YASD: HuMo


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Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Saturday, 10th May 2014, 21:23

YASD: HuMo

I have never used Dragonform. Would you go for it? When? Or maybe should I just train some Earth for Stoneskin? Or stay spell-less and continue training UC/Fighting/Dodging?

  Code:
 Dungeon Crawl Stone Soup version 0.15-a0-658-g449be1d (tiles) character file.

HuMo the Martial Artist (Human Monk)               Turns: 17135, Time: 01:12:48

HP  94/94 (97)   AC 10     Str 12      XL: 12   Next: 50%
MP  12/12        EV 19     Int 15      God:
Gold 459         SH  0     Dex 20      Spells:  0 memorised, 11 levels left

rFire  . . .     SeeInvis .       - Unarmed
rCold  . . .     Clarity  .     a - +2 leather armour
rNeg   . . .     Conserve +     (no shield)
rPois  .         rCorr    .     G - +2 helmet
rElec  +         rRot     .     o - +1 cloak
SustAb . .       Spirit   .     (no gloves)
rMut   .         Warding  .     (no boots)
Saprov . . .     Stasis   .     M - amulet of conservation {Cons, !d}
MR     .....                    W - ring of regeneration {regen, !d}
                                x - +4 ring of intelligence

@: not resistant to hostile enchantments, unstealthy
A: fangs 1, electricity resistance
a: no special abilities


You are on level 2 of the Lair of Beasts.
You are not hungry.

You have visited 2 branches of the dungeon, and seen 12 of its levels.
You have also visited: Bailey.

You have collected 459 gold pieces.

Inventory:

Hand weapons
 g - a +0 blowgun
 t - the cursed +7,+12 mace of the Original Sin {antimagic, rF+ Int+3 Stlth--}
   (You found it on level 5 of the Dungeon)   
   
   It disrupts the flow of magical energy around spellcasters and certain
   magical creatures (including the wielder).
   
   It affects your intelligence (+3).
   It protects you from fire.
   It makes you much less stealthy.
   It has a curse placed upon it.
 w - a +0,+0 sling
Missiles
 d - a throwing net {!f=f, !d}
 e - 38 sling bullets
 f - 2 javelins
 j - 24 poisoned needles
 r - 19 poisoned sling bullets
 y - 22 stones
 z - 12 tomahawks (quivered)
 B - 10 tomahawks of returning
 I - 21 exploding sling bullets
 O - 2 curare-tipped needles
 S - 12 sling bullets of flame
Armour
 a - a +2 leather armour (worn)
 o - a +1 cloak (worn)
 G - a +2 helmet (worn)
Magical devices
 n - a wand of digging {recharged}
 J - a wand of random effects {zapped: 1}
 P - a wand of enslavement {zapped: 1}
 X - a wand of fire {zapped: 1}
 Z - a wand of fire
Comestibles
 b - 2 bread rations
 v - an orange
Scrolls
 c - a scroll of remove curse
 k - a scroll of fog
 u - a scroll of fear
 C - a scroll labeled KUOJIKL AT EBO
 E - a scroll of teleportation
 U - a scroll labeled MUTTAT URREPH
 V - a scroll labeled JUHORAC GIOT
Jewellery
 s - an uncursed amulet of stasis {Stasis, !d}
 x - a +4 ring of intelligence (left hand)
 M - an amulet of conservation (around neck) {Cons, !d}
 W - a ring of regeneration (right hand) {regen, !d}
Potions
 h - 2 potions of flight
 i - 3 potions of curing
 m - a potion of agility
 p - a potion of might
 F - a potion of haste
 H - a green potion
 Y - a pink potion
Books
 A - a book of Transfigurations   
   
   Spells                             Type                      Level
   Stoneskin                          Transmutation/Earth          2
   Ice Form                           Ice/Transmutation            4
   Statue Form                        Transmutation/Earth          6
   Dragon Form                        Transmutation                7
 R - a book of Clouds   
   
   Spells                             Type                      Level
   Mephitic Cloud                     Conjuration/Poison/Air       3
   Conjure Flame                      Conjuration/Fire             3
   Poisonous Cloud                    Conjuration/Poison/Air       6
   Freezing Cloud                     Conjuration/Ice/Air          6
   Ring of Flames                     Charms/Fire                  7
Magical staves
 L - an uncursed staff of conjuration {!a}
Miscellaneous
 Q - a phial of floods


   Skills:
 + Level 10.1 Fighting
 + Level 9.0 Dodging
 - Level 2.0 Stealth
 * Level 14.6 Unarmed Combat


You have 11 spell levels left.
You don't know any spells.

Dungeon Overview and Level Annotations

Branches:
Dungeon (10/15)            Temple (0/1) D:6            Lair (2/8) D:10
   Orc: D:9-12     

Altars:
Ashenzari
Dithmenos
Elyvilon
Gozag
Kikubaaqudgha
Nemelex Xobeh
Okawaru
Qazlal
Sif Muna
Zin
The Shining One

Annotations:
D:6 exclusions: orc and orc warrior


Innate Abilities, Weirdness & Mutations

You have very sharp teeth.
You are resistant to electric shocks.


Message History

The iguana is almost dead.
Throwing (i - inventory. (,) - cycle): z - 8 tomahawks (quivered)
Press: ? - help, Shift-Dir - straight line, f/p - iguana
Aim: an iguana (almost dead)
You throw a tomahawk. The tomahawk hits the iguana.
You kill the iguana!
Unknown command.
z - 8 tomahawks (gained 1)
z - 9 tomahawks (gained 1)
z - 10 tomahawks (gained 1)
z - 11 tomahawks (gained 1)
z - 12 tomahawks (gained 1)
All of the chunks of flesh in your inventory have completely rotted away.
You are feeling very hungry.
There is a stone staircase leading down here.
Done exploring.
Move the cursor to view the level map, or type ? for a list of commands.
Returning to the game...
There is a stone staircase leading down here.
You climb downwards.
A porcupine comes into view.
Found 7 gold pieces. Found a stone staircase leading down.
There is a stone staircase leading up here.
Throwing (i - inventory. (,) - cycle): z - 12 tomahawks (quivered)
Press: ? - help, Shift-Dir - straight line, f - porcupine
Aim: a porcupine (resting)
You throw a tomahawk.
The tomahawk hits the porcupine but does no damage.
You punch the porcupine!
The porcupine is almost dead.
The porcupine closely misses you.
You are struck by the porcupine's spines.
You completely miss the porcupine.
The porcupine is almost dead.
The porcupine barely misses you.
Damage: -3%(-3hp)   hp: 97%(91hp)
You punch the porcupine!
You kill the porcupine!
Your Dodging skill increases to level 9!
A jackal comes into view.
A jackal comes into view.
The jackal barks! x2
You hear a bark!
The jackal moves out of view.
You barely miss the jackal.
The jackal bites you but does no damage.
A jackal comes into view.
You punch the jackal!
You kill the jackal!
The jackal moves out of view.
You closely miss the jackal.
The jackal bites you but does no damage.
You punch the jackal!
You kill the jackal!
You punch the jackal!
You kill the jackal!
Things that are here:
a jackal corpse x2
You finish butchering the jackal corpse.
D - a chunk of jackal flesh {@w1}
Things that are here:
a jackal skeleton; a jackal corpse
Eating a chunk of jackal flesh {@w1}. This raw flesh tastes terrible.
You are feeling hungry.
Eat which item? (? for menu, Esc to quit)
Okay, then.
You finish butchering the jackal corpse.
D - a chunk of jackal flesh {@w1}
Things that are here:
a jackal skeleton x2
Eating a chunk of jackal flesh {@w1}. This raw flesh tastes terrible.
Found 26 bolts.
z - 12 tomahawks (gained 1)
Assign waypoint to what number? (0-9)
Waypoint 1 assigned to Lair:2.
Drop what? (_ for help) (? for menu, Esc to quit)
Okay, then.
Drop what? (_ for help) (? for menu, Esc to quit)
You drop 3 bread rations.
Drop what? (_ for help) (? for menu, Esc to quit)
You drop 2 scrolls of remove curse.
You drop 2 scrolls of fog.
You drop a scroll of immolation {!r!r}.
You drop a scroll of noise {!r}.
You drop a choko.
Drop what? (_ for help) (? for menu, Esc to quit)
You drop a potion of brilliance.
You drop 2 potions of might.
You drop a scroll of fear.
You drop a potion of haste.
You drop a potion of restore abilities.
Drop what? (_ for help) (? for menu, Esc to quit)
Okay, then.
Okay, then.
Drop what? (_ for help) (? for menu, Esc to quit)
Okay, then.
Read which item? (? for menu, Esc to quit)
Okay, then.
Okay, then.
Saving game... please wait.

    .......˜.
   ...........
  .............
 ...............
 ................
 P..............  .
..P................
........%##.###....
........#.......>...
 .#.....#<@........(
 ...................
 .#...........#.$..
  ..........#+# ...
  ...........     .
   ...........
    ##########.


There are no monsters in sight!

Vanquished Creatures
  3 unseen horrors
  A manticore (D:10)
  A spiny frog (Lair:1)
  3 two-headed ogres
  A wyvern (D:8)
  A basilisk (D:10)
  23 yaks
  2 hippogriffs
  A hungry ghost (D:8)
  A deep elf mage (D:8)
  Edmund (D:5)
  9 porcupines
  2 ice beasts
  8 ogres
  2 sky beasts
  8 orc warriors (Bailey)
  2 necrophages
  2 phantoms
  2 black bears
  5 crocodiles
  2 big kobolds
  5 centaurs
  3 giant slugs
  A gnoll sergeant (D:10)
  11 giant frogs
  4 scorpions
  2 hippogriff skeletons
  7 killer bees
  5 crimson imps
  A quasit (D:9)
  A goliath beetle (D:9)
  2 orc priests
  A gnoll shaman (D:10)
  10 jellies
  A black bear skeleton (D:7)
  5 hounds
  2 iguanas (Lair:1)
  12 orc wizards
  4 worker ants
  A crocodile skeleton (D:8)
  An ogre skeleton (D:7)
  A hound zombie (D:8)
  15 adders
  17 green rats
  18 gnolls
  A worm (D:6)
  3 giant mites
  A shadow imp (D:9)
  6 giant geckos
  3 oozes
  36 orcs
  3 ball pythons
  A bat skeleton (D:6)
  4 giant cockroaches
  17 hobgoblins
  17 jackals
  9 quokkas
  6 bats
  3 giant newts
  5 goblins
  A goblin zombie (D:5)
  A hobgoblin skeleton (D:4)
  2 hobgoblin zombies (D:8)
  43 kobolds
  2 kobold skeletons
  2 kobold zombies (D:8)
  A quokka skeleton (D:7)
  20 rats
  A rat skeleton (D:6)
398 creatures vanquished.

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | HuMo, the Human Monk, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 18/18 MP: 1/1
   265 | D:1      | Reached XP level 2. HP: 20/24 MP: 2/2
   966 | D:2      | Reached XP level 3. HP: 29/29 MP: 3/3
  1270 | D:2      | Reached skill level 5 in Unarmed Combat
  1896 | D:2      | =================== Autoexit: lost:8 current:10
  2118 | D:2      | Reached XP level 4. HP: 12/35 MP: 4/4
  2406 | D:2      | Found a white marble altar of Elyvilon.
  3001 | D:3      | Found a glowing golden altar of the Shining One.
  3038 | D:3      | Found a sparkling altar of Nemelex Xobeh.
  3127 | D:3      | Noticed an orc warrior
  3173 | D:3      | =================== Autoexit: lost:11 current:24
  3518 | D:3      | Reached skill level 6 in Unarmed Combat
  3518 | D:3      | Reached XP level 5. HP: 31/41 MP: 5/5
  3627 | D:3      | Noticed a necrophage
  3759 | D:3      | Killed a necrophage
  3759 | D:3      | Reached XP level 6. HP: 24/45 MP: 6/6
  3929 | D:3      | Reached skill level 7 in Unarmed Combat
  4314 | D:3      | Found a shattered altar of Ashenzari.
  4314 | D:3      | Found an opulent altar of Gozag.
  4587 | D:4      | =================== Autoexit: lost:8 current:9
  5024 | D:4      | Reached XP level 7. HP: 36/49 MP: 7/7
  5325 | D:4      | Reached skill level 8 in Unarmed Combat
  5968 | D:5      | Entered Level 5 of the Dungeon
  6088 | D:5      | Reached XP level 8. HP: 52/58 MP: 8/8
  6293 | D:5      | Reached skill level 9 in Unarmed Combat
  6384 | D:5      | Reached skill level 5 in Fighting
  6431 | D:5      | Noticed Edmund
  6506 | D:5      | Got a faintly glowing mace
  6637 | D:5      | =================== Autoexit: lost:13 current:24
  6643 | D:5      | Killed Edmund
  6650 | D:5      | Found a shadowy altar of Dithmenos.
  6651 | D:5      | Found a stormy altar of Qazlal.
  7432 | D:6      | Reached XP level 9. HP: 66/66 MP: 9/9
  7489 | D:6      | =================== Autoexit: lost:15 current:21
  7492 | D:6      | Reached skill level 10 in Unarmed Combat
  7515 | D:6      | =================== Autoexit: lost:10 current:16
  7549 | D:6      | =================== Autoexit: lost:9 current:9
  7842 | D:6      | =================== Autoexit: lost:21 current:45
  8445 | D:6      | Found a staircase to the Ecumenical Temple.
  8535 | D:7      | Found an iron altar of Okawaru.
  8643 | D:7      | Found an ancient bone altar of Kikubaaqudgha.
 10028 | D:8      | Found a flagged portal.
 10082 | Bailey   | Entered a bailey
 10184 | Bailey   | =================== Autoexit: lost:23 current:18
 10485 | Bailey   | Reached skill level 11 in Unarmed Combat
 10837 | Bailey   | Reached skill level 5 in Dodging
 10837 | Bailey   | Reached XP level 10. HP: 50/76 MP: 10/10
 10855 | Bailey   | =================== Autoexit: lost:15 current:21
 10855 | Bailey   | HP: 3/76 [orc warrior/hand axe (18)]
 10856 | Bailey   | =================== Autoexit: lost:18 current:3
 10860 | Bailey   | =================== Autoexit: lost:10 current:10
 10863 | Bailey   | =================== Autoexit: lost:17 current:14
 10937 | Bailey   | =================== Autoexit: lost:18 current:34
 11920 | D:8      | Reached skill level 12 in Unarmed Combat
 12132 | D:9      | Gained mutation: You are resistant to electric shocks. [potion of beneficial mutation]
 12133 | D:9      | Gained mutation: You have very sharp teeth. [potion of beneficial mutation]
 12326 | D:9      | Identified the cursed +7,+12 mace of the Original Sin {antimagic, rF+ Int+3 Stlth--} (You found it on level 5 of the Dungeon)
 12647 | D:9      | Found a glowing silver altar of Zin.
 12812 | D:9      | Found a deep blue altar of Sif Muna.
 12833 | D:9      | =================== Autoexit: lost:24 current:53
 12841 | D:9      | Reached XP level 11. HP: 59/83 MP: 11/11
 12938 | D:9      | Killed an unseen horror
 13166 | D:9      | Reached skill level 13 in Unarmed Combat
 13483 | D:10     | Entered Level 10 of the Dungeon
 13529 | D:10     | Killed an unseen horror
 13921 | D:10     | Killed an unseen horror
 14040 | D:10     | Noticed a manticore
 14051 | D:10     | Killed a manticore
 14755 | D:10     | Found a staircase to the Lair.
 14962 | D:10     | Reached skill level 14 in Unarmed Combat
 14971 | D:10     | Reached XP level 12. HP: 87/93 MP: 12/12
 15565 | Lair:1   | Entered Level 1 of the Lair of Beasts
 15947 | Lair:1   | Reached skill level 10 in Fighting


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 || total
-------------------------+-------+-------+-------+-------++-------
Melee: Unarmed           |   124 |   175 |   417 |   720 ||  1436
 Fire: Sling             |       |       |    16 |    54 ||    70
       Blowgun           |       |       |       |    32 ||    32
Throw: Dart              |    10 |     1 |     7 |       ||    18
       Tomahawk          |     5 |    27 |   124 |   175 ||   331
       Javelin           |       |       |    24 |    20 ||    44
       Stone             |       |       |       |     5 ||     5
Evoke: Wand              |       |       |     2 |     2 ||     4
  Use: Scroll            |     3 |       |    16 |     7 ||    26
       Potion            |       |     2 |     4 |     7 ||    13
 Stab: Sleeping          |     2 |     2 |     4 |     4 ||    12

Last edited by Sandman25 on Sunday, 11th May 2014, 17:43, edited 1 time in total.
User avatar

Eringya's Employee

Posts: 1782

Joined: Friday, 7th October 2011, 19:24

Location: Athens, Greece

Post Saturday, 10th May 2014, 21:36

Re: CiP: HuMo - Dragonform?

Going Godless? Or are you planning to get Jiyva? I don't know about dragon form... Looks like a long shot. Blade Hands seems more reasonable if you have access to it, and murders everything with less skill investment. Otherwise, slap a shield on and remain Fighting/UC/Dodging/Shield.
MuCK;
  Code:
612 | D:1      | Xom revived you
614 | D:1      | Xom revived you
614 | D:1      | Slain by a gnoll

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Saturday, 10th May 2014, 21:42

Re: CiP: HuMo - Dragonform?

