Shoals Surfer
Posts: 293
Joined: Tuesday, 25th October 2011, 05:04
File200's Consolidated Ideas Thread
So let's start this off:
God Proposal: Unghotha the Ancient
Purpose:
Currently, joining a deity other than Chei has virtually no downside. Conducts are rarely strict enough to meaningfully affect gameplay and abilities only add to your power. So this god demands a portion of your power in exchange for his abilities, making joining him a double-edged sword. Furthermore, few deities make good use of the invocations skill, so this god will have many abilities that scale on invocations. He demands you remember him, so you lose piety over time if you don't use his abilities frequently.
Lore:
An ancient and mostly forgotten deity. Unghotha's altars are weathered and beaten. Unghotha feeds off the physical forms of his followers, but in return grants a host of strange and powerful abilities. All stats and health that Unghotha takes are returned upon abandoning him, and he will not reduce a stat below 1. Unghotha also feeds off of ephemeral magic, and demands his followers commit souls (corpses) and magical trinkets (consumables) to him. All of Unghotha's abilities scale with invocations and cost mp, food, piety and one temporary point from all of your stats. Stat loss from ability use recovers more rapidly than regular stat loss.
. . . . . . - Unghotha takes one point from each of your stats. You can sacrifice corpses and consumables (potions, scrolls and wands) to gain piety.
* . . . . . - Unghotha takes 10% of your mp. Gain activated ability: Abstract Haze. Creates a cloud in a space adjacent to you. The cloud travels away from you in a clockwise spiral, passing through walls and enemies and dealing damage to anything it touches. Hard to target, but deals good damage. Scales on invocations.
* * . . . . - Unghotha takes another point from each of your stats. Gain activated ability: Reality Rend. Deals damage to all creatures in LoS equal to (invocations)% of their current hp and then another 1d(invo/3) damage. Resistible by HD.
* * * . . . - Unghotha takes 10% of your health. Gain activated ability: Conversion Field. Attempts to polymorph all enemies in a 3-tile radius of you into harmless sheep. Resistible by MR. Probability of polymorph increases with invocations.
* * * * . . - Unghotha takes another point from each of your stats. Gain activated ability: Gravity Well. Pulls all enemies in LoS to a point you target. Functions like tornado. Deals damage, which is resistible by HD.
* * * * * . - Unghotha takes another 10% of your mp. Gain activated ability: Luminous Outbreak. Illuminates all enemies in LoS with baleful radiation, reducing their accuracy, damage, AC and evasion, and revealing invisible enemies. Effect scales with invocations and lasts up to 50 aut. Effects get more pronounced as time goes on until it ends. Resistible by MR.
* * * * * * - Unghotha takes another 10% of your hp. Gain activated ability: Ruinous Augmentation. Grants a piety/40 bonus to slaying and a comparable bonus to spellpower. Duration scales with invocations.
Joining Unghotha gives you an almost complete character kit as long as you exclusively train invocations and defensive skills, but his abilities come at a high price. It's wise to supplement his powers with other forms of offense, and to keep your piety level within a certain range.