Odd things sighted in dungeon.


If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.

Tartarus Sorceror

Posts: 1888

Joined: Saturday, 9th July 2011, 20:57

Post Sunday, 30th June 2013, 10:44

Re: Odd things sighted in dungeon.

Xion350 wrote:
  Code:
You see here a sack of spiders.


Image

(This gif would be more appropriate if I was playing an Octopede.)


But spiders are your friends!
User avatar

Zot Zealot

Posts: 1060

Joined: Tuesday, 21st December 2010, 17:22

Location: United Kingdom

Post Monday, 15th July 2013, 18:35

Re: Odd things sighted in dungeon.

In current trunk, someone has implemented something very much resembling the Nethack Castle as a Zot entry vault.

This amuses me greatly.
I am sure I played flawflessly. This was an utmost unfair death. -- gorbeh
User avatar

Dungeon Master

Posts: 291

Joined: Wednesday, 6th June 2012, 18:59

Post Tuesday, 16th July 2013, 02:24

Re: Odd things sighted in dungeon.

joellercoaster wrote:In current trunk, someone has implemented something very much resembling the Nethack Castle as a Zot entry vault.

This amuses me greatly.


That is evilmike_zot_entry_castle, and it's been around for a while.
User avatar

Zot Zealot

Posts: 1060

Joined: Tuesday, 21st December 2010, 17:22

Location: United Kingdom

Post Tuesday, 16th July 2013, 12:57

Re: Odd things sighted in dungeon.

Ha, cool!

I had never run into it before (but then I've also only ever seen the Lernaean Hydra once despite many visits to the place where it can occur, so I guess the game has a lot of stuff I haven't seen yet. This is a Good Thing).
I am sure I played flawflessly. This was an utmost unfair death. -- gorbeh
User avatar

Slime Squisher

Posts: 371

Joined: Friday, 17th December 2010, 15:27

Post Friday, 2nd August 2013, 04:42

Re: Odd things sighted in dungeon.

Screen-shot-2013-07-31-at-1.44.jpg
Screen-shot-2013-07-31-at-1.44.jpg (77.06 KiB) Viewed 14293 times
Mangled by Mennas

For this message the author starless has received thanks: 4
Amnesiac, Gamesmaster1965, Klown, MyOtheHedgeFox
User avatar

Tomb Titivator

Posts: 895

Joined: Saturday, 15th June 2013, 23:54

Post Friday, 2nd August 2013, 19:38

Re: Odd things sighted in dungeon.

Karma for being a Slavekeeper!

Tomb Titivator

Posts: 809

Joined: Wednesday, 19th June 2013, 09:31

Post Monday, 5th August 2013, 20:40

Re: Odd things sighted in dungeon.

A transvestite goblin?

goblin.jpg
goblin.jpg (312.92 KiB) Viewed 14232 times

For this message the author delarado has received thanks:
Klown
User avatar

Vestibule Violator

Posts: 1591

Joined: Saturday, 3rd August 2013, 18:59

Post Saturday, 10th August 2013, 01:58

Re: Odd things sighted in dungeon.

The first time I ever battled Tiamat, I dealt 150~ damage in one shot using scythe of curses. I didn't think that was possible, but one turn he was at full hp, the next he was in the red. I suppose I was probably maxing out on damage though, since my strength and dex were both at around 40~, but still! I read about tiamat long before ever meeting him, and to have him be killed so quickly was hilarious. At first I thought maybe something evoked torment, since I was a lich and wouldn't be effected by it, but after rereading the messages, it was definitely from the scythe.

It would be interesting to know the maximum damage one could deal in a single sit using a weapon attack. My guess would probably be against an imp using a GSC of holy wrath at 72 strength and at 27 skill with maces and fighting(although I don't know if fighting effects damage or not).

If I'm not mistaken, I believe the most damage you can deal with a spell is around 340(bolt of innacuracy at max power).
To all new players: Ignore all strategy guides posted on the wiki, ask questions in the Advice forum, players with lots of posts normally have the best advice.

crawl.akrasiac.org:8080 <- take this link to play online or spectate.

Dis Charger

Posts: 2064

Joined: Wednesday, 9th January 2013, 19:44

Post Saturday, 10th August 2013, 02:53

Re: Odd things sighted in dungeon.

