Lair Larrikin
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Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Lair Larrikin
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Joined: Thursday, 21st November 2013, 03:37
Vaults Vanquisher
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Zot Zealot
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Crypt Cleanser
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WalkerBoh wrote:Instead of waiting, you could ctrl-attack in a direction. Burns one turn, doesn't move you, and should stop Searing Ray. I don't think that it's worth adding an extra ability for such a niche case.
Vestibule Violator
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Lair Larrikin
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dck wrote:Then you drop something.
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Barkeep
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Dungeon Master
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Lair Larrikin
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Joined: Thursday, 21st November 2013, 03:37
galehar wrote:Mantis is for bug report and submitting patches, not feature request. Anyway, there have been other complains about the searing ray interface. Resting to keep casting it is unintuitive and being unable to reaim it is also not very good. That's why I suggested in an earlier thread that after casting it, you're put back into targeting mode with a restricted angle. To stop casting, just cancel targeting. This would also address the OP's much more elegantly.
Dungeon Master
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