Slime Squisher
Posts: 330
Joined: Thursday, 10th May 2012, 03:29
God Proposal: Griggy the Thorned
This god's key mechanic is covering the character in an armour of thorns which grows over the body as piety increases, blocking off armour slots. Eventually the player is fully covered, and unable to wear any armour at all but receiving considerable defenses from the brambles protruding from their flesh.
Griggy likes making way for the bramble infestation (killing things) and dislikes when Thorn Hunters/Lotuses/Vine Stalker monsters die.
* Passive: Armour of Thorns: as piety increases aux slots become unavailable and are replaced by thorny growths on the body part each which each grant AC and an increasing spines retaliatory effect. The body slot should be the first to appear, and does have substantial encumbrance (or should it have 0?) At any rate, taking up these slots is the point here. It's a tradeoff between being able to benefit from body armor egos and the guaranteed benefits of the thorn armors.
** Active: Fling Barbs: Okay ranged damage invocation that also causes the barb status on the target (MP)
*** Active: Briar Patch: A briar patch appears around the targeted foe which hurts them when they melee it but does not block LOS/bolts (mp piety)
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***** Active: Bed of Nails: Spines emerge from the ground across LOS which act like Leda's Liquefaction + barbs for all monsters walking across them (costs mp and piety)
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Anyway, I think the thorn flavor is cool but of course it's not mandatory. The main mechanic which I want you to consider is the deity-provided armour that prevents wearing normal stuff. The hope is that characters who are looking for a nice defensive boost quickly will worship this god. Later on they may regret losing their slots but the compensation should be quite ample. I don't know what the numbers ought to be, exactly. It depends on if there's some problem with making Griggy's armour have non-zero ER that I'm not thinking of.