GNFR wrote:Hi, I would like some help with the colors on the map in the tiles version (downloaded). I´ve searched everywhere, but couldn´t find how to do it. In my game, stairs going down is really hard to see cos the color (light purple) is very similar to the walls (grey), how do I change their color? Im a newbie, so make the explanation really simple, please! Tks a lot!
From docs/options_guide.txt:
- Code:
These options allow configuring the colours used for the minimap of
the dungeon level.
tile_player_col - colour of player position, as well as of
map centre during level map mode ('X')
tile_monster_col - colour of hostile monsters
tile_neutral_col - colour of neutral monsters
tile_peaceful_col - colour of peaceful monsters
tile_friendly_col - colour of friendly monsters
tile_plant_col - colour of zero xp monsters (plant and fungus)
tile_item_col - colour of known or detected items
tile_unseen_col - colour of unseen areas (usually stone)
tile_wall_col - colour of any wall type
tile_mapped_wall_col - colour of walls detected via magic mapping
tile_door_col - colour of known doors, open or closed
tile_downstairs_col - colour of downstairs, including branch stairs
tile_upstairs_col - colour of upstairs, including branch stairs
tile_feature_col - colour of any non-stair feature
(altar, shop, portal, fountain, ...)
tile_trap_col - colour of known traps of any type
tile_water_col - colour of both shallow and deep water
tile_lava_col - colour of lava
tile_excluded_col - colour of squares excluded for autotravel
(will only override tile_floor_col colour)
tile_excl_centre_col - colour of exclusion centre (overrides
tile_floor_col and tile_item_col, only)
tile_window_col - colour of the rectangular view window
Allowed colours are:
"black", "darkgrey", "grey", "lightgrey", "white",
"blue", "lightblue", "darkblue",
"green", "lightgreen", "darkgreen",
"cyan", "lightcyan", "darkcyan",
"red", "lightred", "darkred",
"magenta", "lightmagenta", "darkmagenta",
"yellow", "lightyellow", "darkyellow", "brown"
Probably easiest to change the value in settings/tiles_options.txt. Remove the '#' at the start of the line to enable the option setting.