problem w/ rest delay?


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Tomb Titivator

Posts: 909

Joined: Thursday, 3rd January 2013, 20:32

Post Wednesday, 7th September 2016, 19:36

problem w/ rest delay?

Today on CBRO tiles trunk I'm noticing that when I hit 5 to rest, it's displaying every individual increment in my health bar. Pretty sure I had a setting that eliminated these sort of delays so the server would only update me when resting ended or was interrupted and the health bar would jump to the new value.

Did some options change or is this a bug? I've tried

  Code:
rest_delay = -1

same as my explore_delay setting (which is still working properly), but it didn't help.
Wins (Does not include my GrEE^Veh 15-runer...stupid experimental branch)

Dungeon Master

Posts: 585

Joined: Sunday, 9th June 2013, 17:13

Post Thursday, 8th September 2016, 05:38

Re: problem w/ rest delay?

This option got accidentally removed in a recent commit, but it's been re-added. All the north-american and european servers save CDO have trunk updated for this fix. Hopefully that will fix things for you!

For this message the author gammafunk has received thanks:
tedric

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