CIP->XL27YASD:My next DEFE In progress!


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Tomb Titivator

Posts: 809

Joined: Wednesday, 19th June 2013, 09:31

Post Saturday, 17th August 2013, 16:38

CIP->XL27YASD:My next DEFE In progress!

Hi Guys,

Another DEFE here, Just completed Lair and enjoying the game thus far. How do I find out what that papyrus high level book is that I have?

Had a scary moment earlier where I thought I'd commited suicide. Went down to lair:8. Saw a pack of death yaks, sheep and elephants (5 death yaks, 8 sheep, 2 elephants)

I thought sweet, I'll fireball them a bit, then up the stairs and down another stair to finish them off.

This game I didn't learn throw flame, so my fireball is D rather than E. Out of habit I did Z->E...which is blink. I ended up right in the centre of the pack of them!!!!

Luckily I sticky flamed the sheep, read scroll of fear and made for the stairs, all the sheep died (never knew it spread between them, its hilarious) and I got upstairs with only 1 death yak in tow, So I promptly sticky flamed that and ran around until it died. Scary facepalm moment though!

Also just drank a potion of beneficial mutation, and got the blink ability. Sweet, thats rather annoying, giving me a spell I already have!

  Code:
  Dungeon Crawl Stone Soup version 0.13-a0-2716-gc56f784 (webtiles) character file.

Delarado the Eclecticist (DEFE)                    Turns: 31933, Time: 02:44:49

HP  77/77        AC  7     Str  6      XL: 14   Next: 45%
MP  38/38        EV 19     Int 25      God: Vehumet [*****.]
Gold 1057        SH  9     Dex 17      Spells:  8 memorised, 22 levels left

Res.Fire  : + . .   See Invis. : .   L - staff of death
Res.Cold  : + . .   Warding    : +   D - +1 robe {rC+}
Life Prot.: + + .   Conserve   : .   C - +0 buckler
Res.Poison: .       Res.Corr.  : .   h - -2 cap of Articulation {MR++ Dex+2}
Res.Elec. : .       Clarity    : .   H - +0 cloak
Sust.Abil.: . .     Spirit.Shd : .   s - +1 pair of gloves
Res.Mut.  : .       Stasis     : .   e - +2 pair of elf boots
Res.Rott. : .       Flight     : .   m - amulet of warding
Saprovore : . . .                    j - ring of sustenance
                                     N - ring of protection from fire

@: burdened, slow, very resistant to hostile enchantments, fairly stealthy
A: blink 1
a: Blink, Renounce Religion


You are on level 1 of the Lair of Beasts.
You worship Vehumet.
Vehumet is exalted by your worship.
You are encumbered.
You are very hungry.

You have visited 2 branches of the dungeon, and seen 17 of its levels.

You have collected 1037 gold pieces.

Inventory:

Hand weapons
 E - a blowgun
Missiles
 F - 4 poisoned needles
Armour
 d - a +0 robe of cold resistance
 e - a +2 pair of elven boots (worn)
 h - the -2 cap of Articulation (worn) {MR++ Dex+2}
   (You found it on level 1 of the Lair of Beasts)   
   
   It affects your dexterity (+2).
   It affects your resistance to hostile enchantments.
 s - a +1 pair of gloves (worn)
 C - a +0 buckler (worn)
 D - a +1 robe of cold resistance (worn)
 H - a +0 cloak (worn)
Magical devices
 t - a wand of lightning {zapped: 1}
 B - a wand of teleportation {zapped: 1}
 M - a wand of digging {zapped: 3}
 R - a wand of fireball {zapped: 1}
Comestibles
 c - 3 bread rations
 z - a royal jelly
 I - a meat ration
Scrolls
 g - a scroll of fog
 l - 2 scrolls of recharging
 n - a scroll of fear
 u - 3 scrolls of identify
 y - 3 scrolls of teleportation
 J - a scroll of magic mapping
 K - a scroll of amnesia
 P - 3 scrolls of remove curse
Jewellery
 a - an uncursed ring of positive energy
 j - a ring of sustenance (right hand)
 m - an amulet of warding (around neck)
 w - an uncursed ring of protection from cold
 N - a ring of protection from fire (left hand)
 S - an uncursed ring of regeneration
Potions
 b - 2 potions of berserk rage
 f - a potion of speed
 i - a potion of flight
 k - 5 potions of restore abilities
 o - a potion of magic
 p - 5 potions of brilliance
 r - 10 potions of curing
 A - 7 potions of heal wounds
 Q - a potion of invisibility
 T - 2 potions of agility
 U - a potion of cure mutation
Books
 v - a papyrus book {highlevel}   
   This book is beyond your current level of understanding.
 G - a book of Frost   
   
   Spells                             Type                      Level
   Freeze                             Ice                          1
   Throw Frost                        Conjuration/Ice              2
   Ozocubu's Armour                   Charms/Ice                   3
   Throw Icicle                       Conjuration/Ice              4
   Summon Ice Beast                   Ice/Summoning                4
   Condensation Shield                Ice                          4
Magical staves
 L - an uncursed staff of death (weapon)


   Skills:
 + Level 6.9 Fighting
 + Level 3.2 Staves
 - Level 10.0 Dodging
 - Level 2.4 Stealth
 - Level 1.1 Shields
 + Level 15.8 Spellcasting
 + Level 13.8 Conjurations
 + Level 13.9 Fire Magic
 + Level 6.1 Evocations


You have 22 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Flame Tongue          Conj/Fire      #####        0%          1    None
b - Conjure Flame         Conj/Fire      ######..     1%          3    None
c - Sticky Flame          Conj/Fire      ######..     1%          4    None
d - Fireball              Conj/Fire      ######....   1%          5    None
f - Apportation           Tloc           ###.......   3%          1    None
g - Summon Butterflies    Summ           ###.....     3%          1    None
h - Ignite Poison         Fire/Trmt      ######....   1%          5    None
i - Blink                 Tloc           N/A          6%          2    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (9/27)             Temple (0/1) D:7             Orc (0/4) D:8
   Lair (8/8) D:9          Shoals (0/5) Lair:4        Snake (0/5) Lair:6
  Slime (0/6) Lair:6     

Altars:
Cheibriados
Fedhas
Kikubaaqudgha
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
the Shining One

Shops:
D:7: }

Annotations
D:7 exclusion: oklob plant
D:8 exclusion: iron devil
D:9 1 exclusion


Innate Abilities, Weirdness & Mutations

You can translocate small distances at will.


Message History

As you read the scroll of identify, it crumbles to dust.
O - a potion of strong poison
Read which item? (? for menu, Esc to quit)
Identify which item? (? for menu, Esc to quit)
As you read the scroll of identify, it crumbles to dust.
Q - a potion of invisibility
Read which item? (? for menu, Esc to quit)
Identify which item? (? for menu, Esc to quit)
As you read the scroll of identify, it crumbles to dust.
q - a potion of beneficial mutation
You see here a -2 ring of intelligence.
Drop what? (_ for help) (? for menu, Esc to quit)
You drop 4 potions of paralysis.
You are being weighed down by all of your possessions.
You drop a potion of strong poison.
Drink which item? (? for menu, Esc to quit)
You feel jittery.
You feel fantastic!
Use which ability? (? or * to list)
Okay, then.

 #..................
 #..................
 #................%.
##...............%..
#f..................
##.......#.#####P###
 #....)/)###   ###
##.....(<#
#=.@.[=?%#
#!....:).#
##.......#
 #.......#
 #.......#
 #.......#
##.......#
#f.......##
##........#


There are no monsters in sight!

Vanquished Creatures
  3 hydras
  17 death yaks
  The ghost of Duskembrace the Quickloader, an experienced KoHu of Okawaru (D:8)
  Pikel (D:8)
  3 griffons
  3 elephants (Lair:8)
  Maurice (D:9)
  8 black mambas
  13 spiny frogs
  Psyche (D:9)
  7 komodo dragons
  A giant firefly (Lair:8)
  A fire drake (Lair:8)
  A queen bee (Lair:6)
  10 spriggans (Lair:8)
  2 polar bears
  17 blink frogs
  A boulder beetle (Lair:8)
  3 wyverns
  8 grizzly bears
  30 yaks
  A trapdoor spider (Lair:7)
  9 sharks
  5 hippogriffs
  4 elephant slugs
  Grum (D:9)
  42 wolves
  A mottled dragon (D:9)
  An ice beast (D:8)
  2 phantoms (D:4)
  6 orc warriors (D:8)
  7 giant goldfish
  A sky beast (D:7)
  5 porcupines
  12 black bears
  2 ogres
  A slave (D:8)
  A centaur (D:9)
  A boring beetle (Lair:8)
  13 crocodiles
  A gnoll sergeant (D:7)
  7 agate snails
  16 water moccasins
  15 giant frogs
  8 giant slugs
  A manticore zombie (D:9)
  A manticore skeleton (D:9)
  An eye of draining (D:8)
  5 wights (D:9)
  6 electric eels (D:9)
  33 killer bees
  2 goliath beetles
  3 jellyfish
  6 crimson imps
  9 hounds
  A jelly (D:6)
  6 orc wizards
  Crazy Yiuf (D:2)
  3 orc priests
  13 big fish
  A giant frog skeleton (D:4)
  A centaur skeleton (D:8)
  7 iguanas
  A scorpion (D:6)
  6 worker ants
  23 sheep
  Jessica (D:5)
  A hound zombie (D:6)
  32 green rats
  26 adders
  A worm zombie (D:5)
  3 giant mites
  An adder skeleton (D:7)
  A giant eyeball (D:8)
  6 giant geckos
  2 oozes (D:3)
  20 orcs
  A bat skeleton (D:4)
  A bat zombie (D:5)
  9 giant cockroaches
  5 goblins
  19 hobgoblins
  8 kobolds
  14 quokkas
  A ball python (D:1)
  24 bats
  A giant gecko skeleton (D:4)
  12 giant newts
  21 jackals
  An orc zombie (D:9)
  27 rats
  2 butterflies
  11 fungi
  10 plants
685 creatures vanquished.

Vanquished Creatures (others)
  3 slaves (D:8)
  A water moccasin (D:8)
  A killer bee (D:8)
  3 orcs (D:8)
  A hobgoblin (D:8)
  32 fungi
  7 plants
48 creatures vanquished.

Grand Total: 733 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Delarado, the Deep Elf Fire Elementalist, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 4/4
   307 | D:1      | Reached XP level 2. HP: 15/15 MP: 3/7
  1193 | D:1      | Reached XP level 3. HP: 16/19 MP: 7/10
  1289 | D:1      | Learned a level 3 spell: Conjure Flame
  1918 | D:2      | Noticed Crazy Yiuf
  1926 | D:2      | Killed Crazy Yiuf
  1926 | D:2      | Reached skill level 4 in Fire Magic
  1926 | D:2      | Reached XP level 4. HP: 21/24 MP: 10/13
  2190 | D:2      | Learned a level 4 spell: Sticky Flame
  3063 | D:3      | Found a sparkling altar of Nemelex Xobeh.
  3230 | D:3      | Reached XP level 5. HP: 28/28 MP: 4/17
  4182 | D:4      | Noticed a phantom
  4673 | D:4      | Killed a phantom
  4673 | D:4      | Reached skill level 5 in Spellcasting
  4673 | D:4      | Reached skill level 5 in Fire Magic
  4673 | D:4      | Reached XP level 6. HP: 22/32 MP: 13/20
  4959 | D:4      | Noticed a phantom
  4971 | D:4      | Killed a phantom
  5150 | D:4      | Learned a level 5 spell: Fireball
  5266 | D:4      | Reached XP level 7. HP: 36/36 MP: 17/22
  5536 | D:4      | Found a deep blue altar of Sif Muna.
  5716 | D:4      | Found a blossoming altar of Fedhas.
  5807 | D:5      | Entered Level 5 of the Dungeon
  5809 | D:5      | Reached skill level 6 in Spellcasting
  5938 | D:5      | Found a snail-covered altar of Cheibriados.
  5962 | D:5      | Reached skill level 5 in Conjurations
  6537 | D:5      | Noticed Jessica
  6539 | D:5      | Killed Jessica
  6548 | D:5      | Found a sparkling altar of Nemelex Xobeh.
  7778 | D:6      | Reached skill level 7 in Spellcasting
  7884 | D:6      | Reached XP level 8. HP: 41/41 MP: 23/25
  8513 | D:7      | Found Strakich's Gadget Shoppe.
  8621 | D:7      | Found a radiant altar of Vehumet.
  8621 | D:7      | Noticed an oklob plant
  8631 | D:7      | Became a worshipper of Vehumet
  8737 | D:7      | Reached skill level 8 in Spellcasting
  9262 | D:7      | Noticed a moth of wrath
  9264 | D:7      | Found a bloodstained altar of Trog.
  9305 | D:7      | Got a bloodstained scimitar
  9309 | D:7      | Identified the scimitar of Bile {freeze, -Tele MR++ Str+2} (You found it on level 7 of the Dungeon)
  9348 | D:7      | Found a staircase to the Ecumenical Temple.
  9754 | D:8      | Noticed Pikel
  9763 | D:8      | Killed Pikel
  9763 | D:8      | Reached skill level 9 in Spellcasting
  9763 | D:8      | Reached XP level 9. HP: 39/45 MP: 2/28
  9902 | D:8      | Noticed Duskembrace's ghost (experienced KoHu)
  9915 | D:8      | Killed Duskembrace's ghost
  9915 | D:8      | Reached skill level 10 in Spellcasting
 10129 | D:8      | Acquired Vehumet's first power
 10129 | D:8      | Offered knowledge of Magic Dart by Vehumet.
 10480 | D:8      | Found a staircase to the Orcish Mines.
 10683 | D:8      | Reached XP level 10. HP: 50/50 MP: 19/30
 10802 | D:8      | Found an iron altar of Okawaru.
 11030 | D:8      | Noticed an iron devil
 11158 | D:9      | Noticed Maurice
 11621 | D:9      | Killed Maurice
 11621 | D:9      | Reached skill level 11 in Spellcasting
 11630 | D:9      | Noticed Grum
 11730 | D:9      | Killed Grum
 11770 | D:9      | Reached skill level 10 in Fire Magic
 12228 | D:9      | Reached skill level 10 in Conjurations
 12419 | D:9      | Offered knowledge of Searing Ray by Vehumet.
 12513 | D:9      | Found a glowing golden altar of the Shining One.
 12519 | D:9      | Paralysed by you for 5 turns
 12794 | D:9      | Found an ancient bone altar of Kikubaaqudgha.
 12946 | D:9      | Noticed Psyche
 12948 | D:9      | Killed Psyche
 13531 | D:9      | Reached skill level 12 in Spellcasting
 14165 | D:9      | Found a staircase to the Lair.
 14391 | D:9      | Offered knowledge of Stone Arrow by Vehumet.
 14554 | Lair:1   | Entered Level 1 of the Lair of Beasts
 14560 | Lair:1   | Reached XP level 11. HP: 36/54 MP: 24/33
 14766 | Lair:1   | Noticed a black mamba
 14774 | Lair:1   | Killed a black mamba
 15015 | Lair:1   | Acquired Vehumet's second power
 15278 | Lair:1   | Got a twisted cap
 15282 | Lair:1   | Identified the -2 cap of Articulation {MR++ Dex+2} (You found it on level 1 of the Lair of Beasts)
 15525 | Lair:1   | Reached skill level 13 in Spellcasting
 15738 | Lair:2   | Reached skill level 1 in Fighting
 16052 | Lair:2   | Offered knowledge of Olgreb's Toxic Radiance by Vehumet.
 16900 | Lair:2   | Acquired Vehumet's third power
 17782 | Lair:3   | Offered knowledge of Lightning Bolt by Vehumet.
 17871 | Lair:3   | Reached skill level 5 in Dodging
 18172 | Lair:3   | Reached XP level 12. HP: 60/62 MP: 14/35
 19239 | Lair:4   | Found a staircase to the Shoals.
 20826 | Lair:4   | Reached skill level 14 in Spellcasting
 21337 | Lair:5   | Learned a level 2 spell: Blink
 21339 | Lair:5   | Learned a level 1 spell: Apportation
 21341 | Lair:5   | Learned a level 1 spell: Summon Butterflies
 21881 | Lair:5   | Offered knowledge of Ignite Poison by Vehumet.
 21888 | Lair:5   | Learned a level 5 spell: Ignite Poison
 22452 | Lair:6   | Found a staircase to the Slime Pits.
 22558 | Lair:6   | Found a staircase to the Snake Pit.
 23897 | Lair:7   | Reached skill level 5 in Fighting
 24050 | Lair:7   | Reached XP level 13. HP: 66/69 MP: 34/36
 24104 | Lair:7   | Reached skill level 1 in Evocations
 25128 | Lair:7   | Offered knowledge of Venom Bolt by Vehumet.
 25655 | Lair:7   | Reached skill level 15 in Spellcasting
 26993 | Lair:8   | Entered Level 8 of the Lair of Beasts
 26995 | Lair:8   | Upgraded the game from 0.13-a0-2712-g07f05f3 to 0.13-a0-2716-gc56f784
 27537 | Lair:8   | Reached skill level 1 in Staves
 28932 | Lair:8   | Reached XP level 14. HP: 76/76 MP: 23/38
 29137 | Lair:8   | Reached skill level 5 in Evocations
 29227 | Lair:8   | Offered knowledge of Bolt of Magma by Vehumet.
 30627 | Lair:8   | Reached skill level 1 in Shields
 30648 | Lair:8   | Reached skill level 10 in Dodging
 31932 | Lair:1   | Gained mutation: You can translocate small distances at will. [potion of beneficial mutation]


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Club              |     5 |       |       |       |       ||     5
       Quarterstaff      |       |     2 |    21 |       |       ||    23
       Whip              |       |       |    57 |     8 |       ||    65
       Scimitar          |       |       |    11 |    10 |       ||    21
       Staff             |       |       |       |       |     5 ||     5
Throw: Club              |    25 |    29 |       |       |       ||    54
       Stone             |    10 |    39 |    48 |       |       ||    97
       Dagger            |       |       |       |     1 |       ||     1
 Cast: Flame Tongue      |    70 |   124 |   102 |   207 |    84 ||   587
       Conjure Flame     |       |     8 |       |       |     4 ||    12
       Sticky Flame      |       |     3 |    41 |    99 |    62 ||   205
       Fireball          |       |       |    20 |   201 |   179 ||   400
       Ignite Poison     |       |       |       |    18 |    23 ||    41
       Summon Butterflie |       |       |       |     1 |       ||     1
       Blink             |       |       |       |       |     3 ||     3
Evoke: Wand              |       |       |     3 |    15 |       ||    18
  Use: Scroll            |       |    11 |     8 |    10 |     7 ||    36
       Potion            |       |       |       |     4 |     1 ||     5
 Stab: Paralysed         |       |       |     1 |       |       ||     1

Last edited by delarado on Tuesday, 3rd September 2013, 15:27, edited 1 time in total.

Tomb Titivator

Posts: 809

Joined: Wednesday, 19th June 2013, 09:31

Post Saturday, 17th August 2013, 16:43

Re: CIP:My next DEFE In progress!

How do I make it show the weights of things in my inventory?

