mumra wrote:To put the discussion to rest, it has been
categorically stated that healing should only be available via Necromancy / gods / items.
I've also thought of some spells that would fit better in some sort of "Nature" spell school than any combination of existing ones; but to tell the truth we have enough spell schools and you'd need a lot of very good spell ideas to flesh out a brand new one. Perhaps "poison" is the closest we have to "nature/life" magic, since it applies directly to physiology. Poison magic is a little lacking in diversity and top end spells in my opinion; perhaps it would be easier to think about fleshing it out if it were rebranded as the natural magic school? (I'm not convinced this is a great idea: just the most obvious possibility.)
Yes, I've thought this too, I think "Nature" would be a more interesting school than "life" anyway.
Some random spell ideas for a Poison->Nature school:
Spiny thorns (Nature): gives a passive short-term attack (Like porcupines or the mutation)
Barkskin: AC bonus with a Fire vulnerability
Earthquake: (Nature/Earth) does damage in a radius (2-4?) has a chance of pushing back enemies like force bolt.
Tornado would become Nature/Air
Green barrier(Nature or Nature/Summoning(?)): Targeted non-occupied square sprouts a tree which fades after a while (Blocking/tactical spell)
Merform (Nature/Transmutation): Become a mer-critter, only able to be cast in water, gives same bonuses to speed/ev/stealth as being a merfolk for a duration (Don't let it expire in deep water!)
Volcano (Nature/Fire): Target unoccupied square becomes lava, starts spewing fire clouds randomly for a duration
Tree step (Nature): Lets you walk through trees, cannot attack or cast spells (Other than tree step)
Animate trees (or whatever the spriggan forest attack spell is)
Root (Nature): Roots emerge from the earth and entangle the target (Like a net)
Plus several of the summon spells would become summon/nature (Call Canine, summon scorpions) and of course the existing poison spells would become "Nature"