Yes, going godless. Unfortunately those two books is all I could find so far so no Blade Hands yet. And no shield yet (even buckler). I considered training some skills for Mephitic Cloud, I like it in Orcish Mines.

Dis Charger

Posts: 2052

Joined: Saturday, 2nd February 2013, 09:52

Post Saturday, 10th May 2014, 22:21

Re: CiP: HuMo - Dragonform?

Going godless with a monk is pretty weird. I wonder what are your reasons.

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Saturday, 10th May 2014, 22:26

Re: CiP: HuMo - Dragonform?

Magipi wrote:Going godless with a monk is pretty weird. I wonder what are your reasons.


"Now I want to win with atheist Human :)" viewtopic.php?f=12&t=12155

Why Mo? Because I want UC, my DsTm was really weird because it relied more on AC than on EV.

I found some nice books (haste, repel missiles, blink, summon butterflies) so I am doing a not-recommended thing - training 10 skills simultaneously. Still not sure if I should go for Dragonform.

  Code:
 Dungeon Crawl Stone Soup version 0.15-a0-658-g449be1d (tiles) character file.

HuMo the Black Belt (Human Monk)                   Turns: 22624, Time: 01:46:37

HP 108/108 (111) AC 10     Str 12      XL: 14   Next: 12%
MP  23/23        EV 19     Int 11      God:
Gold 750         SH  0     Dex 20      Spells:  5 memorised, 11 levels left

rFire  . . .     SeeInvis .       - Unarmed
rCold  . . .     Clarity  .     a - +2 leather armour
rNeg   + . .     Conserve +     (no shield)
rPois  .         rCorr    .     G - +2 helmet
rElec  +         rRot     .     o - +1 cloak
SustAb . .       Spirit   .     (no gloves)
rMut   .         Warding  .     (no boots)
Saprov . . .     Stasis   .     M - amulet of conservation {Cons, !d}
MR     +....                    W - ring of regeneration {regen, !d}
                                J - ring of positive energy {rN+}

@: repel missiles, somewhat resistant to hostile enchantments, unstealthy
A: fangs 1, electricity resistance
a: no special abilities


You are on level 6 of the Lair of Beasts.
You are not hungry.

You have visited 2 branches of the dungeon, and seen 16 of its levels.
You have also visited: Bailey.

You have collected 750 gold pieces.

Inventory:

Hand weapons
 g - a +0 blowgun
 t - the cursed +7,+12 mace of the Original Sin {antimagic, rF+ Int+3 Stlth--}
   (You found it on level 5 of the Dungeon)   
   
   It disrupts the flow of magical energy around spellcasters and certain
   magical creatures (including the wielder).
   
   It affects your intelligence (+3).
   It protects you from fire.
   It makes you much less stealthy.
   It has a curse placed upon it.
 w - a +0,+0 sling
Missiles
 d - 3 throwing nets {!f=f, !d}
 j - 38 poisoned needles
 y - 18 stones
 z - a javelin
 B - 8 tomahawks of returning (quivered)
 F - 6 tomahawks
 I - 21 exploding sling bullets
 O - 2 curare-tipped needles
 S - 12 sling bullets of flame
Armour
 a - a +2 leather armour (worn)
 o - a +1 cloak (worn)
 v - a +0 leather armour of cold resistance
 G - a +2 helmet (worn)
Magical devices
 c - a wand of magic darts {zapped: 1}
 e - a wand of flame {zapped: 1}
 n - a wand of digging {recharged}
 A - a wand of teleportation {zapped: 1} {!d!p}
 D - a wand of cold {zapped: 5}
 K - a wand of flame
 P - a wand of enslavement {zapped: 3}
 Z - a wand of fire {zapped: 2}
Comestibles
 b - 2 bread rations
 p - an apple
 r - a pear
 N - 3 chunks of sheep flesh {@w1}
 X - 4 chunks of sheep flesh {@w1}
Scrolls
 f - a scroll labeled BOEGHU HONGAM
 k - 2 scrolls of fog
 u - a scroll of fear
 C - 2 scrolls of blinking {!r}
 E - a scroll of teleportation
 R - a scroll labeled OLOACR HUPH
 U - a scroll labeled MUTTAT URREPH
 V - a scroll labeled JUHORAC GIOT
Jewellery
 s - an uncursed amulet of stasis {Stasis, !d}
 x - a +4 ring of intelligence
 J - a ring of positive energy (left hand) {rN+}
 M - an amulet of conservation (around neck) {Cons, !d}
 W - a ring of regeneration (right hand) {regen, !d}
Potions
 h - a potion of flight
 i - 5 potions of curing
 l - a potion of resistance
 m - 2 potions of agility
 q - 2 potions of might
 H - a potion of haste
 T - 2 potions of berserk rage
Magical staves
 L - an uncursed staff of conjuration {!a}
Miscellaneous
 Q - a phial of floods


   Skills:
 + Level 10.7 Fighting
 + Level 9.6 Dodging
 - Level 2.0 Stealth
 * Level 15.8 Unarmed Combat
 + Level 3.5 Spellcasting
 + Level 3.4 Conjurations
 + Level 3.8 Charms
 + Level 1.2 Summonings
 + Level 3.7 Translocations
 + Level 4.2 Air Magic
 + Level 3.5 Poison Magic


You have 11 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Apportation           Tloc           ##........   6%          1    #......
m - Mephitic Cloud        Conj/Pois/Air  ##......     17%         3    ####...
r - Repel Missiles        Chrm/Air       ##....       10%         2    ##.....
B - Blink                 Tloc           N/A          10%         2    ##.....
P - Summon Butterflies    Summ           #.......     17%         1    #......


Dungeon Overview and Level Annotations

Branches:
Dungeon (10/15)            Temple (0/1) D:6            Lair (6/8) D:10
 Shoals (0/5) Lair:5        Snake (0/5) Lair:4        Slime (0/6) Lair:6
   Orc: D:9-12     

Altars:
Ashenzari
Dithmenos
Elyvilon
Gozag
Kikubaaqudgha
Nemelex Xobeh
Okawaru
Qazlal
Sif Muna
Zin
The Shining One
Jiyva

Annotations:
D:6 exclusions: orc and orc warrior
Lair:2 highlevelbook
Lair:4 exclusion: downstairs
Lair:5 exclusion: hydra


Innate Abilities, Weirdness & Mutations

You have very sharp teeth.
You are resistant to electric shocks.


Message History

Throwing (i - inventory. (,) - cycle): B - 6 tomahawks of returning (quivered)
Press: ? - help, Shift-Dir - straight line, f/p - water moccasin
Aim: a water moccasin (heavily wounded)
You throw a tomahawk of returning.
The tomahawk of returning hits the water moccasin.
The water moccasin is heavily wounded.
The tomahawk of returning fails to return to your pack!
You pummel the water moccasin!!
You kill the water moccasin!
B - 6 tomahawks of returning (gained 1)
B - 7 tomahawks of returning (gained 1)
Found 11 gold pieces.
The big fish bites you but does no damage.
You punch the big fish! Your bite misses the big fish.
The big fish is heavily wounded.
The big fish bites you but does no damage.
You pummel the big fish!!
You kill the big fish!
B - 8 tomahawks of returning (gained 1)
Found a buckler.
Found a stone staircase leading up.
A sheep and an electric eel come into view.
The electric eel shoots out a bolt of electricity!
The bolt of electricity hits the plant. x3
The bolt of electricity hits you! You resist.
You see here 11 gold pieces.
Damage: -2%(-3hp)   hp: 98%(105hp)
Unknown command.
The sheep bellows!
Something hits the fungus.
A sheep comes into view.
You barely miss the sheep. You punch the sheep.
The sheep is lightly wounded.
You are near starving!
The sheep closely misses you.
You hit the sheep.
The sheep is moderately wounded.
You hit the sheep. You bite the sheep, but do no damage.
The sheep is heavily wounded.
The sheep completely misses you.
You punch the sheep!
You kill the sheep!
You see here a sheep corpse.
You finish butchering the sheep corpse.
N - a chunk of sheep flesh {@w1}
Eating a chunk of sheep flesh {@w1}. This raw flesh tastes terrible.
You are feeling hungry.
2 sheep come into view.
A sheep comes into view.
A sheep comes into view.
Something bites the plant but does no damage.
You hit the sheep.
The sheep is heavily wounded.
The sheep barely misses you.
You pummel the sheep!!
You kill the sheep!
You pummel the sheep!!
The sheep is almost dead.
The sheep bites you!
Damage: -9%(-10hp)   hp: 91%(98hp)
You punch the sheep!
You kill the sheep!
A sheep comes into view.
The sheep bellows!
The sheep bellows! x2
A sheep comes into view.
The sheep bellows!
You pummel the sheep!!
You kill the sheep!
You punch the sheep!
The sheep is heavily wounded.
The sheep misses you.
You punch the sheep!
You kill the sheep!
The sheep misses you.
You see here a sheep corpse.
You pummel the sheep!!
You kill the sheep!
You punch the sheep! You punch the sheep.
You kill the sheep!
The sheep closely misses you.
Things that are here:
a sheep corpse x2
You punch the sheep!
The sheep is moderately wounded.
The sheep closely misses you.
You pummel the sheep!!
You kill the sheep!
You see here a sheep corpse.
You finish butchering the sheep corpse.
N - 4 chunks of sheep flesh {@w1}
You see here a sheep skeleton.
Eating one of 4 chunks of sheep flesh {@w1}.
This raw flesh tastes terrible.
Things that are here:
a sheep corpse x2
You finish butchering the sheep corpse.
X - 4 chunks of sheep flesh {@w1}
You see here a sheep corpse.
Saving game... please wait.

             Y..     .PPP..
          ##..Y..P.###..P..
        ###.......P..P.P...
       ##.#...PPPP.P...[#..
      #...#.....P..#....P..
     ..#..P....P..........$
       ...........P.#......
   . ......................
 ....... ##....P...#.......
 ?.....###P.@...P.#........
 ?......###.%#....##.......
??......# ##...P...###P....
?.....PP####......###......
 ?.....P##.#......#........
 ?..#.............#....#...
??......(......#.......#...
?.?.#............P...##...#
 ?...........P...P...##...P


There are no monsters in sight!

Vanquished Creatures
  2 hydras (Lair:4)
  3 unseen horrors
  A manticore (D:10)
  13 elephants
  A mermaid (Lair:5)
  2 black mambas (Lair:2)
  8 spiny frogs
  2 item mimics (Lair:2)
  A komodo dragon (Lair:4)
  11 blink frogs
  3 two-headed ogres
  A wyvern (D:8)
  3 basilisks
  38 yaks
  7 hippogriffs
  A hungry ghost (D:8)
  A deep elf mage (D:8)
  7 wandering mushrooms (Lair:3)
  4 sharks (Lair:5)
  4 nagas (Lair:4)
  Edmund (D:5)
  3 wolves (Lair:5)
  17 porcupines
  3 water moccasins
  2 ice beasts
  8 ogres
  2 sky beasts
  8 orc warriors (Bailey)
  2 necrophages
  2 phantoms
  2 black bears
  6 crocodiles
  2 big kobolds
  5 centaurs
  6 giant slugs
  A gnoll sergeant (D:10)
  17 giant frogs
  4 scorpions
  2 hippogriff skeletons
  7 killer bees
  5 crimson imps
  An electric eel (Lair:5)
  A quasit (D:9)
  A goliath beetle (D:9)
  2 orc priests
  2 big fish
  A gnoll shaman (D:10)
  10 jellies
  A black bear skeleton (D:7)
  7 hounds
  3 iguanas
  12 orc wizards
  4 worker ants
  8 sheep (Lair:6)
  A crocodile skeleton (D:8)
  An ogre skeleton (D:7)
  A hound zombie (D:8)
  19 adders
  34 green rats
  18 gnolls
  2 worms
  6 giant mites
  A shadow imp (D:9)
  11 giant geckos
  3 oozes
  36 orcs
  3 ball pythons
  A bat skeleton (D:6)
  4 giant cockroaches
  17 hobgoblins
  24 jackals
  11 quokkas
  9 bats
  3 giant newts
  5 goblins
  A goblin zombie (D:5)
  A hobgoblin skeleton (D:4)
  2 hobgoblin zombies (D:8)
  43 kobolds
  2 kobold skeletons
  2 kobold zombies (D:8)
  A quokka skeleton (D:7)
  22 rats
  A rat skeleton (D:6)
556 creatures vanquished.

Vanquished Creatures (others)
  A bat (Lair:4)
  A fungus (Lair:3)
2 creatures vanquished.

Grand Total: 558 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | HuMo, the Human Monk, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 18/18 MP: 1/1
   265 | D:1      | Reached XP level 2. HP: 20/24 MP: 2/2
   966 | D:2      | Reached XP level 3. HP: 29/29 MP: 3/3
  1270 | D:2      | Reached skill level 5 in Unarmed Combat
  1896 | D:2      | =================== Autoexit: lost:8 current:10
  2118 | D:2      | Reached XP level 4. HP: 12/35 MP: 4/4
  2406 | D:2      | Found a white marble altar of Elyvilon.
  3001 | D:3      | Found a glowing golden altar of the Shining One.
  3038 | D:3      | Found a sparkling altar of Nemelex Xobeh.
  3127 | D:3      | Noticed an orc warrior
  3173 | D:3      | =================== Autoexit: lost:11 current:24
  3518 | D:3      | Reached skill level 6 in Unarmed Combat
  3518 | D:3      | Reached XP level 5. HP: 31/41 MP: 5/5
  3627 | D:3      | Noticed a necrophage
  3759 | D:3      | Killed a necrophage
  3759 | D:3      | Reached XP level 6. HP: 24/45 MP: 6/6
  3929 | D:3      | Reached skill level 7 in Unarmed Combat
  4314 | D:3      | Found a shattered altar of Ashenzari.
  4314 | D:3      | Found an opulent altar of Gozag.
  4587 | D:4      | =================== Autoexit: lost:8 current:9
  5024 | D:4      | Reached XP level 7. HP: 36/49 MP: 7/7
  5325 | D:4      | Reached skill level 8 in Unarmed Combat
  5968 | D:5      | Entered Level 5 of the Dungeon
  6088 | D:5      | Reached XP level 8. HP: 52/58 MP: 8/8
  6293 | D:5      | Reached skill level 9 in Unarmed Combat
  6384 | D:5      | Reached skill level 5 in Fighting
  6431 | D:5      | Noticed Edmund
  6506 | D:5      | Got a faintly glowing mace
  6637 | D:5      | =================== Autoexit: lost:13 current:24
  6643 | D:5      | Killed Edmund
  6650 | D:5      | Found a shadowy altar of Dithmenos.
  6651 | D:5      | Found a stormy altar of Qazlal.
  7432 | D:6      | Reached XP level 9. HP: 66/66 MP: 9/9
  7489 | D:6      | =================== Autoexit: lost:15 current:21
  7492 | D:6      | Reached skill level 10 in Unarmed Combat
  7515 | D:6      | =================== Autoexit: lost:10 current:16
  7549 | D:6      | =================== Autoexit: lost:9 current:9
  7842 | D:6      | =================== Autoexit: lost:21 current:45
  8445 | D:6      | Found a staircase to the Ecumenical Temple.
  8535 | D:7      | Found an iron altar of Okawaru.
  8643 | D:7      | Found an ancient bone altar of Kikubaaqudgha.
 10028 | D:8      | Found a flagged portal.
 10082 | Bailey   | Entered a bailey
 10184 | Bailey   | =================== Autoexit: lost:23 current:18
 10485 | Bailey   | Reached skill level 11 in Unarmed Combat
 10837 | Bailey   | Reached skill level 5 in Dodging
 10837 | Bailey   | Reached XP level 10. HP: 50/76 MP: 10/10
 10855 | Bailey   | =================== Autoexit: lost:15 current:21
 10855 | Bailey   | HP: 3/76 [orc warrior/hand axe (18)]
 10856 | Bailey   | =================== Autoexit: lost:18 current:3
 10860 | Bailey   | =================== Autoexit: lost:10 current:10
 10863 | Bailey   | =================== Autoexit: lost:17 current:14
 10937 | Bailey   | =================== Autoexit: lost:18 current:34
 11920 | D:8      | Reached skill level 12 in Unarmed Combat
 12132 | D:9      | Gained mutation: You are resistant to electric shocks. [potion of beneficial mutation]
 12133 | D:9      | Gained mutation: You have very sharp teeth. [potion of beneficial mutation]
 12326 | D:9      | Identified the cursed +7,+12 mace of the Original Sin {antimagic, rF+ Int+3 Stlth--} (You found it on level 5 of the Dungeon)
 12647 | D:9      | Found a glowing silver altar of Zin.
 12812 | D:9      | Found a deep blue altar of Sif Muna.
 12833 | D:9      | =================== Autoexit: lost:24 current:53
 12841 | D:9      | Reached XP level 11. HP: 59/83 MP: 11/11
 12938 | D:9      | Killed an unseen horror
 13166 | D:9      | Reached skill level 13 in Unarmed Combat
 13483 | D:10     | Entered Level 10 of the Dungeon
 13529 | D:10     | Killed an unseen horror
 13921 | D:10     | Killed an unseen horror
 14040 | D:10     | Noticed a manticore
 14051 | D:10     | Killed a manticore
 14755 | D:10     | Found a staircase to the Lair.
 14962 | D:10     | Reached skill level 14 in Unarmed Combat
 14971 | D:10     | Reached XP level 12. HP: 87/93 MP: 12/12
 15565 | Lair:1   | Entered Level 1 of the Lair of Beasts
 15947 | Lair:1   | Reached skill level 10 in Fighting
 17611 | Lair:2   | Reached skill level 15 in Unarmed Combat
 18491 | Lair:3   | Learned a level 1 spell: Apportation
 18493 | Lair:3   | Learned a level 1 spell: Summon Butterflies
 18496 | Lair:3   | Learned a level 2 spell: Blink
 18513 | Lair:3   | Reached XP level 13. HP: 76/101 MP: 13/13
 18749 | Lair:3   | Learned a level 2 spell: Slow
 18752 | Lair:3   | Learned a level 2 spell: Repel Missiles
 18760 | Lair:3   | Learned a level 3 spell: Mephitic Cloud
 18905 | Lair:3   | Reached skill level 1 in Air Magic
 18905 | Lair:3   | Reached skill level 1 in Poison Magic
 18910 | Lair:3   | Reached skill level 1 in Spellcasting
 18919 | Lair:3   | Reached skill level 1 in Conjurations
 19018 | Lair:3   | Reached skill level 1 in Charms
 19540 | Lair:3   | Reached skill level 1 in Translocations
 19895 | Lair:4   | =================== Autoexit: lost:21 current:45
 20181 | Lair:4   | Found a staircase to the Snake Pit.
 21636 | Lair:5   | Reached XP level 14. HP: 108/108 MP: 23/23
 21869 | Lair:5   | Found a staircase to the Shoals.
 21890 | Lair:5   | Reached skill level 1 in Summonings
 22368 | Lair:6   | Found a viscous altar of Jiyva.
 22368 | Lair:6   | Found a staircase to the Slime Pits.


