WinXP slowness


Problems running or configuring the software, commands & options, compiling, different platforms, using the interface, documentation, etc.

Dungeon Dilettante

Posts: 3

Joined: Thursday, 5th January 2012, 10:00

Post Monday, 6th August 2012, 00:57

WinXP slowness

Running crawl on Windows XP SP3. Very slow shooting animation, unresponsive to commands, slow to move. I've adjusted init.txt and tiles_options.txt but nothing is helping. Crawl Version 10.3-5.
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Dungeon Master

Posts: 4031

Joined: Thursday, 16th December 2010, 20:37

Location: France

Post Monday, 6th August 2012, 06:10

Re: WinXP slowness

Try updating your graphic drivers. You need openGL support. Try also the console version to see if it's tiles specific.
<+Grunt> You dereference an invalid pointer! Ouch! That really hurt! The game dies...

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