Ziggurat Zagger

Posts: 6454

Joined: Tuesday, 30th October 2012, 19:06

Post Saturday, 17th August 2013, 18:25

Re: CIP:My next DEFE In progress!

you can change spell letters with =
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Ziggurat Zagger

Posts: 6454

Joined: Tuesday, 30th October 2012, 19:06

Post Saturday, 17th August 2013, 18:26

Re: CIP:My next DEFE In progress!

delarado wrote:How do I make it show the weights of things in my inventory?

control-w
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Ziggurat Zagger

Posts: 6454

Joined: Tuesday, 30th October 2012, 19:06

Post Saturday, 17th August 2013, 18:28

Re: CIP:My next DEFE In progress!

delarado wrote:Also just drank a potion of beneficial mutation, and got the blink ability. Sweet, thats rather annoying, giving me a spell I already have!

the ability is usually cheaper also you can now forget the spell and memorize something else
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Tomb Titivator

Posts: 809

Joined: Wednesday, 19th June 2013, 09:31

Post Sunday, 18th August 2013, 10:17

Re: CIP:My next DEFE In progress!

Siegurt wrote:
delarado wrote:How do I make it show the weights of things in my inventory?

control-w


Doesn't that set waypoints?

I see some people playing web tiles that open their inventory and they have aum values listed for the weights of all the items, seems like something you have to change in your rc to me? I'll have a look anyway when I get home.

Will vehement gift me fire storm 100% or is it change based what I get?

I have changed fire ball to E as I'm used to and blink to P as far away as I can get :)

Should I use scroll of I'd on that spell book or is that a waste?
User avatar

Snake Sneak

Posts: 96

Joined: Monday, 20th February 2012, 17:33

Post Sunday, 18th August 2013, 12:10

Re: CIP:My next DEFE In progress!

delarado wrote:Doesn't that set waypoints?

I see some people playing web tiles that open their inventory and they have aum values listed for the weights of all the items, seems like something you have to change in your rc to me?
ctrl+w in inventory screen displays or hides item weight. If you want it to be displayed by default, your rc file should have show_inventory_weights set to true.

delarado wrote:Will vehement gift me fire storm 100% or is it change based what I get?
No, firestorm is not guaranteed to be among Veh's final gifts.

delarado wrote:Should I use scroll of I'd on that spell book or is that a waste?
http://crawl.develz.org/info/index.php?q=highlevel+book
You should be able to read Annihilations by now, so it is either Necronomicon or Grand Grimoire.

For this message the author Wark has received thanks: 2
delarado, Pisano

Tomb Titivator

Posts: 809

Joined: Wednesday, 19th June 2013, 09:31

Post Sunday, 18th August 2013, 14:03

Re: CIP:My next DEFE In progress!

Hopefully its necronomicon, as I want to get necromutation at some point! Thanks for the info Wark! Anything to do with chocobos?

Tomb Titivator

Posts: 809

Joined: Wednesday, 19th June 2013, 09:31

Post Sunday, 18th August 2013, 22:23

Re: CIP:My next DEFE In progress!

Well, THAT was exciting.

Just encountered a strange vault on D:12 with an altar of Sif Muna in it (Oh, and about 8 vampire mages, a hungry ghost, a mottled dragon, four naga mages, two orc sorcerers, an efreet and obviously a whole crapload of summoned stuff from the orc)

I got sticky flamed by the mottled dragon initially, so dropped most of my scrolls. Then proceeded to kill the mottled dragon. An orc sorcerer must of heard it, as he came along and promptly summoned a load of crap. It took five bolts of fire to kill him (I later learned he was wearing a +2 robe of resistance) This just left his summons to deal with at that time.

After getting smited four times in four moves by a lone smoke demon, (Down to 29hp) summoned by its now-late master; I started to panic. In the end, all I had to do was move away, I didn't know how much slower than me it was. So anyway, after that panic was over and I'd moved halfway across the map, I waited to recover my HP (The level was almost fully explored)

An efreet appeared from around the corner. At this point, I had NO non-fire elemental spells to kill it with. I RTFA away from it, and it almost killed me too. A summon butterflies managed to get me to the stairs, and I waited and regenerated.

I figured since I had RF+++ available to me at the time, and a scimitar of freezing, I'd try and kill it in melee. No good. It won that fight! I bailed at about 60%HP and tried to teleport...

  Code:
the scimitar of Bile {freeze, -Tele MR++ Str+2}


DAMN IT

I unwielded, teleport wanded myself and waited out the delay. the teleport dumped me right into the furthest reaches of the only unexplored bit left on the level, the weird Sif Muna vault. Next to an Orc Sorcerer and a vampire mage. I managed to kill them both quietly (despite having no sInv) and waited my HP and MP to recover.

I then cleared the rest of the vault of the remaining stuff uneventfully, and started to look around at what this place was. I learned Iron Shot from somewhere, and later killed the efreet in two shots with that.

I found:
  Code:
 V - the Guide on Nocuous Black Magic
 Z - the Almanac of Virous Displacement
 y - the Disquisition on Confrontation
 g - an uncursed staff of earth
 D - an uncursed staff of conjuration
 G - an uncursed staff of power
 X - an uncursed staff of fire (weapon)


Wow, thanks Sif, and I don't even worship you! I also later found a +2 robe of resistance from one of the orcs, and various other nice bits (A +3 robe of magic resistance, yada yada)

I'm NEVER doing that again at this level, but my gosh I got some nice rewards :) I Learned swiftness and regeneration as I think they are really good spells, and now I'm training Charms, Necromancy and Transmutations so I can hopefully identify my unknown book as the necromonicon, cast necromutation fairly sharpish once I can understand the book, and also cast haste easily when I hopefully find it.

I really hope I find some see invis soon though, I HATE dealing with invisible stuff blind. Unseen horrors can easily ruin your day.


  Code:
 Dungeon Crawl Stone Soup version 0.13-a0-2719-g654be61 (webtiles) character file.

Delarado the Eclecticist (DEFE)                    Turns: 42523, Time: 04:11:37

HP  83/83        AC  8     Str  6      XL: 15   Next: 23%
MP  39/39        EV 19     Int 25      God: Vehumet [*****.]
Gold 2342        SH  9     Dex 18      Spells: 13 memorised,  1 level left

Res.Fire  : + + .   See Invis. : .   X - staff of fire
Res.Cold  : + + .   Warding    : +   A - +2 orc robe {rC+ rF+}
Life Prot.: + . .   Conserve   : .   C - +0 buckler
Res.Poison: .       Res.Corr.  : .   h - -2 cap of Articulation {MR++ Dex+2}
Res.Elec. : .       Clarity    : .   H - +0 cloak
Sust.Abil.: . .     Spirit.Shd : .   s - +1 pair of gloves
Res.Mut.  : .       Stasis     : .   e - +2 pair of elf boots
Res.Rott. : .       Flight     : .   m - amulet of warding
Saprovore : . . .                    w - ring of protection from cold
                                     j - ring of sustenance

@: burdened, slow, very resistant to hostile enchantments, fairly stealthy
A: blink 1
a: Blink, Renounce Religion


You are on level 1 of the Lair of Beasts.
You worship Vehumet.
Vehumet is exalted by your worship.
You are encumbered.
You are not hungry.

You have visited 3 branches of the dungeon, and seen 23 of its levels.

You have collected 2322 gold pieces.

Inventory:

Hand weapons
 E - a blowgun
Missiles
 d - 8 curare-tipped needles
Armour
 e - a +2 pair of elven boots (worn)
 h - the -2 cap of Articulation (worn) {MR++ Dex+2}
   (You found it on level 1 of the Lair of Beasts)   
   
   It affects your dexterity (+2).
   It affects your resistance to hostile enchantments.
 s - a +1 pair of gloves (worn)
 A - a +2 orcish robe of resistance (worn)
 C - a +0 buckler (worn)
 H - a +0 cloak (worn)
Magical devices
 t - a wand of lightning {zapped: 2}
 B - a wand of teleportation (1)
 M - a wand of digging {zapped: 3}
 R - a wand of fireball {zapped: 1}
Comestibles
 c - 2 bread rations
Scrolls
 n - 2 scrolls of enchant weapon I
 o - a scroll of fog
 q - 2 scrolls of recharging
 u - 2 scrolls of fear
 J - 3 scrolls of teleportation
 P - 2 scrolls of remove curse
Jewellery
 j - a ring of sustenance (left hand)
 m - an amulet of warding (around neck)
 w - a ring of protection from cold (right hand)
Potions
 f - 2 potions of speed
 i - a potion of flight
 k - 2 potions of restore abilities
 p - 4 potions of brilliance
 r - 4 potions of curing
 F - a potion of might
 Q - a potion of invisibility
 T - 2 potions of agility
Books
 a - a book of Frost   
   
   Spells                             Type                      Level
   Freeze                             Ice                          1
   Throw Frost                        Conjuration/Ice              2
   Ozocubu's Armour                   Charms/Ice                   3
   Throw Icicle                       Conjuration/Ice              4
   Summon Ice Beast                   Ice/Summoning                4
   Condensation Shield                Ice                          4
 l - a book of Changes   
   
   Spells                             Type                      Level
   Beastly Appendage                  Transmutation                1
   Sticks to Snakes                   Transmutation                2
   Spider Form                        Transmutation/Poison         3
   Ice Form                           Ice/Transmutation            4
   Blade Hands                        Transmutation                5
 v - a papyrus book {highlevel}   
   This book is beyond your current level of understanding.
 x - a book of Transfigurations   
   
   Spells                             Type                      Level
   Stoneskin                          Transmutation/Earth          2
   Polymorph                          Hexes/Transmutation          4
   Ice Form                           Ice/Transmutation            4
   Statue Form                        Transmutation/Earth          6
   Dragon Form                        Transmutation                7
 y - the Disquisition on Confrontation
   (You found it on level 12 of the Dungeon)   
   
   Spells                             Type                      Level
   Throw Frost                        Conjuration/Ice              2
   Mephitic Cloud                     Conjuration/Poison/Air       3
   *Fireball                          Conjuration/Fire             5
   Venom Bolt                         Conjuration/Poison           5
   Bolt of Magma                      Conjuration/Fire/Earth       5
   *Bolt of Fire                      Conjuration/Fire             6
   *Poisonous Cloud                   Conjuration/Poison/Air       6
   *Iron Shot                         Conjuration/Earth            6
 U - a book of Clouds   
   
   Spells                             Type                      Level
   Mephitic Cloud                     Conjuration/Poison/Air       3
   *Conjure Flame                     Conjuration/Fire             3
   *Poisonous Cloud                   Conjuration/Poison/Air       6
   Freezing Cloud                     Conjuration/Ice/Air          6
   Ring of Flames                     Charms/Fire                  7
 V - the Guide on Nocuous Black Magic
   (You found it on level 12 of the Dungeon)   
   
   Spells                             Type                      Level
   Pain                               Necromancy                   1
   Corpse Rot                         Necromancy                   2
   Poison Weapon                      Charms/Poison                3
   *Regeneration                      Charms/Necromancy            3
   Mephitic Cloud                     Conjuration/Poison/Air       3
   Animate Dead                       Necromancy                   4
   *Poisonous Cloud                   Conjuration/Poison/Air       6
   Simulacrum                         Ice/Necromancy               6
 Y - a book of Burglary   
   
   Spells                             Type                      Level
   *Apportation                       Translocation                1
   *Swiftness                         Charms/Air                   2
   Passwall                           Transmutation/Earth          3
   Passage of Golubria                Translocation                4
   Lee's Rapid Deconstruction         Earth                        5
   Darkness                           Hexes                        7
 Z - the Almanac of Virous Displacement
   (You found it on level 12 of the Dungeon)   
   
   Spells                             Type                      Level
   Sting                              Conjuration/Poison           1
   *Apportation                       Translocation                1
   Shroud of Golubria                 Charms/Translocation         2
   Recall                             Summoning/Translocation      3
   Olgreb's Toxic Radiance            Poison                       4
   Summon Scorpions                   Summoning/Poison             4
   *Poisonous Cloud                   Conjuration/Poison/Air       6
   Disjunction                        Translocation                8
Magical staves
 g - an uncursed staff of earth
 D - an uncursed staff of conjuration
 G - an uncursed staff of power
 L - an uncursed staff of death
 X - an uncursed staff of fire (weapon)


   Skills:
 + Level 7.6 Fighting
 + Level 4.8 Staves
 - Level 10.0 Dodging
 - Level 2.4 Stealth
 - Level 1.1 Shields
 - Level 16.3 Spellcasting
 - Level 14.4 Conjurations
 + Level 0.0 Charms
 + Level 0.0 Necromancy
 - Level 14.5 Fire Magic
 + Level 1.8 Air Magic
 + Level 2.0 Poison Magic
 + Level 7.8 Evocations


You have one spell level left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Flame Tongue          Conj/Fire      #####        0%          1    None
b - Conjure Flame         Conj/Fire      #######.     1%          3    None
c - Sticky Flame          Conj/Fire      #######.     1%          4    None
d - Fireball              Conj/Fire      #######...   1%          5    None
e - Bolt of Fire          Conj/Fire      #######...   1%          6    ####...
f - Apportation           Tloc           ###.......   2%          1    None
g - Summon Butterflies    Summ           ###.....     2%          1    None
h - Ignite Poison         Fire/Trmt      ######....   1%          5    None
i - Blink                 Tloc           N/A          4%          2    None
j - Poisonous Cloud       Conj/Pois/Air  ######....   10%         6    ####...
k - Iron Shot             Conj/Erth      ######....   7%          6    ####...
l - Regeneration          Chrm/Necr      ###.......   10%         3    None
m - Swiftness             Chrm/Air       ###.......   3%          2    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (12/27)            Temple (0/1) D:7             Orc (3/4) D:8
    Elf (0/3) Orc:3          Lair (8/8) D:9          Shoals (0/5) Lair:4
  Snake (0/5) Lair:6        Slime (0/6) Lair:6     

Altars:
Cheibriados
Fedhas
Kikubaaqudgha
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
the Shining One
Beogh

Shops:
D:7: }

Annotations
D:7 exclusion: oklob plant
D:8 exclusion: iron devil
D:9 1 exclusion


Innate Abilities, Weirdness & Mutations

You can translocate small distances at will.


Message History

Welcome back, Delarado the Deep Elf Fire Elementalist.
Vehumet says: Let it end in hellfire!
Press ? for a list of commands and other information.
Items here: ) ||||
an uncursed staff of death; an uncursed staff of power
an uncursed staff of conjuration; an uncursed whip of flaming
an uncursed staff of earth
There are several objects here.
Pick up an uncursed staff of death? ((y)es/(n)o/(a)ll/(m)enu/*?g,/q)
D - an uncursed staff of conjuration; L - an uncursed staff of death
g - an uncursed staff of earth; G - an uncursed staff of power
Items here: :::::::::
Char dumped successfully.
There are several objects here.
Pick up the Almanac of Virous Displacement? ((y)es/(n)o/(a)ll/(m)enu/*?g,/q)
Z - the Almanac of Virous Displacement; y - the Disquisition on Confrontation
V - the Guide on Nocuous Black Magic; Y - a book of Burglary
l - a book of Changes; U - a book of Clouds; a - a book of Frost
You are being weighed down by all of your possessions.
x - a book of Transfigurations; v - a papyrus book {highlevel}

 #.....................
 #.....................
##.....................
#f.....................
##.......#.#####P######
 #....)/)###   ###
##....!(<#
#=...[=?%#
#!....@)}#
##.......#
 #.......#
 #.......#
 #.......#
##.......#
#f.......##
##........#
 #.......##


There are no monsters in sight!

Vanquished Creatures
  2 deep elf sorcerers (D:12)
  3 hydras
  Harold (D:10)
  The ghost of AmberJosephineLiu the Grappler, an experienced TrBe of Trog (D:10)
  5 vampire magi (D:12)
  An orc high priest (Orc:2)
  17 death yaks
  Nergalle (D:12)
  2 unseen horrors (D:11)
  The ghost of Duskembrace the Quickloader, an experienced KoHu of Okawaru (D:8)
  Pikel (D:8)
  A hill giant (D:11)
  Joseph (Orc:2)
  3 orc sorcerers
  2 orc knights (Orc:2)
  3 griffons
  A cyclops (D:12)
  3 elephants (Lair:8)
  Maurice (D:9)
  8 black mambas
  13 spiny frogs
  Psyche (D:9)
  7 komodo dragons
  2 trolls (D:12)
  A giant firefly (Lair:8)
  A fire drake (Lair:8)
  A queen bee (Lair:6)
  An efreet (D:12)
  3 naga magi (D:12)
  10 spriggans (Lair:8)
  2 polar bears
  18 blink frogs
  A boulder beetle (Lair:8)
  A hydra skeleton (D:11)
  A slime creature (D:11)
  3 wyverns
  8 grizzly bears
  A basilisk (D:12)
  6 deep elf magi (D:12)
  35 yaks
  2 hill giant zombies
  A shadow (D:12)
  2 trapdoor spiders
  A merfolk (D:10)
  9 sharks
  A ynoxinul (D:12)
  6 hippogriffs
  4 elephant slugs
  Grum (D:9)
  A steam dragon (D:11)
  A vampire mosquito (D:11)
  A hill giant skeleton (D:12)
  42 wolves
  A manticore (D:12)
  2 necrophages
  2 mottled dragons
  3 ice beasts
  2 phantoms (D:4)
  18 orc warriors
  7 giant goldfish
  2 sky beasts
  5 porcupines
  13 black bears
  14 ogres
  A slave (D:8)
  A warg (Orc:2)
  6 centaurs
  A boring beetle (Lair:8)
  14 crocodiles
  2 big kobolds (D:12)
  A gnoll sergeant (D:7)
  7 agate snails
  16 water moccasins
  19 giant frogs
  8 giant slugs
  A manticore zombie (D:9)
  A manticore skeleton (D:9)
  A yak zombie (D:12)
  2 eyes of draining
  5 wights (D:9)
  6 electric eels (D:9)
  39 killer bees
  3 goliath beetles
  3 jellyfish
  9 crimson imps
  A centaur zombie (D:10)
  11 hounds
  2 jellies
  19 orc wizards
  Crazy Yiuf (D:2)
  A giant frog zombie (D:12)
  14 orc priests
  14 big fish
  2 giant frog skeletons
  A centaur skeleton (D:8)
  A two-headed ogre skeleton (D:12)
  9 iguanas
  3 scorpions
  9 worker ants
  23 sheep
  Jessica (D:5)
  A hound skeleton (D:10)
  A hound zombie (D:6)
  32 green rats
  33 adders
  4 gnolls (Orc:3)
  A worm zombie (D:5)
  3 giant mites
  A worm (D:12)
  3 ufetubi (D:12)
  An adder skeleton (D:7)
  3 giant eyeballs
  6 giant geckos
  2 oozes (D:3)
  106 orcs
  A bat skeleton (D:4)
  A bat zombie (D:5)
  9 giant cockroaches
  13 goblins
  24 hobgoblins
  13 kobolds
  14 quokkas
  A ball python (D:1)
  24 bats
  A giant gecko skeleton (D:4)
  12 giant newts
  A giant spore (D:10)
  23 jackals
  An orc skeleton (D:10)
  An orc zombie (D:9)
  28 rats
  2 ballistomycetes (D:10)
  2 butterflies
  11 fungi
  11 plants
963 creatures vanquished.

Vanquished Creatures (others)
  3 slaves (D:8)
  A water moccasin (D:8)
  A killer bee (D:8)
  3 orcs (D:8)
  A hobgoblin (D:8)
  4 butterflies (D:12)
  32 fungi
  7 plants
52 creatures vanquished.

