0.11 console does not show health of monsters


Problems running or configuring the software, commands & options, compiling, different platforms, using the interface, documentation, etc.

User avatar

Crypt Cleanser

Posts: 720

Joined: Friday, 7th January 2011, 01:43

Post Friday, 5th October 2012, 20:21

0.11 console does not show health of monsters

Look at these pics, the first from a 0.11.a0 version and the second from 0.11.0

Image

Image


If you pay attention, the list of monsters on sight had always contained a color indicator which 0.11 currently lacks, even when the hobgoblin is wounded nothing appears. I really dislike this. I have edited the option in init.txt enemy_hp_colour but still nothing appears. Is it something wrong or this has been removed for some reason ?

I think this is a very important resource when you cannot tell if the monster has full health or it is almost dead. It is also useful to measure the effectiveness of your hits and to estimate if you need to give the last blow or to run, for example. I do not want to e(x)plore each monster on sight to see its health if I have space to see it in the console.
duvessa wrote:Christ, you can't remove anything without tavern complaining about it.

Slime Squisher

Posts: 341

Joined: Wednesday, 14th September 2011, 10:10

Post Friday, 5th October 2012, 20:52

Re: 0.11 console does not show health of monsters

I compiled 0.11.0 myself and I have the indicator like the first example. Maybe you have some leftover configuration file messing up something?
My wins so far - FeBe, KoBe, DsCo, MDFi, DsBe
User avatar

Crypt Cleanser

Posts: 720

Joined: Friday, 7th January 2011, 01:43

Post Friday, 5th October 2012, 21:03

Re: 0.11 console does not show health of monsters

I've downloaded the zip windows console version as usual. With the unzip files untouched the indicator is still not there.

I noticed this, and posted in the trunk 0.11 thread, when I downloaded the trunk version 0.11_b0, the _a0 versions I have display the monster HP
Last edited by Roderic on Friday, 5th October 2012, 21:05, edited 1 time in total.
duvessa wrote:Christ, you can't remove anything without tavern complaining about it.
User avatar

Dungeon Master

Posts: 4031

Joined: Thursday, 16th December 2010, 20:37

Location: France

Post Friday, 5th October 2012, 21:04

Re: 0.11 console does not show health of monsters

Have you unzipped it in a directory containing an older version?
<+Grunt> You dereference an invalid pointer! Ouch! That really hurt! The game dies...
User avatar

Crypt Cleanser

Posts: 720

Joined: Friday, 7th January 2011, 01:43

Post Friday, 5th October 2012, 21:11

Re: 0.11 console does not show health of monsters

First time, yes. Second time no. Third time I moved it to another folder and still does not display anything when unzipped.
duvessa wrote:Christ, you can't remove anything without tavern complaining about it.
User avatar

Dungeon Master

Posts: 4031

Joined: Thursday, 16th December 2010, 20:37

Location: France

Post Friday, 5th October 2012, 21:15

Re: 0.11 console does not show health of monsters

Please, report it on mantis.
Thanks.
<+Grunt> You dereference an invalid pointer! Ouch! That really hurt! The game dies...

Halls Hopper

Posts: 57

Joined: Monday, 15th October 2012, 17:02

Post Monday, 15th October 2012, 17:05

Re: 0.11 console does not show health of monsters

Yeah, I have this issue as well! It's terribly annoying! In fact, I made this account just to report it. Hopefully they can fix it soon. :)

EDIT: has the problem been fixed? Not sure where to look to see if it has
User avatar

Crypt Cleanser

Posts: 720

Joined: Friday, 7th January 2011, 01:43

Post Friday, 19th October 2012, 10:40

Re: 0.11 console does not show health of monsters

Yes, Galehar did it. Thanks.
duvessa wrote:Christ, you can't remove anything without tavern complaining about it.

Halls Hopper

Posts: 57

Joined: Monday, 15th October 2012, 17:02

Post Friday, 19th October 2012, 15:36

Re: 0.11 console does not show health of monsters

Ah, sorry for the ignorance, but where do I find the fix that Galehar did?
User avatar

Crypt Cleanser

Posts: 720

Joined: Friday, 7th January 2011, 01:43

Post Friday, 19th October 2012, 15:42

Re: 0.11 console does not show health of monsters

duvessa wrote:Christ, you can't remove anything without tavern complaining about it.

Dungeon Master

Posts: 125

Joined: Sunday, 8th May 2011, 21:54

Post Friday, 19th October 2012, 15:43

Re: 0.11 console does not show health of monsters

The trunk builds on http://crawl.develz.org/trunk/ already contain the fix; it hasn't been ported to 0.11 yet, though.

Halls Hopper

Posts: 57

Joined: Monday, 15th October 2012, 17:02

Post Friday, 19th October 2012, 16:06

Re: 0.11 console does not show health of monsters

Whoops! Ok, thanks! I figured they's just patch 0.11. Thanks again

Return to Technical Support

Who is online

Users browsing this forum: No registered users and 11 guests

cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.