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problem w/ rest delay?

PostPosted: Wednesday, 7th September 2016, 19:36
by tedric
Today on CBRO tiles trunk I'm noticing that when I hit 5 to rest, it's displaying every individual increment in my health bar. Pretty sure I had a setting that eliminated these sort of delays so the server would only update me when resting ended or was interrupted and the health bar would jump to the new value.

Did some options change or is this a bug? I've tried

  Code:
rest_delay = -1

same as my explore_delay setting (which is still working properly), but it didn't help.

Re: problem w/ rest delay?

PostPosted: Thursday, 8th September 2016, 05:38
by gammafunk
This option got accidentally removed in a recent commit, but it's been re-added. All the north-american and european servers save CDO have trunk updated for this fix. Hopefully that will fix things for you!