Temple Termagant
Posts: 6
Joined: Tuesday, 6th May 2014, 01:19
CIP: NaAr, Nemelex UD: Again
I 'tabbed' my way through the Elven Halls and found myself drained by a ridiculous amount-- I thought Experience Cards may solve that, so I top-decked ALL of my wonder decks. I gained like... 10 levels, or something, as a result and am now at 27. I had a decent randart scale mail, so I decided to put some of that in armor. I also found a stlth++ randart mace. I know it's low dmg, but it's good utility-- I think.
Mid Mortem: Decks of Wonder are really fricken strong with Nagas. Due to all the innates, the bad stuff that could happen just simply doesn't matter, and all the good stuff that could happen is obnoxiously good.
- Code:
Dungeon Crawl Stone Soup version 0.14.0 (tiles) character file.
Amadine the Evocator (Naga Artificer) Turns: 50719, Time: 05:44:50
HP 252/252 AC 22 Str 11 XL: 27
MP 43/43 EV 10 Int 23 God: Nemelex Xobeh [******]
Gold 2559 SH 22 Dex 22 Spells: 0 memorised, 26 levels left
rFire + + . SeeInvis + X - +0,+10 mace of the Thirteen Songs {elec, Int-1 Stlth++}
rCold . . . Rnd*Rage + w - +6 scale mail "Ebren" {rF+ Acc+4}
rNeg . . . Conserve . b - +3 shield "Gaqounge" {Int+3}
rPois + rCorr . (helmet restricted)
rElec . rRot . g - +0 cloak
SustAb . . Spirit . Z - +1 pair of gloves {Dex+3}
rMut . Warding . (no barding)
Gourm + Stasis . e - amulet of the gourmand
MR ++++. s - +5 ring of evasion
x - ring of protection from magic
@: sage [Evocations, Staves, Bows, Fighting, Stealth, Stealth, Shields,
Evocations, Stealth, Evocations, Armour, Short Blades, Stealth, Stealth, Short
Blades, Evocations, Fighting, Stealth], very heavily drained, very slow,
incredibly resistant to hostile enchantments, extremely stealthy
A: spit poison, constrict 1, horns 2, see invisible, berserk 1, breathe flames
1, deformed body, deterioration 1, fire resistance 1, poison resistance,
regeneration 1, slowness 2, AC +9
a: Spit Poison, Draw One, Peek at Two, Triple Draw, Deal Four, Stack Five,
Renounce Religion, Breathe Fire
You are on level 1 of the Shoals.
You worship Nemelex Xobeh.
Nemelex Xobeh is exalted by your worship.
You are full.
You have visited 6 branches of the dungeon, and seen 32 of its levels.
You have visited 1 bazaar.
You have also visited: Labyrinth.
You have collected 3580 gold pieces.
You have spent 1021 gold pieces at shops.
Inventory:
Hand weapons
h - the +9,+8 morningstar of Midnight {speed, *Rage +Blink SInv}
(You bought it in a shop in a bazaar)
Attacks with this weapon are significantly faster.
It enhances your eyesight.
It lets you blink.
It may make you go berserk in combat.
X - the +0,+10 mace of the Thirteen Songs (weapon) {elec, Int-1 Stlth++}
(You took it off a deep elf annihilator on level 3 of the Elven Halls)
Occasionally, upon striking a foe, it will discharge some electrical energy
and cause terrible harm.
It affects your intelligence (-1).
It makes you much more stealthy.
Armour
b - the +3 shield "Gaqounge" (worn) {Int+3}
(You found it on level 1 of the Lair of Beasts)
It affects your intelligence (+3).
g - a +0 cloak (worn)
w - the +6 scale mail "Ebren" (worn) {rF+ Acc+4}
(You bought it in a shop on level 4 of the Orcish Mines)
It affects your accuracy with ranged weapons and melee attacks (+4).
It protects you from fire.
Z - a +1 pair of gloves of dexterity (worn)
Comestibles
i - 16 bread rations
Scrolls
A - 3 scrolls of remove curse
G - 3 scrolls of blinking
R - 3 scrolls of teleportation
U - 3 scrolls of identify
Jewellery
e - an amulet of the gourmand (around neck)
s - a +5 ring of evasion (right hand)
x - a ring of protection from magic (left hand)
O - an uncursed ring of protection from cold
Q - an uncursed ring of protection from fire
Potions
d - 3 potions of heal wounds
k - 4 potions of curing
n - a potion of haste
Miscellaneous
c - a plain deck of escape {drawn: 1}
y - an ornate deck of destruction {drawn: 2}
z - an ornate deck of summonings {drawn: 1}
D - an ornate deck of destruction {the Orb, drawn: 3}
I - an ornate deck of summonings {drawn: 1}
K - an ornate deck of destruction {drawn: 1}
Rods
E - a +9 rod of clouds (17/17)
(You found it in a labyrinth)
L - a +0 lightning rod (13/13)
(You found it on level 4 of the Lair of Beasts)
Skills:
+ Level 15.9(9.9) Fighting
Level 1.7(0.0) Short Blades
- Level 9.1(3.9) Maces & Flails
Level 3.3(0.0) Staves
Level 2.2(0.0) Bows
Level 3.2(0.0) Crossbows
- Level 9.8(4.5) Armour
+ Level 10.8(5.4) Dodging
- Level 19.0(12.5) Stealth
- Level 9.3(4.1) Shields
* Level 23.5(16.5) Evocations
You have 26 spell levels left.
You don't know any spells.
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/15) Temple (1/1) D:6 Orc (4/4) D:11
Elf (3/3) Orc:3 Lair (8/8) D:11 Shoals (1/5) Lair:3
Spider (0/5) Lair:4 Slime (0/6) Lair:8 Vaults (0/5) D:14
Depths (0/5) D:15
Innate Abilities, Weirdness & Mutations
You cannot wear boots.
You can spit poison.
You can use your snake-like lower body to constrict enemies.
Your serpentine skin is tough (AC +9).
You have supernaturally acute eyesight.
Armour fits poorly on your strangely shaped body.
Your system is resistant to poisons.
You cover ground very slowly.
You have a pair of horns on your head.
You tend to lose your temper in combat.
You can breathe flames.
Your body is slowly deteriorating.
Your flesh is heat resistant.
Your natural rate of healing is unusually fast.
OP History: