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Consistency

PostPosted: Sunday, 9th January 2011, 17:03
by starless
It's a minor quibble, but since I am only using the tiles lately I noticed the font for the GUI is different from the font used throughout.

For example only by looking at the GUI it is hard to determine the letter mapped to this chunk, is it I?, is it l?
Screen shot 2011-01-09 at 11.35.46 AM.png
Screen shot 2011-01-09 at 11.35.46 AM.png (7.17 KiB) Viewed 1229 times



You need to go to the Inventory to see that it is in fact I.
Screen shot 2011-01-09 at 11.35.54 AM.png
Screen shot 2011-01-09 at 11.35.54 AM.png (8.38 KiB) Viewed 1229 times

Re: Consistency

PostPosted: Sunday, 9th January 2011, 17:06
by starless
Just noticed the same discrepancy when writing this post. The font difference between the editing screen and the actual post.
Screen shot 2011-01-09 at 12.10.06 PM.png
Screen shot 2011-01-09 at 12.10.06 PM.png (9.53 KiB) Viewed 1228 times
Screen shot 2011-01-09 at 12.10.01 PM.png
Screen shot 2011-01-09 at 12.10.01 PM.png (9.28 KiB) Viewed 1228 times

Re: Consistency

PostPosted: Tuesday, 11th January 2011, 23:56
by starless
When you browse a store or browse a book you see a simple list of the items or spells.
Screen shot 2011-01-10 at 2.36.08 PM.png
Screen shot 2011-01-10 at 2.36.08 PM.png (31.12 KiB) Viewed 1185 times


But if you do the same via the Search function (search for a store, or a book and then !, to view the details) you get a different view with thumbnails.
Screen shot 2011-01-10 at 2.36.23 PM.png
Screen shot 2011-01-10 at 2.36.23 PM.png (35.72 KiB) Viewed 1185 times


Is this intentional?

Re: Consistency

PostPosted: Tuesday, 11th January 2011, 23:58
by starless
One more thing. Sometimes gold is not displayed on the screen. I haven't been able to figure out the reason for it.

Re: Consistency

PostPosted: Wednesday, 12th January 2011, 02:15
by danr
Does gold display depend on screen resolution? i.e. does the game try to save space on a 1024X768 screen?

Another thing re consistency - there are different ways of accessing the spells in your spellbooks that look different and provide access to different options and information. When you press M you get a lot less information about the spell than if you are just looking at one spellbook, but looking at one book gives you an option to memorize.

Re: Consistency

PostPosted: Wednesday, 12th January 2011, 11:34
by galehar
starless wrote:When you browse a store or browse a book you see a simple list of the items or spells.
But if you do the same via the Search function (search for a store, or a book and then !, to view the details) you get a different view with thumbnails. Is this intentional?


Nobody bothered to code it.

starless wrote:One more thing. Sometimes gold is not displayed on the screen.

It depends on the version your playing. In 0.7, there is an option show_gold_turns to control whether the turn count and gold line should be displayed in the stat area. If you don't set the option, the game will try to turn it on, check the size of the inventory tab, and if it is less than 52, will turn it off.
In recent 0.8 build, the show_gold_turns option is ignored (still used for console), and instead the tile_layout_priority option is used to control the detached tabs, inventory, minimap and gold_turns line.

Re: Consistency

PostPosted: Wednesday, 12th January 2011, 13:39
by starless
The gold issue is in 0.8.
For example I was just playing now and after buying something in a shop, I saw the gold was not displayed. Saved and restarted the game and it was there.

Re: Consistency

PostPosted: Wednesday, 12th January 2011, 14:07
by galehar
starless wrote:The gold issue is in 0.8.
For example I was just playing now and after buying something in a shop, I saw the gold was not displayed. Saved and restarted the game and it was there.


Hmm strange. What build exactly? What resolution are you using? Any other option you use? tile_map_pixels or tile_layout_priority? Do you know any spell? Can you post a screenshot of the whole stat column (from stats to inventory)?

Re: Consistency

PostPosted: Wednesday, 12th January 2011, 16:30
by starless
Got it.
Gold coin counter disappeared right after I memorized a spell.

Re: Consistency

PostPosted: Wednesday, 12th January 2011, 22:44
by galehar
starless wrote:Got it.
Gold coin counter disappeared right after I memorized a spell.


Well, then it is working as intended. By default, the spell tab has priority over the gold/turns line. If you want it the other way around, edit the tile_layout_priority option, and move the gold_turn before spell. But then, you won't get the spell tab. If you want both, you can sacrifice a line of the inventory (by putting both gold_turn and spell before it), or reduce the size of the minimap.

Re: Consistency

PostPosted: Wednesday, 12th January 2011, 23:55
by galehar
galehar wrote:
starless wrote:When you browse a store or browse a book you see a simple list of the items or spells.
But if you do the same via the Search function (search for a store, or a book and then !, to view the details) you get a different view with thumbnails. Is this intentional?


Nobody bothered to code it.


Search for shop, examine and voilĂ  ! Tiles ;)

Re: Consistency

PostPosted: Thursday, 13th January 2011, 00:41
by starless
galehar wrote:
starless wrote:Got it.
Gold coin counter disappeared right after I memorized a spell.


Well, then it is working as intended. By default, the spell tab has priority over the gold/turns line. If you want it the other way around, edit the tile_layout_priority option, and move the gold_turn before spell. But then, you won't get the spell tab. If you want both, you can sacrifice a line of the inventory (by putting both gold_turn and spell before it), or reduce the size of the minimap.


But the spell tab was already there. Both Gold and Turns counts were visible. After I memorized the spell the only thing that changed was the row disappearing.

Re: Consistency

PostPosted: Thursday, 13th January 2011, 10:09
by galehar
starless wrote:But the spell tab was already there. Both Gold and Turns counts were visible. After I memorized the spell the only thing that changed was the row disappearing.


OK, thanks. It does look like a bug, but I can't reproduce it. I really need it know what version and what resolution you are using.

Re: Consistency

PostPosted: Thursday, 13th January 2011, 13:48
by starless
0.8.0-a0-4390-gc2f102f. 1280x800. In the previous post I attached a screen capture of this, it might be helpful.