A GSC is a strongest melee weapon, so obviously you can't get a better damage than from a +9 GSC of HW and stats you mentioned, unless there are some super strong artifact that I don't know of. And a potion of might will ad 1d10 IIRC. Also there are slaying bonuses from rings and +Dam. But I wonder what is the maximum melee damage really. Coincidentally, I'm playing an OgFi atm and have a +6 GSC of crushing, it's pretty good.
User avatar

Vestibule Violator

Posts: 1591

Joined: Saturday, 3rd August 2013, 18:59

Post Saturday, 10th August 2013, 06:29

Re: Odd things sighted in dungeon.

Amnesiac wrote:A GSC is a strongest melee weapon, so obviously you can't get a better damage than from a +9 GSC of HW and stats you mentioned, unless there are some super strong artifact that I don't know of. And a potion of might will ad 1d10 IIRC. Also there are slaying bonuses from rings and +Dam. But I wonder what is the maximum melee damage really. Coincidentally, I'm playing an OgFi atm and have a +6 GSC of crushing, it's pretty good.


Why an OgFi?
To all new players: Ignore all strategy guides posted on the wiki, ask questions in the Advice forum, players with lots of posts normally have the best advice.

crawl.akrasiac.org:8080 <- take this link to play online or spectate.

Dis Charger

Posts: 2064

Joined: Wednesday, 9th January 2013, 19:44

Post Saturday, 10th August 2013, 06:37

Re: Odd things sighted in dungeon.

Why not? You mean why not a berserker or what?
User avatar

Vestibule Violator

Posts: 1591

Joined: Saturday, 3rd August 2013, 18:59

Post Saturday, 10th August 2013, 08:51

Re: Odd things sighted in dungeon.

Amnesiac wrote:Why not? You mean why not a berserker or what?


errr yeah, sorry, why not a berserker/hunter? I thought the appeal of a Fi was the wide open god choice(and I would usually prefer hunter in the case of an ogre) and the shield(which you wouldn't be using because GSC)?
To all new players: Ignore all strategy guides posted on the wiki, ask questions in the Advice forum, players with lots of posts normally have the best advice.

crawl.akrasiac.org:8080 <- take this link to play online or spectate.

Dis Charger

Posts: 2064

Joined: Wednesday, 9th January 2013, 19:44

Post Saturday, 10th August 2013, 09:25

Re: Odd things sighted in dungeon.

It didn't really matter as I just wanted to do some bashing with a GSC. Now I have haste, oka gifts and finesse and some rocks to throw, throwing crosstrains with slings, too. So berserking is not needed so much. I also have an amulet of rage just in case. BiA is not for me as I don't like to rely on summons. If I'm lucky I might something like a GDA or maybe some good eveningstar, so I could use a shield. I might die to the fist stone giant I meet, though... Sorry for off-topicing, but I hope CYC is not so strict.

Tomb Titivator

Posts: 850

Joined: Wednesday, 25th April 2012, 03:07

Post Monday, 12th August 2013, 02:31

Re: Odd things sighted in dungeon.

the cursed -2 +6 broad axe of cheese (curse rF++ str-5)

Mines Malingerer

Posts: 43

Joined: Sunday, 11th August 2013, 15:03

Post Monday, 19th August 2013, 20:01

Re: Odd things sighted in dungeon.

So I start a new DEFE...
BAM
Odd room o_0
Attachments
Ignis_spawn.PNG
Ignis_spawn.PNG (14.38 KiB) Viewed 14086 times

Ziggurat Zagger

Posts: 3163

Joined: Friday, 6th January 2012, 18:45

Post Monday, 19th August 2013, 20:12

Re: Odd things sighted in dungeon.

Imagine having to hack through plants instead of weakened toadstools!

For this message the author BlackSheep has received thanks:
Sharkman1231

Vestibule Violator

Posts: 1500

Joined: Monday, 3rd January 2011, 17:47

Post Monday, 19th August 2013, 20:45

Re: Odd things sighted in dungeon.

BlackSheep wrote:Imagine having to hack through plants instead of weakened toadstools!

Obligatory "when I was your age..."

Mines Malingerer

Posts: 44

Joined: Thursday, 1st August 2013, 02:58

Post Thursday, 22nd August 2013, 21:35

Re: Odd things sighted in dungeon.

Don't know if this counts as an odd thing, but I found the Elf treasure rooms, blocked on all sides by undiggable walls, as is proper... But the only egress was blocked by deep water!

Makes doing Elf: 3 even LESS of a payoff if you don't have ctele or flight (I had to come back later).

Lair Larrikin

Posts: 29

Joined: Monday, 23rd April 2012, 21:08

Post Monday, 26th August 2013, 15:26

Re: Odd things sighted in dungeon.

  Code:
You feel extremely strange.
Your muscles feel lose. Your muscles feel sore.