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |   124 |   175 |   417 |   838 |   551 ||  2105
 Fire: Sling             |       |       |    16 |    54 |       ||    70
       Blowgun           |       |       |       |    47 |    12 ||    59
Throw: Dart              |    10 |     1 |     7 |       |       ||    18
       Tomahawk          |     5 |    27 |   124 |   204 |   160 ||   520
       Javelin           |       |       |    24 |    23 |     2 ||    49
       Stone             |       |       |       |     5 |    17 ||    22
 Cast: Repel Missiles    |       |       |       |       |     1 ||     1
Evoke: Wand              |       |       |     2 |     2 |    16 ||    20
       Phial of floods   |       |       |       |       |     1 ||     1
  Use: Scroll            |     3 |       |    16 |     9 |     7 ||    35
       Potion            |       |     2 |     4 |     7 |     4 ||    17
 Stab: Sleeping          |     2 |     2 |     4 |     4 |     3 ||    15
       Distracted        |       |       |       |       |     1 ||     1

Dis Charger

Posts: 2052

Joined: Saturday, 2nd February 2013, 09:52

Post Saturday, 10th May 2014, 22:30

Re: CiP: HuMo - Dragonform?

Sandman25 wrote:"Now I want to win with atheist Human :)"


Yes, but why monk? A transmuter is similar but simply better.

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Saturday, 10th May 2014, 22:31

Re: CiP: HuMo - Dragonform?

Magipi wrote:
Sandman25 wrote:"Now I want to win with atheist Human :)"


Yes, but why monk? A transmuter is similar but simply better.


Do you mean easier? Monk is easier to train and less time-consuming to play because of no spells.

Dis Charger

Posts: 2052

Joined: Saturday, 2nd February 2013, 09:52

Post Saturday, 10th May 2014, 22:35

Re: CiP: HuMo - Dragonform?

Sandman25 wrote:
Magipi wrote:
Sandman25 wrote:"Now I want to win with atheist Human :)"


Yes, but why monk? A transmuter is similar but simply better.


Do you mean easier? Monk is easier to train and less time-consuming to play because of no spells.


This is a very weird statement. Especially considering that now you are thinking about going for dragon form (a very expensive spell).

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Saturday, 10th May 2014, 22:37

Re: CiP: HuMo - Dragonform?

Magipi wrote:This is a very weird statement. Especially considering that now you are thinking about going for dragon form (a very expensive spell).


Yes, I didn't expect to have such high UC/Fighting/Dodging in Lair so Dragonform does not look too bad now.
The spell is not guaranteed. If it was in starting book of Tm, I would play Tm. I wanted to play a pure Mo (FeMo of Nemelex wasn't really Mo late game).

Dis Charger

Posts: 2052

Joined: Saturday, 2nd February 2013, 09:52

Post Saturday, 10th May 2014, 22:54

Re: CiP: HuMo - Dragonform?

Sandman25 wrote:I wanted to play a pure Mo (FeMo of Nemelex wasn't really Mo late game).


By "pure Mo" you mean "unarmed fighter without spells"? In this case, dragon form is simply out of question, no? :D

Speaking of dragon form, it was probably the most disappointing spell I ever tried. It looks very cool, and the damage output is very good, but it makes you extremely fragile (you lose a lot of EV and also AC).

Ziggurat Zagger

Posts: 5287

Joined: Friday, 25th November 2011, 07:36

Post Saturday, 10th May 2014, 23:02

Re: CiP: HuMo - Dragonform?

I wouldn't recommend dragon form if you're looking for a reliable win. It's far too focused on offense and completely kills your defense. Blade hands does absurd damage without hurting your defenses much at all (just lose gloves, and a shield if you have one). It's much better. You don't have it yet, but that's not a reason to cast dragon form instead.

Your unarmed/fighting/dodging might be "high" for now, but they can always be higher, and that will help you a lot more than dragon form. I don't think it's too terrible to train several schools now to get some spells online, but I wouldn't worry about mephitic cloud being that important to a melee character, so I'd turn off air/poison/conjurations. Train charms, summoning, translocations, and spellcasting. Turn off physical skills. Once blink/repel/summon butterflies are at 1%, turn off summoning translocations and spellcasting, then train charms until haste is 1-4% fail, and then go back to physical. It can be reasonable to train 2-4 skills sometimes, but 10 is really stretching it :)

For this message the author tasonir has received thanks:
Sandman25

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Saturday, 10th May 2014, 23:06

Re: CiP: HuMo - Dragonform?

This game is crazy, 4 potions of beneficial mutations before Lair 8 (rElec, rPois, Blink and Fangs) so it looks like I don't need Blink any more. No Dragonform as suggested.
I like Meph Cloud because it really helps with Orc High Priests and Orc Sorcerers.

Edit. Yes, this game is crazy, just got a Hell Sentinel adjacent to me in Lair 8 :(

Cocytus Succeeder

Posts: 2183

Joined: Sunday, 18th December 2011, 13:31

Post Saturday, 10th May 2014, 23:36

Re: CiP: HuMo - Dragonform?

DF is a great spell. While it lower (*lower* not kill) significantly your defences it gives so much kill power that 1vs1 very few enemies can stand more than one turn or two and effectively do some damage. Even if are outnumbered, the hp bonus is so good that you are resilient enough to have enough turns to positioning yourself again (probably in that situation bh is better, but my advice is to not get mobbed by enemies as much as possible)

You can easily get 20ish ac/ev with DF. Even more is easily achievable, but I usually stop to train defences after DF is online because everything explode and you have so much hp that ac ev aren't so important.

Ti, dr: DF is a significant upgrade over bh, as long as you fight one enemy at time. Even if that isn't true DF is better than bh in many cases.
screw it I hate this character I'm gonna go melee Gastronok

For this message the author nago has received thanks:
Sandman25

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Saturday, 10th May 2014, 23:42

Re: CiP: HuMo - Dragonform?

I see. So I can go for DF after getting Haste online (working on it currently), it should be fun experience. I learned Confusing Tough but I am not sure it is worth investment in Hexes, I have too many skills already (need minor Necromancy for Animate Skeleton also). Putting all remaining bonus points into Int.
Is buckler of protection really bad?

  Code:
 Dungeon Crawl Stone Soup version 0.15-a0-658-g449be1d (tiles) character file.

HuMo the Black Belt (Human Monk)                   Turns: 28052, Time: 02:27:39

HP 116/116 (119) AC 16     Str 12      XL: 15   Next: 13%
MP  27/27        EV 20     Int 12      God:
Gold 1070        SH 10     Dex 23      Spells:  8 memorised,  8 levels left

rFire  . . .     SeeInvis .       - Unarmed
rCold  + . .     Clarity  .     a - +2 leather armour
rNeg   . . .     Conserve +     Z - +1 buckler {AC+3}
rPois  +         rCorr    .     G - +2 helmet
rElec  +         rRot     .     o - +1 cloak
SustAb . .       Spirit   .     R - +2 pair of gloves {Dex+3}
rMut   .         Warding  .     (no boots)
Saprov . . .     Stasis   .     M - amulet of conservation {Cons, !d}
MR     +....                    W - ring of regeneration {regen, !d}
                                z - ring "Noesugia" {+Rage rPois rC+ Acc+4}

@: repel missiles, somewhat resistant to hostile enchantments, unstealthy
A: fangs 1, blink 1, poison resistance, electricity resistance
a: Blink, Evoke Berserk Rage


You are on level 12 of the Dungeon.
You are not hungry.

You have visited 2 branches of the dungeon, and seen 20 of its levels.
You have also visited: Labyrinth and Bailey.

You have collected 1070 gold pieces.

Inventory:

Hand weapons
 g - a +2 blowgun
 w - a +0,+0 sling of velocity
Missiles
 d - 3 throwing nets {!f=f, !d}
 j - 32 poisoned needles
 t - 23 sling bullets
 B - 5 tomahawks of returning
 F - 7 tomahawks (quivered)
 I - 21 exploding sling bullets
 N - a javelin
 O - 6 curare-tipped needles
Armour
 a - a +2 leather armour (worn)
 o - a +1 cloak (worn)
 v - a +0 leather armour of cold resistance
 G - a +2 helmet (worn)
 R - a +2 pair of gloves of dexterity (worn)
 Z - a +1 buckler of protection (worn)
Magical devices
 c - a wand of magic darts {zapped: 1}
 n - a wand of digging {recharged}
 A - a wand of teleportation (2) {!d!p}
 K - a wand of lightning {zapped: 3}
 P - a wand of enslavement {zapped: 3}
Comestibles
 b - 4 bread rations
 e - 4 bananas
 f - an orange
 r - a chunk of minotaur flesh {@w1}
 S - 2 chunks of cyclops flesh {@w1}
 Y - 4 meat rations
Scrolls
 k - 2 scrolls of fog
 u - a scroll of fear
 C - 2 scrolls of blinking {!r}
 E - 2 scrolls of teleportation
 X - a scroll of remove curse
Jewellery
 s - an uncursed amulet of stasis {Stasis, !d}
 x - a +4 ring of intelligence
 z - the ring "Noesugia" (left hand) {+Rage rPois rC+ Acc+4}
   (You found it in a labyrinth)   
   
   [ring of poison resistance]
   
   It affects your accuracy with ranged weapons and melee attacks (+4).
   It protects you from cold.
   It protects you from poison.
   It lets you go berserk.
 J - an uncursed ring of positive energy {rN+}
 M - an amulet of conservation (around neck) {Cons, !d}
 U - an uncursed ring of see invisible {sInv, !d}
 W - a ring of regeneration (right hand) {regen, !d}
Potions
 h - a potion of flight
 i - 7 potions of curing
 l - a potion of resistance
 m - 2 potions of agility
 q - 3 potions of might
 D - 3 potions of heal wounds
 H - a potion of haste
 T - a potion of berserk rage
Magical staves
 y - an uncursed staff of cold {rC+}
 L - an uncursed staff of conjuration {!a}
Miscellaneous
 Q - a phial of floods
Rods
 p - a +4 rod of the swarm (14/14) {!a!a}
   (You found it in a labyrinth)


   Skills:
 - Level 11.2 Fighting
 - Level 10.1 Dodging
 - Level 2.0 Stealth
 - Level 16.3 Unarmed Combat
 + Level 5.5 Spellcasting
 - Level 4.0 Conjurations
 * Level 6.5 Charms
 - Level 1.9 Summonings
 - Level 4.4 Translocations
 - Level 4.7 Air Magic
 - Level 4.0 Poison Magic


You have 8 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Apportation           Tloc           ##........   8%          1    None
b - Animate Skeleton      Necr           N/A          38%         1    None
c - Confusing Touch       Hex            #.........   38%         1    None
m - Mephitic Cloud        Conj/Pois/Air  ##......     17%         3    ###....
r - Repel Missiles        Chrm/Air       ###...       6%          2    ##.....
B - Blink                 Tloc           N/A          10%         2    ##.....
H - Haste                 Chrm           ###.....     100%        6    #######
P - Summon Butterflies    Summ           #.......     17%         1    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (12/15)            Temple (0/1) D:6            Lair (8/8) D:10
 Shoals (0/5) Lair:5        Snake (0/5) Lair:4        Slime (0/6) Lair:6
   Orc: D:9-12     

Altars:
Ashenzari
Dithmenos
Elyvilon
Gozag
Kikubaaqudgha
Nemelex Xobeh
Okawaru
Qazlal
Sif Muna
Zin
The Shining One
Jiyva

Portals:
Trove: D:11 (give +3 storm dragon armour)

Annotations:
D:6 exclusions: orc and orc warrior
Lair:2 highlevelbook
Lair:4 exclusion: downstairs
Lair:5 exclusion: hydra
Lair:8 !hell sentinell


Innate Abilities, Weirdness & Mutations

You have very sharp teeth.
You can translocate small distances at will.
Your system is resistant to poisons.
You are resistant to electric shocks.


Message History

The cyclops hits you.
Damage: -4%(-5hp)   hp: 96%(111hp)
You punch the cyclops!
You kill the cyclops!
You punch the orc zombie!
You destroy the orc zombie!
You completely miss the ogre zombie.
You bite the ogre zombie, but do no damage.
You pummel the ogre zombie!! The ogre zombie hits you.
You hit the ogre zombie. You block the ogre zombie's attack.
You pummel the ogre zombie!!
You destroy the ogre zombie!
Eating one of 2 chunks of minotaur flesh {@w1}.
This raw flesh tastes terrible.
The goblin zombie misses you.
HP restored. You block the goblin zombie's attack.
You punch the goblin zombie!
You destroy the goblin zombie!
A hobgoblin zombie comes into view.
The hobgoblin zombie moves out of view.
You catch the helpless hobgoblin zombie momentarily off-guard.
You hit the hobgoblin zombie.
You bite the hobgoblin zombie, but do no damage.
The centaur wields a shortbow.
The centaur shoots an arrow of dispersal.
The arrow of dispersal misses you.
The hobgoblin zombie closely misses you.
You hit the hobgoblin zombie.
You destroy the hobgoblin zombie!
The centaur shoots an arrow of dispersal.
The arrow of dispersal is repelled.
A slime creature comes into view.
The centaur shoots an arrow of dispersal.
The arrow of dispersal completely misses you.
The centaur unwields an uncursed shortbow.
The centaur hits you but does no damage.
You punch the centaur!
The centaur is moderately wounded.
The centaur hits you but does no damage.
You hit the centaur.
The centaur is heavily wounded.
The centaur misses you.
You pummel the centaur!!
You kill the centaur!
An orc zombie comes into view.
You hit the orc zombie.
You punch the orc zombie!
You destroy the orc zombie!
F - 8 tomahawks (gained 1)
Things that are here:
4 large rocks {=f}; a cyclops corpse
You pummel the slime creature!!
The slime creature is moderately wounded.
The slime creature hits you!
Damage: -6%(-7hp)   hp: 94%(109hp)
You pummel the slime creature!!
The slime creature is heavily wounded.
You punch the slime creature!
The slime creature is severely wounded.
The slime creature hits you!
Damage: -5%(-6hp)   hp: 89%(103hp)
You punch the slime creature!
The slime creature is almost dead.
The slime creature barely misses you.
You pummel the slime creature!!
You kill the slime creature!
Things that are here:
4 large rocks {=f}; a cyclops corpse
You finish butchering the cyclops corpse.
You can't pick everything up without burdening yourself.
S - 2 chunks of cyclops flesh {@w1}
Things that are here:
4 large rocks {=f}; 5 chunks of cyclops flesh {@w1}
A slime creature comes into view.
The slime creature quivers.
You see here 2 tomahawks.
Things that are here:
4 large rocks {=f}; 5 chunks of cyclops flesh {@w1}
Throwing (i - inventory. (,) - cycle): F - 8 tomahawks (quivered)
Press: ? - help, Shift-Dir - straight line, f - slime creature
Aim: a slime creature
You throw a tomahawk. The tomahawk hits the slime creature.
The slime creature is lightly wounded.
You punch the slime creature!
You bite the slime creature, but do no damage.
The slime creature is moderately wounded.
You barely miss the slime creature.
The slime creature is moderately wounded.
You block the slime creature's attack.
You punch the slime creature! You bite the slime creature.
The slime creature is heavily wounded.
The slime creature completely misses you.
You punch the slime creature!
The slime creature is severely wounded.
The slime creature barely misses you.
You punch the slime creature!
The slime creature is almost dead.
You punch the slime creature!
You kill the slime creature!
Saving game... please wait.

#....##
#...##
#.)..##
##....##
 ##....#
  ##...##
   #....#
  ###...###
  #.......#
  #@#######
  #.######     #
  #.(.#..#   ...
  ###..#.##..##
    ##.(()....#
     ####J#.###
         .# .#
         #.  .#
          .#  .


There are no monsters in sight!

