Ziggurat Zagger
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Why don't Str and Dex add any offensive ability to Melee?
Did I make a lame complaint? Check for Bingo!
Totally gracious CSDC Season 2 Division 4 Champeen!
Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Ziggurat Zagger
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Shoals Surfer
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tasonir wrote:A lot of thought has gone into making str more important.
diminishes the perceived value of the attributes.
Dungeon Master
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XuaXua wrote:I would think there should be considerations to updating it in the manual. As it stands, there is nothing referring to anything. From a usability standpoint, not having those listed diminishes the perceived value of the attributes.
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On a semi-related, probably completely incorrect note, I thought there were weapons that worked better with a higher strength and a lower dexterity and vice-versa; did that get removed?
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snow wrote:If something's not even worth mentioning then why have it exist in the first place?
BlackSheep wrote:The impression I've formed from reading similar discussions is that some sort of stat overhaul is needed to bring all three in balance, and that might impact the decision to remove the weighting code.
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Ziggurat Zagger
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BlackSheep wrote:We still have the curious case of launcher damage.
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Dungeon Master
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XuaXua wrote:My PC just died trying to install GIT.
Anyone willing to supply the trunk formulas to describe how the following are calculated:
Weapon Speed
Attack Chance to Hit
Damage
Blades Runner
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reaver wrote:If you're trying to source dive using the online repositories are better. The Cheibriados clone even let's you search the entire source, which is great when you're trying to find where a function is. (There's probably some specialized application I don't know about which does an even better job, if anybody knows of one please post it or PM me.)XuaXua wrote:My PC just died trying to install GIT.
Anyone willing to supply the trunk formulas to describe how the following are calculated:
Weapon Speed
Attack Chance to Hit
Damage
Spider Stomper
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Dungeon Master
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graffen69 wrote:A lot of rpg´s have stats that have different effects depending on what class you play.
Spider Stomper
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mumra wrote:graffen69 wrote:A lot of rpg´s have stats that have different effects depending on what class you play.
Crawl isn't an RPG and its classes are intentionally "starting kits" that do not have such significant effects later on in the game.
Yes, this has been discussed before
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