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The resurrection (and death) of rl.heh.fi

PostPosted: Sunday, 9th June 2013, 14:52
by joosa
Unfortunately I only had access to Animate Skeleton, so currently rl.heh.fi is up and running in a very barebones state, missing many basic features. However, players are welcome to join and play to test the server. If and when problems arise, feedback is highly appreciated. I'm quite certain there won't be a total reset of all data at any point in the future, but uptime might be a bit patchy during the next few weeks.

-Located in Finland
-Latest released version of DCSS (also keeping the previous ones when new versions are released)
-Latest development version
-SSH (port 22): rl.heh.fi - username “rl” – no password
-WebTiles: http://rl.heh.fi
-Accounts and save files for SSH & WebTiles are shared.

If testing goes well, I'm hoping to keep the server alive until further notice. More games and features will follow!

Also, all the historical scores, ttyrecs and other data from the old rhf are safe, but not available at this time.

The death of rl.heh.fi

PostPosted: Wednesday, 26th February 2014, 00:58
by joosa
As some of you may have noticed, rl.heh.fi is down. It will remain down, and I am really sorry about that.
Logs and dumps are available here, if someone wants to keep them for posterity (statistics are fun!). (The data from the old rl.heh.fi, which wasn't running dgamelaunch, is structured a bit differently.)
There are also about 12 GB of ttyrecs, I'll post the link in private if they are needed.

Re: The resurrection (and death) of rl.heh.fi

PostPosted: Wednesday, 26th February 2014, 01:00
by dpeg
joosa: What a pity! Many thanks for the effort and support!!

Re: The resurrection (and death) of rl.heh.fi

PostPosted: Wednesday, 26th February 2014, 07:23
by DracheReborn
I've played quite a few games on RHF. Thanks joosa for having kept it up!