Vanquished Creatures
  A minotaur (Lab)
  6 hydras
  2 hill giants (D:11)
  3 unseen horrors
  A manticore (D:10)
  2 griffons
  17 elephants
  A cyclops (D:12)
  A mermaid (Lair:5)
  5 black mambas
  13 spiny frogs
  2 item mimics (Lair:2)
  6 komodo dragons
  3 fire drakes
  A troll (D:12)
  11 blink frogs
  2 slime creatures (D:12)
  3 two-headed ogres
  A hydra skeleton (D:11)
  A wyvern (D:8)
  3 basilisks
  A steam dragon (D:11)
  44 yaks
  10 hippogriffs
  2 hungry ghosts
  2 deep elf magi
  11 wandering mushrooms
  16 sharks
  4 nagas (Lair:4)
  Edmund (D:5)
  3 wolves (Lair:5)
  22 porcupines
  6 water moccasins
  3 ice beasts
  A mottled dragon (D:11)
  9 ogres
  2 sky beasts
  10 orc warriors
  2 yellow wasps (D:11)
  2 necrophages
  2 phantoms
  2 black bears
  11 crocodiles
  2 big kobolds
  6 centaurs
  11 giant slugs
  A gnoll sergeant (D:10)
  24 giant frogs
  5 scorpions
  2 hippogriff skeletons
  7 killer bees
  8 crimson imps
  15 electric eels
  A quasit (D:9)
  3 goliath beetles
  4 orc priests
  A soldier ant zombie (D:11)
  6 big fish
  A gnoll shaman (D:10)
  10 jellies
  A black bear skeleton (D:7)
  7 hounds
  4 iguanas
  13 orc wizards
  A giant frog skeleton (D:11)
  4 worker ants
  16 sheep
  An ogre zombie (D:12)
  A crocodile skeleton (D:8)
  An ogre skeleton (D:7)
  A hound zombie (D:8)
  26 adders
  43 green rats
  18 gnolls
  3 worms
  6 giant mites
  An inept feature mimic (D:11)
  A shadow imp (D:9)
  11 giant geckos
  3 oozes
  37 orcs
  3 ball pythons
  A bat skeleton (D:6)
  4 giant cockroaches
  18 hobgoblins
  31 jackals
  12 quokkas
  10 bats
  3 giant newts
  5 goblins
  2 goblin zombies
  A hobgoblin skeleton (D:4)
  4 hobgoblin zombies
  43 kobolds
  2 kobold skeletons
  3 kobold zombies
  2 orc zombies (D:12)
  A quokka skeleton (D:7)
  22 rats
  A rat skeleton (D:6)
  A fungus (Lair:8)
  A plant (D:11)
727 creatures vanquished.

Vanquished Creatures (others)
  A bat (Lair:4)
  10 fungi
  2 plants (Lair:7)
13 creatures vanquished.

Grand Total: 740 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | HuMo, the Human Monk, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 18/18 MP: 1/1
   265 | D:1      | Reached XP level 2. HP: 20/24 MP: 2/2
   966 | D:2      | Reached XP level 3. HP: 29/29 MP: 3/3
  1270 | D:2      | Reached skill level 5 in Unarmed Combat
  1896 | D:2      | =================== Autoexit: lost:8 current:10
  2118 | D:2      | Reached XP level 4. HP: 12/35 MP: 4/4
  2406 | D:2      | Found a white marble altar of Elyvilon.
  3001 | D:3      | Found a glowing golden altar of the Shining One.
  3038 | D:3      | Found a sparkling altar of Nemelex Xobeh.
  3127 | D:3      | Noticed an orc warrior
  3173 | D:3      | =================== Autoexit: lost:11 current:24
  3518 | D:3      | Reached skill level 6 in Unarmed Combat
  3518 | D:3      | Reached XP level 5. HP: 31/41 MP: 5/5
  3627 | D:3      | Noticed a necrophage
  3759 | D:3      | Killed a necrophage
  3759 | D:3      | Reached XP level 6. HP: 24/45 MP: 6/6
  3929 | D:3      | Reached skill level 7 in Unarmed Combat
  4314 | D:3      | Found a shattered altar of Ashenzari.
  4314 | D:3      | Found an opulent altar of Gozag.
  4587 | D:4      | =================== Autoexit: lost:8 current:9
  5024 | D:4      | Reached XP level 7. HP: 36/49 MP: 7/7
  5325 | D:4      | Reached skill level 8 in Unarmed Combat
  5968 | D:5      | Entered Level 5 of the Dungeon
  6088 | D:5      | Reached XP level 8. HP: 52/58 MP: 8/8
  6293 | D:5      | Reached skill level 9 in Unarmed Combat
  6384 | D:5      | Reached skill level 5 in Fighting
  6431 | D:5      | Noticed Edmund
  6506 | D:5      | Got a faintly glowing mace
  6637 | D:5      | =================== Autoexit: lost:13 current:24
  6643 | D:5      | Killed Edmund
  6650 | D:5      | Found a shadowy altar of Dithmenos.
  6651 | D:5      | Found a stormy altar of Qazlal.
  7432 | D:6      | Reached XP level 9. HP: 66/66 MP: 9/9
  7489 | D:6      | =================== Autoexit: lost:15 current:21
  7492 | D:6      | Reached skill level 10 in Unarmed Combat
  7515 | D:6      | =================== Autoexit: lost:10 current:16
  7549 | D:6      | =================== Autoexit: lost:9 current:9
  7842 | D:6      | =================== Autoexit: lost:21 current:45
  8445 | D:6      | Found a staircase to the Ecumenical Temple.
  8535 | D:7      | Found an iron altar of Okawaru.
  8643 | D:7      | Found an ancient bone altar of Kikubaaqudgha.
 10028 | D:8      | Found a flagged portal.
 10082 | Bailey   | Entered a bailey
 10184 | Bailey   | =================== Autoexit: lost:23 current:18
 10485 | Bailey   | Reached skill level 11 in Unarmed Combat
 10837 | Bailey   | Reached skill level 5 in Dodging
 10837 | Bailey   | Reached XP level 10. HP: 50/76 MP: 10/10
 10855 | Bailey   | =================== Autoexit: lost:15 current:21
 10855 | Bailey   | HP: 3/76 [orc warrior/hand axe (18)]
 10856 | Bailey   | =================== Autoexit: lost:18 current:3
 10860 | Bailey   | =================== Autoexit: lost:10 current:10
 10863 | Bailey   | =================== Autoexit: lost:17 current:14
 10937 | Bailey   | =================== Autoexit: lost:18 current:34
 11920 | D:8      | Reached skill level 12 in Unarmed Combat
 12132 | D:9      | Gained mutation: You are resistant to electric shocks. [potion of beneficial mutation]
 12133 | D:9      | Gained mutation: You have very sharp teeth. [potion of beneficial mutation]
 12326 | D:9      | Identified the cursed +7,+12 mace of the Original Sin {antimagic, rF+ Int+3 Stlth--} (You found it on level 5 of the Dungeon)
 12647 | D:9      | Found a glowing silver altar of Zin.
 12812 | D:9      | Found a deep blue altar of Sif Muna.
 12833 | D:9      | =================== Autoexit: lost:24 current:53
 12841 | D:9      | Reached XP level 11. HP: 59/83 MP: 11/11
 12938 | D:9      | Killed an unseen horror
 13166 | D:9      | Reached skill level 13 in Unarmed Combat
 13483 | D:10     | Entered Level 10 of the Dungeon
 13529 | D:10     | Killed an unseen horror
 13921 | D:10     | Killed an unseen horror
 14040 | D:10     | Noticed a manticore
 14051 | D:10     | Killed a manticore
 14755 | D:10     | Found a staircase to the Lair.
 14962 | D:10     | Reached skill level 14 in Unarmed Combat
 14971 | D:10     | Reached XP level 12. HP: 87/93 MP: 12/12
 15565 | Lair:1   | Entered Level 1 of the Lair of Beasts
 15947 | Lair:1   | Reached skill level 10 in Fighting
 17611 | Lair:2   | Reached skill level 15 in Unarmed Combat
 18491 | Lair:3   | Learned a level 1 spell: Apportation
 18493 | Lair:3   | Learned a level 1 spell: Summon Butterflies
 18496 | Lair:3   | Learned a level 2 spell: Blink
 18513 | Lair:3   | Reached XP level 13. HP: 76/101 MP: 13/13
 18749 | Lair:3   | Learned a level 2 spell: Slow
 18752 | Lair:3   | Learned a level 2 spell: Repel Missiles
 18760 | Lair:3   | Learned a level 3 spell: Mephitic Cloud
 18905 | Lair:3   | Reached skill level 1 in Air Magic
 18905 | Lair:3   | Reached skill level 1 in Poison Magic
 18910 | Lair:3   | Reached skill level 1 in Spellcasting
 18919 | Lair:3   | Reached skill level 1 in Conjurations
 19018 | Lair:3   | Reached skill level 1 in Charms
 19540 | Lair:3   | Reached skill level 1 in Translocations
 19895 | Lair:4   | =================== Autoexit: lost:21 current:45
 20181 | Lair:4   | Found a staircase to the Snake Pit.
 21636 | Lair:5   | Reached XP level 14. HP: 108/108 MP: 23/23
 21869 | Lair:5   | Found a staircase to the Shoals.
 21890 | Lair:5   | Reached skill level 1 in Summonings
 22368 | Lair:6   | Found a viscous altar of Jiyva.
 22368 | Lair:6   | Found a staircase to the Slime Pits.
 23222 | Lair:6   | Identified a scroll of acquirement
 23243 | Lair:6   | You fall through a shaft!
 24039 | Lair:7   | Reached skill level 16 in Unarmed Combat
 24903 | Lair:7   | Gained mutation: You can translocate small distances at will. [potion of beneficial mutation]
 25322 | Lair:8   | Entered Level 8 of the Lair of Beasts
 25531 | Lair:8   | Reached skill level 10 in Dodging
 25587 | Lair:8   | Gained mutation: Your system is resistant to poisons. [potion of beneficial mutation]
 26135 | Lair:8   | Noticed a Hell Sentinel
 26469 | Lair:2   | Learned a level 6 spell: Haste
 26637 | D:11     | Reached skill level 5 in Charms
 26671 | D:11     | Found a portal to a secret trove of treasure.
 26930 | D:11     | Found a staircase to the Lair.
 26950 | D:11     | the staircase to the Lair was a mimic.
 27049 | D:11     | Reached XP level 15. HP: 101/116 MP: 26/26
 27132 | D:11     | Reached skill level 5 in Spellcasting
 27531 | D:12     | Found a labyrinth entrance.
 27539 | Lab      | Entered a labyrinth
 27846 | Lab      | Identified Iskenderun's Compendium of Damage Dealing
 27846 | Lab      | Got a brightly glowing platinum ring
 27859 | Lab      | Learned a level 1 spell: Animate Skeleton
 27861 | Lab      | Learned a level 1 spell: Confusing Touch
 27862 | Lab      | Identified a cursed +4 rod of the swarm (14/14) (You found it in a labyrinth)
 27864 | Lab      | Identified the ring "Noesugia" {+Rage rPois rC+ Acc+4} (You found it in a labyrinth)


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |   124 |   175 |   417 |   838 |  1254 ||  2808
 Fire: Sling             |       |       |    16 |    54 |       ||    70
       Blowgun           |       |       |       |    47 |    39 ||    86
Throw: Dart              |    10 |     1 |     7 |       |       ||    18
       Tomahawk          |     5 |    27 |   124 |   204 |   297 ||   657
       Javelin           |       |       |    24 |    23 |     7 ||    54
       Stone             |       |       |       |     5 |    21 ||    26
 Cast: Repel Missiles    |       |       |       |       |     5 ||     5
Evoke: Wand              |       |       |     2 |     2 |    30 ||    34
       Phial of floods   |       |       |       |       |     1 ||     1
  Use: Scroll            |     3 |       |    16 |     9 |    18 ||    46
       Potion            |       |     2 |     4 |     7 |     7 ||    20
 Stab: Sleeping          |     2 |     2 |     4 |     4 |     4 ||    16
       Distracted        |       |       |       |       |     3 ||     3

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Sunday, 11th May 2014, 01:50

Re: CiP: HuMo - Dragonform?

Oops, Snake 2 has Jorgrun and my MR is really low. But it looks like I have no choice, Shoals and Elfs is even worse. Haste is almost castable, then I will get some levels in Armour and Dodging, defenses don't feel good.

  Code:
 Dungeon Crawl Stone Soup version 0.15-a0-658-g449be1d (tiles) character file.

HuMo the Black Belt (Human Monk)                   Turns: 42172, Time: 03:38:07

HP  84/125       AC 17     Str 17      XL: 16   Next: 45%
MP  32/32        EV 21     Int 12      God:
Gold 1233        SH  0     Dex 23      Spells:  8 memorised, 15 levels left

rFire  . . .     SeeInvis .       - Unarmed
rCold  + . .     Clarity  .     o - +1 mottled dragon armour {rSticky}
rNeg   + . .     Conserve +     (no shield)
rPois  +         rCorr    +     G - +2 helmet
rElec  +         rRot     .     Z - +2 cloak {rCorr, Cons}
SustAb . .       Spirit   .     R - +2 pair of gloves {Dex+3}
rMut   .         Warding  .     t - +0 pair of boots "Vuwy" {Str+4 Dam+5 Curse}
Saprov . . .     Stasis   .     a - amulet of rage {+Rage, !d}
MR     +....                    p - ring of positive energy {rN+}
                                z - ring "Noesugia" {+Rage rPois rC+ Acc+4}

@: repel missiles, somewhat resistant to hostile enchantments, unstealthy
A: fangs 1, blink 1, poison resistance, electricity resistance
a: Blink, Evoke Berserk Rage


You are on level 1 of the Snake Pit.
You are not hungry.

You have visited 4 branches of the dungeon, and seen 29 of its levels.
You have also visited: Labyrinth and Bailey.

You have collected 2512 gold pieces.
You have spent 1279 gold pieces at shops.

Inventory:

Hand weapons
 g - a +5 blowgun
Missiles
 d - 3 throwing nets {!f=f, !d}
 j - 47 poisoned needles
 B - 9 tomahawks of returning (quivered)
 F - 19 tomahawks
 N - 4 javelins
 O - 14 curare-tipped needles
Armour
 f - a +1 ring mail of fire resistance
 o - a +1 mottled dragon armour (worn) {rSticky}
 t - the +0 pair of boots "Vuwy" (worn) {Str+4 Dam+5 Curse}
   (You acquired it on level 4 of the Orcish Mines)   
   
   It affects your strength (+4).
   It affects your damage with ranged weapons and melee attacks (+5).
   It may recurse itself when equipped.
 v - a +0 leather armour of cold resistance
 G - a +2 helmet (worn)
 R - a +2 pair of gloves of dexterity (worn)
 Z - a +2 cloak of preservation (worn)
Magical devices
 c - a wand of magic darts {zapped: 2}
 n - a wand of digging {recharged}
 w - a wand of disintegration (14)
 A - a wand of teleportation (6) {!d!p}
 P - a wand of enslavement {zapped: 4}
 W - a wand of polymorph {zapped: 5}
Comestibles
 b - 4 bread rations
 L - a rotting chunk of water moccasin flesh {@w1}
 S - a royal jelly {!e!restore}
 X - 2 rotting chunks of naga flesh {@w1}
 Y - 4 meat rations
Scrolls
 k - 4 scrolls of fog
 u - a scroll of fear
 y - 4 scrolls of teleportation
 E - a scroll of remove curse
 V - 2 scrolls of magic mapping {!r}
Jewellery
 a - an amulet of rage (around neck) {+Rage, !d}
 i - an uncursed ring of see invisible {sInv, !d}
 p - a ring of positive energy (right hand) {rN+}
 r - an uncursed ring of regeneration {regen, !d}
 s - an uncursed amulet of stasis {Stasis, !d}
 x - a +4 ring of intelligence
 z - the ring "Noesugia" (left hand) {+Rage rPois rC+ Acc+4}
   (You found it in a labyrinth)   
   
   [ring of poison resistance]
   
   It affects your accuracy with ranged weapons and melee attacks (+4).
   It protects you from cold.
   It protects you from poison.
   It lets you go berserk.
 I - an uncursed ring of sustain abilities {sustAb}
 K - an uncursed ring of flight {+Fly, !d}
 M - a dented beryl amulet
Potions
 e - 3 potions of invisibility
 h - a potion of flight
 l - 2 potions of resistance
 m - a potion of agility
 q - a potion of might
 D - a potion of heal wounds
 H - a potion of haste
 T - a potion of berserk rage
 U - 3 potions of curing
Miscellaneous
 C - a lamp of fire
 Q - a phial of floods
Rods
 J - a +4 rod of the swarm (14/14) {!a!a}
   (You found it in a labyrinth)


   Skills:
 - Level 11.2 Fighting
 - Level 10.1 Dodging
 - Level 2.0 Stealth
 - Level 16.3 Unarmed Combat
 + Level 8.5 Spellcasting
 - Level 4.0 Conjurations
 * Level 12.0 Charms
 - Level 1.9 Summonings
 - Level 1.7 Necromancy
 - Level 4.4 Translocations
 - Level 4.7 Air Magic
 - Level 4.0 Poison Magic


You have 15 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Apportation           Tloc           ###.......   1%          1    None
b - Animate Skeleton      Necr           N/A          10%         1    None
c - Confusing Touch       Hex            #.........   14%         1    None
m - Mephitic Cloud        Conj/Pois/Air  ###.....     10%         3    ##.....
r - Repel Missiles        Chrm/Air       ####..       1%          2    None
B - Blink                 Tloc           N/A          3%          2    None
H - Haste                 Chrm           ####....     17%         6    #######
P - Summon Butterflies    Summ           #.......     8%          1    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (0/1) D:6             Orc (4/4) D:12
    Elf (0/3) Orc:3          Lair (8/8) D:10         Shoals (0/5) Lair:5
  Snake (2/5) Lair:4        Slime (0/6) Lair:6       Vaults (0/5) D:14
 Depths (0/5) D:15       

Altars:
Ashenzari
Dithmenos
Elyvilon
Gozag
Kikubaaqudgha
Nemelex Xobeh
Okawaru
Qazlal
Sif Muna
Zin
The Shining One
Beogh
Jiyva

Shops:
Orc:4 }?}!

