can carry around some extra !brilliance to make revivification work in a pinch. Especially since you got a cloak of preservation, and so you don't have to worry about potion destruction.

Other than those high end spells, just focus on getting good defenses and extra fighting for more HP for extended. Note that if you end up using an eveningstar you will want 16 M&F skill for it.

EDIT: To clarify, get revivification first. Then you can consider if/when to get death's door. Revivification is level 8 pure necro right now in Trunk tho :(

For this message the author and into has received thanks:
skjarl

Return to YASD! YAVP! and characters in progress too

Who is online

Users browsing this forum: No registered users and 7 guests

cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.