I feel as though that was rather nullifying.

Tomb Titivator

Posts: 832

Joined: Wednesday, 17th April 2013, 13:28

Post Tuesday, 27th August 2013, 12:12

Re: Odd things sighted in dungeon.

Kirbypowered wrote:
  Code:
You feel extremely strange.
Your muscles feel lose. Your muscles feel sore.


I feel as though that was rather nullifying.


I always felt those 2 should be mutually exclusive, like hooves and talons.

Ziggurat Zagger

Posts: 3163

Joined: Friday, 6th January 2012, 18:45

Post Tuesday, 27th August 2013, 13:39

Re: Odd things sighted in dungeon.

I think they are. (were, they've been removed from trunk) I'll bet afterward neither mutation showed up.

Lair Larrikin

Posts: 29

Joined: Monday, 23rd April 2012, 21:08

Post Wednesday, 28th August 2013, 22:51

Re: Odd things sighted in dungeon.

BlackSheep wrote:I think they are. (were, they've been removed from trunk) I'll bet afterward neither mutation showed up.

Indeed. Upon checking my mutations afterwards, there was nothing new. Kind of a shame, but it isn't unreasonable. Potions of mutation are risky business.

Dis Charger

Posts: 2064

Joined: Wednesday, 9th January 2013, 19:44

Post Wednesday, 28th August 2013, 23:00

Re: Odd things sighted in dungeon.

You feel clever. You feel stupid. You feel strong.

Swamp Slogger

Posts: 174

Joined: Thursday, 15th November 2012, 02:12

Post Thursday, 29th August 2013, 01:49

Re: Odd things sighted in dungeon.

Who'd have thought, all those monsters that have killed me weren't a douche, it was some adder.
Attachments
Douche.tiff
Douche alert!
Douche.tiff (86.53 KiB) Viewed 13927 times
User avatar

Slime Squisher

Posts: 371

Joined: Friday, 17th December 2010, 15:27

Post Tuesday, 17th September 2013, 15:48

Re: Odd things sighted in dungeon.

Screen shot 2013-09-17 at 6.46.20 PM.png
Screen shot 2013-09-17 at 6.46.20 PM.png (97.43 KiB) Viewed 13825 times

The wizards' wardrobe in the Vaults.
And a good find for the Ogre.
Mangled by Mennas

Barkeep

Posts: 3890

Joined: Wednesday, 14th August 2013, 23:25

Location: USA

Post Tuesday, 17th September 2013, 20:17

Re: Odd things sighted in dungeon.

Tiktacy wrote:The first time I ever battled Tiamat, I dealt 150~ damage in one shot using scythe of curses. I didn't think that was possible, but one turn he was at full hp, the next he was in the red. I suppose I was probably maxing out on damage though, since my strength and dex were both at around 40~, but still! I read about tiamat long before ever meeting him, and to have him be killed so quickly was hilarious. At first I thought maybe something evoked torment, since I was a lich and wouldn't be effected by it, but after rereading the messages, it was definitely from the scythe.

It would be interesting to know the maximum damage one could deal in a single sit using a weapon attack. My guess would probably be against an imp using a GSC of holy wrath at 72 strength and at 27 skill with maces and fighting(although I don't know if fighting effects damage or not).

If I'm not mistaken, I believe the most damage you can deal with a spell is around 340(bolt of innacuracy at max power).


I'm pretty sure you cannot actually GET bolt of inaccuracy to max power, or even close to it. Same thing as with any of the rod evocations, even at 27 evoc you aren't going to hit it, and there's no other way to increase power.

Highest single and over time damage from PC is might + finesse + dragon form, then go berserk, as far as I know. [EDIT: You are talking something like 3000 damage, there are some damage tables snow compiled a while ago that are stickied on the Dungeon Crawl Advice forum, I believe.]

As for Scythe of Curses, it can inflict necromancy miscasts on hit (hence the name), must have hit Tiamat with a nasty dose of draining on top of your melee damage. (The draining from the necro miscast would be independent of your damage, not proportional to it like the brand. So what you did was probably like getting a good hit in with the weapon AND casting a very high level bolt of draining on her at the same time, which definitely could do damage a good deal above 100 even to Tiamat.)

Dis Charger

Posts: 2064

Joined: Wednesday, 9th January 2013, 19:44

Post Tuesday, 17th September 2013, 20:23

Re: Odd things sighted in dungeon.

that was torment - 3lv necromancy miscast effect

Swamp Slogger

Posts: 133

Joined: Tuesday, 16th April 2013, 10:23

Post Thursday, 19th September 2013, 10:04

Re: Odd things sighted in dungeon.