Portals:
Trove: D:11 (give +3 storm dragon armour)

Annotations:
D:6 exclusions: orc and orc warrior
D:12 Erolcha
Lair:2 highlevelbook
Lair:4 exclusion: downstairs
Lair:8 !hell sentinell
Snake:2 Jorgrun


Innate Abilities, Weirdness & Mutations

You have very sharp teeth.
You can translocate small distances at will.
Your system is resistant to poisons.
You are resistant to electric shocks.


Message History

The anaconda is almost dead.
The anaconda completely misses you. The anaconda constricts you.
Damage: -3%(-3hp)   hp: 76%(95hp)
You punch the anaconda!
You kill the anaconda!
The naga mage casts a spell.
The naga mage seems to speed up.
The naga mage hits you with a glowing hand axe!
* * * LOW HITPOINT WARNING * * *
The naga mage completely misses you.
Damage: -7%(-9hp)   hp: 70%(87hp)
You punch the naga mage!
The naga mage is almost dead.
The naga mage completely misses you. The naga mage misses you.
You hit the naga mage but do no damage.
The naga mage is almost dead.
The naga mage closely misses you. The naga mage misses you.
The naga mage gestures at you while chanting.
You easily resist.
You punch the naga mage!
You kill the naga mage!
Your Charms skill increases to level 12!
M - a dented beryl amulet
Things that are here:
a glowing hand axe; a robe; a naga corpse
Casting: Animate Skeleton
Confirm with . or Enter, or press ? or * to list all spells.
You attempt to give life to the dead...
Before your eyes, flesh is ripped from the corpse!
The dead are slithering!
You drop 6 rotting chunks of hydra flesh {@w1}.
X - 2 chunks of naga flesh {@w1}
You see here 6 rotting chunks of hydra flesh {@w1}.
B - 7 tomahawks of returning (gained 1)
B - 8 tomahawks of returning (gained 1)
B - 9 tomahawks of returning (gained 1)
You start resting.
Eating one of 2 chunks of water moccasin flesh {@w1}.
This raw flesh tastes terrible.
A naga comes into view. It is wielding a dire flail.
Found a dagger.
There is an open door here.
The naga shouts!
You hit the naga.
The naga is lightly wounded.
You hit the naga. You punch the naga. You bite the naga, but do no damage.
The naga is moderately wounded.
The naga closely misses you. The naga misses you.
Your water moccasin skeleton bites the naga but does no damage.
You completely miss the naga.
The naga is moderately wounded.
Your water moccasin skeleton bites the naga but does no damage.
You pummel the naga!! You punch the naga.
You kill the naga!
Things that are here:
a dire flail; a naga corpse
Casting: Animate Skeleton
Confirm with . or Enter, or press ? or * to list all spells.
You attempt to give life to the dead...
Before your eyes, flesh is ripped from the corpse!
The dead are slithering!
Your pack is full.
You see here 2 chunks of naga flesh {@w1}.
Your pack is full.
You see here 2 chunks of naga flesh {@w1}.
Your pack is full.
You see here 2 chunks of naga flesh {@w1}.
Could not pick up an item here; shall I ignore it?
You see here 2 chunks of naga flesh {@w1}.
Magic restored.
Found a scroll of immolation and a flail.
You see here 2 chunks of naga flesh {@w1}.
There is an open door here.
The smell of rotting flesh makes you sick. (slot L)
There is a stone staircase leading down here.
Done exploring.
Move the cursor to view the level map, or type ? for a list of commands.
Returning to the game...
There is a stone staircase leading down here.
You climb downwards. Your mindless thrall stays behind.
Found a short sword and a meat ration.
There is a stone staircase leading up here.
A naga comes into view. It is wielding a trident.
Jorgrun comes into view. He is wielding a quarterstaff of crushing.
Jorgrun shouts!
Jorgrun casts a spell at you.
You resist with significant effort.
You hear a grinding noise.
Jorgrun points at the rock wall and mumbles some strange words.
Some rock shatters into small pieces.
There is a stone staircase leading up here.
Jorgrun mumbles some strange words.
The dungeon rumbles around Jorgrun!
You shudder from the earth-shattering force.
* * * LOW HITPOINT WARNING * * *
Ka-crash! You hear an angry hiss.
You climb upwards.
There is a stone staircase leading down here.
Mandatory exit. Think how to survive! ; Huge Dmg: -32%(-41hp) hp: 68%(84hp)
Save game and exit?

########    ##########.......
                   ##########
                   #.....####
   ###########    ##.###.#...
   #.........#    #....#.#.##
   #.........#    #.####.#...
   #...??....#    #......#...
   #....?....#    #Z.#...#.##
####....??...######..##..#.##
ZZZ.ZZ.......Z@ZZ.Z......)...
.###.........#####Z#....#####
.# #.........#   #...##.#
.# #.........#   ###.##.#
.# ###########     #.##.#
.#                 #....#
.#                 ######
.#
##


You can see 2 friendly water moccasin skeletons and 3 friendly naga skeletons.

Vanquished Creatures
  Gastronok (Orc:3)
  An ettin (D:14)
  A minotaur (Lab)
  Josephine (Orc:3)
  7 hydras
  An anaconda (Snake:1)
  A tengu warrior (D:13)
  A vampire mage (D:15)
  A plague shambler (D:15)
  3 orc high priests (Orc:4)
  Urug (D:12)
  2 centaur warriors (D:15)
  A skeletal warrior (D:14)
  A lindwurm (D:14)
  An orc knight (Orc:1)
  A wizard (D:15)
  7 hill giants
  3 unseen horrors
  A manticore (D:10)
  An orc sorcerer (Orc:4)
  A necromancer (D:15)
  3 griffons
  A fire giant zombie (D:15)
  A mana viper (Snake:1)
  A stone giant zombie (D:15)
  A dire elephant zombie (D:15)
  17 elephants
  Maurice (Orc:4)
  6 cyclopes
  A mermaid (Lair:5)
  6 black mambas
  A naga mage (Snake:1)
  3 gargoyles (D:15)
  13 spiny frogs
  2 item mimics (Lair:2)
  6 komodo dragons
  2 tengu conjurers (D:13)
  3 fire drakes
  5 trolls
  An efreet (D:15)
  11 blink frogs
  Sonja (Orc:3)
  3 slime creatures (D:12)
  3 two-headed ogres
  A hydra skeleton (D:11)
  A red wasp zombie (D:15)
  4 ravens (D:13)
  3 shadows
  5 wyverns
  3 basilisks
  A fire dragon skeleton (D:15)
  2 hill giant zombies (D:14)
  2 steam dragons
  50 yaks
  A vampire (D:11)
  12 hippogriffs
  A hog (shapeshifter) (D:14)
  4 hungry ghosts
  2 deep elf magi
  11 wandering mushrooms
  16 sharks
  A deep elf fighter (D:15)
  8 nagas
  Edmund (D:5)
  3 wolves (Lair:5)
  4 wargs
  22 porcupines
  9 water moccasins
  4 ice beasts
  3 mottled dragons
  11 ogres
  2 sky beasts
  22 orc warriors
  4 yellow wasps
  2 necrophages
  4 phantoms
  2 black bears
  13 crocodiles
  4 big kobolds
  15 centaurs
  11 giant slugs
  A gnoll sergeant (D:10)
  27 giant frogs
  A cyclops zombie (D:15)
  A cyclops skeleton (D:14)
  An eye of draining (D:14)
  7 scorpions
  An orc simulacrum (Orc:3)
  2 hippogriff skeletons
  9 wights
  A troll skeleton (D:8)
  16 killer bees
  11 crimson imps
  15 electric eels
  A quasit (D:9)
  3 goliath beetles
  32 orc priests
  A soldier ant zombie (D:11)
  6 two-headed ogre zombies (Orc:2)
  A yellow wasp zombie (D:13)
  6 big fish
  A gnoll shaman (D:10)
  11 jellies
  A black bear skeleton (D:7)
  7 hounds
  4 iguanas
  28 orc wizards
  A giant frog skeleton (D:11)
  7 worker ants
  22 sheep
  6 ogre zombies (D:12)
  A crocodile skeleton (D:8)
  An ogre skeleton (D:7)
  A hound zombie (D:8)
  A mummy (D:8)
  26 adders
  43 green rats
  18 gnolls
  4 worms
  6 giant mites
  An inept feature mimic (D:11)
  5 shadow imps
  11 giant geckos
  3 oozes
  169 orcs
  3 ball pythons
  A bat skeleton (D:6)
  5 giant cockroaches
  22 hobgoblins
  31 jackals
  12 quokkas
  10 bats
  3 giant newts
  2 giant spores
  13 goblins
  A goblin skeleton (D:12)
  4 goblin zombies
  A hobgoblin skeleton (D:4)
  5 hobgoblin zombies
  54 kobolds
  2 kobold skeletons
  3 kobold zombies
  5 orc skeletons
  10 orc zombies
  A quokka skeleton (D:7)
  22 rats
  A rat skeleton (D:6)
  4 ballistomycetes
  A fungus (Lair:8)
  A plant (D:11)
1132 creatures vanquished.

Vanquished Creatures (collateral kills)
  An orc high priest (Orc:4)
  A hill giant (D:13)
  A deep elf mage (D:13)
  A vampire (D:14)
  A hippogriff (D:15)
  2 wargs (Orc:4)
  An ogre (D:13)
  A big kobold (D:13)
  A jelly (D:12)
  12 orc priests (Orc:4)
  A shapeshifter simulacrum (D:15)
  An orc zombie (Orc:3)
  13 orcs (Orc:4)
  An orc simulacrum (Orc:3)
38 creatures vanquished.

Vanquished Creatures (others)
  A human skeleton (D:15)
  A raven skeleton (D:13)
  A killer bee (D:12)
  3 warg skeletons (Orc:4)
  A hippogriff skeleton (D:15)
  A tengu skeleton (D:13)
  2 centaur skeletons (D:15)
  An ogre skeleton (Orc:4)
  A sheep skeleton (D:13)
  An orc (D:15)
  A bat (Lair:4)
  2 goblin skeletons (Orc:4)
  36 orc skeletons
  10 fungi
  2 plants (Lair:7)
64 creatures vanquished.

Grand Total: 1234 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | HuMo, the Human Monk, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 18/18 MP: 1/1
   265 | D:1      | Reached XP level 2. HP: 20/24 MP: 2/2
   966 | D:2      | Reached XP level 3. HP: 29/29 MP: 3/3
  1270 | D:2      | Reached skill level 5 in Unarmed Combat
  1896 | D:2      | =================== Autoexit: lost:8 current:10
  2118 | D:2      | Reached XP level 4. HP: 12/35 MP: 4/4
  2406 | D:2      | Found a white marble altar of Elyvilon.
  3001 | D:3      | Found a glowing golden altar of the Shining One.
  3038 | D:3      | Found a sparkling altar of Nemelex Xobeh.
  3127 | D:3      | Noticed an orc warrior
  3173 | D:3      | =================== Autoexit: lost:11 current:24
  3518 | D:3      | Reached skill level 6 in Unarmed Combat
  3518 | D:3      | Reached XP level 5. HP: 31/41 MP: 5/5
  3627 | D:3      | Noticed a necrophage
  3759 | D:3      | Killed a necrophage
  3759 | D:3      | Reached XP level 6. HP: 24/45 MP: 6/6
  3929 | D:3      | Reached skill level 7 in Unarmed Combat
  4314 | D:3      | Found a shattered altar of Ashenzari.
  4314 | D:3      | Found an opulent altar of Gozag.
  4587 | D:4      | =================== Autoexit: lost:8 current:9
  5024 | D:4      | Reached XP level 7. HP: 36/49 MP: 7/7
  5325 | D:4      | Reached skill level 8 in Unarmed Combat
  5968 | D:5      | Entered Level 5 of the Dungeon
  6088 | D:5      | Reached XP level 8. HP: 52/58 MP: 8/8
  6293 | D:5      | Reached skill level 9 in Unarmed Combat
  6384 | D:5      | Reached skill level 5 in Fighting
  6431 | D:5      | Noticed Edmund
  6506 | D:5      | Got a faintly glowing mace
  6637 | D:5      | =================== Autoexit: lost:13 current:24
  6643 | D:5      | Killed Edmund
  6650 | D:5      | Found a shadowy altar of Dithmenos.
  6651 | D:5      | Found a stormy altar of Qazlal.
  7432 | D:6      | Reached XP level 9. HP: 66/66 MP: 9/9
  7489 | D:6      | =================== Autoexit: lost:15 current:21
  7492 | D:6      | Reached skill level 10 in Unarmed Combat
  7515 | D:6      | =================== Autoexit: lost:10 current:16
  7549 | D:6      | =================== Autoexit: lost:9 current:9
  7842 | D:6      | =================== Autoexit: lost:21 current:45
  8445 | D:6      | Found a staircase to the Ecumenical Temple.
  8535 | D:7      | Found an iron altar of Okawaru.
  8643 | D:7      | Found an ancient bone altar of Kikubaaqudgha.
 10028 | D:8      | Found a flagged portal.
 10082 | Bailey   | Entered a bailey
 10184 | Bailey   | =================== Autoexit: lost:23 current:18
 10485 | Bailey   | Reached skill level 11 in Unarmed Combat
 10837 | Bailey   | Reached skill level 5 in Dodging
 10837 | Bailey   | Reached XP level 10. HP: 50/76 MP: 10/10
 10855 | Bailey   | =================== Autoexit: lost:15 current:21
 10855 | Bailey   | HP: 3/76 [orc warrior/hand axe (18)]
 10856 | Bailey   | =================== Autoexit: lost:18 current:3
 10860 | Bailey   | =================== Autoexit: lost:10 current:10
 10863 | Bailey   | =================== Autoexit: lost:17 current:14
 10937 | Bailey   | =================== Autoexit: lost:18 current:34
 11920 | D:8      | Reached skill level 12 in Unarmed Combat
 12132 | D:9      | Gained mutation: You are resistant to electric shocks. [potion of beneficial mutation]
 12133 | D:9      | Gained mutation: You have very sharp teeth. [potion of beneficial mutation]
 12326 | D:9      | Identified the cursed +7,+12 mace of the Original Sin {antimagic, rF+ Int+3 Stlth--} (You found it on level 5 of the Dungeon)
 12647 | D:9      | Found a glowing silver altar of Zin.
 12812 | D:9      | Found a deep blue altar of Sif Muna.
 12833 | D:9      | =================== Autoexit: lost:24 current:53
 12841 | D:9      | Reached XP level 11. HP: 59/83 MP: 11/11
 12938 | D:9      | Killed an unseen horror
 13166 | D:9      | Reached skill level 13 in Unarmed Combat
 13483 | D:10     | Entered Level 10 of the Dungeon
 13529 | D:10     | Killed an unseen horror
 13921 | D:10     | Killed an unseen horror
 14040 | D:10     | Noticed a manticore
 14051 | D:10     | Killed a manticore
 14755 | D:10     | Found a staircase to the Lair.
 14962 | D:10     | Reached skill level 14 in Unarmed Combat
 14971 | D:10     | Reached XP level 12. HP: 87/93 MP: 12/12
 15565 | Lair:1   | Entered Level 1 of the Lair of Beasts
 15947 | Lair:1   | Reached skill level 10 in Fighting
 17611 | Lair:2   | Reached skill level 15 in Unarmed Combat
 18491 | Lair:3   | Learned a level 1 spell: Apportation
 18493 | Lair:3   | Learned a level 1 spell: Summon Butterflies
 18496 | Lair:3   | Learned a level 2 spell: Blink
 18513 | Lair:3   | Reached XP level 13. HP: 76/101 MP: 13/13
 18749 | Lair:3   | Learned a level 2 spell: Slow
 18752 | Lair:3   | Learned a level 2 spell: Repel Missiles
 18760 | Lair:3   | Learned a level 3 spell: Mephitic Cloud
 18905 | Lair:3   | Reached skill level 1 in Air Magic
 18905 | Lair:3   | Reached skill level 1 in Poison Magic
 18910 | Lair:3   | Reached skill level 1 in Spellcasting
 18919 | Lair:3   | Reached skill level 1 in Conjurations
 19018 | Lair:3   | Reached skill level 1 in Charms
 19540 | Lair:3   | Reached skill level 1 in Translocations
 19895 | Lair:4   | =================== Autoexit: lost:21 current:45
 20181 | Lair:4   | Found a staircase to the Snake Pit.
 21636 | Lair:5   | Reached XP level 14. HP: 108/108 MP: 23/23
 21869 | Lair:5   | Found a staircase to the Shoals.
 21890 | Lair:5   | Reached skill level 1 in Summonings
 22368 | Lair:6   | Found a viscous altar of Jiyva.
 22368 | Lair:6   | Found a staircase to the Slime Pits.
 23222 | Lair:6   | Identified a scroll of acquirement
 23243 | Lair:6   | You fall through a shaft!
 24039 | Lair:7   | Reached skill level 16 in Unarmed Combat
 24903 | Lair:7   | Gained mutation: You can translocate small distances at will. [potion of beneficial mutation]
 25322 | Lair:8   | Entered Level 8 of the Lair of Beasts
 25531 | Lair:8   | Reached skill level 10 in Dodging
 25587 | Lair:8   | Gained mutation: Your system is resistant to poisons. [potion of beneficial mutation]
 26135 | Lair:8   | Noticed a Hell Sentinel
 26469 | Lair:2   | Learned a level 6 spell: Haste
 26637 | D:11     | Reached skill level 5 in Charms
 26671 | D:11     | Found a portal to a secret trove of treasure.
 26930 | D:11     | Found a staircase to the Lair.
 26950 | D:11     | the staircase to the Lair was a mimic.
 27049 | D:11     | Reached XP level 15. HP: 101/116 MP: 26/26
 27132 | D:11     | Reached skill level 5 in Spellcasting
 27531 | D:12     | Found a labyrinth entrance.
 27539 | Lab      | Entered a labyrinth
 27846 | Lab      | Identified Iskenderun's Compendium of Damage Dealing
 27846 | Lab      | Got a brightly glowing platinum ring
 27859 | Lab      | Learned a level 1 spell: Animate Skeleton
 27861 | Lab      | Learned a level 1 spell: Confusing Touch
 27862 | Lab      | Identified a cursed +4 rod of the swarm (14/14) (You found it in a labyrinth)
 27864 | Lab      | Identified the ring "Noesugia" {+Rage rPois rC+ Acc+4} (You found it in a labyrinth)
 28629 | D:10     | Noticed a hill giant
 28638 | D:10     | Killed a hill giant
 28914 | D:12     | Found a staircase to the Orcish Mines.
 29527 | D:12     | Noticed Urug
 29644 | D:12     | Killed Urug
 29861 | D:12     | Noticed Erolcha
 29926 | Orc:1    | Entered Level 1 of the Orcish Mines
 30462 | Orc:2    | Found a roughly hewn altar of Beogh.
 30646 | Orc:1    | =================== Autoexit: lost:16 current:29
 31175 | Orc:3    | Noticed Sonja
 31179 | Orc:3    | Noticed Josephine
 31189 | Orc:3    | Killed Josephine
 31226 | Orc:3    | Killed Sonja
 31316 | Orc:3    | Found a roughly hewn altar of Beogh.
 31392 | Orc:3    | Noticed Gastronok
 31425 | Orc:3    | Killed Gastronok
 31496 | Orc:3    | Found a staircase to the Elven Halls.
 31896 | Orc:4    | Entered Level 4 of the Orcish Mines
 31914 | Orc:4    | Noticed Maurice
 31936 | Orc:4    | Killed Maurice
 32029 | Orc:4    | Identified a +0 cloak of preservation (You took it off Maurice on level 4 of the Orcish Mines)
 33681 | Orc:4    | Reached skill level 1 in Necromancy
 34704 | Orc:4    | Found Kofuruust's Gadget Shoppe.
 34704 | Orc:4    | Found Tras' Distillery.
 34745 | Orc:4    | Bought 2 potions of invisibility for 165 gold pieces
 34745 | Orc:4    | Bought a potion of lignification for 30 gold pieces
 34933 | Orc:4    | Found a roughly hewn altar of Beogh.
 34941 | Orc:4    | Found Esipheesm's Gadget Shoppe.
 34941 | Orc:4    | Found Sisucav's Magic Scroll Boutique.
 34947 | Orc:4    | Bought a scroll of acquirement for 624 gold pieces
 34949 | Orc:4    | Got a pair of ichor-stained boots
 34952 | Orc:4    | Identified the +0 pair of boots "Vuwy" {Str+4 Dam+5 Curse} (You acquired it on level 4 of the Orcish Mines)
 34969 | Orc:4    | Bought a wand of disintegration (18) for 352 gold pieces
 35974 | D:13     | =================== Autoexit: lost:36 current:78
 36108 | D:13     | Reached skill level 10 in Charms
 36368 | D:6      | You fall through a shaft for 2 floors!
 37402 | D:14     | Reached XP level 16. HP: 109/125 MP: 30/30
 37620 | D:14     | Found a gate to the Vaults.
 38161 | D:15     | Entered Level 15 of the Dungeon
 38515 | D:15     | Found a staircase to the Depths.
 39025 | Orc:4    | Bought 3 scrolls of teleportation for 108 gold pieces
 40762 | D:15     | Identified the Disquisition on Lightness and Attacks
 41264 | Snake:1  | Entered Level 1 of the Snake Pit
 42165 | Snake:2  | Noticed Jorgrun
 42172 | Snake:1  | =================== Autoexit: lost:41 current:84


