Broken character and monster graphics in Tiles 0.11.0
Posted: Tuesday, 2nd October 2012, 22:13
Hi all!
First, kudos to a great game and an apparently great dev community. I'm new, been playing about 3 weeks now on Webtiles. Tried to switch over to the standalone version (0.11.0) so that I could practice a bit more and, let me be honest, save scum a bit until I get a better hang on things.
My main problem is I'm getting wonky character and monster tiles on the standalone version, as below:
I'm unsure if this is a known issue that can easily be fixed, or if it could be that I'm using a rather old laptop with what I assume is a lackluster video card.
I'm on Windows 7 32bit with Mobile Intel(R) 945 Express Chipset Family (Microsoft Corporation - WDDM 1.0)
I don't know much about video hardware, so if more info on that is necessary, please tell me what to supply.
Another thought, I believe I did a clean install of this after removing a 0.10.x build, but maybe the graphics were somehow left over and are incompatible?
Second, since I have your attention , I have had to edit the init.txt with a travel_delay = 0 to compensate slow gameplay due to (I believe) aforementioned crappy video card / drivers.
I'm fine with the delay being non-existent in this mode, but am wondering if there's a way to also speed up throw/casting/etc graphics? As it is now, throwing a dart takes forever to render.
Any advice would be greatly appreciated.
Thanks in advance,
A$C
First, kudos to a great game and an apparently great dev community. I'm new, been playing about 3 weeks now on Webtiles. Tried to switch over to the standalone version (0.11.0) so that I could practice a bit more and, let me be honest, save scum a bit until I get a better hang on things.
My main problem is I'm getting wonky character and monster tiles on the standalone version, as below:
I'm unsure if this is a known issue that can easily be fixed, or if it could be that I'm using a rather old laptop with what I assume is a lackluster video card.
I'm on Windows 7 32bit with Mobile Intel(R) 945 Express Chipset Family (Microsoft Corporation - WDDM 1.0)
I don't know much about video hardware, so if more info on that is necessary, please tell me what to supply.
Another thought, I believe I did a clean install of this after removing a 0.10.x build, but maybe the graphics were somehow left over and are incompatible?
Second, since I have your attention , I have had to edit the init.txt with a travel_delay = 0 to compensate slow gameplay due to (I believe) aforementioned crappy video card / drivers.
I'm fine with the delay being non-existent in this mode, but am wondering if there's a way to also speed up throw/casting/etc graphics? As it is now, throwing a dart takes forever to render.
Any advice would be greatly appreciated.
Thanks in advance,
A$C