Blocked paths in dungeon entry


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Slime Squisher

Posts: 341

Joined: Wednesday, 14th September 2011, 10:10

Post Wednesday, 3rd October 2012, 12:05

Blocked paths in dungeon entry

Is this a bug?
Weren't secret doors removed? (I tried to search nonetheless but nothing)...

  Code:
                                     Palin the Charmwright
               ▒▒▒▒                  Merfolk
               ▒··▒                  Health: 16/16     ========================
               ▒··▒                  Magic:  1/1       ========================
               ▒··▒                  AC:  3            Str: 12
               ▒··▒                  EV: 11            Int: 11
               ▒··▒                  SH:  0            Dex: 13
               ▒··▒                  XL:  1 Next:  0%  Place: Dungeon:1
               ▒'▒▒                  Gold: 20          Time: 791.0 (1.0)
              ▒▒··▒▒                 Wp: a) +0 spear {=f}
              ▒·@··▒                 Qv: -) Nothing quivered
              ▒<···▒
              ▒▒··▒▒
               ▒▒▒▒
My wins so far - FeBe, KoBe, DsCo, MDFi, DsBe

Slime Squisher

Posts: 341

Joined: Wednesday, 14th September 2011, 10:10

Post Wednesday, 3rd October 2012, 12:10

Re: Blocked paths in dungeon entry

Ok false alarm. I think it was a starting vault since I've finally found a secret door. Sorry.

  Code:
                                    Palin the Charmwright
             ▒▒▒▒                    Merfolk
             ▒··▒                    Health: 16/16     ========================
             ▒··▒                    Magic:  1/1       ========================
             ▒··▒                    AC:  3            Str: 12
             ▒··▒                    EV: 11            Int: 11
             ▒··▒                    SH:  0            Dex: 13
             ▒··▒                    XL:  1 Next:  0%  Place: Dungeon:1
             ▒'▒▒                    Gold: 20          Time: 1016.0 (1.0)
            ▒▒··▒▒▒▒▒▒▒▒▒            Wp: a) +0 spear {=f}
            ▒···@'······▒            Qv: -) Nothing quivered
            ▒<···▒······◼
            ▒▒··▒▒▒▒▒▒▒▒▒
             ▒▒▒▒ 
My wins so far - FeBe, KoBe, DsCo, MDFi, DsBe

Dungeon Master

Posts: 125

Joined: Sunday, 8th May 2011, 21:54

Post Wednesday, 3rd October 2012, 14:26

Re: Blocked paths in dungeon entry

Secret doors are removed in 0.12 -- you're probably playing 0.11.
User avatar

Crypt Cleanser

Posts: 720

Joined: Friday, 7th January 2011, 01:43

Post Wednesday, 3rd October 2012, 16:13

Re: Blocked paths in dungeon entry

About this removal, how do this affect to some vaults that make use of these doors? Have they been removed as wll, edited, altered in some way ?
duvessa wrote:Christ, you can't remove anything without tavern complaining about it.

Slime Squisher

Posts: 341

Joined: Wednesday, 14th September 2011, 10:10

Post Wednesday, 3rd October 2012, 16:48

Re: Blocked paths in dungeon entry

Roderic wrote:About this removal, how do this affect to some vaults that make use of these doors? Have they been removed as wll, edited, altered in some way ?


Vaults can use secret doors, they are gone from randomly generated maps.

For the original question, yes I'm sorry I messed up. With the release of 0.11 I mixed the release notes from 0.11 and trunk, I was sure the were gone in 0.11 but they are not. That was a 0.11 game (I had just compiled the released tarball).
My wins so far - FeBe, KoBe, DsCo, MDFi, DsBe

Tartarus Sorceror

Posts: 1888

Joined: Saturday, 9th July 2011, 20:57

Post Wednesday, 3rd October 2012, 22:12

Re: Blocked paths in dungeon entry

Roderic wrote:About this removal, how do this affect to some vaults that make use of these doors? Have they been removed as wll, edited, altered in some way ?


Either the doors were made unsecret, or replaced with runed doors (which monsters won't open and won't be autoexplored through). Maybe a few had other changes made too.

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