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Blocked paths in dungeon entry

PostPosted: Wednesday, 3rd October 2012, 12:05
by palin
Is this a bug?
Weren't secret doors removed? (I tried to search nonetheless but nothing)...

  Code:
                                     Palin the Charmwright
               ▒▒▒▒                  Merfolk
               ▒··▒                  Health: 16/16     ========================
               ▒··▒                  Magic:  1/1       ========================
               ▒··▒                  AC:  3            Str: 12
               ▒··▒                  EV: 11            Int: 11
               ▒··▒                  SH:  0            Dex: 13
               ▒··▒                  XL:  1 Next:  0%  Place: Dungeon:1
               ▒'▒▒                  Gold: 20          Time: 791.0 (1.0)
              ▒▒··▒▒                 Wp: a) +0 spear {=f}
              ▒·@··▒                 Qv: -) Nothing quivered
              ▒<···▒
              ▒▒··▒▒
               ▒▒▒▒

Re: Blocked paths in dungeon entry

PostPosted: Wednesday, 3rd October 2012, 12:10
by palin
Ok false alarm. I think it was a starting vault since I've finally found a secret door. Sorry.

  Code:
                                    Palin the Charmwright
             ▒▒▒▒                    Merfolk
             ▒··▒                    Health: 16/16     ========================
             ▒··▒                    Magic:  1/1       ========================
             ▒··▒                    AC:  3            Str: 12
             ▒··▒                    EV: 11            Int: 11
             ▒··▒                    SH:  0            Dex: 13
             ▒··▒                    XL:  1 Next:  0%  Place: Dungeon:1
             ▒'▒▒                    Gold: 20          Time: 1016.0 (1.0)
            ▒▒··▒▒▒▒▒▒▒▒▒            Wp: a) +0 spear {=f}
            ▒···@'······▒            Qv: -) Nothing quivered
            ▒<···▒······◼
            ▒▒··▒▒▒▒▒▒▒▒▒
             ▒▒▒▒ 

Re: Blocked paths in dungeon entry

PostPosted: Wednesday, 3rd October 2012, 14:26
by edlothiol
Secret doors are removed in 0.12 -- you're probably playing 0.11.

Re: Blocked paths in dungeon entry

PostPosted: Wednesday, 3rd October 2012, 16:13
by Roderic
About this removal, how do this affect to some vaults that make use of these doors? Have they been removed as wll, edited, altered in some way ?

Re: Blocked paths in dungeon entry

PostPosted: Wednesday, 3rd October 2012, 16:48
by palin
Roderic wrote:About this removal, how do this affect to some vaults that make use of these doors? Have they been removed as wll, edited, altered in some way ?


Vaults can use secret doors, they are gone from randomly generated maps.

For the original question, yes I'm sorry I messed up. With the release of 0.11 I mixed the release notes from 0.11 and trunk, I was sure the were gone in 0.11 but they are not. That was a 0.11 game (I had just compiled the released tarball).

Re: Blocked paths in dungeon entry

PostPosted: Wednesday, 3rd October 2012, 22:12
by nicolae
Roderic wrote:About this removal, how do this affect to some vaults that make use of these doors? Have they been removed as wll, edited, altered in some way ?


Either the doors were made unsecret, or replaced with runed doors (which monsters won't open and won't be autoexplored through). Maybe a few had other changes made too.