Grand Total: 1015 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Delarado, the Deep Elf Fire Elementalist, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 4/4
   307 | D:1      | Reached XP level 2. HP: 15/15 MP: 3/7
  1193 | D:1      | Reached XP level 3. HP: 16/19 MP: 7/10
  1289 | D:1      | Learned a level 3 spell: Conjure Flame
  1918 | D:2      | Noticed Crazy Yiuf
  1926 | D:2      | Killed Crazy Yiuf
  1926 | D:2      | Reached skill level 4 in Fire Magic
  1926 | D:2      | Reached XP level 4. HP: 21/24 MP: 10/13
  2190 | D:2      | Learned a level 4 spell: Sticky Flame
  3063 | D:3      | Found a sparkling altar of Nemelex Xobeh.
  3230 | D:3      | Reached XP level 5. HP: 28/28 MP: 4/17
  4182 | D:4      | Noticed a phantom
  4673 | D:4      | Killed a phantom
  4673 | D:4      | Reached skill level 5 in Spellcasting
  4673 | D:4      | Reached skill level 5 in Fire Magic
  4673 | D:4      | Reached XP level 6. HP: 22/32 MP: 13/20
  4959 | D:4      | Noticed a phantom
  4971 | D:4      | Killed a phantom
  5150 | D:4      | Learned a level 5 spell: Fireball
  5266 | D:4      | Reached XP level 7. HP: 36/36 MP: 17/22
  5536 | D:4      | Found a deep blue altar of Sif Muna.
  5716 | D:4      | Found a blossoming altar of Fedhas.
  5807 | D:5      | Entered Level 5 of the Dungeon
  5809 | D:5      | Reached skill level 6 in Spellcasting
  5938 | D:5      | Found a snail-covered altar of Cheibriados.
  5962 | D:5      | Reached skill level 5 in Conjurations
  6537 | D:5      | Noticed Jessica
  6539 | D:5      | Killed Jessica
  6548 | D:5      | Found a sparkling altar of Nemelex Xobeh.
  7778 | D:6      | Reached skill level 7 in Spellcasting
  7884 | D:6      | Reached XP level 8. HP: 41/41 MP: 23/25
  8513 | D:7      | Found Strakich's Gadget Shoppe.
  8621 | D:7      | Found a radiant altar of Vehumet.
  8621 | D:7      | Noticed an oklob plant
  8631 | D:7      | Became a worshipper of Vehumet
  8737 | D:7      | Reached skill level 8 in Spellcasting
  9262 | D:7      | Noticed a moth of wrath
  9264 | D:7      | Found a bloodstained altar of Trog.
  9305 | D:7      | Got a bloodstained scimitar
  9309 | D:7      | Identified the scimitar of Bile {freeze, -Tele MR++ Str+2} (You found it on level 7 of the Dungeon)
  9348 | D:7      | Found a staircase to the Ecumenical Temple.
  9754 | D:8      | Noticed Pikel
  9763 | D:8      | Killed Pikel
  9763 | D:8      | Reached skill level 9 in Spellcasting
  9763 | D:8      | Reached XP level 9. HP: 39/45 MP: 2/28
  9902 | D:8      | Noticed Duskembrace's ghost (experienced KoHu)
  9915 | D:8      | Killed Duskembrace's ghost
  9915 | D:8      | Reached skill level 10 in Spellcasting
 10129 | D:8      | Acquired Vehumet's first power
 10129 | D:8      | Offered knowledge of Magic Dart by Vehumet.
 10480 | D:8      | Found a staircase to the Orcish Mines.
 10683 | D:8      | Reached XP level 10. HP: 50/50 MP: 19/30
 10802 | D:8      | Found an iron altar of Okawaru.
 11030 | D:8      | Noticed an iron devil
 11158 | D:9      | Noticed Maurice
 11621 | D:9      | Killed Maurice
 11621 | D:9      | Reached skill level 11 in Spellcasting
 11630 | D:9      | Noticed Grum
 11730 | D:9      | Killed Grum
 11770 | D:9      | Reached skill level 10 in Fire Magic
 12228 | D:9      | Reached skill level 10 in Conjurations
 12419 | D:9      | Offered knowledge of Searing Ray by Vehumet.
 12513 | D:9      | Found a glowing golden altar of the Shining One.
 12519 | D:9      | Paralysed by you for 5 turns
 12794 | D:9      | Found an ancient bone altar of Kikubaaqudgha.
 12946 | D:9      | Noticed Psyche
 12948 | D:9      | Killed Psyche
 13531 | D:9      | Reached skill level 12 in Spellcasting
 14165 | D:9      | Found a staircase to the Lair.
 14391 | D:9      | Offered knowledge of Stone Arrow by Vehumet.
 14554 | Lair:1   | Entered Level 1 of the Lair of Beasts
 14560 | Lair:1   | Reached XP level 11. HP: 36/54 MP: 24/33
 14766 | Lair:1   | Noticed a black mamba
 14774 | Lair:1   | Killed a black mamba
 15015 | Lair:1   | Acquired Vehumet's second power
 15278 | Lair:1   | Got a twisted cap
 15282 | Lair:1   | Identified the -2 cap of Articulation {MR++ Dex+2} (You found it on level 1 of the Lair of Beasts)
 15525 | Lair:1   | Reached skill level 13 in Spellcasting
 15738 | Lair:2   | Reached skill level 1 in Fighting
 16052 | Lair:2   | Offered knowledge of Olgreb's Toxic Radiance by Vehumet.
 16900 | Lair:2   | Acquired Vehumet's third power
 17782 | Lair:3   | Offered knowledge of Lightning Bolt by Vehumet.
 17871 | Lair:3   | Reached skill level 5 in Dodging
 18172 | Lair:3   | Reached XP level 12. HP: 60/62 MP: 14/35
 19239 | Lair:4   | Found a staircase to the Shoals.
 20826 | Lair:4   | Reached skill level 14 in Spellcasting
 21337 | Lair:5   | Learned a level 2 spell: Blink
 21339 | Lair:5   | Learned a level 1 spell: Apportation
 21341 | Lair:5   | Learned a level 1 spell: Summon Butterflies
 21881 | Lair:5   | Offered knowledge of Ignite Poison by Vehumet.
 21888 | Lair:5   | Learned a level 5 spell: Ignite Poison
 22452 | Lair:6   | Found a staircase to the Slime Pits.
 22558 | Lair:6   | Found a staircase to the Snake Pit.
 23897 | Lair:7   | Reached skill level 5 in Fighting
 24050 | Lair:7   | Reached XP level 13. HP: 66/69 MP: 34/36
 24104 | Lair:7   | Reached skill level 1 in Evocations
 25128 | Lair:7   | Offered knowledge of Venom Bolt by Vehumet.
 25655 | Lair:7   | Reached skill level 15 in Spellcasting
 26993 | Lair:8   | Entered Level 8 of the Lair of Beasts
 26995 | Lair:8   | Upgraded the game from 0.13-a0-2712-g07f05f3 to 0.13-a0-2716-gc56f784
 27537 | Lair:8   | Reached skill level 1 in Staves
 28932 | Lair:8   | Reached XP level 14. HP: 76/76 MP: 23/38
 29137 | Lair:8   | Reached skill level 5 in Evocations
 29227 | Lair:8   | Offered knowledge of Bolt of Magma by Vehumet.
 30627 | Lair:8   | Reached skill level 1 in Shields
 30648 | Lair:8   | Reached skill level 10 in Dodging
 31932 | Lair:1   | Gained mutation: You can translocate small distances at will. [potion of beneficial mutation]
 31984 | Lair:1   | Upgraded the game from 0.13-a0-2716-gc56f784 to 0.13-a0-2719-g654be61
 32060 | D:10     | Entered Level 10 of the Dungeon
 32060 | D:10     | Noticed AmberJosephineLiu's ghost (experienced TrBe)
 32066 | D:10     | Killed AmberJosephineLiu's ghost
 32749 | D:10     | Noticed Harold
 32755 | D:10     | Killed Harold
 33610 | Lair:1   | Paralysed by you for 4 turns
 33720 | Orc:1    | Entered Level 1 of the Orcish Mines
 34187 | Orc:2    | Noticed Joseph
 34197 | Orc:2    | Killed Joseph
 34197 | Orc:2    | Reached skill level 16 in Spellcasting
 34480 | Orc:2    | Offered knowledge of Bolt of Fire by Vehumet.
 34488 | Orc:2    | Learned a level 6 spell: Bolt of Fire
 34514 | Orc:2    | Found a roughly hewn altar of Beogh.
 35039 | Orc:1    | Found a shimmering altar of Xom.
 36532 | Orc:3    | Found a staircase to the Elven Halls.
 39197 | D:12     | Offered knowledge of Poisonous Cloud by Vehumet.
 39205 | D:12     | Learned a level 6 spell: Poisonous Cloud
 39552 | D:12     | Noticed Nergalle
 39554 | D:12     | Killed Nergalle
 39938 | D:12     | Reached XP level 15. HP: 82/82 MP: 24/39
 40122 | D:12     | Reached skill level 1 in Poison Magic
 40255 | D:12     | Reached skill level 1 in Air Magic
 40350 | D:12     | Found a deep blue altar of Sif Muna.
 41158 | D:12     | Noticed a deep elf sorcerer
 41159 | D:12     | Killed a deep elf sorcerer
 41436 | D:12     | Identified the Disquisition on Confrontation
 41444 | D:12     | Learned a level 6 spell: Iron Shot
 41764 | D:12     | Noticed a deep elf sorcerer
 41767 | D:12     | Killed a deep elf sorcerer
 41784 | D:12     | Paralysed by an orc sorcerer for 6 turns
 42212 | D:12     | Identified the Guide on Nocuous Black Magic
 42231 | D:12     | Identified the Almanac of Virous Displacement
 42295 | D:12     | Learned a level 3 spell: Regeneration
 42495 | Lair:1   | Learned a level 2 spell: Swiftness


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Club              |     5 |       |       |       |       ||     5
       Quarterstaff      |       |     2 |    21 |       |       ||    23
       Whip              |       |       |    57 |     8 |       ||    65
       Scimitar          |       |       |    11 |    10 |     8 ||    29
       Staff             |       |       |       |       |    33 ||    33
Throw: Club              |    25 |    29 |       |       |       ||    54
       Stone             |    10 |    39 |    48 |       |       ||    97
       Dagger            |       |       |       |     1 |       ||     1
 Cast: Flame Tongue      |    70 |   124 |   102 |   207 |   188 ||   691
       Conjure Flame     |       |     8 |       |       |     5 ||    13
       Sticky Flame      |       |     3 |    41 |    99 |   138 ||   281
       Fireball          |       |       |    20 |   201 |   344 ||   565
       Ignite Poison     |       |       |       |    18 |    32 ||    50
       Summon Butterflie |       |       |       |     1 |     1 ||     2
       Blink             |       |       |       |       |     8 ||     8
       Bolt of Fire      |       |       |       |       |    47 ||    47
       Iron Shot         |       |       |       |       |     6 ||     6
Evoke: Wand              |       |       |     3 |    15 |     4 ||    22
  Use: Scroll            |       |    11 |     8 |    10 |    14 ||    43
       Potion            |       |       |       |     4 |     7 ||    11
 Stab: Paralysed         |       |       |     1 |       |       ||     1
User avatar

Tomb Titivator

Posts: 895

Joined: Saturday, 15th June 2013, 23:54

Post Monday, 19th August 2013, 10:55

Re: CIP:My next DEFE In progress!

Sweet :D Keep it up!

Tomb Titivator

Posts: 809

Joined: Wednesday, 19th June 2013, 09:31

Post Monday, 19th August 2013, 19:45

Re: CIP:My next DEFE In progress!

It's going well so far, but I'm annoyed and worried that I STILL have no means of invis detection, nor do I have repel/deflect missiles available to me, or haste.

I dont want to go deeper into Dungeon because I've had three times now a heart attack due to stupid unseen horrors. Whats the best way to deal with these when out in the open?

I don't want to do shoals because I don't have Rmsl or Dmsl.

I don't want to do elven halls because it scares the crap out of me.

I don't want to do Orc:4 because I don't think I'm quite experienced enough yet

I don't want to do slime for obvious reasons

Where do I go next with this character?

P.s poisonous cloud / ignite poison is hilarious. Performing two actions and then ending fights against multiple enemies with .... is very satisfying :)

  Code:
 Dungeon Crawl Stone Soup version 0.13-a0-2725-gfd4ef73 (webtiles) character file.

Delarado the Eclecticist (DEFE)                    Turns: 51361, Time: 05:11:08

HP  89/89        AC  8     Str  6      XL: 16   Next: 21%
MP  40/40        EV 19     Int 26      God: Vehumet [*****.]
Gold 2748        SH  9     Dex 18      Spells: 13 memorised,  3 levels left

Res.Fire  : + + .   See Invis. : .   X - staff of fire
Res.Cold  : + . .   Warding    : .   A - +2 orc robe {rC+ rF+}
Life Prot.: . . .   Conserve   : .   C - +0 buckler
Res.Poison: .       Res.Corr.  : .   h - -2 cap of Articulation {MR++ Dex+2}
Res.Elec. : .       Clarity    : +   H - +0 cloak
Sust.Abil.: . .     Spirit.Shd : .   s - +1 pair of gloves
Res.Mut.  : .       Stasis     : .   e - +2 pair of elf boots
Res.Rott. : .       Flight     : .   n - amulet of clarity
Saprovore : . . .                    x - ring of protection from magic
                                     j - ring of sustenance

@: delayed fireball, extraordinarily resistant to hostile enchantments, stealthy
A: blink 1
a: Blink, Renounce Religion, Release Delayed Fireball


You are on level 13 of the Dungeon.
You worship Vehumet.
Vehumet is exalted by your worship.
You are not hungry.

You have visited 4 branches of the dungeon, and seen 28 of its levels.

You have collected 2728 gold pieces.

Inventory:

Hand weapons
 E - a blowgun
Missiles
 d - 8 curare-tipped needles
Armour
 e - a +2 pair of elven boots (worn)
 h - the -2 cap of Articulation (worn) {MR++ Dex+2}
   (You found it on level 1 of the Lair of Beasts)   
   
   It affects your dexterity (+2).
   It affects your resistance to hostile enchantments.
 s - a +1 pair of gloves (worn)
 A - a +2 orcish robe of resistance (worn)
 C - a +0 buckler (worn)
 H - a +0 cloak (worn)
Magical devices
 t - a wand of lightning {zapped: 2}
 B - a wand of teleportation (1)
 M - a wand of digging {zapped: 3}
 R - a wand of fireball {zapped: 4}
Comestibles
 c - 3 bread rations
 G - a meat ration
 L - an apple
Scrolls
 b - 3 scrolls of blinking
 o - a scroll of fog
 q - 2 scrolls of recharging
 u - 2 scrolls of fear
 v - a scroll of magic mapping
 y - 2 scrolls labeled PSUORI NUFRAB
 z - 2 scrolls of identify
 J - 3 scrolls of teleportation
 N - a scroll of enchant weapon III
 O - a scroll of amnesia
 P - 2 scrolls of remove curse
 S - a scroll of enchant weapon I
Jewellery
 j - a ring of sustenance (left hand)
 m - an uncursed amulet of warding
 n - an amulet of clarity (around neck)
 w - an uncursed ring of protection from cold
 x - a ring of protection from magic (right hand)
 D - an uncursed amulet of conservation
 I - a ring of protection from fire
Potions
 a - 4 potions of heal wounds
 f - 2 potions of speed
 g - a potion of magic
 i - 3 potions of flight
 k - 2 potions of restore abilities
 p - 2 potions of brilliance
 r - 4 potions of curing
 K - a potion of berserk rage
 Q - a potion of invisibility
 T - 3 potions of agility
Books
 l - a book of Flames   
   
   Spells                             Type                      Level
   *Flame Tongue                      Conjuration/Fire             1
   Throw Flame                        Conjuration/Fire             2
   Conjure Flame                      Conjuration/Fire             3
   Inner Flame                        Hexes/Fire                   3
   *Sticky Flame                      Conjuration/Fire             4
   *Fireball                          Conjuration/Fire             5
 F - a book of Dreams   
   
   Spells                             Type                      Level
   Ensorcelled Hibernation            Hexes/Ice                    2
   Flight                             Charms/Air                   3
   Phase Shift                        Translocation                5
   Shadow Creatures                   Summoning                    5
   Mass Confusion                     Hexes                        6
   Darkness                           Hexes                        7
Magical staves
 X - an uncursed staff of fire (weapon)


   Skills:
 - Level 8.0 Fighting
 + Level 7.2 Staves
 - Level 10.0 Dodging
 - Level 2.4 Stealth
 - Level 1.1 Shields
 - Level 16.3 Spellcasting
 - Level 14.4 Conjurations
 - Level 5.2 Charms
 + Level 6.5 Necromancy
 - Level 14.5 Fire Magic
 - Level 4.4 Air Magic
 - Level 4.6 Poison Magic
 + Level 9.7 Evocations


You have 3 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Flame Tongue          Conj/Fire      #####        0%          1    None
b - Delayed Fireball      Conj/Fire      N/A          1%          7    #####..
c - Sticky Flame          Conj/Fire      #######.     1%          4    None
d - Fireball              Conj/Fire      #######...   1%          5    None
e - Bolt of Fire          Conj/Fire      #######...   1%          6    ####...
f - Apportation           Tloc           ###.......   2%          1    None
g - Summon Butterflies    Summ           ###.....     2%          1    None
h - Ignite Poison         Fire/Trmt      ######....   1%          5    None
i - Blink                 Tloc           N/A          3%          2    None
j - Poisonous Cloud       Conj/Pois/Air  ######....   4%          6    ####...
k - Iron Shot             Conj/Erth      ######....   6%          6    ####...
l - Regeneration          Chrm/Necr      ######....   1%          3    None
m - Swiftness             Chrm/Air       #####.....   1%          2    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (13/27)            Temple (0/1) D:7             Orc (3/4) D:8
    Elf (0/3) Orc:3          Lair (8/8) D:9          Shoals (0/5) Lair:4
  Snake (4/5) Lair:6        Slime (0/6) Lair:6     

Altars:
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
the Shining One
Beogh

Shops:
D:7: }

Annotations
D:9 1 exclusion
Snake:1 exclusion: Roxanne, Roxanne


Innate Abilities, Weirdness & Mutations

You can translocate small distances at will.


Message History

The bolt of fire hits the cyclops skeleton.
Casting: Bolt of Fire
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Fireball
Press: ? - help, Shift-Dir - straight line, p - cyclops skeleton
You feel a surge of power! The fireball explodes!
The fireball engulfs the cyclops skeleton.
You destroy the cyclops skeleton!
Vehumet accepts your kill.
You start resting.
Magic restored.
You now have 2748 gold pieces (gained 7).
All of the chunks of flesh in your inventory have completely rotted away.
Done exploring.
Saving game... please wait.
Welcome back, Delarado the Deep Elf Fire Elementalist.
Vehumet says: Let it end in hellfire!
Press ? for a list of commands and other information.
Char dumped successfully.
Saving game... please wait.

#..###........#   #
#..# #........#   #
#..# #..####..#   #
#..# #..#  #..#
#..# #..#  #..#####
#..###..#  #......#
#.......####......#
#......%%.....#####
#.@###).......#
#..# #...>....#
#..# #........#
#..# #........#
#..###........#####
#..................
#<.................
###################


There are no monsters in sight!

