Ziggurat Zagger
Posts: 5382
Joined: Friday, 25th November 2011, 07:36
Proposal: Remove Ecumenical Temple
Reasons:
1) I personally find the ever-increasing number of d:1 to d:9 vaults to be more flavorful, and have interesting combinations of gods. Oh look, it's an ash/xom/veh vault...What are they doing together? Even if they're randomly picked, I like thinking about the reason those gods would be together. Some vaults are of course specifically picked, like the good god vaults, and there's plenty of solo vaults (trog has a lot of great ones). This reason could be subjective, but I think most people would agree.
2) While rare, it can be used for scumming by mummies waiting out wrath, or other characters with sustenance and permafood. It's the only level in the game that can't generate monsters.
3) Makes finding more gods a more gradual process, rather than finding one giant lump of them at a random depth. If desired, the guarantee of finding all gods by D:9 could be moved up to D:7 to match the old temple max depth, or kept at D:9.
About the only thing that I think would be lost would be the chance of Lugonu's corrupted temple flavor; this could be ported to some of the newer 5-6 god mini vaults, having 3-4 of them being corrupted and 1-2 other gods remaining.
Officially ruining greatplayer statistics since Jan 18th, 2015.
I wrote the Melee Naga Guide.
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