Halls Hopper
Posts: 89
Joined: Thursday, 30th May 2013, 18:35
If you are interested in helping with tiles, vaults, patches or documentation, this is the place for that.
Halls Hopper
Posts: 89
Joined: Thursday, 30th May 2013, 18:35
Tartarus Sorceror
Posts: 1888
Joined: Saturday, 9th July 2011, 20:57
KennySheep wrote:I'm trying to make a hobbit hole vault, and need some ideas for nicely decorating it. Since they're hobbits, they need some nice furniture and stuff. I've given them a garden and a fireplace, but have no idea how to make a good dining room, bed room, ect. Anyone have any tips?
Halls Hopper
Posts: 89
Joined: Thursday, 30th May 2013, 18:35
Tartarus Sorceror
Posts: 1888
Joined: Saturday, 9th July 2011, 20:57
KennySheep wrote:Yah, that's not quite what I'm going for. I was really hoping something would exist like the sarcophagi in some of the crypt vaults to suggest the flavor a little more blatantly.
Halls Hopper
Posts: 89
Joined: Thursday, 30th May 2013, 18:35
nicolae wrote:The sarcophagi are just renamed/recolored/retiled granite statues, IIRC. You could, theoretically, plop down a statue, rename it to "end table", color it brown, and ask somebody to whip up a tile for it, but the devs tend to frown on too much of that kind of flavor-only renaming of vault elements. Just a few small rooms with a yard of some sort will usually suggest a house of some kind. Maybe put a porridge in the kitchen for emphasis.
Tartarus Sorceror
Posts: 1888
Joined: Saturday, 9th July 2011, 20:57
KennySheep wrote:Hopefully the dev's won't mind just a table or two being added, that's really all I need to show the difference between a dining room and a mere porridge depository.
Halls Hopper
Posts: 89
Joined: Thursday, 30th May 2013, 18:35
nicolae wrote:The question, though, is: how important is it actually, to show the difference between a dining room and a porridge stash? With a yard, food, fireplace, windows, etc., most people will get the idea of "somebody's house" -- the exact floor plan of the place is not really necessary for the flavor. One could, theoretically, redefine existing features for every feature in the house: statues as tables and counters, fountains as sinks and toilets... but at some point, it's best to just trust that the player will get the rough idea of the flavor you're going for instead of putting down every single detail.
Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
Dungeon Dilettante
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Joined: Wednesday, 4th September 2019, 20:04
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