Vanquished Creatures
  Rupert (Snake:2)
  2 deep elf sorcerers (D:12)
  2 greater nagas
  4 hydras
  Harold (D:10)
  Josephine (Snake:1)
  6 anacondas
  The ghost of AmberJosephineLiu the Grappler, an experienced TrBe of Trog (D:10)
  5 vampire magi (D:12)
  An orc high priest (Orc:2)
  17 death yaks
  10 naga warriors
  Nergalle (D:12)
  3 unseen horrors
  The ghost of Duskembrace the Quickloader, an experienced KoHu of Okawaru (D:8)
  Pikel (D:8)
  3 hill giants
  A wolf spider zombie (D:13)
  Joseph (Orc:2)
  3 orc sorcerers
  2 orc knights (Orc:2)
  An oklob plant (D:7)
  4 griffons
  A cyclops (D:12)
  3 elephants (Lair:8)
  Maurice (D:9)
  27 black mambas
  14 spiny frogs
  A guardian serpent (Snake:4)
  Psyche (D:9)
  7 komodo dragons
  An item mimic (Snake:2)
  2 trolls (D:12)
  A giant firefly (Lair:8)
  A fire drake (Lair:8)
  A mermaid (shapeshifter) (D:13)
  A queen bee (Lair:6)
  An efreet (D:12)
  An iron devil (D:8)
  9 naga magi
  10 spriggans (Lair:8)
  A two-headed ogre (D:13)
  2 polar bears
  A hydra zombie (D:13)
  18 blink frogs
  A boulder beetle (Lair:8)
  A hydra skeleton (D:11)
  A slime creature (D:11)
  3 wyverns
  8 grizzly bears
  A basilisk (D:12)
  6 deep elf magi (D:12)
  35 yaks
  2 hill giant zombies
  A shadow (D:12)
  2 trapdoor spiders
  A merfolk (D:10)
  9 sharks
  A ynoxinul (D:12)
  6 hippogriffs
  4 elephant slugs
  Grum (D:9)
  A steam dragon (D:11)
  7 vampire mosquitoes
  A hill giant skeleton (D:12)
  42 wolves
  A manticore (D:12)
  A swamp drake (D:13)
  2 necrophages
  2 mottled dragons
  3 ice beasts
  2 phantoms (D:4)
  18 orc warriors
  10 giant goldfish
  2 sky beasts
  68 nagas
  5 porcupines
  13 black bears
  14 ogres
  A slave (D:8)
  A warg (Orc:2)
  6 centaurs
  A boring beetle (Lair:8)
  14 crocodiles
  2 big kobolds (D:12)
  A gnoll sergeant (D:7)
  7 agate snails
  34 water moccasins
  20 giant frogs
  8 giant slugs
  A manticore zombie (D:9)
  A manticore skeleton (D:9)
  A yak zombie (D:12)
  2 cyclops skeletons (D:13)
  2 eyes of draining
  14 wights
  7 electric eels
  39 killer bees
  3 goliath beetles
  4 jellyfish
  9 crimson imps
  A centaur zombie (D:10)
  11 hounds
  2 jellies
  21 orc wizards
  Crazy Yiuf (D:2)
  A giant frog zombie (D:12)
  15 orc priests
  14 big fish
  2 giant frog skeletons
  2 water moccasin skeletons (Snake:1)
  A centaur skeleton (D:8)
  A two-headed ogre skeleton (D:12)
  10 iguanas
  3 scorpions
  10 worker ants
  23 sheep
  Jessica (D:5)
  A big kobold zombie (D:13)
  2 water moccasin simulacra (Snake:1)
  A hound skeleton (D:10)
  A hound zombie (D:6)
  32 green rats
  52 adders
  4 gnolls (Orc:3)
  A worm zombie (D:5)
  3 giant mites
  2 worms
  3 ufetubi (D:12)
  2 adder zombies (Snake:1)
  An adder skeleton (D:7)
  3 giant eyeballs
  6 giant geckos
  2 oozes (D:3)
  109 orcs
  A bat skeleton (D:4)
  A bat zombie (D:5)
  9 giant cockroaches
  13 goblins
  24 hobgoblins
  13 kobolds
  14 quokkas
  3 ball pythons
  24 bats
  A giant gecko skeleton (D:4)
  12 giant newts
  A giant spore (D:10)
  23 jackals
  An orc skeleton (D:10)
  An orc zombie (D:9)
  29 rats
  2 ballistomycetes (D:10)
  6 butterflies
  11 fungi
  25 plants
1188 creatures vanquished.

Vanquished Creatures (others)
  3 slaves (D:8)
  A water moccasin (D:8)
  A killer bee (D:8)
  3 orcs (D:8)
  A hobgoblin (D:8)
  4 butterflies (D:12)
  32 fungi
  12 plants
57 creatures vanquished.

Grand Total: 1245 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Delarado, the Deep Elf Fire Elementalist, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 4/4
   307 | D:1      | Reached XP level 2. HP: 15/15 MP: 3/7
  1193 | D:1      | Reached XP level 3. HP: 16/19 MP: 7/10
  1289 | D:1      | Learned a level 3 spell: Conjure Flame
  1918 | D:2      | Noticed Crazy Yiuf
  1926 | D:2      | Killed Crazy Yiuf
  1926 | D:2      | Reached skill level 4 in Fire Magic
  1926 | D:2      | Reached XP level 4. HP: 21/24 MP: 10/13
  2190 | D:2      | Learned a level 4 spell: Sticky Flame
  3063 | D:3      | Found a sparkling altar of Nemelex Xobeh.
  3230 | D:3      | Reached XP level 5. HP: 28/28 MP: 4/17
  4182 | D:4      | Noticed a phantom
  4673 | D:4      | Killed a phantom
  4673 | D:4      | Reached skill level 5 in Spellcasting
  4673 | D:4      | Reached skill level 5 in Fire Magic
  4673 | D:4      | Reached XP level 6. HP: 22/32 MP: 13/20
  4959 | D:4      | Noticed a phantom
  4971 | D:4      | Killed a phantom
  5150 | D:4      | Learned a level 5 spell: Fireball
  5266 | D:4      | Reached XP level 7. HP: 36/36 MP: 17/22
  5536 | D:4      | Found a deep blue altar of Sif Muna.
  5716 | D:4      | Found a blossoming altar of Fedhas.
  5807 | D:5      | Entered Level 5 of the Dungeon
  5809 | D:5      | Reached skill level 6 in Spellcasting
  5938 | D:5      | Found a snail-covered altar of Cheibriados.
  5962 | D:5      | Reached skill level 5 in Conjurations
  6537 | D:5      | Noticed Jessica
  6539 | D:5      | Killed Jessica
  6548 | D:5      | Found a sparkling altar of Nemelex Xobeh.
  7778 | D:6      | Reached skill level 7 in Spellcasting
  7884 | D:6      | Reached XP level 8. HP: 41/41 MP: 23/25
  8513 | D:7      | Found Strakich's Gadget Shoppe.
  8621 | D:7      | Found a radiant altar of Vehumet.
  8621 | D:7      | Noticed an oklob plant
  8631 | D:7      | Became a worshipper of Vehumet
  8737 | D:7      | Reached skill level 8 in Spellcasting
  9262 | D:7      | Noticed a moth of wrath
  9264 | D:7      | Found a bloodstained altar of Trog.
  9305 | D:7      | Got a bloodstained scimitar
  9309 | D:7      | Identified the scimitar of Bile {freeze, -Tele MR++ Str+2} (You found it on level 7 of the Dungeon)
  9348 | D:7      | Found a staircase to the Ecumenical Temple.
  9754 | D:8      | Noticed Pikel
  9763 | D:8      | Killed Pikel
  9763 | D:8      | Reached skill level 9 in Spellcasting
  9763 | D:8      | Reached XP level 9. HP: 39/45 MP: 2/28
  9902 | D:8      | Noticed Duskembrace's ghost (experienced KoHu)
  9915 | D:8      | Killed Duskembrace's ghost
  9915 | D:8      | Reached skill level 10 in Spellcasting
 10129 | D:8      | Acquired Vehumet's first power
 10129 | D:8      | Offered knowledge of Magic Dart by Vehumet.
 10480 | D:8      | Found a staircase to the Orcish Mines.
 10683 | D:8      | Reached XP level 10. HP: 50/50 MP: 19/30
 10802 | D:8      | Found an iron altar of Okawaru.
 11030 | D:8      | Noticed an iron devil
 11158 | D:9      | Noticed Maurice
 11621 | D:9      | Killed Maurice
 11621 | D:9      | Reached skill level 11 in Spellcasting
 11630 | D:9      | Noticed Grum
 11730 | D:9      | Killed Grum
 11770 | D:9      | Reached skill level 10 in Fire Magic
 12228 | D:9      | Reached skill level 10 in Conjurations
 12419 | D:9      | Offered knowledge of Searing Ray by Vehumet.
 12513 | D:9      | Found a glowing golden altar of the Shining One.
 12519 | D:9      | Paralysed by you for 5 turns
 12794 | D:9      | Found an ancient bone altar of Kikubaaqudgha.
 12946 | D:9      | Noticed Psyche
 12948 | D:9      | Killed Psyche
 13531 | D:9      | Reached skill level 12 in Spellcasting
 14165 | D:9      | Found a staircase to the Lair.
 14391 | D:9      | Offered knowledge of Stone Arrow by Vehumet.
 14554 | Lair:1   | Entered Level 1 of the Lair of Beasts
 14560 | Lair:1   | Reached XP level 11. HP: 36/54 MP: 24/33
 14766 | Lair:1   | Noticed a black mamba
 14774 | Lair:1   | Killed a black mamba
 15015 | Lair:1   | Acquired Vehumet's second power
 15278 | Lair:1   | Got a twisted cap
 15282 | Lair:1   | Identified the -2 cap of Articulation {MR++ Dex+2} (You found it on level 1 of the Lair of Beasts)
 15525 | Lair:1   | Reached skill level 13 in Spellcasting
 15738 | Lair:2   | Reached skill level 1 in Fighting
 16052 | Lair:2   | Offered knowledge of Olgreb's Toxic Radiance by Vehumet.
 16900 | Lair:2   | Acquired Vehumet's third power
 17782 | Lair:3   | Offered knowledge of Lightning Bolt by Vehumet.
 17871 | Lair:3   | Reached skill level 5 in Dodging
 18172 | Lair:3   | Reached XP level 12. HP: 60/62 MP: 14/35
 19239 | Lair:4   | Found a staircase to the Shoals.
 20826 | Lair:4   | Reached skill level 14 in Spellcasting
 21337 | Lair:5   | Learned a level 2 spell: Blink
 21339 | Lair:5   | Learned a level 1 spell: Apportation
 21341 | Lair:5   | Learned a level 1 spell: Summon Butterflies
 21881 | Lair:5   | Offered knowledge of Ignite Poison by Vehumet.
 21888 | Lair:5   | Learned a level 5 spell: Ignite Poison
 22452 | Lair:6   | Found a staircase to the Slime Pits.
 22558 | Lair:6   | Found a staircase to the Snake Pit.
 23897 | Lair:7   | Reached skill level 5 in Fighting
 24050 | Lair:7   | Reached XP level 13. HP: 66/69 MP: 34/36
 24104 | Lair:7   | Reached skill level 1 in Evocations
 25128 | Lair:7   | Offered knowledge of Venom Bolt by Vehumet.
 25655 | Lair:7   | Reached skill level 15 in Spellcasting
 26993 | Lair:8   | Entered Level 8 of the Lair of Beasts
 26995 | Lair:8   | Upgraded the game from 0.13-a0-2712-g07f05f3 to 0.13-a0-2716-gc56f784
 27537 | Lair:8   | Reached skill level 1 in Staves
 28932 | Lair:8   | Reached XP level 14. HP: 76/76 MP: 23/38
 29137 | Lair:8   | Reached skill level 5 in Evocations
 29227 | Lair:8   | Offered knowledge of Bolt of Magma by Vehumet.
 30627 | Lair:8   | Reached skill level 1 in Shields
 30648 | Lair:8   | Reached skill level 10 in Dodging
 31932 | Lair:1   | Gained mutation: You can translocate small distances at will. [potion of beneficial mutation]
 31984 | Lair:1   | Upgraded the game from 0.13-a0-2716-gc56f784 to 0.13-a0-2719-g654be61
 32060 | D:10     | Entered Level 10 of the Dungeon
 32060 | D:10     | Noticed AmberJosephineLiu's ghost (experienced TrBe)
 32066 | D:10     | Killed AmberJosephineLiu's ghost
 32749 | D:10     | Noticed Harold
 32755 | D:10     | Killed Harold
 33610 | Lair:1   | Paralysed by you for 4 turns
 33720 | Orc:1    | Entered Level 1 of the Orcish Mines
 34187 | Orc:2    | Noticed Joseph
 34197 | Orc:2    | Killed Joseph
 34197 | Orc:2    | Reached skill level 16 in Spellcasting
 34480 | Orc:2    | Offered knowledge of Bolt of Fire by Vehumet.
 34488 | Orc:2    | Learned a level 6 spell: Bolt of Fire
 34514 | Orc:2    | Found a roughly hewn altar of Beogh.
 35039 | Orc:1    | Found a shimmering altar of Xom.
 36532 | Orc:3    | Found a staircase to the Elven Halls.
 39197 | D:12     | Offered knowledge of Poisonous Cloud by Vehumet.
 39205 | D:12     | Learned a level 6 spell: Poisonous Cloud
 39552 | D:12     | Noticed Nergalle
 39554 | D:12     | Killed Nergalle
 39938 | D:12     | Reached XP level 15. HP: 82/82 MP: 24/39
 40122 | D:12     | Reached skill level 1 in Poison Magic
 40255 | D:12     | Reached skill level 1 in Air Magic
 40350 | D:12     | Found a deep blue altar of Sif Muna.
 41158 | D:12     | Noticed a deep elf sorcerer
 41159 | D:12     | Killed a deep elf sorcerer
 41436 | D:12     | Identified the Disquisition on Confrontation
 41444 | D:12     | Learned a level 6 spell: Iron Shot
 41764 | D:12     | Noticed a deep elf sorcerer
 41767 | D:12     | Killed a deep elf sorcerer
 41784 | D:12     | Paralysed by an orc sorcerer for 6 turns
 42212 | D:12     | Identified the Guide on Nocuous Black Magic
 42231 | D:12     | Identified the Almanac of Virous Displacement
 42295 | D:12     | Learned a level 3 spell: Regeneration
 42495 | Lair:1   | Learned a level 2 spell: Swiftness
 42540 | Lair:1   | Upgraded the game from 0.13-a0-2719-g654be61 to 0.13-a0-2725-gfd4ef73
 42720 | Snake:1  | Entered Level 1 of the Snake Pit
 42905 | Snake:1  | Noticed Roxanne
 42927 | Snake:1  | Reached skill level 1 in Charms
 42927 | Snake:1  | Reached skill level 1 in Necromancy
 42930 | Snake:1  | Reached skill level 5 in Staves
 43147 | Snake:1  | Offered knowledge of Poison Arrow by Vehumet.
 43390 | Snake:1  | Noticed Josephine
 43392 | Snake:1  | Killed Josephine
 45987 | Snake:3  | Noticed Rupert
 46293 | Snake:2  | Killed Rupert
 47059 | Snake:3  | Reached skill level 5 in Charms
 47935 | Snake:4  | Offered knowledge of Delayed Fireball by Vehumet.
 48055 | Snake:4  | Learned a level 7 spell: Delayed Fireball
 48075 | Snake:4  | Found an iron altar of Okawaru.
 48184 | Snake:4  | Reached skill level 5 in Necromancy
 48184 | Snake:4  | Reached XP level 16. HP: 89/89 MP: 29/40
 49579 | D:7      | Killed an oklob plant
 49703 | D:8      | Found a burning altar of Makhleb.
 49714 | D:8      | Killed an iron devil
 50309 | D:13     | Found a white marble altar of Elyvilon.


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 || total
-------------------------+-------+-------+-------+-------+-------+-------++-------
Melee: Club              |     5 |       |       |       |       |       ||     5
       Quarterstaff      |       |     2 |    21 |       |       |       ||    23
       Whip              |       |       |    57 |     8 |       |       ||    65
       Scimitar          |       |       |    11 |    10 |     8 |       ||    29
       Staff             |       |       |       |       |    33 |       ||    33
Throw: Club              |    25 |    29 |       |       |       |       ||    54
       Stone             |    10 |    39 |    48 |       |       |       ||    97
       Dagger            |       |       |       |     1 |       |       ||     1
 Cast: Flame Tongue      |    70 |   124 |   102 |   207 |   190 |       ||   693
       Conjure Flame     |       |     8 |       |       |     5 |       ||    13
       Sticky Flame      |       |     3 |    41 |    99 |   147 |     6 ||   296
       Fireball          |       |       |    20 |   201 |   480 |    64 ||   765
       Ignite Poison     |       |       |       |    18 |    56 |     2 ||    76
       Summon Butterflie |       |       |       |     1 |     1 |       ||     2
       Blink             |       |       |       |       |     9 |     3 ||    12
       Bolt of Fire      |       |       |       |       |    85 |    14 ||    99
       Poisonous Cloud   |       |       |       |       |     9 |     2 ||    11
       Iron Shot         |       |       |       |       |     6 |     3 ||     9
       Swiftness         |       |       |       |       |     4 |       ||     4
       Delayed Fireball  |       |       |       |       |     1 |       ||     1
       Apportation       |       |       |       |       |       |     1 ||     1
Evoke: Wand              |       |       |     3 |    15 |    11 |       ||    29
  Use: Scroll            |       |    11 |     8 |    10 |    16 |     1 ||    46
       Potion            |       |       |       |     4 |     9 |       ||    13
 Stab: Paralysed         |       |       |     1 |       |       |       ||     1

Dis Charger

Posts: 2064

Joined: Wednesday, 9th January 2013, 19:44

Post Monday, 19th August 2013, 19:51

Re: CIP:My next DEFE In progress!

when an unseen horror hits you if you are not close to walls or corridors you need to get to them somehow, you have poisonous cloud so you could just surround yourself with poison. I usually play wizards, so I just meph them

Ziggurat Zagger

Posts: 3163

Joined: Friday, 6th January 2012, 18:45

Post Monday, 19th August 2013, 19:52

Re: CIP:My next DEFE In progress!

Figure out which side of you the horror is on and try to hit it with sticky flame. Or drop poisonous cloud on yourself. The horror should show up as a disturbance in the cloud, letting you target it with fireball.

You have everything you need for Orc:4. Sack up and do it. You can probably steamroll Elf1-2 with poisonous cloud too, though you should probably just go back to D and solve the unseen horror problem.

Dis Charger

Posts: 2064

Joined: Wednesday, 9th January 2013, 19:44

Post Monday, 19th August 2013, 19:55

Re: CIP:My next DEFE In progress!

I think the chance to hit it with sticky flame might be quite low, considering how it moves and it often not adjacent to you, so poisonous cloud seems like a more reliable way to deal with them

Ziggurat Zagger

Posts: 3163

Joined: Friday, 6th January 2012, 18:45

Post Monday, 19th August 2013, 19:57

Re: CIP:My next DEFE In progress!

They move like bats. Think about how often a bat winds up next to you. Honestly, this character should have nothing to fear from anything between D:13 and Vaults.

Tomb Titivator

Posts: 809

Joined: Wednesday, 19th June 2013, 09:31

Post Monday, 19th August 2013, 20:09

Re: CIP:My next DEFE In progress!

I'm just reading up on poisonous cloud; Am I right in thinking the only damage it does is lingering poison damage? (i.e its not like fire storm where it does massive initial damage and then lingering fire damage?)

I'm worried about poison clouding myself!

You can sticky flame them in corridors but I wouldnt even bother trying in large open areas unless this poison cloud thing works perfectly...