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 || total
-------------------------+-------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |   124 |   175 |   417 |   838 |  2228 |   328 ||  4110
 Fire: Sling             |       |       |    16 |    54 |       |       ||    70
       Blowgun           |       |       |       |    47 |    70 |       ||   117
Throw: Dart              |    10 |     1 |     7 |       |       |       ||    18
       Tomahawk          |     5 |    27 |   124 |   204 |   373 |    18 ||   751
       Javelin           |       |       |    24 |    23 |    18 |       ||    65
       Stone             |       |       |       |     5 |    21 |       ||    26
 Cast: Repel Missiles    |       |       |       |       |     6 |       ||     6
       Animate Skeleton  |       |       |       |       |    57 |    22 ||    79
       Mephitic Cloud    |       |       |       |       |    13 |       ||    13
       Apportation       |       |       |       |       |     1 |       ||     1
       Blink             |       |       |       |       |     1 |       ||     1
Evoke: Wand              |       |       |     2 |     2 |    37 |     4 ||    45
       Phial of floods   |       |       |       |       |     1 |       ||     1
       Rod               |       |       |       |       |     1 |       ||     1
  Use: Scroll            |     3 |       |    16 |     9 |    30 |     6 ||    64
       Potion            |       |     2 |     4 |     7 |    12 |       ||    25
 Stab: Sleeping          |     2 |     2 |     4 |     4 |    11 |     1 ||    24
       Distracted        |       |       |       |       |     7 |     2 ||     9
       Confused          |       |       |       |       |     7 |       ||     7

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Sunday, 11th May 2014, 17:42

Re: CiP: HuMo - Dragonform?

Really stupid death. I forgot that wizard can paralyze despite having a warning and didn't swap to stasis :(
I had a +0 leather of MR but with it I would die to usual attacks like that:

  Code:
58250 | Vaults:4 | =================== Autoexit: lost:57 current:12


Dragonform was not possible yet, I had problems with UC/Dodging/Armour.

  Code:
 Dungeon Crawl Stone Soup version 0.15-a0-658-g449be1d (tiles) character file.

251706 HuMo the Black Belt (level 20, -21/159 HPs)
             Began as a Human Monk on May 9, 2014.
             Demolished by a deep troll earth mage (24 damage)
             ... while paralysed by a wizard
             ... on Level 2 of the Depths on May 11, 2014.
             The game lasted 05:42:09 (60839 turns).

HuMo the Black Belt (Human Monk)                   Turns: 60839, Time: 05:42:09

HP -21/159       AC 27     Str 19      XL: 20   Next: 94%
MP  34/34        EV  2     Int 14      God:
Gold 2168        SH  0     Dex 25      Spells: 11 memorised,  7 levels left

rFire  + . .     SeeInvis .       - Unarmed
rCold  + . .     Clarity  .     D - +4 ring mail "Louvil" {+Inv rF+ Str+2 Dex+2}
rNeg   . . .     Conserve +     (no shield)
rPois  +         rCorr    +     G - +2 helmet
rElec  +         rRot     .     Z - +2 cloak {rCorr, Cons}
SustAb . .       Spirit   .     R - +2 pair of gloves {Dex+3}
rMut   .         Warding  .     t - +0 pair of boots "Vuwy" {Str+4 Dam+5 Curse}
Saprov . . .     Stasis   .     a - amulet of rage {+Rage, !d}
MR     +....                    x - +4 ring of protection
                                z - ring "Noesugia" {+Rage rPois rC+ Acc+4}

@: paralysed, repel missiles, somewhat resistant to hostile enchantments,
unstealthy
A: fangs 1, blink 1, poison resistance, electricity resistance
a: Blink, Evoke Berserk Rage, Evoke Invisibility
}: 1/15 runes: serpentine


You were on level 2 of the Depths.
You were hungry.

You visited 6 branches of the dungeon, and saw 38 of its levels.
You also visited: Labyrinth and Bailey.

You collected 3447 gold pieces.
You spent 1279 gold pieces at shops.

Inventory:

Hand weapons
 g - a +5 blowgun
Missiles
 d - 3 throwing nets {!f=f, !d}
 j - 47 poisoned needles
 N - 9 javelins (quivered)
 O - 16 curare-tipped needles
Armour
 o - a +2 mottled dragon armour {rSticky}
 t - the +0 pair of boots "Vuwy" (worn) {Str+4 Dam+5 Curse}
   (You acquired it on level 4 of the Orcish Mines)   
   
   It affects your strength (+4).
   It affects your damage with ranged weapons and melee attacks (+5).
   It may recurse itself when equipped.
 D - the +4 ring mail "Louvil" (worn) {+Inv rF+ Str+2 Dex+2}
   (You found it on level 1 of the Vaults)   
   
   It affects your strength (+2).
   It affects your dexterity (+2).
   It protects you from fire.
   It lets you turn invisible.
 G - a +2 helmet (worn)
 R - a +2 pair of gloves of dexterity (worn)
 Z - a +2 cloak of preservation (worn)
Magical devices
 n - a wand of digging (18)
 v - a wand of teleportation (8) {!d!p}
 w - a wand of disintegration (13)
 A - a wand of teleportation (6) {!d!p}
 M - a wand of polymorph (20)
Comestibles
 b - 3 bread rations
 u - 3 chunks of deep troll flesh {@w1}
 L - a chunk of spriggan flesh {@w1}
 P - a chunk of fire giant flesh {@w1}
 S - 2 royal jellies {!e!restore}
 Y - 7 meat rations
Scrolls
 k - 3 scrolls of fog
 y - 3 scrolls of teleportation
 E - 2 scrolls of remove curse
 V - a scroll of magic mapping {!r}
 W - a scroll of summoning
Jewellery
 a - an amulet of rage (around neck) {+Rage, !d}
 f - an uncursed ring of positive energy {rN+}
 i - an uncursed ring of see invisible {sInv, !d}
 p - an uncursed ring of positive energy {rN+}
 r - an uncursed ring of regeneration {regen, !d}
 s - an uncursed amulet of stasis {Stasis, !d}
 x - a +4 ring of protection (right hand)
 z - the ring "Noesugia" (left hand) {+Rage rPois rC+ Acc+4}
   (You found it in a labyrinth)   
   
   [ring of poison resistance]
   
   It affects your accuracy with ranged weapons and melee attacks (+4).
   It protects you from cold.
   It protects you from poison.
   It lets you go berserk.
 F - an uncursed ring of protection from fire {rF+, !d}
 I - an uncursed ring of sustain abilities {sustAb}
 K - an uncursed ring of flight {+Fly, !d}
 X - a +4 ring of intelligence
Potions
 e - 3 potions of invisibility
 h - 2 potions of flight
 l - a potion of resistance
 m - a potion of agility
 q - a potion of might
 H - 2 potions of haste
 T - a potion of berserk rage
 U - 4 potions of curing
Miscellaneous
 c - a sack of spiders
 B - a fan of gales (inert)
 C - a lamp of fire (inert)
 Q - a phial of floods
Rods
 J - a +4 rod of the swarm (14/14) {!a!a}
   (You found it in a labyrinth)


   Skills:
 + Level 14.0 Fighting
 + Level 12.2 Armour
 + Level 13.0 Dodging
 - Level 2.0 Stealth
 * Level 19.6 Unarmed Combat
 - Level 8.6 Spellcasting
 - Level 4.0 Conjurations
 - Level 14.5 Charms
 - Level 1.9 Summonings
 - Level 1.7 Necromancy
 - Level 4.4 Translocations
 - Level 4.7 Air Magic
 - Level 4.0 Poison Magic


You had 7 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Apportation           Tloc           ###.......   1%          1    None
b - Animate Skeleton      Necr           N/A          10%         1    None
c - Confusing Touch       Hex            #.........   14%         1    None
d - Phase Shift           Tloc           ###.......   58%         5    #####..
e - Recall                Summ/Tloc      N/A          12%         3    ##.....
m - Mephitic Cloud        Conj/Pois/Air  ###.....     10%         3    ##.....
r - Repel Missiles        Chrm/Air       ####..       1%          2    None
w - Control Teleport      Chrm/Tloc      ####......   2%          4    ####...
B - Blink                 Tloc           N/A          2%          2    None
H - Haste                 Chrm           #####...     6%          6    #######
P - Summon Butterflies    Summ           ##......     6%          1    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (0/1) D:6             Orc (4/4) D:12
    Elf (0/3) Orc:3          Lair (8/8) D:10         Shoals (0/5) Lair:5
  Snake (5/5) Lair:4        Slime (0/6) Lair:6       Vaults (4/5) D:14
  Crypt (0/3) Vaults:3     Depths (2/5) D:15       
 Blade: Vaults:3-4 

Altars:
Ashenzari
Dithmenos
Elyvilon
Gozag
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Sif Muna
Xom
Zin
The Shining One
Beogh
Jiyva

Shops:
Orc:4 }?}!   Vaults:1 !

Portals:
Hell: Depths:1
Abyss: Depths:1
Trove: D:11 (give +3 storm dragon armour)

Annotations:
D:6 exclusions: orc and orc warrior
D:12 Erolcha
Lair:2 highlevelbook
Lair:4 exclusion: downstairs
Lair:8 !hell sentinell
Snake:2 Jorgrun
Vaults:4 exclusion: 2 doors


Innate Abilities, Weirdness & Mutations

You have very sharp teeth.
You can translocate small distances at will.
Your system is resistant to poisons.
You are resistant to electric shocks.


Message History

You kill the deep troll!
Your Dodging skill increases to level 13!
You see here a deep troll corpse.
Casting: Animate Skeleton
Confirm with . or Enter, or press ? or * to list all spells.
You attempt to give life to the dead...
Before your eyes, flesh is ripped from the corpse!
The dead are walking!
You drop 7 rotting chunks of fire giant flesh {@w1}.
u - 3 chunks of deep troll flesh {@w1}
Things that are here:
7 rotting chunks of fire giant flesh {@w1}
a troll hide
There is a stone staircase leading down here.
You start resting. Magic restored.
Your magical contamination has completely faded away.
Put on which piece of jewellery? (? for menu, Esc to quit)
You're wearing all the rings you can. Remove which one?
(? for menu, Esc to cancel)
< or z - the ring "Noesugia" {+Rage rPois rC+ Acc+4}
> or x - a +4 ring of protection
You remove the ring "Noesugia" {+Rage rPois rC+ Acc+4}.
r - a ring of regeneration (left hand) {regen, !d}
You start resting.
HP restored.
Put on which piece of jewellery? (? for menu, Esc to quit)
You're wearing all the rings you can. Remove which one?
(? for menu, Esc to cancel)
< or r - a ring of regeneration {regen, !d}
> or x - a +4 ring of protection
You remove your ring of regeneration {regen, !d}.
z - the ring "Noesugia" (left hand) {+Rage rPois rC+ Acc+4}
You climb downwards. Your mindless thralls stay behind.
A deep troll earth mage comes into view.
The deep troll bites you! The deep troll completely misses you.
The deep troll closely misses you.
There is a stone staircase leading up here.
Damage: -10%(-16hp)   hp: 90%(143hp)
You hit the deep troll.
The deep troll is lightly wounded.
The deep troll shaman calls upon its god to strengthen something.
The deep troll completely misses you. x2
The deep troll closely misses you.
***EMERGENCY*** This monster can paralyze you: wizard
***EMERGENCY*** This monster can banish: wizard
The wizard casts a spell at you.
You suddenly lose the ability to move!
The deep troll bites you but does no damage.
The deep troll claws you but does no damage. x2
The deep troll shaman calls upon its god to strengthen something.
The deep troll bites you!
The deep troll claws you but does no damage.
The deep troll claws you.
You are feeling hungry.
The deep troll bites you!
* * * LOW HITPOINT WARNING * * *
The deep troll claws you.
* * * LOW HITPOINT WARNING * * *
The deep troll claws you but does no damage.
The deep troll shaman calls upon its god to speed up something.
The deep troll earth mage bites you.
* * * LOW HITPOINT WARNING * * *
The deep troll earth mage claws you but does no damage.
The deep troll earth mage claws you!
* * * LOW HITPOINT WARNING * * *
The wizard points at you and mumbles some strange words.
You easily resist.
The deep troll shaman calls upon its god to strengthen the deep troll earth mage.
The deep troll earth mage seems to grow stronger.
The deep troll bites you!
* * * LOW HITPOINT WARNING * * *
The deep troll claws you but does no damage. x2
The deep troll shouts!
The deep troll earth mage bites you!
* * * LOW HITPOINT WARNING * * *
The deep troll earth mage claws you.
* * * LOW HITPOINT WARNING * * *
The deep troll earth mage claws you.
* * * LOW HITPOINT WARNING * * *
The deep troll shaman calls upon its god to strengthen the deep troll.
The deep troll seems to grow stronger.
The deep troll bites you but does no damage.
The deep troll claws you!
* * * LOW HITPOINT WARNING * * *
The deep troll claws you but does no damage.
The deep troll shouts!
The deep troll earth mage bites you.
* * * LOW HITPOINT WARNING * * *
The deep troll earth mage claws you!
* * * LOW HITPOINT WARNING * * *
The deep troll earth mage claws you but does no damage.
The deep troll bites you.
* * * LOW HITPOINT WARNING * * *
The deep troll claws you but does no damage.
The deep troll claws you!
* * * LOW HITPOINT WARNING * * *
The wizard points at you and mumbles some strange words.
You easily resist.
The deep troll earth mage bites you!
You die...

