Problems running or configuring the software, commands & options, compiling, different platforms, using the interface, documentation, etc.
Lair Larrikin
Posts: 16
Joined: Monday, 8th July 2013, 16:04
Monday, 8th July 2013, 16:11 by citronvand
Sometimes my keyboard keys get stuck (not physically) and the computer thinks the key is pressed even though it isn't. For instance I could write a sentence and then suddennnnnnnnnnnnnnnnn. I have to press the same key again to fix it. But when this happen in Crawl with the movement keys it could be the death of my character since if you hold a movement key the character will rush/attack in that direction. Is there a way to disable that? So if you hold a movement key the character will only go 1 step.
I've tried disabling repeating keys in Windows 7 so you can't hold a key and get for example "aaaaaaaaaaaaaaaaaaaaaaaaaaa". But it doesn't affect Crawl.
Dungeon Master
Posts: 431
Joined: Tuesday, 13th September 2011, 17:34
Monday, 8th July 2013, 16:57 by ontoclasm
If you play tiles, you can put "tile_key_repeat_delay = 0" into your init.txt / rcfile. This should disable keys repeating completely. If you play console, you can probably change it in the settings for whatever shell program you're using.
Ziggurat Zagger
Posts: 3163
Joined: Friday, 6th January 2012, 18:45
Monday, 8th July 2013, 16:58 by BlackSheep
I don't know if this actually works or even if you're playing tiles, but the following option exists:
- Code:
tile_key_repeat_delay = 200
If you hold down a key, there's a delay until the pressed key will
take action. This option controls this delay, in milliseconds. If it
is set to 0 key presses will never repeat.
Lair Larrikin
Posts: 16
Joined: Monday, 8th July 2013, 16:04
Monday, 8th July 2013, 17:14 by citronvand
Thank you! That was exactly what I was looking for.
Ziggurat Zagger
Posts: 3163
Joined: Friday, 6th January 2012, 18:45
Monday, 8th July 2013, 17:40 by BlackSheep
Glad to hear it! Did it fix your problem?
Lair Larrikin
Posts: 16
Joined: Monday, 8th July 2013, 16:04
Monday, 8th July 2013, 20:11 by citronvand
Yes
Halls Hopper
Posts: 60
Joined: Friday, 17th December 2010, 02:30
Monday, 8th July 2013, 20:12 by gofftc
To answer one need to press 'aa'...
//post scriptum:
damm timeing
Even with TabO alone Tiles player get a feeling of Console.
There is no mouse in crawl;
Hit ?? ingame!
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