Ziggurat Zagger

Posts: 3163

Joined: Friday, 6th January 2012, 18:45

Post Monday, 19th August 2013, 20:14

Re: CIP:My next DEFE In progress!

Poison cloud stacks poison on monsters very quickly. It's quite worthy of being a level 6 spell, making short work of everything it affects.

You, as a player, can prepare for it by carrying potions of curing to use once you're out of the cloud and the unseen horror is dead.

Dis Charger

Posts: 2064

Joined: Wednesday, 9th January 2013, 19:44

Post Monday, 19th August 2013, 20:23

Re: CIP:My next DEFE In progress!

I usually just find a corner or corridor and throw bolt spells, though

Tomb Titivator

Posts: 809

Joined: Wednesday, 19th June 2013, 09:31

Post Monday, 19th August 2013, 22:37

Re: CIP:My next DEFE In progress!

BlackSheep wrote:Poison cloud stacks poison on monsters very quickly. It's quite worthy of being a level 6 spell, making short work of everything it affects.

You, as a player, can prepare for it by carrying potions of curing to use once you're out of the cloud and the unseen horror is dead.


But what Im getting at is that it doesn't have an "impact damage" like a fireball does? You cast it, and it just poisons things right?

Like, I wont take 50 damage when I cast it on my own head and then 10 damage per turn thereafter. Its just the 10 damage per turn that I get isnt it, theres no initial cast damage?

Well thanks for the advice guys, orc:4 done now, that was pretty easy. Will continue on with more Dungeon. Still no invis detection (Save for a crossbow I can buy with the intrinsic but obv not for this character)

No poison resistance either, and nothing of use in orc:4 shops except a CBOE which I only have 10 evocations for at the moment, so probably not a good idea to use it just yet!

Might try some more Dungeon tomorrow and the upper levels of elf.

Shoals Surfer

Posts: 329

Joined: Tuesday, 7th May 2013, 17:09

Post Tuesday, 20th August 2013, 02:07

Re: CIP:My next DEFE In progress!

delarado wrote:But what Im getting at is that it doesn't have an "impact damage" like a fireball does? You cast it, and it just poisons things right?

Like, I wont take 50 damage when I cast it on my own head and then 10 damage per turn thereafter. Its just the 10 damage per turn that I get isnt it, theres no initial cast damage?


Right. It does a few poison damage each turn to anything in it, and will do some longer term damage over time through poison status. This last bit usually seems pretty minor
to me, so I liked using P. Cloud with melee (where a bunch of monsters would line up waiting for their turn to fight you and so eat tons of damage) or by dropping it from afar and
forcing guys to run through a couple of them. You will not get best results just firing and forgetting a la Fire Storm. The damage per turn is quite a bit weaker than Freezing Cloud,
so you really need to milk it.

Tomb Titivator

Posts: 809

Joined: Wednesday, 19th June 2013, 09:31

Post Tuesday, 20th August 2013, 07:30

Re: CIP:My next DEFE In progress!

ackack wrote:
delarado wrote:But what Im getting at is that it doesn't have an "impact damage" like a fireball does? You cast it, and it just poisons things right?

Like, I wont take 50 damage when I cast it on my own head and then 10 damage per turn thereafter. Its just the 10 damage per turn that I get isnt it, theres no initial cast damage?


Right. It does a few poison damage each turn to anything in it, and will do some longer term damage over time through poison status. This last bit usually seems pretty minor
to me, so I liked using P. Cloud with melee (where a bunch of monsters would line up waiting for their turn to fight you and so eat tons of damage) or by dropping it from afar and
forcing guys to run through a couple of them. You will not get best results just firing and forgetting a la Fire Storm. The damage per turn is quite a bit weaker than Freezing Cloud,
so you really need to milk it.


Ok cool, what I'm getting at is that if I cast it on my own head with 50hp because I need to find an unseen horror, its not going to kill me instantly (probably a bad idea at that HP I know but its an example)

Tomb Titivator

Posts: 832

Joined: Wednesday, 17th April 2013, 13:28

Post Tuesday, 20th August 2013, 12:38

Re: CIP:My next DEFE In progress!

delarado wrote:Still no invis detection (Save for a crossbow I can buy with the intrinsic but obv not for this character)


Well, if you really want SInv, you can buy this xbow and wield it while you Sticky Flame or Fireball the (now seen) horror. Personally, I've always found Sticky Flame without SInv to be sufficient. Just get into a corridor and Sticky Flame it after it hits you.

Dis Charger

Posts: 2064

Joined: Wednesday, 9th January 2013, 19:44

Post Tuesday, 20th August 2013, 12:49

Re: CIP:My next DEFE In progress!

If it hits you it may be a good idea to take one step away first if they move like bats

Tomb Titivator

Posts: 809

Joined: Wednesday, 19th June 2013, 09:31

Post Tuesday, 20th August 2013, 13:53

Re: CIP:My next DEFE In progress!

SO, Vehumet just gifted me 3 spells, from the wiki:

The last three spells will happen at the same time and they don't time out.


I don't have enough spell levels right now to memorise fire storm. I contemplated forgetting Iron shot with a scroll of amnesia, but only because I was worried that the gift would time out. Since its all 3 at once, I take it they will never time out?

  Code:
 Dungeon Crawl Stone Soup version 0.13-a0-2733-g5d3b754 (webtiles) character file.

Delarado the Eclecticist (DEFE)                    Turns: 57624, Time: 05:56:22

HP  89/89        AC  8     Str  8      XL: 16   Next: 65%
MP  40/40        EV 19     Int 26      God: Vehumet [*****.]
Gold 3120        SH 11     Dex 18      Spells: 13 memorised,  4 levels left

Res.Fire  : + + .   See Invis. : .   X - staff of fire
Res.Cold  : + . .   Warding    : .   A - +2 orc robe {rC+ rF+}
Life Prot.: . . .   Conserve   : +   d - +2 elf buckler
Res.Poison: .       Res.Corr.  : .   h - -2 cap of Articulation {MR++ Dex+2}
Res.Elec. : .       Clarity    : .   H - +0 cloak
Sust.Abil.: . .     Spirit.Shd : .   s - +1 pair of gloves
Res.Mut.  : .       Stasis     : .   e - +2 pair of elf boots
Res.Rott. : .       Flight     : .   D - amulet of conservation
Saprovore : . . .                    x - ring of protection from magic
                                     i - +2 ring of strength

@: delayed fireball, extraordinarily resistant to hostile enchantments, stealthy
A: blink 1
a: Blink, Renounce Religion, Release Delayed Fireball


You are on level 1 of the Lair of Beasts.
You worship Vehumet.
Vehumet is exalted by your worship.
You are not hungry.

You have visited 5 branches of the dungeon, and seen 31 of its levels.

You have collected 3249 gold pieces.
You have spent 149 gold pieces at shops.

Inventory:

Armour
 d - a +2 elven buckler (worn)
 e - a +2 pair of elven boots (worn)
 h - the -2 cap of Articulation (worn) {MR++ Dex+2}
   (You found it on level 1 of the Lair of Beasts)   
   
   It affects your dexterity (+2).
   It affects your resistance to hostile enchantments.
 s - a +1 pair of gloves (worn)
 A - a +2 orcish robe of resistance (worn)
 H - a +0 cloak (worn)
Magical devices
 y - a wand of digging
 B - a wand of teleportation (7)
 C - a wand of paralysis
 M - a wand of digging {zapped: 3}
 R - a wand of fireball (5)
Comestibles
 c - 3 bread rations
Scrolls
 b - 3 scrolls of blinking
 o - a scroll of fog
 t - a scroll of amnesia
 u - 2 scrolls of fear
 v - 2 scrolls of magic mapping
 E - a scroll of identify
 J - 4 scrolls of teleportation
 P - 4 scrolls of remove curse
Jewellery
 i - a +2 ring of strength (left hand)
 j - an uncursed ring of sustenance
 l - an uncursed ring of positive energy
 m - an uncursed amulet of warding
 n - an uncursed amulet of clarity
 w - an uncursed ring of protection from cold
 x - a ring of protection from magic (right hand)
 D - an amulet of conservation (around neck)
 I - an uncursed ring of protection from fire
 S - an uncursed ring of regeneration
Potions
 a - 3 potions of heal wounds
 f - 3 potions of speed
 g - a potion of magic
 k - 3 potions of restore abilities
 p - 2 potions of brilliance
 q - 2 inky potions
 r - 7 potions of curing
 Q - a potion of invisibility
 T - 3 potions of agility
Magical staves
 X - an uncursed staff of fire (weapon)


   Skills:
 - Level 8.0 Fighting
 - Level 7.7 Staves
 - Level 10.0 Dodging
 - Level 2.4 Stealth
 - Level 1.1 Shields
 + Level 16.6 Spellcasting
 + Level 14.6 Conjurations
 - Level 5.2 Charms
 * Level 9.0 Necromancy
 + Level 14.9 Fire Magic
 - Level 4.4 Air Magic
 - Level 4.6 Poison Magic
 - Level 10.3 Evocations


You have 4 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Flame Tongue          Conj/Fire      #####        0%          1    None
b - Delayed Fireball      Conj/Fire      N/A          1%          7    #####..
c - Sticky Flame          Conj/Fire      #######.     1%          4    None
d - Fireball              Conj/Fire      #######...   1%          5    None
e - Bolt of Fire          Conj/Fire      #######...   1%          6    ###....
f - Apportation           Tloc           ###.......   2%          1    None
g - Summon Butterflies    Summ           ###.....     2%          1    None
h - Ignite Poison         Fire/Trmt      ######....   1%          5    None
i - Blink                 Tloc           N/A          3%          2    None
j - Poisonous Cloud       Conj/Pois/Air  ######....   4%          6    ###....
k - Iron Shot             Conj/Erth      ######....   6%          6    ###....
l - Regeneration          Chrm/Necr      ######....   1%          3    None
m - Swiftness             Chrm/Air       #####.....   1%          2    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (13/27)            Temple (0/1) D:7             Orc (4/4) D:8
    Elf (2/3) Orc:3          Lair (8/8) D:9          Shoals (0/5) Lair:4
  Snake (4/5) Lair:6        Slime (0/6) Lair:6     

Altars:
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
the Shining One
Beogh

Shops:
D:7: }  Orc:4: %!}(

Annotations
D:9 1 exclusion
Snake:1 exclusion: Roxanne, Roxanne


Innate Abilities, Weirdness & Mutations

You can translocate small distances at will.


Message History

Saving game... please wait.
Welcome back, Delarado the Deep Elf Fire Elementalist.
Vehumet says: Let it end in hellfire!
Press ? for a list of commands and other information.
Okay, then.
Okay, then.
Items here: :::::::::::
Drop what? (_ for help) (? for menu, Esc to quit)
You drop a book of Air.
You drop a book of Cantrips.
Items here: :::::::::::::
Items here: ) |||||
Drop what? (_ for help) (? for menu, Esc to quit)
You drop a staff of power.
There are several objects here.
Pick up a staff of power? ((y)es/(n)o/(a)ll/(m)enu/*?g,/q)
Okay, then.
Okay, then.
Char dumped successfully.
Saving game... please wait.

 #......................
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#f......................
##..?....#.#####P#######
 #....)/)###   ###
##....!)<#
#=...[=?%#
#!....:|}#
##.....@.#
 #.......#
 #.......#
 #.......#
##.......#
#f.......##
##........#
 #.......##
 #........#


There are no monsters in sight!

Vanquished Creatures
  Rupert (Snake:2)
  Kirke (Elf:2)
  2 deep elf sorcerers (D:12)
  Gastronok (Orc:4)
  2 greater nagas
  4 hydras
  Harold (D:10)
  Josephine (Snake:1)
  6 anacondas
  The ghost of AmberJosephineLiu the Grappler, an experienced TrBe of Trog (D:10)
  5 vampire magi (D:12)
  6 orc high priests
  17 death yaks
  10 naga warriors
  Urug (Orc:4)
  Nergalle (D:12)
  4 deep elf knights (Elf:2)
  3 unseen horrors
  The ghost of Duskembrace the Quickloader, an experienced KoHu of Okawaru (D:8)
  Pikel (D:8)
  3 hill giants
  A wolf spider zombie (D:13)
  Joseph (Orc:2)
  3 orc sorcerers
  2 orc knights (Orc:2)
  3 deep elf conjurers (Elf:2)
  An oklob plant (D:7)
  4 griffons
  A cyclops (D:12)
  3 elephants (Lair:8)
  Maurice (D:9)
  5 deep elf summoners
  27 black mambas
  14 spiny frogs
  A guardian serpent (Snake:4)
  Psyche (D:9)
  7 komodo dragons
  An item mimic (Snake:2)
  2 trolls (D:12)
  A giant firefly (Lair:8)
  A fire drake (Lair:8)
  5 deep elf priests
  A mermaid (shapeshifter) (D:13)
  A queen bee (Lair:6)
  An efreet (D:12)
  An iron devil (D:8)
  A troll (shapeshifter) (Elf:2)
  A yaktaur (shapeshifter) (Elf:2)
  A jumping spider (Elf:1)
  9 naga magi
  10 spriggans (Lair:8)
  A two-headed ogre (D:13)
  2 polar bears
  A hydra zombie (D:13)
  18 blink frogs
  A boulder beetle (Lair:8)
  A hydra skeleton (D:11)
  A slime creature (D:11)
  3 wyverns
  8 grizzly bears
  A basilisk (D:12)
  16 deep elf magi
  A redback (Elf:1)
  35 yaks
  3 hill giant zombies
  A shadow (D:12)
  2 trapdoor spiders
  A merfolk (D:10)
  3 hogs (Elf:2)
  9 sharks
  A ynoxinul (D:12)
  6 hippogriffs
  4 elephant slugs
  A neqoxec (Orc:4)
  Grum (D:9)
  A steam dragon (D:11)
  10 vampire mosquitoes
  A hill giant skeleton (D:12)
  10 deep elf fighters
  42 wolves
  A manticore (D:12)
  A swamp drake (D:13)
  2 necrophages
  2 mottled dragons
  6 ice beasts
  2 phantoms (D:4)
  26 orc warriors
  10 giant goldfish
  2 sky beasts
  68 nagas
  5 porcupines
  13 black bears
  A boring beetle (shapeshifter) (Elf:1)
  15 ogres
  A slave (D:8)
  9 wargs
  6 centaurs
  A boring beetle (Lair:8)
  14 crocodiles
  2 big kobolds (D:12)
  A gnoll sergeant (D:7)
  7 agate snails
  34 water moccasins
  20 giant frogs
  8 giant slugs
  A manticore zombie (D:9)
  A manticore skeleton (D:9)
  A yak zombie (D:12)
  2 cyclops skeletons (D:13)
  2 eyes of draining
  14 wights
  9 electric eels
  39 killer bees
  3 goliath beetles
  4 jellyfish
  9 crimson imps
  A centaur zombie (D:10)
  11 hounds
  2 jellies
  27 orc wizards
  Crazy Yiuf (D:2)
  A giant frog zombie (D:12)
  46 orc priests
  17 big fish
  2 giant frog skeletons
  A spider (Elf:1)
  2 water moccasin skeletons (Snake:1)
  A centaur skeleton (D:8)
  A two-headed ogre skeleton (D:12)
  10 iguanas
  3 scorpions
  3 orange rats (Elf:1)
  10 worker ants
  23 sheep
  Jessica (D:5)
  A big kobold zombie (D:13)
  2 water moccasin simulacra (Snake:1)
  A hound skeleton (D:10)
  A hound zombie (D:6)
  32 green rats
  52 adders
  4 gnolls (Orc:3)
  A worm zombie (D:5)
  3 giant mites
  2 worms
  3 ufetubi (D:12)
  2 adder zombies (Snake:1)
  An adder skeleton (D:7)
  3 giant eyeballs
  6 giant geckos
  2 oozes (D:3)
  169 orcs
  A bat skeleton (D:4)
  A bat zombie (D:5)
  9 giant cockroaches
  16 goblins
  26 hobgoblins
  13 kobolds
  14 quokkas
  3 ball pythons
  24 bats
  A giant gecko skeleton (D:4)
  12 giant newts
  A giant spore (D:10)
  23 jackals
  An orc skeleton (D:10)
  An orc zombie (D:9)
  29 rats
  2 ballistomycetes (D:10)
  6 butterflies
  11 fungi
  25 plants
1377 creatures vanquished.

Vanquished Creatures (others)
  2 humans (Elf:2)
  A deep elf fighter (Elf:2)
  A deep elf mage (Elf:2)
  3 slaves (D:8)
  A water moccasin (D:8)
  A killer bee (D:8)
  3 orcs (D:8)
  A hobgoblin (D:8)
  4 butterflies (D:12)
  32 fungi
  12 plants
61 creatures vanquished.