#.#.#
#.#.#        ...
+.'.#     .##......
#.#.#    .#.#.....<.
#.#.#   .............
#.#.#  ....T.....T..D.
Z.#.#  ....T.T...pT...
###%#  .§.§...........
.Z(<# ...§§............
##### ...§§...@T....#
      ..§§§...T.....#
       ..§§§˜........#
       ...˜%....#.....
       ........###..##
        ........  .##
         .....?#   §
          .....#
             ...


You could see a fire dragon, 4 deep trolls, 2 deep troll earth magi, a deep
troll shaman and a wizard.

Vanquished Creatures
  Norris (Vaults:2)
  A titan (Depths:1)
  2 quicksilver dragons (Depths:2)
  A sphinx (Vaults:2)
  A frost giant (Depths:1)
  7 vault wardens
  Wiglaf (Snake:5)
  6 fire giants
  5 greater nagas (Snake:5)
  3 emperor scorpions (Depths:1)
  Gastronok (Orc:3)
  8 stone giants
  3 dire elephants (Depths:1)
  3 vault guards
  A deep elf annihilator (Vaults:4)
  3 ettins
  A minotaur (Lab)
  A crystal guardian (Vaults:3)
  Josephine (Orc:3)
  6 yaktaur captains
  2 fire dragons
  5 ironheart preservers
  A spriggan air mage (Depths:2)
  2 ice dragons
  12 naga warriors
  7 hydras
  A rakshasa (Depths:1)
  A deep troll shaman (Vaults:2)
  5 anacondas
  A dancing weapon (Vaults:4)
  5 ogre magi
  2 deep troll earth magi
  A tengu warrior (D:13)
  A vampire mage (D:15)
  A plague shambler (D:15)
  A spriggan berserker (Depths:2)
  2 death yaks (Depths:1)
  3 orc high priests (Orc:4)
  8 naga sharpshooters
  Urug (D:12)
  6 centaur warriors
  A very ugly thing (Vaults:3)
  3 shock serpents
  A fire crab (shapeshifter) (Vaults:1)
  A fire crab (Vaults:3)
  A catoblepas (Depths:1)
  4 iron trolls
  A skeletal warrior (D:14)
  A deep elf knight (Vaults:2)
  3 salamander mystics
  14 ironbrand convokers
  A lindwurm (D:14)
  14 deep trolls
  9 orc knights
  An unseen horror (shapeshifter) (Vaults:2)
  A wizard (D:15)
  3 harpies (Vaults:3)
  2 naga ritualists
  A lindwurm (shapeshifter) (Vaults:1)
  2 flayed ghosts (Depths:1)
  8 hill giants
  4 unseen horrors
  A giant orange brain (Depths:1)
  2 manticores
  2 orc sorcerers
  2 necromancers
  A griffon (shapeshifter) (Vaults:3)
  2 harpies (shapeshifter) (Vaults:3)
  A deep elf conjurer (Vaults:2)
  6 griffons
  A fire giant zombie (D:15)
  8 salamanders
  4 mana vipers
  A stone giant zombie (D:15)
  2 wolf spiders
  A dire elephant zombie (D:15)
  2 guardian serpents
  2 red wasps (Vaults:4)
  17 elephants
  Maurice (Orc:4)
  8 cyclopes
  7 vault sentinels
  A mermaid (Lair:5)
  17 black mambas
  17 naga magi
  3 gargoyles (D:15)
  13 spiny frogs
  2 item mimics (Lair:2)
  6 komodo dragons
  A yaktaur (shapeshifter) (Vaults:4)
  2 tengu conjurers (D:13)
  3 fire drakes
  6 trolls
  An efreet (D:15)
  A giant firefly (shapeshifter) (Vaults:3)
  3 deep elf priests
  A sphinx simulacrum (Vaults:2)
  34 yaktaurs
  11 blink frogs
  Sonja (Orc:3)
  A boggart (shapeshifter) (Vaults:4)
  A baby alligator (shapeshifter) (Vaults:3)
  11 slime creatures
  7 freezing wraiths
  9 two-headed ogres
  6 boulder beetles
  A fire giant simulacrum (Vaults:4)
  A hydra skeleton (D:11)
  A red wasp zombie (D:15)
  4 ravens (D:13)
  3 shadows
  5 wyverns
  A human simulacrum (Vaults:2)
  3 basilisks
  A fire dragon skeleton (D:15)
  A flying skull (Vaults:3)
  19 ugly things
  2 hill giant zombies (D:14)
  2 steam dragons
  A wraith (Vaults:3)
  50 yaks
  2 vampires
  12 hippogriffs
  A hog (shapeshifter) (D:14)
  4 hungry ghosts
  5 deep elf magi
  11 wandering mushrooms
  16 sharks
  4 deep elf fighters
  19 vampire mosquitoes
  52 nagas
  Edmund (D:5)
  3 wolves (Lair:5)
  6 wargs
  22 porcupines
  21 water moccasins
  5 ice beasts
  A red wasp simulacrum (Vaults:1)
  A spider (shapeshifter) (Vaults:3)
  5 mottled dragons
  32 ogres
  2 sky beasts
  7 spiders (Snake:5)
  36 orc warriors
  4 yellow wasps
  2 necrophages
  4 phantoms
  2 black bears
  13 crocodiles
  4 big kobolds
  17 centaurs
  11 giant slugs
  A gnoll sergeant (D:10)
  27 giant frogs
  A cyclops zombie (D:15)
  A cyclops skeleton (D:14)
  An eye of draining (D:14)
  7 scorpions
  An orc simulacrum (Orc:3)
  2 hippogriff skeletons
  9 wights
  A troll skeleton (D:8)
  16 killer bees
  12 crimson imps
  15 electric eels
  A quasit (D:9)
  3 goliath beetles
  34 orc priests
  A soldier ant zombie (D:11)
  6 two-headed ogre zombies (Orc:2)
  A yellow wasp zombie (D:13)
  6 big fish
  A gnoll shaman (D:10)
  11 jellies
  A black bear skeleton (D:7)
  7 hounds
  4 iguanas
  29 orc wizards
  A giant frog skeleton (D:11)
  7 worker ants
  22 sheep
  6 ogre zombies (D:12)
  A crocodile skeleton (D:8)
  An ogre skeleton (D:7)
  A hound zombie (D:8)
  A mummy (D:8)
  A naga skeleton (Snake:5)
  29 adders
  43 green rats
  18 gnolls
  4 worms
  6 giant mites
  An inept feature mimic (D:11)
  5 shadow imps
  11 giant geckos
  3 oozes
  177 orcs
  3 ball pythons
  A bat skeleton (D:6)
  5 giant cockroaches
  22 hobgoblins
  31 jackals
  12 quokkas
  10 bats
  3 giant newts
  2 giant spores
  13 goblins
  A goblin skeleton (D:12)
  4 goblin zombies
  A hobgoblin skeleton (D:4)
  5 hobgoblin zombies
  54 kobolds
  2 kobold skeletons
  3 kobold zombies
  5 orc skeletons
  10 orc zombies
  A quokka skeleton (D:7)
  22 rats
  A rat skeleton (D:6)
  4 ballistomycetes
  A fungus (Lair:8)
  A plant (D:11)
1603 creatures vanquished.

Vanquished Creatures (collateral kills)
  A vault warden (Vaults:4)
  3 stone giants
  A fire dragon (Depths:1)
  2 yaktaur captains
  A vault guard (Vaults:4)
  2 ice dragons (Vaults:1)
  3 naga warriors
  An orc high priest (Orc:4)
  A death yak (Depths:1)
  2 deep troll earth magi
  4 ogre magi
  A spriggan berserker (Depths:1)
  A naga sharpshooter (Snake:5)
  An iron troll (Vaults:3)
  A centaur warrior (Vaults:3)
  2 deep elf knights (Vaults:3)
  An unseen horror (Vaults:1)
  A deep troll (Depths:1)
  A flayed ghost (Vaults:3)
  2 ironbrand convokers
  A harpy (Vaults:3)
  A mana viper (Snake:5)
  A hill giant (D:13)
  2 vault sentinels
  A mermaid (shapeshifter) (Vaults:4)
  3 two-headed ogres
  A guardian serpent (Snake:3)
  3 naga magi
  7 black mambas
  An elf (shapeshifter) (Depths:1)
  10 yaktaurs
  A deep elf priest (Vaults:1)
  A freezing wraith (Vaults:2)
  2 deep elf magi
  9 nagas
  A vampire (D:14)
  6 ugly things
  A hippogriff (D:15)
  A vampire mosquito (Vaults:1)
  3 deep elf fighters
  2 wargs (Orc:4)
  An iron troll simulacrum (Vaults:3)
  A water moccasin (Snake:4)
  13 ogres
  A big kobold (D:13)
  A centaur (Vaults:1)
  A jelly (D:12)
  12 orc priests (Orc:4)
  A shapeshifter simulacrum (D:15)
  An orc zombie (Orc:3)
  17 orcs
  An orc simulacrum (Orc:3)
140 creatures vanquished.

Vanquished Creatures (others)
  A fire giant (Depths:2)
  2 quicksilver dragon skeletons (Depths:2)
  A titan skeleton (Depths:1)
  A deep elf knight (Depths:1)
  An unseen horror (Vaults:1)
  A dwarf skeleton (Snake:5)
  A fire giant skeleton (Vaults:4)
  3 stone giant skeletons
  2 shock serpent skeletons (Snake:5)
  A dire elephant skeleton (Depths:1)
  20 yaktaur skeletons
  An iron troll skeleton (Vaults:1)
  A mana viper skeleton (Snake:4)
  2 harpy skeletons (Vaults:3)
  A guardian serpent skeleton (Snake:4)
  An ettin skeleton (Depths:1)
  An ice dragon skeleton (Depths:1)
  2 fire dragon skeletons (Depths:1)
  10 black mamba skeletons
  A naga (Snake:5)
  11 human skeletons
  3 salamander skeletons (Snake:5)
  A yellow wasp (Snake:5)
  6 deep troll skeletons
  A raven skeleton (D:13)
  2 ugly thing skeletons (Vaults:2)
  A killer bee (D:12)
  4 warg skeletons
  A hippogriff skeleton (D:15)
  35 naga skeletons
  A troll skeleton (Vaults:3)
  A tengu skeleton (D:13)
  6 centaur skeletons
  3 two-headed ogre skeletons
  5 elf skeletons
  A mottled dragon skeleton (Vaults:2)
  15 ogre skeletons
  2 worms (Snake:5)
  A sheep skeleton (D:13)
  An orc (D:15)
  A bat (Lair:4)
  2 goblin skeletons (Orc:4)
  47 orc skeletons
  10 fungi
  2 plants (Lair:7)
217 creatures vanquished.

