Tomb Titivator
Posts: 799
Joined: Saturday, 23rd February 2013, 22:25
Buff unrandarts
It also sucked. I found a randart on the next floor that outclassed it.
Recently, I got the sword of zonguldrok. It sucked even more. While having friendly zombies was nice, learning create skeleton would have been a lot easier, and not worth loosing the ability to use ranged attacks without spawning monsters. Plus, rather like the singing sword, it's likely to be quickly outclassed by randarts.
Checking the wiki page on the other unrandarts, a lot of them appear have the same problem. Here are some that are in dire need of buffs, and suggestions as to how to do so:
Wrath of Trog: add Magic resistance, add the vorpal brand, and lower the berzerk chance.
Glave of Prune: This could probably be a bit more interesting. My complaints earlier appear to have been unfounded, but it's still a boring unrandart. Suggestion: Higher bonuses, but it's cursed and your stats slowly decrease while you wield it. When one reaches zero, you get custom stat death messages about turning into a prune. Adds the same element of "Am I willing to brave the curse" that the scythe of curses has.
Knife of Accuracy: The speed brand and base damage of a short sword.
Singing sword: Vorpal, speed, or both. That's about it really.
Shield of the Gong: Lower the noise it makes when struck, or up the enchantment by a lot.
Sword of Ceberov: Rf+++, Mr, and basicly anything else that seems remotely appropriate.
Robe of Misfortune: </joke>
What do you think?
EDIT: I'm removing the ideas people thought were stupid, and adding one of the unrandarts that should be on here.