Grand Total: 1438 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Delarado, the Deep Elf Fire Elementalist, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 4/4
   307 | D:1      | Reached XP level 2. HP: 15/15 MP: 3/7
  1193 | D:1      | Reached XP level 3. HP: 16/19 MP: 7/10
  1289 | D:1      | Learned a level 3 spell: Conjure Flame
  1918 | D:2      | Noticed Crazy Yiuf
  1926 | D:2      | Killed Crazy Yiuf
  1926 | D:2      | Reached skill level 4 in Fire Magic
  1926 | D:2      | Reached XP level 4. HP: 21/24 MP: 10/13
  2190 | D:2      | Learned a level 4 spell: Sticky Flame
  3063 | D:3      | Found a sparkling altar of Nemelex Xobeh.
  3230 | D:3      | Reached XP level 5. HP: 28/28 MP: 4/17
  4182 | D:4      | Noticed a phantom
  4673 | D:4      | Killed a phantom
  4673 | D:4      | Reached skill level 5 in Spellcasting
  4673 | D:4      | Reached skill level 5 in Fire Magic
  4673 | D:4      | Reached XP level 6. HP: 22/32 MP: 13/20
  4959 | D:4      | Noticed a phantom
  4971 | D:4      | Killed a phantom
  5150 | D:4      | Learned a level 5 spell: Fireball
  5266 | D:4      | Reached XP level 7. HP: 36/36 MP: 17/22
  5536 | D:4      | Found a deep blue altar of Sif Muna.
  5716 | D:4      | Found a blossoming altar of Fedhas.
  5807 | D:5      | Entered Level 5 of the Dungeon
  5809 | D:5      | Reached skill level 6 in Spellcasting
  5938 | D:5      | Found a snail-covered altar of Cheibriados.
  5962 | D:5      | Reached skill level 5 in Conjurations
  6537 | D:5      | Noticed Jessica
  6539 | D:5      | Killed Jessica
  6548 | D:5      | Found a sparkling altar of Nemelex Xobeh.
  7778 | D:6      | Reached skill level 7 in Spellcasting
  7884 | D:6      | Reached XP level 8. HP: 41/41 MP: 23/25
  8513 | D:7      | Found Strakich's Gadget Shoppe.
  8621 | D:7      | Found a radiant altar of Vehumet.
  8621 | D:7      | Noticed an oklob plant
  8631 | D:7      | Became a worshipper of Vehumet
  8737 | D:7      | Reached skill level 8 in Spellcasting
  9262 | D:7      | Noticed a moth of wrath
  9264 | D:7      | Found a bloodstained altar of Trog.
  9305 | D:7      | Got a bloodstained scimitar
  9309 | D:7      | Identified the scimitar of Bile {freeze, -Tele MR++ Str+2} (You found it on level 7 of the Dungeon)
  9348 | D:7      | Found a staircase to the Ecumenical Temple.
  9754 | D:8      | Noticed Pikel
  9763 | D:8      | Killed Pikel
  9763 | D:8      | Reached skill level 9 in Spellcasting
  9763 | D:8      | Reached XP level 9. HP: 39/45 MP: 2/28
  9902 | D:8      | Noticed Duskembrace's ghost (experienced KoHu)
  9915 | D:8      | Killed Duskembrace's ghost
  9915 | D:8      | Reached skill level 10 in Spellcasting
 10129 | D:8      | Acquired Vehumet's first power
 10129 | D:8      | Offered knowledge of Magic Dart by Vehumet.
 10480 | D:8      | Found a staircase to the Orcish Mines.
 10683 | D:8      | Reached XP level 10. HP: 50/50 MP: 19/30
 10802 | D:8      | Found an iron altar of Okawaru.
 11030 | D:8      | Noticed an iron devil
 11158 | D:9      | Noticed Maurice
 11621 | D:9      | Killed Maurice
 11621 | D:9      | Reached skill level 11 in Spellcasting
 11630 | D:9      | Noticed Grum
 11730 | D:9      | Killed Grum
 11770 | D:9      | Reached skill level 10 in Fire Magic
 12228 | D:9      | Reached skill level 10 in Conjurations
 12419 | D:9      | Offered knowledge of Searing Ray by Vehumet.
 12513 | D:9      | Found a glowing golden altar of the Shining One.
 12519 | D:9      | Paralysed by you for 5 turns
 12794 | D:9      | Found an ancient bone altar of Kikubaaqudgha.
 12946 | D:9      | Noticed Psyche
 12948 | D:9      | Killed Psyche
 13531 | D:9      | Reached skill level 12 in Spellcasting
 14165 | D:9      | Found a staircase to the Lair.
 14391 | D:9      | Offered knowledge of Stone Arrow by Vehumet.
 14554 | Lair:1   | Entered Level 1 of the Lair of Beasts
 14560 | Lair:1   | Reached XP level 11. HP: 36/54 MP: 24/33
 14766 | Lair:1   | Noticed a black mamba
 14774 | Lair:1   | Killed a black mamba
 15015 | Lair:1   | Acquired Vehumet's second power
 15278 | Lair:1   | Got a twisted cap
 15282 | Lair:1   | Identified the -2 cap of Articulation {MR++ Dex+2} (You found it on level 1 of the Lair of Beasts)
 15525 | Lair:1   | Reached skill level 13 in Spellcasting
 15738 | Lair:2   | Reached skill level 1 in Fighting
 16052 | Lair:2   | Offered knowledge of Olgreb's Toxic Radiance by Vehumet.
 16900 | Lair:2   | Acquired Vehumet's third power
 17782 | Lair:3   | Offered knowledge of Lightning Bolt by Vehumet.
 17871 | Lair:3   | Reached skill level 5 in Dodging
 18172 | Lair:3   | Reached XP level 12. HP: 60/62 MP: 14/35
 19239 | Lair:4   | Found a staircase to the Shoals.
 20826 | Lair:4   | Reached skill level 14 in Spellcasting
 21337 | Lair:5   | Learned a level 2 spell: Blink
 21339 | Lair:5   | Learned a level 1 spell: Apportation
 21341 | Lair:5   | Learned a level 1 spell: Summon Butterflies
 21881 | Lair:5   | Offered knowledge of Ignite Poison by Vehumet.
 21888 | Lair:5   | Learned a level 5 spell: Ignite Poison
 22452 | Lair:6   | Found a staircase to the Slime Pits.
 22558 | Lair:6   | Found a staircase to the Snake Pit.
 23897 | Lair:7   | Reached skill level 5 in Fighting
 24050 | Lair:7   | Reached XP level 13. HP: 66/69 MP: 34/36
 24104 | Lair:7   | Reached skill level 1 in Evocations
 25128 | Lair:7   | Offered knowledge of Venom Bolt by Vehumet.
 25655 | Lair:7   | Reached skill level 15 in Spellcasting
 26993 | Lair:8   | Entered Level 8 of the Lair of Beasts
 26995 | Lair:8   | Upgraded the game from 0.13-a0-2712-g07f05f3 to 0.13-a0-2716-gc56f784
 27537 | Lair:8   | Reached skill level 1 in Staves
 28932 | Lair:8   | Reached XP level 14. HP: 76/76 MP: 23/38
 29137 | Lair:8   | Reached skill level 5 in Evocations
 29227 | Lair:8   | Offered knowledge of Bolt of Magma by Vehumet.
 30627 | Lair:8   | Reached skill level 1 in Shields
 30648 | Lair:8   | Reached skill level 10 in Dodging
 31932 | Lair:1   | Gained mutation: You can translocate small distances at will. [potion of beneficial mutation]
 31984 | Lair:1   | Upgraded the game from 0.13-a0-2716-gc56f784 to 0.13-a0-2719-g654be61
 32060 | D:10     | Entered Level 10 of the Dungeon
 32060 | D:10     | Noticed AmberJosephineLiu's ghost (experienced TrBe)
 32066 | D:10     | Killed AmberJosephineLiu's ghost
 32749 | D:10     | Noticed Harold
 32755 | D:10     | Killed Harold
 33610 | Lair:1   | Paralysed by you for 4 turns
 33720 | Orc:1    | Entered Level 1 of the Orcish Mines
 34187 | Orc:2    | Noticed Joseph
 34197 | Orc:2    | Killed Joseph
 34197 | Orc:2    | Reached skill level 16 in Spellcasting
 34480 | Orc:2    | Offered knowledge of Bolt of Fire by Vehumet.
 34488 | Orc:2    | Learned a level 6 spell: Bolt of Fire
 34514 | Orc:2    | Found a roughly hewn altar of Beogh.
 35039 | Orc:1    | Found a shimmering altar of Xom.
 36532 | Orc:3    | Found a staircase to the Elven Halls.
 39197 | D:12     | Offered knowledge of Poisonous Cloud by Vehumet.
 39205 | D:12     | Learned a level 6 spell: Poisonous Cloud
 39552 | D:12     | Noticed Nergalle
 39554 | D:12     | Killed Nergalle
 39938 | D:12     | Reached XP level 15. HP: 82/82 MP: 24/39
 40122 | D:12     | Reached skill level 1 in Poison Magic
 40255 | D:12     | Reached skill level 1 in Air Magic
 40350 | D:12     | Found a deep blue altar of Sif Muna.
 41158 | D:12     | Noticed a deep elf sorcerer
 41159 | D:12     | Killed a deep elf sorcerer
 41436 | D:12     | Identified the Disquisition on Confrontation
 41444 | D:12     | Learned a level 6 spell: Iron Shot
 41764 | D:12     | Noticed a deep elf sorcerer
 41767 | D:12     | Killed a deep elf sorcerer
 41784 | D:12     | Paralysed by an orc sorcerer for 6 turns
 42212 | D:12     | Identified the Guide on Nocuous Black Magic
 42231 | D:12     | Identified the Almanac of Virous Displacement
 42295 | D:12     | Learned a level 3 spell: Regeneration
 42495 | Lair:1   | Learned a level 2 spell: Swiftness
 42540 | Lair:1   | Upgraded the game from 0.13-a0-2719-g654be61 to 0.13-a0-2725-gfd4ef73
 42720 | Snake:1  | Entered Level 1 of the Snake Pit
 42905 | Snake:1  | Noticed Roxanne
 42927 | Snake:1  | Reached skill level 1 in Charms
 42927 | Snake:1  | Reached skill level 1 in Necromancy
 42930 | Snake:1  | Reached skill level 5 in Staves
 43147 | Snake:1  | Offered knowledge of Poison Arrow by Vehumet.
 43390 | Snake:1  | Noticed Josephine
 43392 | Snake:1  | Killed Josephine
 45987 | Snake:3  | Noticed Rupert
 46293 | Snake:2  | Killed Rupert
 47059 | Snake:3  | Reached skill level 5 in Charms
 47935 | Snake:4  | Offered knowledge of Delayed Fireball by Vehumet.
 48055 | Snake:4  | Learned a level 7 spell: Delayed Fireball
 48075 | Snake:4  | Found an iron altar of Okawaru.
 48184 | Snake:4  | Reached skill level 5 in Necromancy
 48184 | Snake:4  | Reached XP level 16. HP: 89/89 MP: 29/40
 49579 | D:7      | Killed an oklob plant
 49703 | D:8      | Found a burning altar of Makhleb.
 49714 | D:8      | Killed an iron devil
 50309 | D:13     | Found a white marble altar of Elyvilon.
 51989 | Orc:4    | Entered Level 4 of the Orcish Mines
 52283 | Orc:4    | Noticed Urug
 52287 | Orc:4    | Killed Urug
 52525 | Orc:4    | Reached skill level 10 in Evocations
 52726 | Orc:4    | Noticed Gastronok
 53634 | Orc:4    | Found Kubacaha's Gadget Shop.
 53634 | Orc:4    | Found Xugyqiy's Weapon Shoppe.
 53682 | Orc:4    | Found a roughly hewn altar of Beogh.
 53690 | Orc:4    | Found Offutu's Food Shop.
 53690 | Orc:4    | Found Shritodie's Distillery.
 53958 | Orc:4    | Bought a potion of speed for 71 gold pieces
 53958 | Orc:4    | Bought a potion of curing for 26 gold pieces
 53958 | Orc:4    | Bought a potion of curing for 26 gold pieces
 53958 | Orc:4    | Bought a potion of curing for 26 gold pieces
 54043 | Orc:3    | Found a staircase to the Elven Halls.
 54185 | Orc:4    | Killed Gastronok
 54349 | Lair:1   | Upgraded the game from 0.13-a0-2725-gfd4ef73 to 0.13-a0-2733-g5d3b754
 54495 | Elf:1    | Entered Level 1 of the Elven Halls
 54503 | Elf:1    | Offered knowledge of Fire Storm by Vehumet.
 54503 | Elf:1    | Offered knowledge of Chain Lightning by Vehumet.
 54503 | Elf:1    | Offered knowledge of Tornado by Vehumet.
 56478 | Elf:2    | Noticed Kirke
 56481 | Elf:2    | Killed Kirke
 57307 | Elf:2    | Identified 3 scrolls of acquirement


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 || total
-------------------------+-------+-------+-------+-------+-------+-------++-------
Melee: Club              |     5 |       |       |       |       |       ||     5
       Quarterstaff      |       |     2 |    21 |       |       |       ||    23
       Whip              |       |       |    57 |     8 |       |       ||    65
       Scimitar          |       |       |    11 |    10 |     8 |       ||    29
       Staff             |       |       |       |       |    33 |    55 ||    88
Throw: Club              |    25 |    29 |       |       |       |       ||    54
       Stone             |    10 |    39 |    48 |       |       |       ||    97
       Dagger            |       |       |       |     1 |       |       ||     1
 Cast: Flame Tongue      |    70 |   124 |   102 |   207 |   190 |       ||   693
       Conjure Flame     |       |     8 |       |       |     5 |       ||    13
       Sticky Flame      |       |     3 |    41 |    99 |   147 |     9 ||   299
       Fireball          |       |       |    20 |   201 |   480 |   183 ||   884
       Ignite Poison     |       |       |       |    18 |    56 |     9 ||    83
       Summon Butterflie |       |       |       |     1 |     1 |       ||     2
       Blink             |       |       |       |       |     9 |     3 ||    12
       Bolt of Fire      |       |       |       |       |    85 |    37 ||   122
       Poisonous Cloud   |       |       |       |       |     9 |    15 ||    24
       Iron Shot         |       |       |       |       |     6 |     3 ||     9
       Swiftness         |       |       |       |       |     4 |     2 ||     6
       Delayed Fireball  |       |       |       |       |     1 |       ||     1
       Apportation       |       |       |       |       |       |    11 ||    11
Evoke: Wand              |       |       |     3 |    15 |    11 |       ||    29
  Use: Scroll            |       |    11 |     8 |    10 |    16 |    10 ||    55
       Potion            |       |       |       |     4 |     9 |       ||    13
 Stab: Paralysed         |       |       |     1 |       |       |       ||     1
       Distracted        |       |       |       |       |       |     1 ||     1
       Sleeping          |       |       |       |       |       |     1 ||     1


Specifically:

  Code:
 54503 | Elf:1    | Offered knowledge of Fire Storm by Vehumet.
 54503 | Elf:1    | Offered knowledge of Chain Lightning by Vehumet.
 54503 | Elf:1    | Offered knowledge of Tornado by Vehumet.

Abyss Ambulator

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Post Tuesday, 20th August 2013, 13:59

Re: CIP:My next DEFE In progress!

The last three spells never time out. Also, forgetting iron shot would be a bad idea in general. It's one of the most useful spell in extended because no demons have resistance to earth magic (and I think the fact applies to all crawl monsters in general).

Edit: even if you go 3-rune, iron shot is very useful at taking out orb of fire, mottled and red draconians, lich, golems, etc.

You could forget ignite poison and poisonous cloud later. At level 16 you wouldn't be able to cast fire storm reliably anyway.
Last edited by nordetsa on Tuesday, 20th August 2013, 14:03, edited 1 time in total.

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delarado

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Post Tuesday, 20th August 2013, 14:01

Re: CIP:My next DEFE In progress!

Ok cool, I'll learn deflect missiles then and go do shoals.

Got 3 scrolls of aquirement, I chose two books and a piece of jewellery (In an effort to get the haste spell, and some see invis, or sustain abilities)

Bloody thing gave me a +2 strength ring (Eugh, why) and a book I already have. Luckily though I got deflect missiles, which I needed, so its not all bad.

dck

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Post Tuesday, 20th August 2013, 14:19

Re: CIP:My next DEFE In progress!

When your 8 AC/19 EV/89HP XL 16 DE has no haste spell and no wands of hasting/HW, you ask acquirement for wands and then get more than 8 AC/19 EV.

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Post Tuesday, 20th August 2013, 22:24

Re: CIP:My next DEFE In progress!

I dont understand what your saying dck

dck

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Post Tuesday, 20th August 2013, 23:46

Re: CIP:My next DEFE In progress!

That you're a really weak deep elf with three potions of speed and no other apparent source of haste, so I'd acquire wands for heal wounds or hasting and then work more on defenses.

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Post Wednesday, 21st August 2013, 08:28

Re: CIP:My next DEFE In progress!

Ok...isnt the point of a DEFE just not letting anything get near you though? So you don't need defenses? :)

The way I've been playing is blasting anything till its dead. Sticky flame and Blinking if it gets too close and I have mana, or going back up the stairs and down another one if I have no mana (retreating to the stairs at 50% mana)

Abyss Ambulator

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Post Wednesday, 21st August 2013, 09:02

Re: CIP:My next DEFE In progress!

Eventually you need some kind of defense, because lot of monsters can blast you before you get near them (centaur and yaktaur just to name the few). Which is the reason why casters sometimes were FDA, train armor, dodging, and hp, learn ozocubu's armor or stoneskin. With your AC, centaur arrows gonna hit really hard. You can't lure them into the corner every time you meet them.

Also, casting sticky flame means you let yourself get close to a potentially deadly monster. You'd want to have have some decent AC as you descend further into the dungeon.

On unrelated note, why did you train necromancy when you don't' have any necromancy spells?

Dis Charger

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Post Wednesday, 21st August 2013, 09:03

Re: CIP:My next DEFE In progress!

you are saying strange things... your character doesn't look like what you are talking about. I mean if you would just train fire and conjuration from the beginning, you could be able to pull that off, like by just fire storming that pack of yaktaurs that would otherwise kill you in 3 shots, but now you could as well just complete your basic defensive stuff, to make an optimal character. train shields to 5, butcher the first mottled dragon you encounter and enchant his hide to +6, that will make your character much tougher. If you will be able to do that, train a bit of armour and bit more dodging. If you learn haste (and it doesn't take long for DE) that will make you much more effective and survivable, too.

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Post Wednesday, 21st August 2013, 10:17

Re: CIP:My next DEFE In progress!

delarado wrote:Ok...isnt the point of a DEFE just not letting anything get near you though? So you don't need defenses? :)


Shit sometimes happens though, like going down stairs and finding yourself next to several tough enemies... wait didn't that happen in one of your previous games? Or am I confusing you with someone else.

So yeah, getting some defenses is never a bad thing.

dck

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Post Wednesday, 21st August 2013, 10:37

Re: CIP:My next DEFE In progress!

The point of DEFE is you get reliable sticky flame very early on (which is the best spell in your book because it deals a ton of damage, never misses and doesn't benefit from spellpower so just getting it castable is good), get dodging, get a wepon, whack fools and burn them too.
You can of course train magic further but unless you find some really good spellbooks you get more bang for your exp buck getting your EV to a decent point (and later on your AC too when you get a MDA or the like) and starting to work on melee offense.
Yes you can play DEFE as some sort of high class wizard who is allergic to hitting people with a stick.
No it's by far not optimal and will kill you a good bunch of times, doubly so if you think you're somehow immune to damage because you can cast blasty spells.

Snake Sneak

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Post Wednesday, 21st August 2013, 17:15

Re: CIP:My next DEFE In progress!

My two cents:
I think it's completely viable to be a DEFE who doesn't train weapon skills.
If you take Sif Muna, you will get Bolt of Fire early enough that it will be available by the time you can cast it. This spell is really good; so good in fact that I think deviating from conjuration/fire training
in favor of hitting things with a stick is a bad idea. You'll probably also get Sublimation of Blood, which is low level and basically solves all your mana problems. And if you don't have the 2mp for sublimation, just Sif channel.
Using a weapon doesn't have good synergy with sticky flame because it's better to flee once they're enflamed (they take damage, you don't) than hit them. The only early game exception is centaurs, which suck in melee so you just use throw flame on them from melee range until they die.
I never take Vehumet anymore with DEFEs, it's too much of a crapshoot what spell you will get.
Now, you should still train dodging and a little fighting, but I wouldn't put much into either before getting Bolt of Fire online.
I only train weapon skill very late game, and then only if I get a staff of fire. I do put significant training into dodging and a fair bit into fighting.
If I wasn't so careless I'd win with this approach every single time. It's very strong.

Ken

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Post Wednesday, 21st August 2013, 21:55

Re: CIP:My next DEFE In progress!

Ok, I feel like lots of people are saying lots of different things here!

I have bolt of fire perfectly castable.

My fireball is very strong (1 shots most low and mid level enemies, including centaurs. 2 shots yaktaurs)

I have repel missiles (So many arrows dont hit me)

I have blink (So If I get surrounded I can get out.

My mention of sticky flame was only that I use it when (And IF, and thats a big IF) A monster manages to get next to me.

My play style goes like this... If I see a single orc. I let it close to me and whack it with my staff of fire until its dead.

If there is more than 1 orc, or a single orc shouts, I blast it with fireball and it dies. If something else appears; I blast it and it dies. Repeat until 50% mana. If I have enemies that I have been unable to kill before they reach me I sticky flame them (For example if I have something dangerous closing from 9oclock and I am shooting at it, leaving the enemy closing in on me from 3 oclock to approach me freely)

I rarely use sticky flame any more. The only time anything manages to get next to me now when I don't want it to is generally snakes (Because I ignore them because they arent that dangerous with sticky flame and ignite poison)

I do melee some things, but not many. I am focusing my XP on nuking spells, in 90% of fights I do not take any damage at all.

I am training necromancy because I think I have the Necromonicon in my inventory, and I need to train necromancy to 10 to identify it. If Its not it, then it doesnt matter. I just want to be able to cast necromutation at some point.