Grand Total: 1960 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | HuMo, the Human Monk, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 18/18 MP: 1/1
   265 | D:1      | Reached XP level 2. HP: 20/24 MP: 2/2
   966 | D:2      | Reached XP level 3. HP: 29/29 MP: 3/3
  1270 | D:2      | Reached skill level 5 in Unarmed Combat
  1896 | D:2      | =================== Autoexit: lost:8 current:10
  2118 | D:2      | Reached XP level 4. HP: 12/35 MP: 4/4
  2406 | D:2      | Found a white marble altar of Elyvilon.
  3001 | D:3      | Found a glowing golden altar of the Shining One.
  3038 | D:3      | Found a sparkling altar of Nemelex Xobeh.
  3127 | D:3      | Noticed an orc warrior
  3173 | D:3      | =================== Autoexit: lost:11 current:24
  3518 | D:3      | Reached skill level 6 in Unarmed Combat
  3518 | D:3      | Reached XP level 5. HP: 31/41 MP: 5/5
  3627 | D:3      | Noticed a necrophage
  3759 | D:3      | Killed a necrophage
  3759 | D:3      | Reached XP level 6. HP: 24/45 MP: 6/6
  3929 | D:3      | Reached skill level 7 in Unarmed Combat
  4314 | D:3      | Found a shattered altar of Ashenzari.
  4314 | D:3      | Found an opulent altar of Gozag.
  4587 | D:4      | =================== Autoexit: lost:8 current:9
  5024 | D:4      | Reached XP level 7. HP: 36/49 MP: 7/7
  5325 | D:4      | Reached skill level 8 in Unarmed Combat
  5968 | D:5      | Entered Level 5 of the Dungeon
  6088 | D:5      | Reached XP level 8. HP: 52/58 MP: 8/8
  6293 | D:5      | Reached skill level 9 in Unarmed Combat
  6384 | D:5      | Reached skill level 5 in Fighting
  6431 | D:5      | Noticed Edmund
  6506 | D:5      | Got a faintly glowing mace
  6637 | D:5      | =================== Autoexit: lost:13 current:24
  6643 | D:5      | Killed Edmund
  6650 | D:5      | Found a shadowy altar of Dithmenos.
  6651 | D:5      | Found a stormy altar of Qazlal.
  7432 | D:6      | Reached XP level 9. HP: 66/66 MP: 9/9
  7489 | D:6      | =================== Autoexit: lost:15 current:21
  7492 | D:6      | Reached skill level 10 in Unarmed Combat
  7515 | D:6      | =================== Autoexit: lost:10 current:16
  7549 | D:6      | =================== Autoexit: lost:9 current:9
  7842 | D:6      | =================== Autoexit: lost:21 current:45
  8445 | D:6      | Found a staircase to the Ecumenical Temple.
  8535 | D:7      | Found an iron altar of Okawaru.
  8643 | D:7      | Found an ancient bone altar of Kikubaaqudgha.
 10028 | D:8      | Found a flagged portal.
 10082 | Bailey   | Entered a bailey
 10184 | Bailey   | =================== Autoexit: lost:23 current:18
 10485 | Bailey   | Reached skill level 11 in Unarmed Combat
 10837 | Bailey   | Reached skill level 5 in Dodging
 10837 | Bailey   | Reached XP level 10. HP: 50/76 MP: 10/10
 10855 | Bailey   | =================== Autoexit: lost:15 current:21
 10855 | Bailey   | HP: 3/76 [orc warrior/hand axe (18)]
 10856 | Bailey   | =================== Autoexit: lost:18 current:3
 10860 | Bailey   | =================== Autoexit: lost:10 current:10
 10863 | Bailey   | =================== Autoexit: lost:17 current:14
 10937 | Bailey   | =================== Autoexit: lost:18 current:34
 11920 | D:8      | Reached skill level 12 in Unarmed Combat
 12132 | D:9      | Gained mutation: You are resistant to electric shocks. [potion of beneficial mutation]
 12133 | D:9      | Gained mutation: You have very sharp teeth. [potion of beneficial mutation]
 12326 | D:9      | Identified the cursed +7,+12 mace of the Original Sin {antimagic, rF+ Int+3 Stlth--} (You found it on level 5 of the Dungeon)
 12647 | D:9      | Found a glowing silver altar of Zin.
 12812 | D:9      | Found a deep blue altar of Sif Muna.
 12833 | D:9      | =================== Autoexit: lost:24 current:53
 12841 | D:9      | Reached XP level 11. HP: 59/83 MP: 11/11
 12938 | D:9      | Killed an unseen horror
 13166 | D:9      | Reached skill level 13 in Unarmed Combat
 13483 | D:10     | Entered Level 10 of the Dungeon
 13529 | D:10     | Killed an unseen horror
 13921 | D:10     | Killed an unseen horror
 14040 | D:10     | Noticed a manticore
 14051 | D:10     | Killed a manticore
 14755 | D:10     | Found a staircase to the Lair.
 14962 | D:10     | Reached skill level 14 in Unarmed Combat
 14971 | D:10     | Reached XP level 12. HP: 87/93 MP: 12/12
 15565 | Lair:1   | Entered Level 1 of the Lair of Beasts
 15947 | Lair:1   | Reached skill level 10 in Fighting
 17611 | Lair:2   | Reached skill level 15 in Unarmed Combat
 18491 | Lair:3   | Learned a level 1 spell: Apportation
 18493 | Lair:3   | Learned a level 1 spell: Summon Butterflies
 18496 | Lair:3   | Learned a level 2 spell: Blink
 18513 | Lair:3   | Reached XP level 13. HP: 76/101 MP: 13/13
 18749 | Lair:3   | Learned a level 2 spell: Slow
 18752 | Lair:3   | Learned a level 2 spell: Repel Missiles
 18760 | Lair:3   | Learned a level 3 spell: Mephitic Cloud
 18905 | Lair:3   | Reached skill level 1 in Air Magic
 18905 | Lair:3   | Reached skill level 1 in Poison Magic
 18910 | Lair:3   | Reached skill level 1 in Spellcasting
 18919 | Lair:3   | Reached skill level 1 in Conjurations
 19018 | Lair:3   | Reached skill level 1 in Charms
 19540 | Lair:3   | Reached skill level 1 in Translocations
 19895 | Lair:4   | =================== Autoexit: lost:21 current:45
 20181 | Lair:4   | Found a staircase to the Snake Pit.
 21636 | Lair:5   | Reached XP level 14. HP: 108/108 MP: 23/23
 21869 | Lair:5   | Found a staircase to the Shoals.
 21890 | Lair:5   | Reached skill level 1 in Summonings
 22368 | Lair:6   | Found a viscous altar of Jiyva.
 22368 | Lair:6   | Found a staircase to the Slime Pits.
 23222 | Lair:6   | Identified a scroll of acquirement
 23243 | Lair:6   | You fall through a shaft!
 24039 | Lair:7   | Reached skill level 16 in Unarmed Combat
 24903 | Lair:7   | Gained mutation: You can translocate small distances at will. [potion of beneficial mutation]
 25322 | Lair:8   | Entered Level 8 of the Lair of Beasts
 25531 | Lair:8   | Reached skill level 10 in Dodging
 25587 | Lair:8   | Gained mutation: Your system is resistant to poisons. [potion of beneficial mutation]
 26135 | Lair:8   | Noticed a Hell Sentinel
 26469 | Lair:2   | Learned a level 6 spell: Haste
 26637 | D:11     | Reached skill level 5 in Charms
 26671 | D:11     | Found a portal to a secret trove of treasure.
 26930 | D:11     | Found a staircase to the Lair.
 26950 | D:11     | the staircase to the Lair was a mimic.
 27049 | D:11     | Reached XP level 15. HP: 101/116 MP: 26/26
 27132 | D:11     | Reached skill level 5 in Spellcasting
 27531 | D:12     | Found a labyrinth entrance.
 27539 | Lab      | Entered a labyrinth
 27846 | Lab      | Identified Iskenderun's Compendium of Damage Dealing
 27846 | Lab      | Got a brightly glowing platinum ring
 27859 | Lab      | Learned a level 1 spell: Animate Skeleton
 27861 | Lab      | Learned a level 1 spell: Confusing Touch
 27862 | Lab      | Identified a cursed +4 rod of the swarm (14/14) (You found it in a labyrinth)
 27864 | Lab      | Identified the ring "Noesugia" {+Rage rPois rC+ Acc+4} (You found it in a labyrinth)
 28629 | D:10     | Noticed a hill giant
 28638 | D:10     | Killed a hill giant
 28914 | D:12     | Found a staircase to the Orcish Mines.
 29527 | D:12     | Noticed Urug
 29644 | D:12     | Killed Urug
 29861 | D:12     | Noticed Erolcha
 29926 | Orc:1    | Entered Level 1 of the Orcish Mines
 30462 | Orc:2    | Found a roughly hewn altar of Beogh.
 30646 | Orc:1    | =================== Autoexit: lost:16 current:29
 31175 | Orc:3    | Noticed Sonja
 31179 | Orc:3    | Noticed Josephine
 31189 | Orc:3    | Killed Josephine
 31226 | Orc:3    | Killed Sonja
 31316 | Orc:3    | Found a roughly hewn altar of Beogh.
 31392 | Orc:3    | Noticed Gastronok
 31425 | Orc:3    | Killed Gastronok
 31496 | Orc:3    | Found a staircase to the Elven Halls.
 31896 | Orc:4    | Entered Level 4 of the Orcish Mines
 31914 | Orc:4    | Noticed Maurice
 31936 | Orc:4    | Killed Maurice
 32029 | Orc:4    | Identified a +0 cloak of preservation (You took it off Maurice on level 4 of the Orcish Mines)
 33681 | Orc:4    | Reached skill level 1 in Necromancy
 34704 | Orc:4    | Found Kofuruust's Gadget Shoppe.
 34704 | Orc:4    | Found Tras' Distillery.
 34745 | Orc:4    | Bought 2 potions of invisibility for 165 gold pieces
 34745 | Orc:4    | Bought a potion of lignification for 30 gold pieces
 34933 | Orc:4    | Found a roughly hewn altar of Beogh.
 34941 | Orc:4    | Found Esipheesm's Gadget Shoppe.
 34941 | Orc:4    | Found Sisucav's Magic Scroll Boutique.
 34947 | Orc:4    | Bought a scroll of acquirement for 624 gold pieces
 34949 | Orc:4    | Got a pair of ichor-stained boots
 34952 | Orc:4    | Identified the +0 pair of boots "Vuwy" {Str+4 Dam+5 Curse} (You acquired it on level 4 of the Orcish Mines)
 34969 | Orc:4    | Bought a wand of disintegration (18) for 352 gold pieces
 35974 | D:13     | =================== Autoexit: lost:36 current:78
 36108 | D:13     | Reached skill level 10 in Charms
 36368 | D:6      | You fall through a shaft for 2 floors!
 37402 | D:14     | Reached XP level 16. HP: 109/125 MP: 30/30
 37620 | D:14     | Found a gate to the Vaults.
 38161 | D:15     | Entered Level 15 of the Dungeon
 38515 | D:15     | Found a staircase to the Depths.
 39025 | Orc:4    | Bought 3 scrolls of teleportation for 108 gold pieces
 40762 | D:15     | Identified the Disquisition on Lightness and Attacks
 41264 | Snake:1  | Entered Level 1 of the Snake Pit
 42165 | Snake:2  | Noticed Jorgrun
 42172 | Snake:1  | =================== Autoexit: lost:41 current:84
 43457 | Snake:3  | Found a shimmering altar of Xom.
 44943 | Snake:4  | Found a burning altar of Makhleb.
 45556 | Snake:4  | Reached skill level 1 in Armour
 45565 | Snake:5  | Entered Level 5 of the Snake Pit
 45619 | Snake:5  | Reached XP level 17. HP: 91/131 MP: 29/32
 45742 | Snake:5  | =================== Autoexit: lost:44 current:41
 45871 | Snake:5  | =================== Autoexit: lost:16 current:18
 47227 | Snake:4  | Reached skill level 5 in Armour
 47464 | Snake:5  | Noticed Wiglaf
 47495 | Snake:5  | Killed Wiglaf
 47599 | Snake:5  | Your ally Wiglaf died
 49100 | Snake:5  | Got a serpentine rune of Zot
 49640 | Vaults:1 | Entered Level 1 of the Vaults
 49902 | Vaults:1 | Reached XP level 18. HP: 134/138 MP: 27/33
 49978 | Vaults:1 | Got a warped ring mail
 50068 | D:14     | Identified the +4 ring mail "Louvil" {+Inv rF+ Str+2 Dex+2} (You found it on level 1 of the Vaults)
 50398 | Vaults:1 | =================== Autoexit: lost:33 current:68
 50565 | Vaults:1 | Found Evam Axu's Distillery.
 51195 | Vaults:1 | Reached skill level 17 in Unarmed Combat
 51221 | Vaults:1 | =================== Autoexit: lost:34 current:20
 51944 | Vaults:2 | Noticed Norris
 51968 | Vaults:2 | Killed Norris
 52072 | Vaults:2 | =================== Autoexit: lost:32 current:55
 52083 | Vaults:2 | Your ally Norris died
 52178 | Vaults:1 | Reached skill level 10 in Armour
 52186 | Vaults:1 | =================== Autoexit: lost:24 current:53
 53428 | Vaults:2 | Got a bloodstained scale mail
 53458 | Vaults:2 | Reached XP level 19. HP: 123/147 MP: 34/34
 53480 | Vaults:2 | Identified the cursed -2 scale mail of the Old World {SInv} (You found it on level 2 of the Vaults)
 54424 | Vaults:3 | Reached skill level 18 in Unarmed Combat
 54874 | Vaults:3 | Found a staircase to the Crypt.
 57216 | Vaults:4 | Reached XP level 20. HP: 137/156 MP: 34/34
 57721 | Vaults:4 | =================== Autoexit: lost:39 current:78
 58245 | Vaults:4 | Reached skill level 19 in Unarmed Combat
 58250 | Vaults:4 | =================== Autoexit: lost:57 current:12
 58865 | Depths:1 | Entered Level 1 of the Depths
 58990 | Depths:1 | Found a gateway to Hell.
 59734 | Depths:1 | Learned a level 5 spell: Phase Shift
 59739 | Depths:1 | Learned a level 4 spell: Control Teleport
 59916 | Depths:1 | Found a one-way gate to the infinite horrors of the Abyss.
 60177 | Depths:1 | Identified the Volume of Creative Stones
 60182 | Depths:1 | Learned a level 3 spell: Recall
 60833 | Depths:2 | Paralysed by a wizard for 7 turns
 60838 | Depths:2 | HP: 2/159 [deep troll (15)]
 60839 | Depths:2 | Demolished by a deep troll earth mage


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |   124 |   175 |   417 |   838 |  2228 |  1695 |  1001 ||  6478
 Fire: Sling             |       |       |    16 |    54 |       |       |       ||    70
       Blowgun           |       |       |       |    47 |    70 |       |       ||   117
Throw: Dart              |    10 |     1 |     7 |       |       |       |       ||    18
       Tomahawk          |     5 |    27 |   124 |   204 |   373 |    52 |       ||   785
       Javelin           |       |       |    24 |    23 |    18 |     7 |    57 ||   129
       Stone             |       |       |       |     5 |    21 |       |       ||    26
 Cast: Repel Missiles    |       |       |       |       |     6 |     7 |     2 ||    15
       Animate Skeleton  |       |       |       |       |    57 |   136 |    97 ||   290
       Mephitic Cloud    |       |       |       |       |    13 |       |       ||    13
       Apportation       |       |       |       |       |     1 |     4 |     1 ||     6
       Blink             |       |       |       |       |     1 |       |       ||     1
       Haste             |       |       |       |       |       |    21 |    23 ||    44
       Confusing Touch   |       |       |       |       |       |       |     2 ||     2
Evoke: Wand              |       |       |     2 |     2 |    37 |     4 |     4 ||    49
       Phial of floods   |       |       |       |       |     1 |       |       ||     1
       Rod               |       |       |       |       |     1 |     2 |       ||     3
       Fan of gales      |       |       |       |       |       |       |     1 ||     1
       Lamp of fire      |       |       |       |       |       |       |     1 ||     1
  Use: Scroll            |     3 |       |    16 |     9 |    30 |    17 |     5 ||    80
       Potion            |       |     2 |     4 |     7 |    12 |     4 |     1 ||    30
 Stab: Sleeping          |     2 |     2 |     4 |     4 |    11 |     4 |     6 ||    33
       Distracted        |       |       |       |       |     7 |    11 |     8 ||    26
       Confused          |       |       |       |       |     7 |       |       ||     7

Vault maps used:
D:1:      sevenhm_arrival_forest_fort_large_2, minmay_stone_trees_small
D:2:      lemuel_crystal_altar
D:3:      tso_oasis_becter, lemuel_crystal_altar,
          gammafunk_temple_overflow_pools, minmay_misc_feat_pillars
D:4:      item_on_display_a
D:5:      nicolae_overflow_hidden_temple, first_bread, uniq_edmund
D:6:      minmay_temple_entry_hall
D:7:      lemuel_round_altar, overflow_temple_1_default
D:8:      enter_bailey_2, minmay_mini_ossuary
D:9:      lemuel_doored_altar, basic_altar
D:10:     minmay_lair_entry_grove
D:11:     david_lair_shrubbed, enter_trove_0
D:12:     zombieorc1_lemuel, lab_entry_generic, uniq_erolcha, uniq_urug
D:14:     david_vaults_4
D:15:     gammafunk_depths_entry_grave, hangedman_decor_growths
Orc:1:    baited_tele_trap
Orc:2:    lemuel_ogre_cave, basic_altar, nicolae_orc_damp_corner
Orc:3:    basic_altar, nicolae_orc_pool_cavern, uniq_sonja, uniq_gastronok,
          uniq_josephine
Orc:4:    st_orc_town, uniq_maurice
Lair:2:   infiniplex_staircase_pool_2, lemuel_strawberry_fields
Lair:3:   fungi_pond_lemuel, wad_woods_road_04
Lair:4:   minmay_snake_entry_guardpost_medium
Lair:5:   elwin_shoals_entry_rooms
Lair:6:   slime_altar_1, lemuel_strawberry_fields, bh_autumn_forest_stairs,
          serial_bayou_shore_a
Lair:7:   serial_pond, minmay_pond_plants_aa, minmay_pond_plants_q,
          blue_anna_fruit_fields, lemuel_fruit_tree
Lair:8:   due_jungle_book
Snake:2:  uniq_jorgrun
Snake:3:  basic_altar, minmay_snake_pond
Snake:4:  basic_altar
Snake:5:  minmay_snake_end_coiled, portal_ice_cave_entry_horrid_things,
          spider_trap, st_stairs_12, grunt_megastairs_2, uniq_wiglaf
Vaults:1: ontoclasm_vaults_misaligned, nicolae_vaults_display_case, v_misc_9,
          nicolae_vaults_alarming, vaults_dpeg_encased_lava,
          nicolae_vaults_border_crossing, serial_shops, shop
Vaults:2: vaults_room_fancy_cross, vaults_room_door_hall,
          nicolae_vaults_stairing_the_circle, ontoclasm_vaults_ring_square,
          vaults_dpeg_doors, ontoclasm_vaults_ring_large, grunt_vaults_funnel,
          nicolae_vaults_diagonal_hallway_9, v_misc_11, v_misc_2,
          grunt_vaults_focal, vaults_room_pool, uniq_norris
Vaults:3: v_misc_23, minmay_crypt_entry_simple_sparse, v_misc_30,
          vaults_mumra_chevron, st_spiral_rooms, grunt_vaults_diagonal,
          hangedman_vaults_slice, v_pattern_3, dpeg_vaults_monster_box,
          nicolae_vaults_little_squares_4
Vaults:4: grunt_vaults_swirl, v_misc_19, nicolae_vaults_asterisk,
          nicolae_vaults_blade_hurt_lockers, v_misc_9,
          grunt_vaults_hallway_short, v_misc_10, serial_ice_g,
          hangedman_vaults_maws, vaults_room_semicircle
Lab:      labyrinth_mini_lab, nicolae_lab_big_swirl, nicolae_lab_starburst
Bailey:   bailey_axe_4, bailey
Depths:1: minmay_stepped, abyss_entry, hangedman_geh_valley, patterned_corridor,
          st_stairs_12, grunt_decor_one_mirror, lemuel_flamethrower_3
Depths:2: impenetrable_vault, hell_entry
User avatar

Eringya's Employee

Posts: 1782

Joined: Friday, 7th October 2011, 19:24

Location: Athens, Greece

Post Sunday, 11th May 2014, 18:33

Re: YASD: HuMo

Sorry for your loss. The Depths are quite a brutal change of pace from D:15.
MuCK;
  Code:
612 | D:1      | Xom revived you
614 | D:1      | Xom revived you
614 | D:1      | Slain by a gnoll

For this message the author TehDruid has received thanks:
Sandman25

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Sunday, 11th May 2014, 18:44

Re: YASD: HuMo

TehDruid wrote:Sorry for your loss. The Depths are quite a brutal change of pace from D:15.


It wasn't that hard since I was hasted when needed and UC was quite powerful. A wizard in Vaults banished my skeleton, I was telling skeletons to kill Ogre Magi when possible, switched to stasis vs Sphinx... I even went upstairs from that level and healed before returning, just stupid technical mistake :(
I will change my init.txt to require "more" for paralyzing monsters, it should help.

Ziggurat Zagger

Posts: 5287

Joined: Friday, 25th November 2011, 07:36

Post Sunday, 11th May 2014, 23:32

Re: YASD: HuMo

There are two types of characters. Ones with MR+++, and ones without MR+++. The first are prone to sudden failures and death, over reliance on consumables, and inducing fear and panic in their players. The second type tends to tab things a lot.

Having a script that warns you about paralyzing monsters is a band aid that is certainly helpful, but I am lazy and don't use such a script, or even really remember which mobs can paralyze, except for giant eyeballs. I just know that I get MR asap and I wear it before any other option. This tends to work out pretty well. And eyeballs are speed 3. You literally can't be slower than them even if you worship Chei on a naga.

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Sunday, 11th May 2014, 23:39

Re: YASD: HuMo

I would probably enchant that MR leather armour if I didn't have stasis. Maybe I should have acquired jewelry, I had several acquirements in that game and spent all on armour.

Barkeep

Posts: 3890

Joined: Wednesday, 14th August 2013, 23:25

Location: USA

Post Monday, 12th May 2014, 00:55

Re: YASD: HuMo

No ring of MR, I take it. Rough.

I died to spinxralysis with a great character a couple weeks back. Still hurts. MR is extremely important throughout game, but particularly in the Depths.

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Monday, 12th May 2014, 01:01

Re: YASD: HuMo

Correct, no ring of MR. We need a god with MR (in addition to Trog) ...
User avatar

Pandemonium Purger

Posts: 1298

Joined: Wednesday, 11th April 2012, 02:42

Location: Sydney, Australia

Post Monday, 12th May 2014, 01:18

Re: YASD: HuMo

Sandman25 wrote:Correct, no ring of MR. We need a god with MR (in addition to Trog) ...

Summon Butterflies is MR ++++++ so every god that isn't Trog gives you even more MR

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Monday, 12th May 2014, 01:24

Re: YASD: HuMo

Summon Butterflies is good in Pan but it's hard to avoid all Ogre Magi, Wizards, Great orb of eyes, Spinxes, Vampire Knights, Orc Sorcerers, Lich, Ancient Lich in Depths/Vaults.

Edit. That's why I am playing a Hu caster now, at least it can use Bolt spells infinitely.

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