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Offline tiles running in wrong resolution

PostPosted: Monday, 12th December 2016, 15:18
by dracos369
So, today, for the first time after the 0.19 release, I played tiles offline, and I noticed that it runs in wrong resolution for my screen. This has not happened with older versions. Any idea on how to fix this?

Re: Offline tiles running in wrong resolution

PostPosted: Monday, 12th December 2016, 15:57
by VeryAngryFelid
Do you use default init.txt?
I ran into similar issue, it looks like some settings have been changed (I don't know which exactly) so it didn't work for me until I removed my resolution and font settings from init.txt

Re: Offline tiles running in wrong resolution

PostPosted: Monday, 12th December 2016, 16:10
by dracos369
Yes, I use the default init.txt. Is there something to be changed there? Cause it's pretty much all commented out. Should I add a line or two?

Re: Offline tiles running in wrong resolution

PostPosted: Monday, 12th December 2016, 16:13
by VeryAngryFelid
Not really, the game is expected to work fine with default init.txt. Sorry, I cannot help here since your situation is different from mine, let's wait for reply from some dev.

Re: Offline tiles running in wrong resolution

PostPosted: Monday, 12th December 2016, 19:37
by Dioneo
I had a similar problem but it was fixed by using the following init commands:
  Code:
tile_window_width  = 0
tile_window_height = 0
tile_full_screen = true


See if that works for you,

Re: Offline tiles running in wrong resolution

PostPosted: Tuesday, 13th December 2016, 21:29
by dracos369
Yup. Worked like a charm.