I have trained some weapon skills and some dodging. I havent trained any armor skills as I thought that casters did not wear armour? Doesn't it screw up both spellcasting and EV? Any time I've put any armor on that doesnt gimp my casting it seems i'm just trading EV for AC (E.g 20EV 8AC in robe, 8EV 12AC in armor)

I'm currently only training fire magic and conjurations and spellcasting now to get fire storm castable. My play style will continue with that spell. Nuke things until I start to run half empty on mana. Then retreat to the stairs. Nuke things from the stairs until I something gets within 2 squares or I run out of mana. Climb stairs, regen mana, go back downstairs (If there arent many dangerous enemies) and resume nuking.

Should I be doing it differently!?

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Post Wednesday, 21st August 2013, 22:01

Re: CIP:My next DEFE In progress!

DracheReborn wrote:Shit sometimes happens though, like going down stairs and finding yourself next to several tough enemies... wait didn't that happen in one of your previous games? Or am I confusing you with someone else.

So yeah, getting some defenses is never a bad thing.


Its happened a couple of times. The first time was on orc:3, I went down some stairs and there were a lot of enemies. I blasted away, then ascended the stairs to recharge. Went back downstairs, and realised I hadn't spotted an ettin in amongst multiple popcorn orcs. The ettin two shotted me (Once as I went down the stairs, once as I went back up)

I didnt have any blinking available to me, so not noticing the ettin is what killed me :)

The second time was in lair, where there was an 8 headed hydra and a few other bits right next to the stairs. I went off and did something else for a while, came back with blink and haste, went downstairs, blinked, then killed the crap out of them.

I don't think its possible to have a DEFE strong enough to take on hydras, elephants and ettins in melee is it?

Someone once told me that the whole point of DEFE is killing things before they get to you, and the only DEFE I've had that got firestorm proved this. I killed Mennas in 3 fire storms, before he got any attacks off. I killed Boris in four, all he did was go invisible. I got to D:27 without breaking any kind of sweat; But not understanding the spirit wolf mechanic killed me in the end, I ran out of MP fighting them (And making noise and attracting more) While howled, and then forgot that I had blinking scrolls / Teleportation scrolls / Potions of speed / heal wounds / invisibility / fear in my inventory and jsut let them maul me!

Sar

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Post Wednesday, 21st August 2013, 22:11

Re: CIP:My next DEFE In progress!

delarado wrote:I have bolt of fire perfectly castable.

Why use Fireball then? BoF is stronger and quieter.
delarado wrote:I am training necromancy because I think I have the Necromonicon in my inventory

Do you think wasting XP on a skill you are not using and possibly won't use is worth one identify scroll?
delarado wrote:not understanding the spirit wolf mechanic killed me in the end

It's funny because you actually died to spirit wolves!

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Post Wednesday, 21st August 2013, 22:27

Re: CIP:My next DEFE In progress!

I have bolt of fire perfectly castable.

Why use Fireball then? BoF is stronger and quieter.


Splash damage, enemies with high EV. 3 orcs next to each other = 1 fireball = 4mp, or 3 bolts of fire (potentially four or 5 with EV) = 25MP maybe? 1 Snake = 1 fireball, but itll evade bolt of fire quite convincingly

I am training necromancy because I think I have the Necromonicon in my inventory

Do you think wasting XP on a skill you are not using and possibly won't use is worth one identify scroll?

I directly asked the question before "how do I identify this book" and nobody said an ID scroll will work. Will it?! I do want lich form at some point anyway, so hopefully its not wasted XP, but I thought i HAD to train necromancy to identify the Necronomicon.

not understanding the spirit wolf mechanic killed me in the end

It's funny because you actually died to spirit wolves!


I'm not sure what you mean. It seems to me that once you get howled, the game generates infinitely more spirit wolves, which all bite for 1/4 my HP...so I dont think dying to them is that bad?!

Ziggurat Zagger

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Post Wednesday, 21st August 2013, 22:31

Re: CIP:My next DEFE In progress!

delarado wrote:I havent trained any armor skills as I thought that casters did not wear armour? Doesn't it screw up both spellcasting and EV? Any time I've put any armor on that doesnt gimp my casting it seems i'm just trading EV for AC (E.g 20EV 8AC in robe, 8EV 12AC in armor)


Actually that's a good trade, on the whole AC is better at preventing death than EV. When you get your spellcasting skills high enough, you can start to wear progressively heavier armour and still have a good spell success ratio.

Best common (non dragon) armour to wear early is elven ring mail, for an elf it's like wearing robes that give you a bunch more AC. Steam dragon armour and Mottled dragon armour are eventually good and can be used with little to no Str and no Armour skill.

Ultimately upgrading to something like Fire dragon armour or Ice dragon armour would be preferable, but that takes some investment.

The problem with being a glass cannon is that no matter how carefully you play, something will *eventually* hit you, and if you can't take that hit, you die. It only takes one death to end your game, ya know.
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Post Wednesday, 21st August 2013, 22:33

Re: CIP:My next DEFE In progress!

Good point I suppose. What does the armor skill do for a caster then?

I actually found an ice dragon armor earlier in the game, so might go pick that up.

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Post Wednesday, 21st August 2013, 22:36

Re: CIP:My next DEFE In progress!

delarado wrote:I'm not sure what you mean. It seems to me that once you get howled, the game generates infinitely more spirit wolves, which all bite for 1/4 my HP...so I dont think dying to them is that bad?!



The point is, by the time you get to fighting them, spirit wolves shouldn't be taking 1/4 of your hps, it should be more like 1/15th, maybe 1/20th. The fact that you could be killed in 4 hits means you didn't have enough defenses.

Also it's not infinite, it is quite a few though (roughly 10-20ish) It's tough for a blaster mage because they'll run you out of mana if you pick them off individually, and they'll surround you if you try to run so you can cluster them together and use multiple hit spells.

More flexibility (in terms of better defense and either channeling or a no-mana offense) would have kept you alive against them, and doesn't take much exp to do (Compared to how much it takes to get a couple more points of damage out of your primary skills at that point in the game)
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Post Wednesday, 21st August 2013, 22:37

Re: CIP:My next DEFE In progress!

I remember high-spellpower Bolt of Fire having good accuracy.
ID scroll will certainly work. Necromutation is probably the worst spell in Necronomicon though (it's the book that has spell which makes you literally unkillable, it's quite fun to use).
If your char could melee you'd probably deal with spirit wolves easily. Fun story: my last DEFE died in Hell because I firestormed myself because I was playing the classic Firestorm-Necromut-no-melee DEFE combo. It ended up being unbelievably annoying and tiring and my aim slipped. I wasn't even upset at dying!

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Post Wednesday, 21st August 2013, 22:39

Re: CIP:My next DEFE In progress!

delarado wrote:Good point I suppose. What does the armor skill do for a caster then?


Increases the (base) AC given by armour, Decreases the EV and Spellcasting penalties associated with wearing body armour.
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Post Wednesday, 21st August 2013, 22:58

Re: CIP:My next DEFE In progress!

Sar wrote: Necromutation is probably the worst spell in Necronomicon though (it's the book that has spell which makes you literally unkillable, it's quite fun to use).


Do share! :)

Sar

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Post Wednesday, 21st August 2013, 23:14

Re: CIP:My next DEFE In progress!

Uh, there's not much to share, it's called Death's Door and it literally does that (with some drawbacks, obviously):
http://crawl.develz.org/info/inline.php ... h%27s+door
And then there is Borgnjor's Revivification, which will restore all your HP in a single cast (you lose some maxpHP but it beats dying):
http://crawl.develz.org/info/inline.php ... vification

Both of those are easier to get (Borg is single school and level 7, DD is like Necromut in that it's a level 8 double-school spell, but its second school is Charms, which has a lot of other spells useful for any character). And both can't be used while in Lich Form.

dck

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Post Wednesday, 21st August 2013, 23:25

Re: CIP:My next DEFE In progress!

@delarado:
Bolt of fire does much more damage than fireball and has a much better AoE given the way monsters move in craw. If it's the extended endgame you're worried about, good spellpower BoF normally oneshots ice fiends and two shots shadow fiends.
While firestorm is fine and dandy, I think BoF is normally more than enough ranged damage than you'll need costing a ton less exp and thus letting you get a much sturdier character.

Shoals Surfer

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Post Thursday, 22nd August 2013, 01:26

Re: CIP:My next DEFE In progress!

Siegurt wrote:
delarado wrote:I havent trained any armor skills as I thought that casters did not wear armour? Doesn't it screw up both spellcasting and EV? Any time I've put any armor on that doesnt gimp my casting it seems i'm just trading EV for AC (E.g 20EV 8AC in robe, 8EV 12AC in armor)


Actually that's a good trade, on the whole AC is better at preventing death than EV.


Precisely how AC and EV balance out for defense is probably pretty situational and complicated, but I'd bet a lot of money that for general dungeon traversing 8/20 -> 12/8 is always a bad trade. Taking an average of 2 more damage isn't so bad when you're dodging that much more often.

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Post Thursday, 22nd August 2013, 01:32

Re: CIP:My next DEFE In progress!

To be fair, a fairly minimal amount of armor skill will change those numbers more favorably for armor.

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Post Thursday, 22nd August 2013, 09:44

Re: CIP:My next DEFE In progress!

So heres where I am right now, I got that ring of see invisible, which is nice.

I figure now I train fire magic to get fire storm, potentially in paralell with some more dodging/staves/armor while I do more dungeon, the first levels of vaults and look for better AC armors.

I'm also going to make an effort to learn deflect missiles instead of repel. Is it possible to enchant my fire staff?

  Code:
 Dungeon Crawl Stone Soup version 0.13-a0-2749-g2ed80a3 (webtiles) character file.

Delarado the Eclecticist (DEFE)                    Turns: 64027, Time: 07:00:32

HP  94/94        AC  8     Str  6      XL: 17   Next: 41%
MP  39/41        EV 19     Int 26      God: Vehumet [******]
Gold 3493        SH 11     Dex 18      Spells: 14 memorised,  3 levels left

Res.Fire  : + . .   See Invis. : .   X - staff of fire
Res.Cold  : . . .   Warding    : .   I - +2 orc robe {MR+}
Life Prot.: . . .   Conserve   : +   d - +2 elf buckler
Res.Poison: .       Res.Corr.  : .   h - -2 cap of Articulation {MR++ Dex+2}
Res.Elec. : .       Clarity    : .   H - +0 cloak
Sust.Abil.: . .     Spirit.Shd : .   s - +1 pair of gloves
Res.Mut.  : .       Stasis     : .   e - +2 pair of elf boots
Res.Rott. : .       Flight     : +   D - amulet of conservation
Saprovore : . . .                    x - ring of protection from magic
                                     j - ring of sustenance

@: flying, incredibly resistant to hostile enchantments, stealthy
A: blink 1
a: Blink, Renounce Religion


You are on level 4 of the Shoals.
You worship Vehumet.
Vehumet is exalted by your worship.
You are not hungry.

You have visited 6 branches of the dungeon, and seen 35 of its levels.

You have collected 3622 gold pieces.
You have spent 149 gold pieces at shops.

Inventory:

Missiles
 y - 7 curare-tipped needles
Armour
 d - a +2 elven buckler (worn)
 e - a +2 pair of elven boots (worn)
 h - the -2 cap of Articulation (worn) {MR++ Dex+2}
   (You found it on level 1 of the Lair of Beasts)   
   
   It affects your dexterity (+2).
   It affects your resistance to hostile enchantments.
 s - a +1 pair of gloves (worn)
 w - an elven robe of cold resistance
 A - a +2 orcish robe of resistance
 H - a +0 cloak (worn)
 I - a +2 orcish robe of magic resistance (worn)
Magical devices
 B - a wand of teleportation (7)
 K - a wand of lightning
 M - a wand of digging (19)
 R - a wand of fireball (5)
Comestibles
 c - 2 bread rations
 W - 3 rotting chunks of cyclops flesh
Scrolls
 b - 2 scrolls of blinking
 o - 2 scrolls of fog
 t - a scroll of enchant weapon II
 u - 2 scrolls of fear
 v - 2 scrolls of magic mapping
 z - a scroll of enchant armour
 F - a scroll of amnesia
 J - 2 scrolls of teleportation
 O - a scroll of enchant weapon I
 P - 6 scrolls of remove curse
Jewellery
 i - a +2 ring of strength
 j - a ring of sustenance (left hand)
 l - a +1 ring of evasion
 n - an uncursed amulet of clarity
 x - a ring of protection from magic (right hand)
 D - an amulet of conservation (around neck)
 G - a ring of protection from cold
 L - an uncursed ring of wizardry
 N - an uncursed amulet of resist mutation
 S - an uncursed ring of regeneration
 V - an uncursed ring of see invisible
Potions
 a - 4 potions of heal wounds
 f - 3 potions of speed
 g - 3 potions of magic
 k - 3 potions of restore abilities
 p - 2 potions of brilliance
 q - a potion of resistance
 r - 3 potions of curing
 Q - 2 potions of invisibility
 U - a potion of porridge
Books
 m - a book of the Sky   
   
   Spells                             Type                      Level
   *Flight                            Charms/Air                   3
   Airstrike                          Air                          4
   Silence                            Hexes/Air                    5
   Deflect Missiles                   Charms/Air                   6
   Conjure Ball Lightning             Conjuration/Air              7
   Tornado                            Air                          9
 C - a book of Spatial Translocations   
   
   Spells                             Type                      Level
   *Apportation                       Translocation                1
   Portal Projectile                  Translocation                2
   *Blink                             Translocation                2
   Shroud of Golubria                 Charms/Translocation         2
   Teleport Other                     Translocation                3
   Passage of Golubria                Translocation                4
Magical staves
 X - an uncursed staff of fire (weapon)


   Skills:
 - Level 8.0 Fighting
 - Level 7.7 Staves
 - Level 10.0 Dodging
 - Level 2.4 Stealth
 - Level 1.1 Shields
 + Level 17.8 Spellcasting
 + Level 15.5 Conjurations
 - Level 5.2 Charms
 - Level 10.3 Necromancy
 + Level 15.8 Fire Magic
 - Level 4.4 Air Magic
 - Level 4.6 Poison Magic
 - Level 10.3 Evocations


You have 3 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Flight                Chrm/Air       #####.....   1%          3    None
b - Delayed Fireball      Conj/Fire      N/A          1%          7    #####..
c - Sticky Flame          Conj/Fire      ########     1%          4    None
d - Fireball              Conj/Fire      ########..   1%          5    None
e - Bolt of Fire          Conj/Fire      ########..   1%          6    ###....
f - Apportation           Tloc           ###.......   2%          1    None
g - Summon Butterflies    Summ           ###.....     2%          1    None
h - Ignite Poison         Fire/Trmt      #######...   1%          5    None
i - Blink                 Tloc           N/A          3%          2    None
j - Poisonous Cloud       Conj/Pois/Air  ######....   3%          6    ###....
k - Iron Shot             Conj/Erth      ######....   4%          6    ###....
l - Regeneration          Chrm/Necr      ######....   1%          3    None
m - Swiftness             Chrm/Air       #####.....   1%          2    None
n - Repel Missiles        Chrm/Air       #####.....   1%          2    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (13/27)            Temple (0/1) D:7             Orc (4/4) D:8
    Elf (2/3) Orc:3          Lair (8/8) D:9          Shoals (4/5) Lair:4
  Snake (4/5) Lair:6        Slime (0/6) Lair:6     

Altars:
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
the Shining One
Beogh

Shops:
D:7: }  Orc:4: %!}(

Annotations
D:9 1 exclusion
Snake:1 exclusion: Roxanne, Roxanne


Innate Abilities, Weirdness & Mutations

You can translocate small distances at will.


Message History

V - an encrusted opal ring (left hand) {tried}
Read which item? (? for menu, Esc to quit)
Identify which item? (? for menu, Esc to quit)
As you read the scroll of identify, it crumbles to dust.
V - a ring of see invisible (left hand)
Put on which piece of jewellery? (? for menu, Esc to quit)
Wearing an uncursed ring of sustenance.
You're wearing two rings. Remove which one? (V/x/</>/Esc)
 < or V - a ring of see invisible
 > or x - a ring of protection from magic
You remove your ring of see invisible.
j - a ring of sustenance (left hand)
Wear which item? (? for menu, Esc to quit)
Okay, then.
Saving game... please wait.
Welcome back, Delarado the Deep Elf Fire Elementalist.
Vehumet says: Let it end in hellfire!
Press ? for a list of commands and other information.
Unknown command.
Saving game... please wait.

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There are no monsters in sight!

Vanquished Creatures
  Saint Roka (Shoals:2)
  Polyphemus (Shoals:4)
  Rupert (Snake:2)
  Agnes (Shoals:2)
  Kirke (Elf:2)
  2 deep elf sorcerers (D:12)
  Aizul (Shoals:2)
  Louise (Shoals:2)
  Gastronok (Orc:4)
  2 greater nagas
  Snorg (Shoals:4)
  3 sirens
  4 hydras
  Fannar (Shoals:1)
  Harold (D:10)
  Josephine (Snake:1)
  6 anacondas
  The ghost of AmberJosephineLiu the Grappler, an experienced TrBe of Trog (D:10)
  5 vampire magi (D:12)
  6 orc high priests
  21 death yaks
  10 naga warriors
  Urug (Orc:4)
  Nergalle (D:12)
  4 deep elf knights (Elf:2)
  A catoblepas (Shoals:4)
  3 unseen horrors
  The ghost of Duskembrace the Quickloader, an experienced KoHu of Okawaru (D:8)
  6 sea snakes
  Pikel (D:8)
  3 hill giants
  A wolf spider zombie (D:13)
  Joseph (Orc:2)
  19 harpies
  3 orc sorcerers
  2 orc knights (Orc:2)
  3 deep elf conjurers (Elf:2)
  2 oklob plants
  4 griffons
  A cyclops (D:12)
  3 elephants (Lair:8)
  Maurice (D:9)
  5 deep elf summoners
  27 black mambas
  14 spiny frogs
  A guardian serpent (Snake:4)
  Psyche (D:9)
  7 komodo dragons
  An item mimic (Snake:2)
  3 trolls
  A giant firefly (Lair:8)
  A fire drake (Lair:8)
  5 deep elf priests
  A mermaid (shapeshifter) (D:13)
  A queen bee (Lair:6)
  An efreet (D:12)
  An iron devil (D:8)
  A troll (shapeshifter) (Elf:2)
  A yaktaur (shapeshifter) (Elf:2)
  A jumping spider (Elf:1)
  9 naga magi
  9 mermaids
  10 spriggans (Lair:8)
  A two-headed ogre (D:13)
  2 polar bears
  A hydra zombie (D:13)
  18 blink frogs
  5 snapping turtles
  A boulder beetle (Lair:8)
  A hydra skeleton (D:11)
  A slime creature (D:11)
  3 wyverns
  8 grizzly bears
  A basilisk (D:12)
  16 deep elf magi
  A redback (Elf:1)
  35 yaks
  3 hill giant zombies
  A shadow (D:12)
  2 trapdoor spiders
  24 merfolk
  3 hogs (Elf:2)
  11 sharks
  A ynoxinul (D:12)
  10 hippogriffs
  4 elephant slugs
  A neqoxec (Orc:4)
  Grum (D:9)
  A steam dragon (D:11)
  10 vampire mosquitoes
  A hill giant skeleton (D:12)
  10 deep elf fighters
  42 wolves
  10 manticores
  A swamp drake (D:13)
  2 necrophages
  2 mottled dragons
  6 ice beasts
  2 phantoms (D:4)
  28 orc warriors
  10 giant goldfish
  2 sky beasts
  68 nagas
  5 porcupines
  13 black bears
  A boring beetle (shapeshifter) (Elf:1)
  15 ogres
  A slave (D:8)
  9 wargs
  7 centaurs
  A boring beetle (Lair:8)
  14 crocodiles
  2 big kobolds (D:12)
  A gnoll sergeant (D:7)
  7 agate snails
  34 water moccasins
  20 giant frogs
  8 giant slugs
  A manticore zombie (D:9)
  A manticore skeleton (D:9)
  A yak zombie (D:12)
  2 cyclops skeletons (D:13)
  2 eyes of draining
  14 wights
  9 electric eels
  39 killer bees
  3 goliath beetles
  4 jellyfish
  9 crimson imps
  A centaur zombie (D:10)
  11 hounds
  2 jellies
  27 orc wizards
  Crazy Yiuf (D:2)
  A giant frog zombie (D:12)
  48 orc priests
  17 big fish
  2 giant frog skeletons
  A spider (Elf:1)
  2 water moccasin skeletons (Snake:1)
  A centaur skeleton (D:8)
  A two-headed ogre skeleton (D:12)
  10 iguanas
  3 scorpions
  3 orange rats (Elf:1)
  10 worker ants
  23 sheep
  Jessica (D:5)
  A big kobold zombie (D:13)
  2 water moccasin simulacra (Snake:1)
  A hound skeleton (D:10)
  A hound zombie (D:6)
  32 green rats
  52 adders
  4 gnolls (Orc:3)
  A worm zombie (D:5)
  3 giant mites
  2 worms
  3 ufetubi (D:12)
  2 adder zombies (Snake:1)
  An adder skeleton (D:7)
  3 giant eyeballs
  6 giant geckos
  2 oozes (D:3)
  173 orcs
  A bat skeleton (D:4)
  A bat zombie (D:5)
  9 giant cockroaches
  16 goblins
  26 hobgoblins
  13 kobolds
  14 quokkas
  3 ball pythons
  24 bats
  A giant gecko skeleton (D:4)
  12 giant newts
  A giant spore (D:10)
  23 jackals
  An orc skeleton (D:10)
  An orc zombie (D:9)
  29 rats
  2 ballistomycetes (D:10)
  6 butterflies
  11 fungi
  36 plants
1491 creatures vanquished.

