Zot Zealot
Posts: 1031
Joined: Friday, 26th April 2013, 19:52
Location: AZ, USA
Reduce # of Wand Types
Proposal:
Remove wand of flame and frost. Wand of cold and fire now scale based on Evocations skill. At skill 0, they act as wands of flame/frost, and their bolt depth/damage scales up with increasing evocations skill. As an example, at 5 skill you have a 1d3 penetration range for a wand of fire (might hit one, two, or three enemies in a row). I don't feel like working out the formulas right this second, but that's the general idea.
Other wand types already scale with Evocations skill (mostly the hex-based ones), and I see no reason it can't work with the conjurations-based wands too. Lightning/draining could be changed to work similarly, even though there are no low-power equivalents currently (but shock and pain are options, and would be similar to their frost/cold and flame/fire counterparts).
I know Evocations is already strong and this just encourages training it even more, but that doesn't feel like a huge problem to me. These changes aren't very glamorous, but small improvements like these that improve the clarity of the game and reduce clutter are still significant to make, in my opinion.