Dungeon Dilettante
Posts: 2
Joined: Sunday, 25th March 2012, 00:41
Code documentation
Hi, is there anywhere I can find some more detailed documentation on the individual files in the source? Specifically, I have these questions:
- For a standard, Linux local tiles build, what global defines are used?
- To what extent is Cocos2d and SDL used? (Tiles) From what I can see, only SDLMain.m actually includes SDL.h, but thats in objective-c... Is that file only for mac builds?
- Is curses still used in the tiles build? What is the primary library that the tiles interface uses?
Thanks.
- For a standard, Linux local tiles build, what global defines are used?
- To what extent is Cocos2d and SDL used? (Tiles) From what I can see, only SDLMain.m actually includes SDL.h, but thats in objective-c... Is that file only for mac builds?
- Is curses still used in the tiles build? What is the primary library that the tiles interface uses?
Thanks.