Vanquished Creatures (others)
  2 humans (Elf:2)
  A deep elf fighter (Elf:2)
  A deep elf mage (Elf:2)
  3 slaves (D:8)
  A water moccasin (D:8)
  A killer bee (D:8)
  3 orcs (D:8)
  A hobgoblin (D:8)
  4 butterflies (D:12)
  32 fungi
  14 plants
63 creatures vanquished.

Grand Total: 1554 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Delarado, the Deep Elf Fire Elementalist, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 4/4
   307 | D:1      | Reached XP level 2. HP: 15/15 MP: 3/7
  1193 | D:1      | Reached XP level 3. HP: 16/19 MP: 7/10
  1289 | D:1      | Learned a level 3 spell: Conjure Flame
  1918 | D:2      | Noticed Crazy Yiuf
  1926 | D:2      | Killed Crazy Yiuf
  1926 | D:2      | Reached skill level 4 in Fire Magic
  1926 | D:2      | Reached XP level 4. HP: 21/24 MP: 10/13
  2190 | D:2      | Learned a level 4 spell: Sticky Flame
  3063 | D:3      | Found a sparkling altar of Nemelex Xobeh.
  3230 | D:3      | Reached XP level 5. HP: 28/28 MP: 4/17
  4182 | D:4      | Noticed a phantom
  4673 | D:4      | Killed a phantom
  4673 | D:4      | Reached skill level 5 in Spellcasting
  4673 | D:4      | Reached skill level 5 in Fire Magic
  4673 | D:4      | Reached XP level 6. HP: 22/32 MP: 13/20
  4959 | D:4      | Noticed a phantom
  4971 | D:4      | Killed a phantom
  5150 | D:4      | Learned a level 5 spell: Fireball
  5266 | D:4      | Reached XP level 7. HP: 36/36 MP: 17/22
  5536 | D:4      | Found a deep blue altar of Sif Muna.
  5716 | D:4      | Found a blossoming altar of Fedhas.
  5807 | D:5      | Entered Level 5 of the Dungeon
  5809 | D:5      | Reached skill level 6 in Spellcasting
  5938 | D:5      | Found a snail-covered altar of Cheibriados.
  5962 | D:5      | Reached skill level 5 in Conjurations
  6537 | D:5      | Noticed Jessica
  6539 | D:5      | Killed Jessica
  6548 | D:5      | Found a sparkling altar of Nemelex Xobeh.
  7778 | D:6      | Reached skill level 7 in Spellcasting
  7884 | D:6      | Reached XP level 8. HP: 41/41 MP: 23/25
  8513 | D:7      | Found Strakich's Gadget Shoppe.
  8621 | D:7      | Found a radiant altar of Vehumet.
  8621 | D:7      | Noticed an oklob plant
  8631 | D:7      | Became a worshipper of Vehumet
  8737 | D:7      | Reached skill level 8 in Spellcasting
  9262 | D:7      | Noticed a moth of wrath
  9264 | D:7      | Found a bloodstained altar of Trog.
  9305 | D:7      | Got a bloodstained scimitar
  9309 | D:7      | Identified the scimitar of Bile {freeze, -Tele MR++ Str+2} (You found it on level 7 of the Dungeon)
  9348 | D:7      | Found a staircase to the Ecumenical Temple.
  9754 | D:8      | Noticed Pikel
  9763 | D:8      | Killed Pikel
  9763 | D:8      | Reached skill level 9 in Spellcasting
  9763 | D:8      | Reached XP level 9. HP: 39/45 MP: 2/28
  9902 | D:8      | Noticed Duskembrace's ghost (experienced KoHu)
  9915 | D:8      | Killed Duskembrace's ghost
  9915 | D:8      | Reached skill level 10 in Spellcasting
 10129 | D:8      | Acquired Vehumet's first power
 10129 | D:8      | Offered knowledge of Magic Dart by Vehumet.
 10480 | D:8      | Found a staircase to the Orcish Mines.
 10683 | D:8      | Reached XP level 10. HP: 50/50 MP: 19/30
 10802 | D:8      | Found an iron altar of Okawaru.
 11030 | D:8      | Noticed an iron devil
 11158 | D:9      | Noticed Maurice
 11621 | D:9      | Killed Maurice
 11621 | D:9      | Reached skill level 11 in Spellcasting
 11630 | D:9      | Noticed Grum
 11730 | D:9      | Killed Grum
 11770 | D:9      | Reached skill level 10 in Fire Magic
 12228 | D:9      | Reached skill level 10 in Conjurations
 12419 | D:9      | Offered knowledge of Searing Ray by Vehumet.
 12513 | D:9      | Found a glowing golden altar of the Shining One.
 12519 | D:9      | Paralysed by you for 5 turns
 12794 | D:9      | Found an ancient bone altar of Kikubaaqudgha.
 12946 | D:9      | Noticed Psyche
 12948 | D:9      | Killed Psyche
 13531 | D:9      | Reached skill level 12 in Spellcasting
 14165 | D:9      | Found a staircase to the Lair.
 14391 | D:9      | Offered knowledge of Stone Arrow by Vehumet.
 14554 | Lair:1   | Entered Level 1 of the Lair of Beasts
 14560 | Lair:1   | Reached XP level 11. HP: 36/54 MP: 24/33
 14766 | Lair:1   | Noticed a black mamba
 14774 | Lair:1   | Killed a black mamba
 15015 | Lair:1   | Acquired Vehumet's second power
 15278 | Lair:1   | Got a twisted cap
 15282 | Lair:1   | Identified the -2 cap of Articulation {MR++ Dex+2} (You found it on level 1 of the Lair of Beasts)
 15525 | Lair:1   | Reached skill level 13 in Spellcasting
 15738 | Lair:2   | Reached skill level 1 in Fighting
 16052 | Lair:2   | Offered knowledge of Olgreb's Toxic Radiance by Vehumet.
 16900 | Lair:2   | Acquired Vehumet's third power
 17782 | Lair:3   | Offered knowledge of Lightning Bolt by Vehumet.
 17871 | Lair:3   | Reached skill level 5 in Dodging
 18172 | Lair:3   | Reached XP level 12. HP: 60/62 MP: 14/35
 19239 | Lair:4   | Found a staircase to the Shoals.
 20826 | Lair:4   | Reached skill level 14 in Spellcasting
 21337 | Lair:5   | Learned a level 2 spell: Blink
 21339 | Lair:5   | Learned a level 1 spell: Apportation
 21341 | Lair:5   | Learned a level 1 spell: Summon Butterflies
 21881 | Lair:5   | Offered knowledge of Ignite Poison by Vehumet.
 21888 | Lair:5   | Learned a level 5 spell: Ignite Poison
 22452 | Lair:6   | Found a staircase to the Slime Pits.
 22558 | Lair:6   | Found a staircase to the Snake Pit.
 23897 | Lair:7   | Reached skill level 5 in Fighting
 24050 | Lair:7   | Reached XP level 13. HP: 66/69 MP: 34/36
 24104 | Lair:7   | Reached skill level 1 in Evocations
 25128 | Lair:7   | Offered knowledge of Venom Bolt by Vehumet.
 25655 | Lair:7   | Reached skill level 15 in Spellcasting
 26993 | Lair:8   | Entered Level 8 of the Lair of Beasts
 26995 | Lair:8   | Upgraded the game from 0.13-a0-2712-g07f05f3 to 0.13-a0-2716-gc56f784
 27537 | Lair:8   | Reached skill level 1 in Staves
 28932 | Lair:8   | Reached XP level 14. HP: 76/76 MP: 23/38
 29137 | Lair:8   | Reached skill level 5 in Evocations
 29227 | Lair:8   | Offered knowledge of Bolt of Magma by Vehumet.
 30627 | Lair:8   | Reached skill level 1 in Shields
 30648 | Lair:8   | Reached skill level 10 in Dodging
 31932 | Lair:1   | Gained mutation: You can translocate small distances at will. [potion of beneficial mutation]
 31984 | Lair:1   | Upgraded the game from 0.13-a0-2716-gc56f784 to 0.13-a0-2719-g654be61
 32060 | D:10     | Entered Level 10 of the Dungeon
 32060 | D:10     | Noticed AmberJosephineLiu's ghost (experienced TrBe)
 32066 | D:10     | Killed AmberJosephineLiu's ghost
 32749 | D:10     | Noticed Harold
 32755 | D:10     | Killed Harold
 33610 | Lair:1   | Paralysed by you for 4 turns
 33720 | Orc:1    | Entered Level 1 of the Orcish Mines
 34187 | Orc:2    | Noticed Joseph
 34197 | Orc:2    | Killed Joseph
 34197 | Orc:2    | Reached skill level 16 in Spellcasting
 34480 | Orc:2    | Offered knowledge of Bolt of Fire by Vehumet.
 34488 | Orc:2    | Learned a level 6 spell: Bolt of Fire
 34514 | Orc:2    | Found a roughly hewn altar of Beogh.
 35039 | Orc:1    | Found a shimmering altar of Xom.
 36532 | Orc:3    | Found a staircase to the Elven Halls.
 39197 | D:12     | Offered knowledge of Poisonous Cloud by Vehumet.
 39205 | D:12     | Learned a level 6 spell: Poisonous Cloud
 39552 | D:12     | Noticed Nergalle
 39554 | D:12     | Killed Nergalle
 39938 | D:12     | Reached XP level 15. HP: 82/82 MP: 24/39
 40122 | D:12     | Reached skill level 1 in Poison Magic
 40255 | D:12     | Reached skill level 1 in Air Magic
 40350 | D:12     | Found a deep blue altar of Sif Muna.
 41158 | D:12     | Noticed a deep elf sorcerer
 41159 | D:12     | Killed a deep elf sorcerer
 41436 | D:12     | Identified the Disquisition on Confrontation
 41444 | D:12     | Learned a level 6 spell: Iron Shot
 41764 | D:12     | Noticed a deep elf sorcerer
 41767 | D:12     | Killed a deep elf sorcerer
 41784 | D:12     | Paralysed by an orc sorcerer for 6 turns
 42212 | D:12     | Identified the Guide on Nocuous Black Magic
 42231 | D:12     | Identified the Almanac of Virous Displacement
 42295 | D:12     | Learned a level 3 spell: Regeneration
 42495 | Lair:1   | Learned a level 2 spell: Swiftness
 42540 | Lair:1   | Upgraded the game from 0.13-a0-2719-g654be61 to 0.13-a0-2725-gfd4ef73
 42720 | Snake:1  | Entered Level 1 of the Snake Pit
 42905 | Snake:1  | Noticed Roxanne
 42927 | Snake:1  | Reached skill level 1 in Charms
 42927 | Snake:1  | Reached skill level 1 in Necromancy
 42930 | Snake:1  | Reached skill level 5 in Staves
 43147 | Snake:1  | Offered knowledge of Poison Arrow by Vehumet.
 43390 | Snake:1  | Noticed Josephine
 43392 | Snake:1  | Killed Josephine
 45987 | Snake:3  | Noticed Rupert
 46293 | Snake:2  | Killed Rupert
 47059 | Snake:3  | Reached skill level 5 in Charms
 47935 | Snake:4  | Offered knowledge of Delayed Fireball by Vehumet.
 48055 | Snake:4  | Learned a level 7 spell: Delayed Fireball
 48075 | Snake:4  | Found an iron altar of Okawaru.
 48184 | Snake:4  | Reached skill level 5 in Necromancy
 48184 | Snake:4  | Reached XP level 16. HP: 89/89 MP: 29/40
 49579 | D:7      | Killed an oklob plant
 49703 | D:8      | Found a burning altar of Makhleb.
 49714 | D:8      | Killed an iron devil
 50309 | D:13     | Found a white marble altar of Elyvilon.
 51989 | Orc:4    | Entered Level 4 of the Orcish Mines
 52283 | Orc:4    | Noticed Urug
 52287 | Orc:4    | Killed Urug
 52525 | Orc:4    | Reached skill level 10 in Evocations
 52726 | Orc:4    | Noticed Gastronok
 53634 | Orc:4    | Found Kubacaha's Gadget Shop.
 53634 | Orc:4    | Found Xugyqiy's Weapon Shoppe.
 53682 | Orc:4    | Found a roughly hewn altar of Beogh.
 53690 | Orc:4    | Found Offutu's Food Shop.
 53690 | Orc:4    | Found Shritodie's Distillery.
 53958 | Orc:4    | Bought a potion of speed for 71 gold pieces
 53958 | Orc:4    | Bought a potion of curing for 26 gold pieces
 53958 | Orc:4    | Bought a potion of curing for 26 gold pieces
 53958 | Orc:4    | Bought a potion of curing for 26 gold pieces
 54043 | Orc:3    | Found a staircase to the Elven Halls.
 54185 | Orc:4    | Killed Gastronok
 54349 | Lair:1   | Upgraded the game from 0.13-a0-2725-gfd4ef73 to 0.13-a0-2733-g5d3b754
 54495 | Elf:1    | Entered Level 1 of the Elven Halls
 54503 | Elf:1    | Offered knowledge of Fire Storm by Vehumet.
 54503 | Elf:1    | Offered knowledge of Chain Lightning by Vehumet.
 54503 | Elf:1    | Offered knowledge of Tornado by Vehumet.
 56478 | Elf:2    | Noticed Kirke
 56481 | Elf:2    | Killed Kirke
 57307 | Elf:2    | Identified 3 scrolls of acquirement
 57624 | Lair:1   | Upgraded the game from 0.13-a0-2733-g5d3b754 to 0.13-a0-2739-gace2dc1
 57628 | Lair:1   | Learned a level 2 spell: Repel Missiles
 57634 | Lair:1   | Learned a level 3 spell: Flight
 57768 | Shoals:1 | Entered Level 1 of the Shoals
 57974 | Shoals:1 | Noticed Fannar
 57977 | Shoals:1 | Killed Fannar
 58089 | Shoals:1 | Reached skill level 15 in Fire Magic
 58885 | Shoals:2 | Noticed Aizul
 58889 | Shoals:2 | Killed Aizul
 59373 | Shoals:2 | Noticed Saint Roka
 59398 | Shoals:2 | Killed Saint Roka
 59398 | Shoals:2 | Reached skill level 10 in Necromancy
 59749 | Shoals:2 | Reached skill level 17 in Spellcasting
 59874 | Shoals:2 | Reached XP level 17. HP: 94/94 MP: 38/41
 60209 | Shoals:2 | Noticed Louise
 60237 | Shoals:2 | Killed Louise
 60237 | Shoals:2 | Reached skill level 15 in Conjurations
 60374 | Shoals:2 | Noticed Agnes
 60379 | Shoals:2 | Killed Agnes
 61497 | Shoals:3 | Upgraded the game from 0.13-a0-2739-gace2dc1 to 0.13-a0-2749-g2ed80a3
 62426 | Shoals:4 | Noticed Polyphemus
 62757 | Shoals:4 | Noticed Snorg
 62762 | Shoals:4 | Killed Snorg
 63670 | Shoals:4 | Killed Polyphemus


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 || total
-------------------------+-------+-------+-------+-------+-------+-------++-------
Melee: Club              |     5 |       |       |       |       |       ||     5
       Quarterstaff      |       |     2 |    21 |       |       |       ||    23
       Whip              |       |       |    57 |     8 |       |       ||    65
       Scimitar          |       |       |    11 |    10 |     8 |       ||    29
       Staff             |       |       |       |       |    33 |    95 ||   128
Throw: Club              |    25 |    29 |       |       |       |       ||    54
       Stone             |    10 |    39 |    48 |       |       |       ||    97
       Dagger            |       |       |       |     1 |       |       ||     1
 Cast: Flame Tongue      |    70 |   124 |   102 |   207 |   190 |       ||   693
       Conjure Flame     |       |     8 |       |       |     5 |       ||    13
       Sticky Flame      |       |     3 |    41 |    99 |   147 |    30 ||   320
       Fireball          |       |       |    20 |   201 |   480 |   283 ||   984
       Ignite Poison     |       |       |       |    18 |    56 |     9 ||    83
       Summon Butterflie |       |       |       |     1 |     1 |       ||     2
       Blink             |       |       |       |       |     9 |     4 ||    13
       Bolt of Fire      |       |       |       |       |    85 |   121 ||   206
       Poisonous Cloud   |       |       |       |       |     9 |    17 ||    26
       Iron Shot         |       |       |       |       |     6 |     3 ||     9
       Swiftness         |       |       |       |       |     4 |    56 ||    60
       Delayed Fireball  |       |       |       |       |     1 |     1 ||     2
       Repel Missiles    |       |       |       |       |       |    56 ||    56
       Apportation       |       |       |       |       |       |    11 ||    11
       Flight            |       |       |       |       |       |    15 ||    15
       Regeneration      |       |       |       |       |       |     1 ||     1
 Abil: Release Delayed F |       |       |       |       |       |     2 ||     2
Evoke: Wand              |       |       |     3 |    15 |    11 |     2 ||    31
  Use: Scroll            |       |    11 |     8 |    10 |    16 |    13 ||    58
       Potion            |       |       |       |     4 |     9 |     3 ||    16
 Stab: Paralysed         |       |       |     1 |       |       |       ||     1
       Distracted        |       |       |       |       |       |     1 ||     1
       Sleeping          |       |       |       |       |       |     1 ||     1
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