The -3,+1 great mace of Perversion {elec, rF++} (God Gift)
Didn't know Trog was so kinky....
User avatar

Sewers Scotsman

Posts: 3192

Joined: Friday, 13th May 2011, 08:47

Location: Ultima Thule

Post Wednesday, 25th September 2013, 14:55

Re: Odd things sighted in dungeon.

Orc 4 with 9 shops on it. Almost qualifies as a mall.

Ziggurat Zagger

Posts: 6393

Joined: Friday, 17th December 2010, 18:17

Post Thursday, 26th September 2013, 01:57

Re: Odd things sighted in dungeon.

And with the orcs, like a mall in Nairobi.

Mines Malingerer

Posts: 43

Joined: Sunday, 11th August 2013, 15:03

Post Saturday, 19th October 2013, 13:57

Re: Odd things sighted in dungeon.

So,after some playing I found some things

Image
Poor guy, he's stuck in a forest (by now dead, as well as my PC)

Image
Crashing someone a mace with lightning effects on the skull is actually a really good reason

Image
Yaaaay...
Wait....
NOOOOOO
User avatar

Tomb Titivator

Posts: 895

Joined: Saturday, 15th June 2013, 23:54

Post Sunday, 29th December 2013, 00:51

Re: Odd things sighted in dungeon.

Spoiler: show
Image
User avatar

Slime Squisher

Posts: 371

Joined: Friday, 17th December 2010, 15:27

Post Monday, 25th August 2014, 10:43

Re: Odd things sighted in dungeon.

Screen Shot 2014-08-24 at 9.41.43 PM.png
Screen Shot 2014-08-24 at 9.41.43 PM.png (58.64 KiB) Viewed 13233 times
Mangled by Mennas
User avatar

Tartarus Sorceror

Posts: 1881

Joined: Saturday, 7th September 2013, 21:16

Location: Itajubá, MG, Brazil.

Post Monday, 25th August 2014, 12:38

Re: Odd things sighted in dungeon.

its a mall!
I love this thread, glad it got ressurrected.
my posts are to be read in a mildly playful tone, with a deep, sexy voice.
User avatar

Slime Squisher

Posts: 371

Joined: Friday, 17th December 2010, 15:27

Post Wednesday, 10th December 2014, 14:24

Re: Odd things sighted in dungeon.

Screen-Shot-2014-12-10-at-4.09.56-PM.jpg
Screen-Shot-2014-12-10-at-4.09.56-PM.jpg (109.33 KiB) Viewed 12990 times

This Kraken was out of his depth.
Mangled by Mennas

Crypt Cleanser

Posts: 723

Joined: Monday, 9th June 2014, 13:39

Post Wednesday, 10th December 2014, 14:30

Re: Odd things sighted in dungeon.

Wow, I've never seen their eyes and teeth before.

Tartarus Sorceror

Posts: 1888

Joined: Saturday, 9th July 2011, 20:57

Post Thursday, 11th December 2014, 00:28

Re: Odd things sighted in dungeon.

How did it end up out of the water in the first place?

Vaults Vanquisher

Posts: 431

Joined: Saturday, 9th November 2013, 14:34

Post Thursday, 11th December 2014, 02:12

Re: Odd things sighted in dungeon.

In a shop on Orc:4

655 gold the cursed +7 large shield of Failure {+Blink +Fly rF+}
User avatar

Dis Charger

Posts: 1949

Joined: Monday, 18th February 2013, 07:59

Location: France

Post Thursday, 11th December 2014, 13:51

Re: Odd things sighted in dungeon.

Amnesiac wrote:A GSC is a strongest melee weapon, so obviously you can't get a better damage than from a +9 GSC of HW and stats you mentioned, unless there are some super strong artifact that I don't know of. And a potion of might will ad 1d10 IIRC. Also there are slaying bonuses from rings and +Dam. But I wonder what is the maximum melee damage really. Coincidentally, I'm playing an OgFi atm and have a +6 GSC of crushing, it's pretty good.

Just thinking about it, couldn't the Great Mace Undeadhunter do more damage on an undead, because of its awesome brand ?
Online stats
Fastest Hell runes (enter Hell branch -> get the rune)
Icy : 56 / Iron : 126 / Obsidian : 215 / Bone : 125
User avatar

Tomb Titivator

Posts: 802

Joined: Sunday, 30th March 2014, 21:06

Post Thursday, 11th December 2014, 18:19

Re: Odd things sighted in dungeon.

