Customizing controls


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Dungeon Dilettante

Posts: 2

Joined: Friday, 9th September 2011, 18:04

Post Friday, 9th September 2011, 18:16

Customizing controls

Heya, I'm playing this on my mobile phone and after getting used to the controls I was off to a good start!

That is until I hit the first set of stairs and finding out that I couldn't go down them because my keyboard doesn't have the > key, and i can't open up the symbol window while in the game.

Is there some way to customize the keys? I would rather not mess with my phone's keyboard since I am not very technical.

Any help would be appreciated.
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Dungeon Master

Posts: 4031

Joined: Thursday, 16th December 2010, 20:37

Location: France

Post Friday, 9th September 2011, 18:55

Re: Customizing controls

Use the bindkey option (and read the options_guide.txt for more details). What phone are you playing on? Tiles or console?
<+Grunt> You dereference an invalid pointer! Ouch! That really hurt! The game dies...

Dungeon Dilettante

Posts: 2

Joined: Friday, 9th September 2011, 18:04

Post Saturday, 10th September 2011, 12:18

Re: Customizing controls

I had to get on a computer because my phone doesn't have square brackets on the keyboard either but I have now replaced two run commands I don't use with the ability to go up and down.

So thank you for pointing me in the right direction!

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