init.txt: HELP


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Slime Squisher

Posts: 399

Joined: Saturday, 16th April 2011, 12:00

Post Saturday, 10th March 2012, 05:46

init.txt: HELP

I'm playing the latest trunk -- 0.11-a0-405 -- and init.txt isn't working. The game's settings are all default, completely ignoring what's in init.txt.

What's going on?
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Eringya's Employee

Posts: 1783

Joined: Friday, 7th October 2011, 19:24

Location: Athens, Greece

Post Saturday, 10th March 2012, 08:54

Re: init.txt: HELP

Did you remove the # at the beginning of the lines you wanted to modify?
MuCK;
  Code:
612 | D:1      | Xom revived you
614 | D:1      | Xom revived you
614 | D:1      | Slain by a gnoll
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Slime Squisher

Posts: 399

Joined: Saturday, 16th April 2011, 12:00

Post Sunday, 11th March 2012, 01:53

Re: init.txt: HELP

Yes.

Just updated to 0.11-a0-410 and it remains broken.
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Slime Squisher

Posts: 399

Joined: Saturday, 16th April 2011, 12:00

Post Sunday, 11th March 2012, 08:06

Re: init.txt: HELP

Nvm, fixed it now.

Ziggurat Zagger

Posts: 3163

Joined: Friday, 6th January 2012, 18:45

Post Sunday, 11th March 2012, 16:28

Re: init.txt: HELP

What did you do differently?

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