Image

An escape hatch in the abyss! Going up brought me back to Abyss 1. Before this I didn't think it was possible to return to previous abyss levels.
Comborobin Admin
User avatar

Ziggurat Zagger

Posts: 5832

Joined: Thursday, 10th February 2011, 18:30

Post Thursday, 11th December 2014, 18:42

Re: Odd things sighted in dungeon.

xentronium wrote:...


I get that you're an Octopode, but how are you a Kraken?
"Be aware that a lot of people on this forum, such as mageykun and XuaXua, have a habit of making things up." - minmay a.k.a. duvessa
Did I make a lame complaint? Check for Bingo!
Totally gracious CSDC Season 2 Division 4 Champeen!

Barkeep

Posts: 3890

Joined: Wednesday, 14th August 2013, 23:25

Location: USA

Post Thursday, 11th December 2014, 19:41

Re: Odd things sighted in dungeon.

XuaXua wrote:
xentronium wrote:...


I get that you're an Octopode, but how are you a Kraken?


You can change your player tile to that of other monsters. Cf. xentronium's YAVP:

https://crawl.develz.org/tavern/viewtopic.php?f=12&t=14385

Shoals Surfer

Posts: 300

Joined: Thursday, 1st May 2014, 13:13

Post Thursday, 11th December 2014, 19:44

Re: Odd things sighted in dungeon.

Xom is not a fan of Pikel.

  Code:
[attachment=0]rottenpickel.png[/attachment]
Attachments
rottenpickel.png
rottenpickel.png (546.18 KiB) Viewed 12826 times
User avatar

Tomb Titivator

Posts: 802

Joined: Sunday, 30th March 2014, 21:06

Post Thursday, 11th December 2014, 20:07

Re: Odd things sighted in dungeon.

all before wrote:Xom is not a fan of Pikel.


The real oddity is that Xom didn't think that was hilarious.
Comborobin Admin
User avatar

Blades Runner

Posts: 614

Joined: Tuesday, 31st December 2013, 19:51

Post Friday, 12th December 2014, 04:44

Re: Odd things sighted in dungeon.

Wandering a labyrinth

Image

Absurdly sadistic vault. Gotta love crawl.
114491 | Pan | Entered the realm of Gloorx Vloq.
114491 | Pan | Noticed Gloorx Vloq
114492 | Pan | Killed Gloorx Vloq

true lords of shadow NEVER sleep

For this message the author Lyrick has received thanks:
nicolae
User avatar

Tartarus Sorceror

Posts: 1881

Joined: Saturday, 7th September 2013, 21:16

Location: Itajubá, MG, Brazil.

Post Friday, 12th December 2014, 14:46

Re: Odd things sighted in dungeon.

love you character name. a little ironic.
my posts are to be read in a mildly playful tone, with a deep, sexy voice.

Lair Larrikin

Posts: 26

Joined: Sunday, 26th October 2014, 21:25

Post Friday, 12th December 2014, 22:55

Re: Odd things sighted in dungeon.

Lyrick wrote:Wandering a labyrinth

Image

Absurdly sadistic vault. Gotta love crawl.


Just found that vault in a lab too... what cruel, cruel humor.

For this message the author agenthree has received thanks:
nicolae

Tartarus Sorceror

Posts: 1888

Joined: Saturday, 9th July 2011, 20:57

Post Friday, 12th December 2014, 23:15

Re: Odd things sighted in dungeon.

agenthree wrote:
Lyrick wrote:Wandering a labyrinth

Image

Absurdly sadistic vault. Gotta love crawl.


Just found that vault in a lab too... what cruel, cruel humor.


thank you, this warms the cobwebbed corners of my inky black heart

Crypt Cleanser

Posts: 723

Joined: Monday, 9th June 2014, 13:39

Post Saturday, 13th December 2014, 22:53

Re: Odd things sighted in dungeon.

I've never seen anything like this before.
Image
Image
Cool vault.

For this message the author Aule has received thanks:
nicolae

Tartarus Sorceror

Posts: 1888

Joined: Saturday, 9th July 2011, 20:57

Post Sunday, 14th December 2014, 02:54

Re: Odd things sighted in dungeon.

Until the vault got fixed, occasionally, a teleport trap could be generated in the angel's little niche, which occasionally meant an angel wandering around, like, D:6.

Fun times!

For this message the author nicolae has received thanks: 2
Aule, Hirsch I
PreviousNext

Return to Crazy Yiuf's Corner

Who is online

Users browsing this forum: Google [Bot] and 21 guests

cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.