All attributes are set to 7


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Temple Termagant

Posts: 8

Joined: Saturday, 14th March 2015, 10:04

Post Tuesday, 18th July 2017, 11:15

All attributes are set to 7

Hi,

After the latest update the main attributes of the ongoing character have been set to 7 (str/int/dex)
and the Ring +6 str is greyed out.

What happened?

Is that a bug or a feature? ;-P

Can anybody help, pls?

Cheers,

Chiseanne

Ziggurat Zagger

Posts: 3645

Joined: Friday, 8th May 2015, 17:51

Post Tuesday, 18th July 2017, 11:18

Re: All attributes are set to 7

Are you playing Gnoll? It was changed recently

Floodkiller wrote:New version of Gnoll is now in Trunk:
-Scaled aptitude/skill system is gone: all aptitudes are now just a straight +3.
-In exchange, the statline for Gnolls is 7/7/7, and cannot be increased or decreased by any means.

The previous version had a lot of disagreement from the dev team (as seen by leaving it out of 0.20). Also, as Rast pointed out, balancing was very quickly heading towards trekking over previously rejected ideas (a hard skill ceiling). The new change is a radical mechanical change from the previous iterations, but hopefully does a better job of matching the intended goal (species that is forced to hybridize/use a bunch of different skills instead of just specializing in a couple) and still being fun to play.

Please leave any feedback/criticism/sarcasm you want, anything helps!
Underestimated: cleaving, Deep Elf, Formicid, Vehumet, EV
Overestimated: AC, GDS
Twin account of Sandman25

For this message the author VeryAngryFelid has received thanks:
Chiseanne

Temple Termagant

Posts: 8

Joined: Saturday, 14th March 2015, 10:04

Post Tuesday, 18th July 2017, 11:27

Re: All attributes are set to 7

ok, thank you for that information. I didn't know that. Poor gnolls. Not a good solution but a solution, somehow.

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