Importing old ghosts to a new version


Problems running or configuring the software, commands & options, compiling, different platforms, using the interface, documentation, etc.

Snake Sneak

Posts: 116

Joined: Saturday, 18th December 2010, 11:32

Post Thursday, 17th February 2011, 18:02

Importing old ghosts to a new version

So, I've upgraded from 0.7.1 to 0.7.2 and would like to keep the ghosts that have been left behind in various places to spice up the game. Is it enough to copy bones files to the appropriate directory?

Abyss Ambulator

Posts: 1196

Joined: Friday, 17th December 2010, 13:59

Location: Maryland, USA

Post Friday, 18th February 2011, 13:56

Re: Importing old ghosts to a new version

Unless the release notes say that save/bones compatibility has been broken in the new version, this will work for any new version.
You fall off the wall. You have a feeling of ineptitude.

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